using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Threading; using System.Diagnostics; using SharpDX; using SharpDX.XInput; using Device = SharpDX.Direct3D11.Device; using DeviceContext = SharpDX.Direct3D11.DeviceContext; using CodeWalker.World; using CodeWalker.Project; using CodeWalker.Rendering; using CodeWalker.GameFiles; using CodeWalker.Properties; namespace CodeWalker { public partial class WorldForm : Form, DXForm { public Form Form { get { return this; } } //for DXForm/DXManager use private Renderer Renderer = null; public object RenderSyncRoot { get { return Renderer.RenderSyncRoot; } } volatile bool formopen = false; volatile bool running = false; volatile bool pauserendering = false; volatile bool initialised = false; Stopwatch frametimer = new Stopwatch(); Space space = new Space(); Camera camera; Timecycle timecycle; Weather weather; Clouds clouds; Water water = new Water(); Trains trains = new Trains(); Scenarios scenarios = new Scenarios(); PopZones popzones = new PopZones(); AudioZones audiozones = new AudioZones(); bool MouseLButtonDown = false; bool MouseRButtonDown = false; int MouseX; int MouseY; System.Drawing.Point MouseDownPoint; System.Drawing.Point MouseLastPoint; bool rendermaps = false; bool renderworld = false; int startupviewmode = 0; //0=world, 1=ymap, 2=model string modelname = "dt1_tc_dufo_core";//"dt1_11_fount_decal";// string[] ymaplist; Vector3 prevworldpos = new Vector3(0, 0, 100); //also the start pos public GameFileCache GameFileCache { get { return gameFileCache; } } GameFileCache gameFileCache = new GameFileCache(); WorldControlMode ControlMode = WorldControlMode.Free; object MouseControlSyncRoot = new object(); int MouseControlX = 0; int MouseControlY = 0; int MouseControlWheel = 0; MouseButtons MouseControlButtons = MouseButtons.None; MouseButtons MouseControlButtonsPrev = MouseButtons.None; bool MouseInvert = Settings.Default.MouseInvert; bool ControlFireToggle = false; Entity camEntity = new Entity(); PedEntity pedEntity = new PedEntity(); bool iseditmode = false; List Icons; MapIcon MarkerIcon = null; MapIcon LocatorIcon = null; MapMarker LocatorMarker = null; MapMarker GrabbedMarker = null; MapMarker SelectedMarker = null; MapMarker MousedMarker = null; List Markers = new List(); List SortedMarkers = new List(); List MarkerBatch = new List(); bool RenderLocator = false; object markersyncroot = new object(); object markersortedsyncroot = new object(); bool rendercollisionmeshes = Settings.Default.ShowCollisionMeshes; List collisionitems = new List(); int collisionmeshrange = Settings.Default.CollisionMeshRange; bool[] collisionmeshlayers = { true, true, true }; Dictionary renderworldVisibleYmapDict = new Dictionary(); bool worldymaptimefilter = true; bool worldymapweatherfilter = true; bool renderpathbounds = true; bool renderpaths = false; List renderpathynds = new List(); bool renderwaterquads = true; List renderwaterquadlist = new List(); bool rendertraintracks = false; List rendertraintracklist = new List(); bool rendernavmeshes = false; List rendernavmeshynvs = new List(); bool renderscenariobounds = false; bool renderscenarios = false; List renderscenariolist = new List(); bool renderpopzones = false; bool renderaudiozones = false; bool renderaudioouterbounds = true; bool MapViewEnabled = false; int MapViewDragX = 0; int MapViewDragY = 0; bool MouseSelectEnabled = false; bool ShowSelectionBounds = true; bool SelectByGeometry = false; //select by geometry needs more work MapSelection CurMouseHit = new MapSelection(); MapSelection LastMouseHit = new MapSelection(); MapSelection PrevMouseHit = new MapSelection(); bool MouseRayCollisionEnabled = true; bool MouseRayCollisionVisible = true; SpaceRayIntersectResult MouseRayCollision = new SpaceRayIntersectResult(); string SelectionModeStr = "Entity"; MapSelectionMode SelectionMode = MapSelectionMode.Entity; MapSelection SelectedItem; List SelectedItems = new List(); WorldInfoForm InfoForm = null; TransformWidget Widget = new TransformWidget(); TransformWidget GrabbedWidget = null; bool ShowWidget = true; ProjectForm ProjectForm = null; Stack UndoSteps = new Stack(); Stack RedoSteps = new