using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CodeWalker.GameFiles { public class ResourceBuilder { protected const int RESOURCE_IDENT = 0x37435352; protected const int BASE_SIZE = 0x2000; private const int SKIP_SIZE = 16;//512;//256;//64; private const int ALIGN_SIZE = 16;//512;//64; public class ResourceBuilderBlock { public IResourceBlock Block; public long Length; public ResourceBuilderBlock(IResourceBlock block) { Block = block; Length = block?.BlockLength ?? 0; } } public class ResourceBuilderBlockSet { public bool IsSystemSet = false; public ResourceBuilderBlock RootBlock = null; public LinkedList BlockList = new LinkedList(); public Dictionary> BlockDict = new Dictionary>(); public int Count => BlockList.Count; public ResourceBuilderBlockSet(IList blocks, bool sys) { IsSystemSet = sys; if (sys && (blocks.Count > 0)) { RootBlock = new ResourceBuilderBlock(blocks[0]); } var list = new List(); int start = sys ? 1 : 0; for (int i = start; i < blocks.Count; i++) { var bb = new ResourceBuilderBlock(blocks[i]); list.Add(bb); } list.Sort((a, b) => b.Length.CompareTo(a.Length)); foreach (var bb in list) { var ln = BlockList.AddLast(bb); BlockDict[bb] = ln; } } public ResourceBuilderBlock FindBestBlock(long maxSize) { var n = BlockList.First; while ((n != null) && (n.Value.Length > maxSize)) { n = n.Next; } return n?.Value; } public ResourceBuilderBlock TakeBestBlock(long maxSize) { var r = FindBestBlock(maxSize); if (r != null) { if (BlockDict.TryGetValue(r, out LinkedListNode ln)) { BlockList.Remove(ln); BlockDict.Remove(r); } } return r; } } public static void GetBlocks(IResourceBlock rootBlock, out IList sys, out IList gfx) { var systemBlocks = new HashSet(); var graphicBlocks = new HashSet(); var processed = new HashSet(); void addBlock(IResourceBlock block) { if (block is IResourceSystemBlock) { if (!systemBlocks.Contains(block)) systemBlocks.Add(block); } else if(block is IResourceGraphicsBlock) { if (!graphicBlocks.Contains(block)) graphicBlocks.Add(block); } } void addChildren(IResourceBlock block) { if (block is IResourceSystemBlock sblock) { var references = sblock.GetReferences(); foreach (var reference in references) { if (!processed.Contains(reference)) { processed.Add(reference); addBlock(reference); addChildren(reference); } } var parts = sblock.GetParts(); foreach (var part in parts) { addChildren(part.Item2); } } } addBlock(rootBlock); addChildren(rootBlock); sys = new List(); foreach (var s in systemBlocks) { sys.Add(s); } gfx = new List(); foreach (var s in graphicBlocks) { gfx.Add(s); } } public static void AssignPositions(IList blocks, uint basePosition, out RpfResourcePageFlags pageFlags) { if ((blocks.Count > 0) && (blocks[0] is Meta)) { //use naive packing strategy for Meta resources, due to crashes caused by the improved packing AssignPositionsForMeta(blocks, basePosition, out pageFlags); return; } var sys = (basePosition == 0x50000000); long pad(long p) { return ((ALIGN_SIZE - (p % ALIGN_SIZE)) % ALIGN_SIZE); } long largestBlockSize = 0; // find largest structure long startPageSize = BASE_SIZE;// 0x2000; // find starting page size long totalBlockSize = 0; foreach (var block in blocks) { var blockLength = block.BlockLength; totalBlockSize += blockLength; totalBlockSize += pad(totalBlockSize); if (largestBlockSize < blockLength) { largestBlockSize = blockLength; } } while (startPageSize < largestBlockSize) { startPageSize *= 2; } pageFlags = new RpfResourcePageFlags(); var pageSizeMult = 1; while (true) { if (blocks.Count == 0) break; var blockset = new ResourceBuilderBlockSet(blocks, sys); var rootblock = blockset.RootBlock; var currentPosition = 0L; var currentPageSize = startPageSize; var currentPageStart = 0L; var currentPageSpace = startPageSize; var currentRemainder = totalBlockSize; var pageCount = 1; var pageCounts = new uint[9]; var pageCountIndex = 0; var targetPageSize = Math.Max(65536 * pageSizeMult, startPageSize >> (sys ? 