using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; namespace CodeWalker.GameFiles { [TypeConverter(typeof(ExpandableObjectConverter))] public class YftFile : GameFile, PackedFile { public FragType Fragment { get; set; } public YftFile() : base(null, GameFileType.Yft) { } public YftFile(RpfFileEntry entry) : base(entry, GameFileType.Yft) { } public void Load(byte[] data) { //direct load from a raw, compressed yft file RpfFile.LoadResourceFile(this, data, 162); Loaded = true; } public void Load(byte[] data, RpfFileEntry entry) { Name = entry.Name; RpfFileEntry = entry; RpfResourceFileEntry resentry = entry as RpfResourceFileEntry; if (resentry == null) { throw new Exception("File entry wasn't a resource! (is it binary data?)"); } ResourceDataReader rd = new ResourceDataReader(resentry, data); Fragment = rd.ReadBlock(); if (Fragment != null) { Fragment.Yft = this; if (Fragment.Drawable != null) { Fragment.Drawable.Owner = this; } if (Fragment.DrawableCloth != null) { Fragment.DrawableCloth.Owner = this; } } Loaded = true; } public byte[] Save() { byte[] data = ResourceBuilder.Build(Fragment, 162); //yft is type/version 162... return data; } } public class YftXml : MetaXmlBase { public static string GetXml(YftFile yft, string outputFolder = "") { StringBuilder sb = new StringBuilder(); sb.AppendLine(XmlHeader); if (yft?.Fragment != null) { FragType.WriteXmlNode(yft.Fragment, sb, 0, outputFolder); } return sb.ToString(); } } public class XmlYft { public static YftFile GetYft(string xml, string inputFolder = "") { XmlDocument doc = new XmlDocument(); doc.LoadXml(xml); return GetYft(doc, inputFolder); } public static YftFile GetYft(XmlDocument doc, string inputFolder = "") { YftFile r = new YftFile(); var ddsfolder = inputFolder; var node = doc.DocumentElement; if (node != null) { r.Fragment = FragType.ReadXmlNode(node, ddsfolder); } r.Name = Path.GetFileName(inputFolder); return r; } } }