Stack(); Vector3 UndoStartPosition; Quaternion UndoStartRotation; Vector3 UndoStartScale; YmapEntityDef CopiedEntity = null; YmapCarGen CopiedCarGen = null; YndNode CopiedPathNode = null; YnvPoly CopiedNavPoly = null; TrainTrackNode CopiedTrainNode = null; ScenarioNode CopiedScenarioNode = null; public bool EditEntityPivot { get; set; } = false; SettingsForm SettingsForm = null; WorldSearchForm SearchForm = null; InputManager Input = new InputManager(); bool toolspanelexpanded = false; int toolspanellastwidth; bool toolsPanelResizing = false; int toolsPanelResizeStartX = 0; int toolsPanelResizeStartLeft = 0; int toolsPanelResizeStartRight = 0; bool initedOk = false; public WorldForm() { InitializeComponent(); Renderer = new Renderer(this, gameFileCache); camera = Renderer.camera; timecycle = Renderer.timecycle; weather = Renderer.weather; clouds = Renderer.clouds; initedOk = Renderer.Init(); } private void Init() { //called from WorldForm_Load if (!initedOk) { Close(); return; } MouseWheel += WorldForm_MouseWheel; if (!GTAFolder.UpdateGTAFolder(true)) { Close(); return; } Widget.Position = new Vector3(1.0f, 10.0f, 100.0f); Widget.Rotation = Quaternion.Identity; Widget.Scale = Vector3.One; Widget.Visible = false; Widget.OnPositionChange += Widget_OnPositionChange; Widget.OnRotationChange += Widget_OnRotationChange; Widget.OnScaleChange += Widget_OnScaleChange; ymaplist = YmapsTextBox.Text.Split(new[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries); ViewModeComboBox.SelectedIndex = startupviewmode; BoundsStyleComboBox.SelectedIndex = 0; //LoadSettings will handle this SelectionModeComboBox.SelectedIndex = 0; //Entity mode ShowSelectedExtensionTab(false); toolspanellastwidth = ToolsPanel.Width * 2; //default expanded size Icons = new List(); AddIcon("Google Marker", "icon_google_marker_64x64.png", 64, 64, 11.0f, 40.0f, 1.0f); AddIcon("Glokon Marker", "icon_glokon_normal_32x32.png", 32, 32, 11.0f, 32.0f, 1.0f); AddIcon("Glokon Debug", "icon_glokon_debug_32x32.png", 32, 32, 11.5f, 32.0f, 1.0f); MarkerIcon = Icons[1]; LocatorIcon = Icons[2]; foreach (MapIcon icon in Icons) { MarkerStyleComboBox.Items.Add(icon); LocatorStyleComboBox.Items.Add(icon); } MarkerStyleComboBox.SelectedItem = MarkerIcon; //LoadSettings will handle this LocatorStyleComboBox.SelectedItem = LocatorIcon; LocatorMarker = new MapMarker(); LocatorMarker.Icon = LocatorIcon; LocatorMarker.IsMovable = true; //AddDefaultMarkers(); //some POI to start with MetaName[] texsamplers = RenderableGeometry.GetTextureSamplerList(); foreach (var texsampler in texsamplers) { TextureSamplerComboBox.Items.Add(texsampler); } //TextureSamplerComboBox.SelectedIndex = 0; //LoadSettings will handle this //RenderModeComboBox.SelectedIndex = 0; //Default WorldMaxLodComboBox.SelectedIndex = 0;//should this be a setting? WeatherComboBox.SelectedIndex = 0;//show "" until weather types are loaded CameraModeComboBox.SelectedIndex = 0; //"Perspective" DlcLevelComboBox.SelectedIndex = 0; //show "" until DLC list is loaded UpdateToolbarShortcutsText(); Input.Init(); Renderer.Start(); } private MapIcon AddIcon(string name, string filename, int texw, int texh, float centerx, float centery, float scale) { string filepath = "icons\\" + filename; try { MapIcon mi = new MapIcon(name, filepath, texw, texh, centerx, centery, scale); Icons.Add(mi); return mi; } catch (Exception ex) { MessageBox.Show("Could not load map icon " + filepath + " for " + name + "!\n\n" + ex.ToString()); } return null; } public void InitScene(Device device) { int width = ClientSize.Width; int height = ClientSize.Height; try { Renderer.DeviceCreated(device, width, height); } catch (Exception ex) { MessageBox.Show("Error loading shaders!\n" + ex.ToString()); return; } if (Icons != null) { foreach (MapIcon icon in Icons) { icon.LoadTexture(device, LogError); } } camera.FollowEntity = camEntity; camEntity.Position = (startupviewmode!