5 : 2)); var minPageSize = Math.Max(512 * pageSizeMult, Math.Min(targetPageSize, startPageSize) >> 4); var baseShift = 0u; var baseSize = 512; while (baseSize < minPageSize) { baseShift++; baseSize *= 2; if (baseShift >= 0xF) break; } var baseSizeMax = baseSize << 8; var baseSizeMaxTest = startPageSize; while (baseSizeMaxTest < baseSizeMax) { pageCountIndex++; baseSizeMaxTest *= 2; } pageCounts[pageCountIndex] = 1; while (true) { var isroot = sys && (currentPosition == 0); var block = isroot ? rootblock : blockset.TakeBestBlock(currentPageSpace); var blockLength = block?.Length ?? 0; if (block != null) { //add this block to the current page. block.Block.FilePosition = basePosition + currentPosition; var opos = currentPosition; currentPosition += blockLength; currentPosition += pad(currentPosition); var usedspace = currentPosition - opos; currentPageSpace -= usedspace; currentRemainder -= usedspace;//blockLength;// } else if (blockset.Count > 0) { //allocate a new page currentPageStart += currentPageSize; currentPosition = currentPageStart; block = blockset.FindBestBlock(long.MaxValue); //just find the biggest block blockLength = block?.Length ?? 0; while (blockLength <= (currentPageSize >> 1))//determine best new page size { if (currentPageSize <= minPageSize) break; if (pageCountIndex >= 8) break; if ((currentPageSize <= targetPageSize) && (currentRemainder >= (currentPageSize - minPageSize))) break; currentPageSize = currentPageSize >> 1; pageCountIndex++; } currentPageSpace = currentPageSize; pageCounts[pageCountIndex]++; pageCount++; } else { break; } } pageFlags = new RpfResourcePageFlags(pageCounts, baseShift); if ((pageCount == pageFlags.Count) && (pageFlags.Size >= currentPosition)) //make sure page counts fit in the flags value { break; } startPageSize *= 2; pageSizeMult *= 2; } } public static void AssignPositionsForMeta(IList blocks, uint basePosition, out RpfResourcePageFlags pageFlags) { // find largest structure long largestBlockSize = 0; foreach (var block in blocks) { if (largestBlockSize < block.BlockLength) largestBlockSize = block.BlockLength; } // find minimum page size long currentPageSize = 0x2000; while (currentPageSize < largestBlockSize) currentPageSize *= 2; long currentPageCount; long currentPosition; while (true) { currentPageCount = 0; currentPosition = 0; // reset all positions foreach (var block in blocks) block.FilePosition = -1; foreach (var block in blocks) { if (block.FilePosition != -1) throw new Exception("Block was already assigned a position!"); // check if new page is necessary... // if yes, add a new page and align to it long maxSpace = currentPageCount * currentPageSize - currentPosition; if (maxSpace < (block.BlockLength + SKIP_SIZE)) { currentPageCount++; currentPosition = currentPageSize * (currentPageCount - 1); } // set position block.FilePosition = basePosition + currentPosition; currentPosition += block.BlockLength; // + SKIP_SIZE; //is padding everywhere really necessary?? // align... if ((currentPosition % ALIGN_SIZE) != 0) currentPosition += (ALIGN_SIZE - (currentPosition % ALIGN_SIZE)); } // break if everything fits... if (currentPageCount < 128) break; currentPageSize *= 2; } pageFlags = new RpfResourcePageFlags(RpfResourceFileEntry.GetFlagsFromBlocks((uint)currentPageCount, (uint)currentPageSize, 0)); } public static byte[] Build(ResourceFileBase fileBase, int version, bool compress = true) { fileBase.FilePagesInfo = new ResourcePagesInfo(); IList systemBlocks; IList graphicBlocks; GetBlocks(fileBase, out systemBlocks, out graphicBlocks); RpfResourcePageFlags systemPageFlags; AssignPositions(systemBlocks, 