namespace CodeWalker.WinForms { partial class QuaternionBox { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Component Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.QuaternionTextBox = new System.Windows.Forms.TextBox(); this.EulerXUpDown = new System.Windows.Forms.NumericUpDown(); this.EulerYUpDown = new System.Windows.Forms.NumericUpDown(); this.EulerZUpDown = new System.Windows.Forms.NumericUpDown(); this.NormalizeButton = new System.Windows.Forms.Button(); ((System.ComponentModel.ISupportInitialize)(this.EulerXUpDown)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.EulerYUpDown)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.EulerZUpDown)).BeginInit(); this.SuspendLayout(); // // QuaternionTextBox // this.QuaternionTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left) | System.Windows.Forms.AnchorStyles.Right))); this.QuaternionTextBox.Location = new System.Drawing.Point(0, 2); this.QuaternionTextBox.Name = "QuaternionTextBox"; this.QuaternionTextBox.Size = new System.Drawing.Size(190, 20); this.QuaternionTextBox.TabIndex = 0; this.QuaternionTextBox.Text = "0, 0, 0, 1"; this.QuaternionTextBox.TextChanged += new System.EventHandler(this.QuaternionTextBox_TextChanged); // // EulerXUpDown // this.EulerXUpDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.EulerXUpDown.DecimalPlaces = 2; this.EulerXUpDown.Location = new System.Drawing.Point(196, 2); this.EulerXUpDown.Maximum = new decimal(new int[] { 360, 0, 0, 0}); this.EulerXUpDown.Minimum = new decimal(new int[] { 360, 0, 0, -2147483648}); this.EulerXUpDown.Name = "EulerXUpDown"; this.EulerXUpDown.Size = new System.Drawing.Size(56, 20); this.EulerXUpDown.TabIndex = 1; this.EulerXUpDown.ValueChanged += new System.EventHandler(this.EulerXUpDown_ValueChanged); // // EulerYUpDown // this.EulerYUpDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.EulerYUpDown.DecimalPlaces = 2; this.EulerYUpDown.Location = new System.Drawing.Point(258, 2); this.EulerYUpDown.Maximum = new decimal(new int[] { 360, 0, 0, 0}); this.EulerYUpDown.Minimum = new decimal(new int[] { 360, 0, 0, -2147483648}); this.EulerYUpDown.Name = "EulerYUpDown"; this.EulerYUpDown.Size = new System.Drawing.Size(56, 20); this.EulerYUpDown.TabIndex = 2; this.EulerYUpDown.ValueChanged += new System.EventHandler(this.EulerYUpDown_ValueChanged); // // EulerZUpDown // this.EulerZUpDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.EulerZUpDown.DecimalPlaces = 2; this.EulerZUpDown.Location = new System.Drawing.Point(320, 2); this.EulerZUpDown.Maximum = new decimal(new int[] { 360, 0, 0, 0}); this.EulerZUpDown.Minimum = new decimal(new int[] { 360, 0, 0, -2147483648}); this.EulerZUpDown.Name = "EulerZUpDown"; this.EulerZUpDown.Size = new System.Drawing.Size(56, 20); this.EulerZUpDown.TabIndex = 3; this.EulerZUpDown.ValueChanged += new System.EventHandler(this.EulerZUpDown_ValueChanged); // // NormalizeButton // this.NormalizeButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right))); this.NormalizeButton.Location = new System.Drawing.Point(382, 0); this.NormalizeButton.Name = "NormalizeButton"; this.NormalizeButton.Size = new System.Drawing.Size(68, 23); this.NormalizeButton.TabIndex = 4; this.NormalizeButton.Text = "Normalize"; this.NormalizeButton.UseVisualStyleBackColor = true; this.NormalizeButton.Click += new System.EventHandler(this.NormalizeButton_Click); // // QuaternionBox // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.Controls.Add(this.NormalizeButton); this.Controls.Add(this.EulerZUpDown); this.Controls.Add(this.EulerYUpDown); this.Controls.Add(this.EulerXUpDown); this.Controls.Add(this.QuaternionTextBox); this.Margin = new System.Windows.Forms.Padding(0); this.Name = "QuaternionBox"; this.Size = new System.Drawing.Size(450, 24); ((System.ComponentModel.ISupportInitialize)(this.EulerXUpDown)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.EulerYUpDown)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.EulerZUpDown)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox QuaternionTextBox; private System.Windows.Forms.NumericUpDown EulerXUpDown; private System.Windows.Forms.NumericUpDown EulerYUpDown; private System.Windows.Forms.NumericUpDown EulerZUpDown; private System.Windows.Forms.Button NormalizeButton; } }