=2) ? prevworldpos : Vector3.Zero; camEntity.Orientation = Quaternion.LookAtLH(Vector3.Zero, Vector3.Up, Vector3.ForwardLH); space.AddPersistentEntity(pedEntity); LoadSettings(); formopen = true; new Thread(new ThreadStart(ContentThread)).Start(); frametimer.Start(); } public void CleanupScene() { formopen = false; Renderer.DeviceDestroyed(); if (Icons != null) { foreach (MapIcon icon in Icons) { icon.UnloadTexture(); } } int count = 0; while (running && (count < 5000)) //wait for the content thread to exit gracefully { Thread.Sleep(1); count++; } } public void BuffersResized(int w, int h) { Renderer.BuffersResized(w, h); } public void RenderScene(DeviceContext context) { float elapsed = (float)frametimer.Elapsed.TotalSeconds; frametimer.Restart(); if (pauserendering) return; if (!Monitor.TryEnter(Renderer.RenderSyncRoot, 50)) { return; } //couldn't get a lock, try again next time UpdateControlInputs(elapsed); space.Update(elapsed); Renderer.Update(elapsed, MouseLastPoint.X, MouseLastPoint.Y); UpdateWidgets(); BeginMouseHitTest(); Renderer.BeginRender(context); Renderer.RenderSkyAndClouds(); Renderer.SelectedDrawable = SelectedItem.Drawable; if (renderworld) { RenderWorld(); } else if (rendermaps) { RenderYmaps(); } else { RenderSingleItem(); } UpdateMouseHitsFromRenderer(); RenderSelection(); Renderer.RenderQueued(); Renderer.RenderBounds(SelectionMode); Renderer.RenderSelectionGeometry(SelectionMode); RenderMoused(); Renderer.RenderFinalPass(); RenderMarkers(); RenderWidgets(); Renderer.EndRender(); Monitor.Exit(Renderer.RenderSyncRoot); UpdateMarkerSelectionPanelInvoke(); } private void UpdateTimeOfDayLabel() { int v = TimeOfDayTrackBar.Value; float fh = v / 60.0f; int ih = (int)fh; int im = v - (ih * 60); if (ih == 24) ih = 0; TimeOfDayLabel.Text = string.Format("{0:00}:{1:00}", ih, im); } private void UpdateControlInputs(float elapsed) { if (elapsed > 0.1f) elapsed = 0.1f; var s = Settings.Default; float moveSpeed = 50.0f; Input.Update(elapsed); if (Input.xbenable) { if (Input.ControllerButtonJustPressed(GamepadButtonFlags.Start)) { SetControlMode(ControlMode == WorldControlMode.Free ? WorldControlMode.Ped : WorldControlMode.Free); } } if (ControlMode == WorldControlMode.Free) { if (Input.ShiftPressed) { moveSpeed *= 5.0f; } if (Input.CtrlPressed) { moveSpeed *= 0.2f; } Vector3 movevec = Input.KeyboardMoveVec(MapViewEnabled); if (MapViewEnabled) { movevec *= elapsed * moveSpeed * Math.Min(camera.OrthographicTargetSize * 0.01f, 50.0f); float mapviewscale = 1.0f / camera.Height; float fdx = MapViewDragX * mapviewscale; float fdy = MapViewDragY * mapviewscale; movevec.X -= fdx * camera.OrthographicSize; movevec.Y += fdy * camera.OrthographicSize; } else { //normal movement movevec *= elapsed * moveSpeed * Math.Min(camera.TargetDistance, 20.0f); } Vector3 movewvec = camera.ViewInvQuaternion.Multiply(movevec); camEntity.Position += movewvec; MapViewDragX = 0; MapViewDragY = 0; if (Input.xbenable) { camera.ControllerRotate(Input.xblx + Input.xbrx, Input.xbly + Input.xbry); float zoom = 0.0f; float zoomspd = s.XInputZoomSpeed; float zoomamt = zoomspd * elapsed; if (Input.ControllerButtonPressed(GamepadButtonFlags.DPadUp)) zoom += zoomamt; if (Input.ControllerButtonPressed(GamepadButtonFlags.DPadDown)) zoom -= zoomamt; camera.ControllerZoom(zoom); float acc = 0.0f; float accspd = s.XInputMoveSpeed;//actually accel speed... acc += Input.xbrt * accspd; acc -= Input.xblt * accspd; Vector3 newdir = camera.ViewDirection; //maybe use the "vehicle" direction...? Input.xbcontrolvelocity += (acc * elapsed); if (Input.ControllerButtonPressed(GamepadButtonFlags.A | GamepadButtonFlags.RightShoulder)) //handbrake... { Input.xbcontrolvelocity *= Math.Max(0.75f - elapsed, 0);//not ideal for low fps... //Input.xbcontrolvelocity = 0.0f; if (Math.Abs(Input.xbcontrolvelocity) < 0.001f) Input.xbcontrolvelocity = 0.0f; } camEntity.Velocity = newdir * Input.xbcontrolvelocity; camEntity.Position += camEntity.Velocity * elapsed; //fire! if (Input.ControllerButtonJustPressed(GamepadButtonFlags.LeftShoulder)) { SpawnTestEntity(true); } } } else { //"play" mode int mcx, mcy, mcw; MouseButtons mcb, mcbp; bool mlb = false, mrb = false; bool mlbjustpressed = false, mrbjustpressed = false; lock (MouseControlSyncRoot) { mcx = MouseControlX; mcy = MouseControlY; mcw = MouseControlWheel; mcb = MouseControlButtons; mcbp = MouseControlButtonsPrev; mlb = ((mcb & MouseButtons.Left) > 0); mrb = ((mcb & MouseButtons.Right) > 0); mlbjustpressed = mlb && ((mcbp & MouseButtons.Left) == 0); mrbjustpressed = mrb && ((mcbp & MouseButtons.Right) == 0); MouseControlX = 0; MouseControlY = 0; MouseControlWheel = 0; MouseControlButtonsPrev = MouseControlButtons; //MouseControlButtons = MouseButtons.None; } camera.MouseRotate(mcx, mcy); if (Input.xbenable) { camera.ControllerRotate(Input.xbrx, Input.xbry); } Vector2 movecontrol = new Vector2(Input.xbmainaxes.X, Input.xbmainaxes.Y); //(L stick) if (Input.kbmovelft) movecontrol.X -= 1.0f; if (Input.kbmovergt) movecontrol.X += 1.0f; if (Input.kbmovefwd) movecontrol.Y += 1.0f; if (Input.kbmovebck) movecontrol.Y -= 1.0f; movecontrol.X = Math.Min(movecontrol.X, 1.0f); movecontrol.X = Math.Max(movecontrol.X, -1.0f); movecontrol.Y = Math.Min(movecontrol.Y, 1.0f); movecontrol.Y = Math.Max(movecontrol.Y, -1.0f); Vector3 fwd = camera.ViewDirection; Vector3 fwdxy = Vector3.Normalize(new Vector3(fwd.X, fwd.Y, 0)); Vector3 lftxy = Vector3.Normalize(Vector3.Cross(fwd, Vector3.UnitZ)); Vector3 move = lftxy * movecontrol.X + fwdxy * movecontrol.Y; Vector2 movexy = new Vector2(move.X, move.Y); pedEntity.ControlMovement = movexy; pedEntity.ControlJump = Input.kbjump || Input.ControllerButtonPressed(GamepadButtonFlags.X); pedEntity.ControlBoost = Input.ShiftPressed || Input.ControllerButtonPressed(GamepadButtonFlags.A | GamepadButtonFlags.RightShoulder | GamepadButtonFlags.LeftShoulder); //Vector3 pedfwd = pedEntity.Orientation.Multiply(Vector3.UnitZ); bool fire = mlb || (Input.xbtrigs.Y > 0); if (fire && !ControlFireToggle) { SpawnTestEntity(true); } ControlFireToggle = fire; } } private void RenderWorld() { //start point for world view mode rendering. //also used for the water, paths, collisions, nav mesh, and the project window items. renderworldVisibleYmapDict.Clear(); int hour = worldymaptimefilter ? (int)Renderer.timeofday : -1; MetaHash weathertype = worldymapweatherfilter ? ((weather.CurrentWeatherType != null) ? weather.CurrentWeatherType.NameHash : new MetaHash(0)) : new MetaHash(0); IEnumerable spaceEnts = null; if (renderworld) { space.GetVisibleYmaps(camera, hour, weathertype, renderworldVisibleYmapDict); spaceEnts = space.TemporaryEntities; } if (ProjectForm != null) { ProjectForm.GetVisibleYmaps(camera, renderworldVisibleYmapDict); } Renderer.RenderWorld(renderworldVisibleYmapDict, spaceEnts); foreach (var ymap in Renderer.VisibleYmaps) { UpdateMouseHits(ymap); } if (renderwaterquads || (SelectionMode == MapSelectionMode.WaterQuad)) { RenderWorldWaterQuads(); } if (rendercollisionmeshes || (SelectionMode == MapSelectionMode.Collision)) { RenderWorldCollisionMeshes(); } if (renderpaths || (SelectionMode == MapSelectionMode.Path)) { RenderWorldPaths(); } if (rendertraintracks || (SelectionMode == MapSelectionMode.TrainTrack)) { RenderWorldTrainTracks(); } if (rendernavmeshes || (SelectionMode == MapSelectionMode.NavMesh)) { RenderWorldNavMeshes(); } if (renderscenarios || (SelectionMode == MapSelectionMode.Scenario)) { RenderWorldScenarios(); } if (renderpopzones || (SelectionMode == MapSelectionMode.PopZone)) { RenderWorldPopZones(); } if (renderaudiozones || (SelectionMode == MapSelectionMode.Audio)) { RenderWorldAudioZones(); } } private void RenderWorldCollisionMeshes() { //enqueue collision meshes for rendering - from the world grid collisionitems.Clear(); space.GetVisibleBounds(camera, collisionmeshrange, collisionmeshlayers, collisionitems); if (ProjectForm != null) { ProjectForm.GetVisibleCollisionMeshes(camera, collisionitems); } foreach (var item in collisionitems) { YbnFile ybn = gameFileCache.GetYbn(item.Name); if ((ybn != null) && (ybn.Loaded)) { Renderer.RenderCollisionMesh(ybn.Bounds, null); } } } private void RenderWorldWaterQuads() { renderwaterquadlist.Clear(); water.GetVisibleQuads(camera, renderwaterquadlist); if (ProjectForm != null) { ProjectForm.GetVisibleWaterQuads(camera, renderwaterquadlist); } Renderer.RenderWaterQuads(renderwaterquadlist); UpdateMouseHits(renderwaterquadlist); } private void RenderWorldPaths() { renderpathynds.Clear(); space.GetVisibleYnds(camera, renderpathynds); if (ProjectForm != null) { ProjectForm.GetVisibleYnds(camera, renderpathynds); } Renderer.RenderPaths(renderpathynds); UpdateMouseHits(renderpathynds); } private void RenderWorldTrainTracks() { if (!trains.Inited) return; rendertraintracklist.Clear(); rendertraintracklist.AddRange(trains.TrainTracks); if (ProjectForm != null) { ProjectForm.GetVisibleTrainTracks(camera, rendertraintracklist); } Renderer.RenderTrainTracks(rendertraintracklist); UpdateMouseHits(rendertraintracklist); } private void RenderWorldNavMeshes() { rendernavmeshynvs.Clear(); space.GetVisibleYnvs(camera, rendernavmeshynvs); if (ProjectForm != null) { //ProjectForm.GetVisibleYnvs(camera, rendernavmeshynvs); } Renderer.RenderNavMeshes(rendernavmeshynvs); UpdateMouseHits(rendernavmeshynvs); } private void RenderWorldScenarios() { if (!scenarios.Inited) return; renderscenariolist.Clear(); renderscenariolist.AddRange(scenarios.ScenarioRegions); if (ProjectForm != null) { ProjectForm.GetVisibleScenarios(camera, renderscenariolist); } Renderer.RenderScenarios(renderscenariolist); UpdateMouseHits(renderscenariolist); } private void RenderWorldPopZones() { if (!popzones.Inited) return; //renderpopzonelist.Clear(); //renderpopzonelist.AddRange(popzones.Groups.Values); if (ProjectForm != null) { //ProjectForm.GetVisiblePopZones(camera, renderpopzonelist); } Renderer.RenderPopZones(popzones); } private void RenderWorldAudioZones() { if (!audiozones.Inited) return; //renderaudzonelist.Clear(); //renderaudzonelist.AddRange(audzones.Zones.Values); if (ProjectForm != null) { //ProjectForm.GetVisibleAudioZones(camera, renderaudzonelist); } //RenderablePathBatch rnd = renderableCache.GetRenderablePathBatch(audiozones); //if ((rnd != null) && (rnd.IsLoaded)) //{ // shaders.Enqueue(rnd); //} BoundingBox bbox = new BoundingBox(); BoundingSphere bsph = new BoundingSphere(); Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; float hitdist = float.MaxValue; MapBox lastHitOuterBox = new MapBox(); MapSphere lastHitOuterSphere = new MapSphere(); MapBox mb = new MapBox(); MapSphere ms = new MapSphere(); for (int i = 0; i < audiozones.AllItems.Count; i++) { var placement = audiozones.AllItems[i]; switch (placement.Shape) { case Dat151ZoneShape.Box: case Dat151ZoneShape.Line: mb.CamRelPos = placement.InnerPos - camera.Position; mb.BBMin = placement.InnerMin; mb.BBMax = placement.InnerMax; mb.Orientation = placement.InnerOri; mb.Scale = Vector3.One; Renderer.HilightBoxes.Add(mb); if (renderaudioouterbounds) { mb.CamRelPos = placement.OuterPos - camera.Position; mb.BBMin = placement.OuterMin; mb.BBMax = placement.OuterMax; mb.Orientation = placement.OuterOri; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); } Vector3 hbcamrel = (placement.Position - camera.Position); Ray mraytrn = new Ray(); mraytrn.Position = placement.OrientationInv.Multiply(camera.MouseRay.Position - hbcamrel); mraytrn.Direction = placement.OrientationInv.Multiply(mray.Direction); bbox.Minimum = placement.HitboxMin; bbox.Maximum = placement.HitboxMax; if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.Audio = placement; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = hbcamrel; CurMouseHit.AABB = bbox; lastHitOuterBox = mb; //highlight the outer box } break; case Dat151ZoneShape.Sphere: if ((placement.InnerPos != Vector3.Zero) && (placement.OuterPos != Vector3.Zero)) { ms.CamRelPos = placement.InnerPos - camera.Position; ms.Radius = placement.InnerRad; Renderer.HilightSpheres.Add(ms); if (renderaudioouterbounds) { ms.CamRelPos = placement.OuterPos - camera.Position; ms.Radius = placement.OuterRad; Renderer.BoundingSpheres.Add(ms); } bsph.Center = placement.Position; bsph.Radius = placement.HitSphereRad; if (mray.Intersects(ref bsph, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.Audio = placement; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = placement.Position - camera.Position; CurMouseHit.AABB = new BoundingBox(); //no box here CurMouseHit.BSphere = bsph; lastHitOuterSphere = ms; //highlight the outer sphere } } else { } break; default: break;//shouldn't get here } } if (CurMouseHit.Audio != null) { //hilight the outer bounds of moused item switch (CurMouseHit.Audio.Shape) { case Dat151ZoneShape.Box: case Dat151ZoneShape.Line: Renderer.HilightBoxes.Add(lastHitOuterBox); break; case Dat151ZoneShape.Sphere: Renderer.HilightSpheres.Add(lastHitOuterSphere); break; } } } private void RenderSingleItem() { //start point for model view mode rendering uint hash = 0;// JenkHash.GenHash(modelname); if (!uint.TryParse(modelname, out hash)) //try use a hash directly { hash = JenkHash.GenHash(modelname); } Archetype arche = gameFileCache.GetArchetype(hash); Archetype selarch = null; DrawableBase seldrwbl = null; YmapEntityDef selent = null; if (arche != null) { Renderer.RenderArchetype(arche, null); selarch = arche; } else { YmapFile ymap = gameFileCache.GetYmap(hash); if (ymap != null) { Renderer.RenderYmap(ymap); } else { //not a ymap... see if it's a ydr or yft YdrFile ydr = gameFileCache.GetYdr(hash); if (ydr != null) { if (ydr.Loaded) { Renderer.RenderDrawable(ydr.Drawable, null, null, hash); seldrwbl = ydr.Drawable; } } else { YftFile yft = gameFileCache.GetYft(hash); if (yft != null) { if (yft.Loaded) { if (yft.Fragment != null) { var f = yft.Fragment; Renderer.RenderFragment(null, null, f, hash); seldrwbl = f.Drawable; } } } else { //TODO: collision bounds single model... //YbnFile ybn = gameFileCache.GetYbn(hash); } } } } if ((selarch != null) && (seldrwbl == null)) { seldrwbl = gameFileCache.TryGetDrawable(selarch); } //select this item for viewing by the UI... if ((SelectedItem.Archetype != selarch) || (SelectedItem.Drawable != seldrwbl) || (SelectedItem.EntityDef != selent)) { SelectedItem.Clear(); SelectedItem.Archetype = selarch; SelectedItem.Drawable = seldrwbl; SelectedItem.EntityDef = selent; UpdateSelectionUI(false); } } private void RenderYmaps() { //start point for ymap view mode rendering foreach (string lod in ymaplist) { uint hash = JenkHash.GenHash(lod); YmapFile ymap = gameFileCache.GetYmap(hash); Renderer.RenderYmap(ymap); UpdateMouseHits(ymap); } } private void RenderMoused() { //immediately render the bounding box of the currently moused entity. if (!MouseSelectEnabled) { return; } PrevMouseHit = LastMouseHit; LastMouseHit = CurMouseHit; bool change = (LastMouseHit.EntityDef != PrevMouseHit.EntityDef); if (SelectByGeometry) { change = change || (LastMouseHit.Geometry != PrevMouseHit.Geometry); } switch (SelectionMode) { case MapSelectionMode.EntityExtension: change = change || (LastMouseHit.EntityExtension != PrevMouseHit.EntityExtension); break; case MapSelectionMode.ArchetypeExtension: change = change || (LastMouseHit.ArchetypeExtension != PrevMouseHit.ArchetypeExtension); break; case MapSelectionMode.TimeCycleModifier: change = change || (LastMouseHit.TimeCycleModifier != PrevMouseHit.TimeCycleModifier); break; case MapSelectionMode.CarGenerator: change = change || (LastMouseHit.CarGenerator != PrevMouseHit.CarGenerator); break; case MapSelectionMode.MloInstance: change = change || (LastMouseHit.MloEntityDef != PrevMouseHit.MloEntityDef); break; case MapSelectionMode.DistantLodLights: change = change || (LastMouseHit.DistantLodLights != PrevMouseHit.DistantLodLights); break; case MapSelectionMode.Grass: change = change || (LastMouseHit.GrassBatch != PrevMouseHit.GrassBatch); break; case MapSelectionMode.WaterQuad: change = change || (LastMouseHit.WaterQuad != PrevMouseHit.WaterQuad); break; case MapSelectionMode.Collision: change = change || (LastMouseHit.CollisionBounds != PrevMouseHit.CollisionBounds); break; case MapSelectionMode.NavMesh: change = change || (LastMouseHit.NavPoly != PrevMouseHit.NavPoly); break; case MapSelectionMode.Path: change = change || (LastMouseHit.PathNode != PrevMouseHit.PathNode); break; case MapSelectionMode.TrainTrack: change = change || (LastMouseHit.TrainTrackNode != PrevMouseHit.TrainTrackNode); break; case MapSelectionMode.Scenario: change = change || (LastMouseHit.ScenarioNode != PrevMouseHit.ScenarioNode); break; case MapSelectionMode.Audio: change = change || (LastMouseHit.Audio != PrevMouseHit.Audio); break; } if (change) { string text = LastMouseHit.GetFullNameString(string.Empty); UpdateMousedLabel(text); } if(!CurMouseHit.HasHit) { return; } if (SelectionMode == MapSelectionMode.NavMesh) { return;//navmesh mode isn't needing