0x50000000, out systemPageFlags); RpfResourcePageFlags graphicsPageFlags; AssignPositions(graphicBlocks, 0x60000000, out graphicsPageFlags); fileBase.FilePagesInfo.SystemPagesCount = (byte)systemPageFlags.Count; fileBase.FilePagesInfo.GraphicsPagesCount = (byte)graphicsPageFlags.Count; var systemStream = new MemoryStream(); var graphicsStream = new MemoryStream(); var resourceWriter = new ResourceDataWriter(systemStream, graphicsStream); resourceWriter.Position = 0x50000000; foreach (var block in systemBlocks) { resourceWriter.Position = block.FilePosition; var pos_before = resourceWriter.Position; block.Write(resourceWriter); var pos_after = resourceWriter.Position; if ((pos_after - pos_before) != block.BlockLength) { throw new Exception("error in system length"); } } resourceWriter.Position = 0x60000000; foreach (var block in graphicBlocks) { resourceWriter.Position = block.FilePosition; var pos_before = resourceWriter.Position; block.Write(resourceWriter); var pos_after = resourceWriter.Position; if ((pos_after - pos_before) != block.BlockLength) { throw new Exception("error in graphics length"); } } var sysDataSize = (int)systemPageFlags.Size; var sysData = new byte[sysDataSize]; systemStream.Flush(); systemStream.Position = 0; systemStream.Read(sysData, 0, (int)systemStream.Length); var gfxDataSize = (int)graphicsPageFlags.Size; var gfxData = new byte[gfxDataSize]; graphicsStream.Flush(); graphicsStream.Position = 0; graphicsStream.Read(gfxData, 0, (int)graphicsStream.Length); uint uv = (uint)version; uint sv = (uv >> 4) & 0xF; uint gv = (uv >> 0) & 0xF; uint sf = systemPageFlags.Value + (sv << 28); uint gf = graphicsPageFlags.Value + (gv << 28); var tdatasize = sysDataSize + gfxDataSize; var tdata = new byte[tdatasize]; Buffer.BlockCopy(sysData, 0, tdata, 0, sysDataSize); Buffer.BlockCopy(gfxData, 0, tdata, sysDataSize, gfxDataSize); var cdata = compress ? Compress(tdata) : tdata; var dataSize = 16 + cdata.Length; var data = new byte[dataSize]; byte[] h1 = BitConverter.GetBytes((uint)0x37435352); byte[] h2 = BitConverter.GetBytes((int)version); byte[] h3 = BitConverter.GetBytes(sf); byte[] h4 = BitConverter.GetBytes(gf); Buffer.BlockCopy(h1, 0, data, 0, 4); Buffer.BlockCopy(h2, 0, data, 4, 4); Buffer.BlockCopy(h3, 0, data, 8, 4); Buffer.BlockCopy(h4, 0, data, 12, 4); Buffer.BlockCopy(cdata, 0, data, 16, cdata.Length); return data; } public static byte[] AddResourceHeader(RpfResourceFileEntry entry, byte[] data) { if (data == null) return null; byte[] newdata = new byte[data.Length + 16]; byte[] h1 = BitConverter.GetBytes((uint)0x37435352); byte[] h2 = BitConverter.GetBytes(entry.Version); byte[] h3 = BitConverter.GetBytes(entry.SystemFlags); byte[] h4 = BitConverter.GetBytes(entry.GraphicsFlags); Buffer.BlockCopy(h1, 0, newdata, 0, 4); Buffer.BlockCopy(h2, 0, newdata, 4, 4); Buffer.BlockCopy(h3, 0, newdata, 8, 4); Buffer.BlockCopy(h4, 0, newdata, 12, 4); Buffer.BlockCopy(data, 0, newdata, 16, data.Length); return newdata; } public static byte[] Compress(byte[] data) { using (MemoryStream ms = new MemoryStream()) { DeflateStream ds = new DeflateStream(ms, CompressionMode.Compress, true); ds.Write(data, 0, data.Length); ds.Close(); byte[] deflated = ms.GetBuffer(); byte[] outbuf = new byte[ms.Length]; //need to copy to the right size buffer... Array.Copy(deflated, outbuf, outbuf.Length); return outbuf; } } public static byte[] Decompress(byte[] data) { using (MemoryStream ms = new MemoryStream(data)) { DeflateStream ds = new DeflateStream(ms, CompressionMode.Decompress); MemoryStream outstr = new MemoryStream(); ds.CopyTo(outstr); byte[] deflated = outstr.GetBuffer(); byte[] outbuf = new byte[outstr.Length]; //need to copy to the right size buffer... Array.Copy(deflated, outbuf, outbuf.Length); return outbuf; } } } }