a selection box.. } bool clip = Renderer.renderboundsclip; BoundsShaderMode mode = BoundsShaderMode.Box; float bsphrad = CurMouseHit.BSphere.Radius; Vector3 bbmin = CurMouseHit.AABB.Minimum; Vector3 bbmax = CurMouseHit.AABB.Maximum; Vector3 camrel = CurMouseHit.CamRel; Vector3 scale = Vector3.One; Quaternion ori = Quaternion.Identity; bool ext = (CurMouseHit.ArchetypeExtension != null) || (CurMouseHit.EntityExtension != null) || (CurMouseHit.CollisionBounds != null); if (CurMouseHit.EntityDef != null) { scale = ext ? Vector3.One : CurMouseHit.EntityDef.Scale; ori = CurMouseHit.EntityDef.Orientation; } if (CurMouseHit.Archetype != null) { bbmin = CurMouseHit.Archetype.BBMin; bbmax = CurMouseHit.Archetype.BBMax; } if ((CurMouseHit.Geometry != null) || ext) { bbmin = CurMouseHit.AABB.Minimum; //override archetype AABB.. bbmax = CurMouseHit.AABB.Maximum; } if (CurMouseHit.CarGenerator != null) { ori = CurMouseHit.CarGenerator.Orientation; } if (CurMouseHit.MloEntityDef != null) { scale = Vector3.One; clip = false; } if (CurMouseHit.WaterQuad != null) { clip = false; } if (CurMouseHit.ScenarioNode != null) { var sp = CurMouseHit.ScenarioNode.MyPoint; if (sp == null) sp = CurMouseHit.ScenarioNode.ClusterMyPoint; if (sp != null) //orientate the moused box for the correct scenario point direction... { ori = sp.Orientation; } } if (CurMouseHit.Audio != null) { ori = CurMouseHit.Audio.Orientation; if (CurMouseHit.Audio.Shape == Dat151ZoneShape.Sphere) { mode = BoundsShaderMode.Sphere; } } Renderer.RenderMouseHit(mode, clip, ref camrel, ref bbmin, ref bbmax, ref scale, ref ori, bsphrad); } private void RenderSelection() { if (SelectedItem.MultipleSelection) { for (int i = 0; i < SelectedItems.Count; i++) { var item = SelectedItems[i]; RenderSelection(ref item); } } else { RenderSelection(ref SelectedItem); } } private void RenderSelection(ref MapSelection selectionItem) { //immediately render the bounding box of the current selection. also, arrows. const uint cgrn = 4278255360;// (uint)new Color4(0.0f, 1.0f, 0.0f, 1.0f).ToRgba(); const uint cblu = 4294901760;// (uint)new Color4(0.0f, 0.0f, 1.0f, 1.0f).ToRgba(); if (MouseRayCollisionEnabled && MouseRayCollisionVisible) { if (MouseRayCollision.Hit) { var arup = GetPerpVec(MouseRayCollision.Normal); Renderer.RenderSelectionArrowOutline(MouseRayCollision.Position, MouseRayCollision.Normal, arup, Quaternion.Identity, 2.0f, 0.15f, cgrn); } } if (!ShowSelectionBounds) { return; } if (!selectionItem.HasValue) { return; } BoundsShaderMode mode = BoundsShaderMode.Box; float bsphrad = selectionItem.BSphere.Radius; Vector3 bbmin = selectionItem.AABB.Minimum; Vector3 bbmax = selectionItem.AABB.Maximum; Vector3 camrel = -camera.Position; Vector3 scale = Vector3.One; Quaternion ori = Quaternion.Identity; var arch = selectionItem.Archetype; var ent = selectionItem.EntityDef; if (selectionItem.Archetype != null) { bbmin = selectionItem.Archetype.BBMin; bbmax = selectionItem.Archetype.BBMax; } if (selectionItem.EntityDef != null) { camrel = ent.Position - camera.Position; scale = ent.Scale; ori = ent.Orientation; if (EditEntityPivot) { Renderer.RenderSelectionEntityPivot(ent); } } if (selectionItem.CarGenerator != null) { var cg = selectionItem.CarGenerator; camrel = cg.Position - camera.Position; ori = cg.Orientation; bbmin = cg.BBMin; bbmax = cg.BBMax; float arrowlen = cg._CCarGen.perpendicularLength; float arrowrad = arrowlen * 0.066f; Renderer.RenderSelectionArrowOutline(cg.Position, Vector3.UnitX, Vector3.UnitY, ori, arrowlen, arrowrad, cgrn); Quaternion cgtrn = Quaternion.RotationAxis(Vector3.UnitZ, (float)Math.PI * -0.5f); //car fragments currently need to be rotated 90 deg right... Quaternion cgori = Quaternion.Multiply(ori, cgtrn); Renderer.RenderCar(cg.Position, cgori, cg._CCarGen.carModel, cg._CCarGen.popGroup); } if (selectionItem.PathNode != null) { camrel = selectionItem.PathNode.Position - camera.Position; } if (selectionItem.TrainTrackNode != null) { camrel = selectionItem.TrainTrackNode.Position - camera.Position; } if (selectionItem.ScenarioNode != null) { camrel = selectionItem.ScenarioNode.Position - camera.Position; var sn = selectionItem.ScenarioNode; //render direction arrow for ScenarioPoint ori = sn.Orientation; float arrowlen = 2.0f; float arrowrad = 0.25f; Renderer.RenderSelectionArrowOutline(sn.Position, Vector3.UnitY, Vector3.UnitZ, ori, arrowlen, arrowrad, cgrn); MCScenarioPoint vpoint = sn.MyPoint ?? sn.ClusterMyPoint; if ((vpoint != null) && (vpoint?.Type?.IsVehicle ?? false)) { var vhash = vpoint.ModelSet?.NameHash ?? vpoint.Type?.VehicleModelSetHash ?? 0; if ((vhash == 0) && (sn.ChainingNode?.Chain?.Edges != null) && (sn.ChainingNode.Chain.Edges.Length > 0)) { var fedge = sn.ChainingNode.Chain.Edges[0]; //for chain nodes, show the first node's model... var fnode = fedge?.NodeFrom?.ScenarioNode; if (fnode != null) { vpoint = fnode.MyPoint ?? fnode.ClusterMyPoint; vhash = vpoint.ModelSet?.NameHash ?? vpoint.Type?.VehicleModelSetHash ?? 0; } } Renderer.RenderCar(sn.Position, sn.Orientation, 0, vhash); } } if (selectionItem.ScenarioEdge != null) { //render scenario edge arrow var se = selectionItem.ScenarioEdge; var sn1 = se.NodeFrom; var sn2 = se.NodeTo; if ((sn1 != null) && (sn2 != null)) { var dirp = sn2.Position - sn1.Position; float dl = dirp.Length(); Vector3 dir = dirp * (1.0f / dl); Vector3 dup = Vector3.UnitZ; var aori = Quaternion.Invert(Quaternion.RotationLookAtRH(dir, dup)); float arrowrad = 0.25f; float arrowlen = Math.Max(dl - arrowrad*5.0f, 0); Renderer.RenderSelectionArrowOutline(sn1.Position, -Vector3.UnitZ, Vector3.UnitY, aori, arrowlen, arrowrad, cblu); } } if (selectionItem.MloEntityDef != null) { bbmin = selectionItem.AABB.Minimum; bbmax = selectionItem.AABB.Maximum; } if ((selectionItem.GrassBatch != null) || (selectionItem.ArchetypeExtension != null) || (selectionItem.EntityExtension != null) || (selectionItem.CollisionBounds != null)) { bbmin = selectionItem.AABB.Minimum; bbmax = selectionItem.AABB.Maximum; scale = Vector3.One; } if (selectionItem.NavPoly != null) { Renderer.RenderSelectionNavPoly(selectionItem.NavPoly); //return;//don't render a selection box for nav mesh? } if (selectionItem.Audio != null) { var au = selectionItem.Audio; camrel = au.Position - camera.Position; ori = au.Orientation; bbmin = au.HitboxMin; bbmax = au.HitboxMax; if (selectionItem.Audio.Shape == Dat151ZoneShape.Sphere) { mode = BoundsShaderMode.Sphere; MapSphere wsph = new MapSphere(); wsph.CamRelPos = au.OuterPos - camera.Position; wsph.Radius = au.OuterRad; Renderer.WhiteSpheres.Add(wsph); } else { MapBox wbox = new MapBox(); wbox.CamRelPos = au.OuterPos - camera.Position; wbox.BBMin = au.OuterMin; wbox.BBMax = au.OuterMax; wbox.Orientation = au.OuterOri; wbox.Scale = scale; Renderer.WhiteBoxes.Add(wbox); } } if (mode == BoundsShaderMode.Box) { MapBox box = new MapBox(); box.CamRelPos = camrel; box.BBMin = bbmin; box.BBMax = bbmax; box.Orientation = ori; box.Scale = scale; Renderer.SelectionBoxes.Add(box); } else if (mode == BoundsShaderMode.Sphere) { MapSphere sph = new MapSphere(); sph.CamRelPos = camrel; sph.Radius = bsphrad; Renderer.SelectionSpheres.Add(sph); } } private void RenderMarkers() { //immediately render all the current markers. lock (markersyncroot) //should only cause delays if markers moved/updated { foreach (var marker in Markers) { marker.CamRelPos = marker.WorldPos - camera.Position; marker.Distance = marker.CamRelPos.Length(); marker.ScreenPos = camera.ViewProjMatrix.MultiplyW(marker.CamRelPos); } lock (markersortedsyncroot) //stop collisions with mouse testing { SortedMarkers.Clear(); SortedMarkers.AddRange(Markers); if (RenderLocator) { LocatorMarker.CamRelPos = LocatorMarker.WorldPos - camera.Position; LocatorMarker.Distance = LocatorMarker.CamRelPos.Length(); LocatorMarker.ScreenPos = camera.ViewProjMatrix.MultiplyW(LocatorMarker.CamRelPos); SortedMarkers.Add(LocatorMarker); } SortedMarkers.Sort((m1, m2) => m2.Distance.CompareTo(m1.Distance)); } MarkerBatch.Clear(); MarkerBatch.AddRange(SortedMarkers); } Renderer.RenderMarkers(MarkerBatch); } private void RenderWidgets() { if (!ShowWidget) return; Renderer.RenderTransformWidget(Widget); } private void UpdateWidgets() { if (!ShowWidget) return; Widget.Update(camera); } private void Widget_OnPositionChange(Vector3 newpos, Vector3 oldpos) { //called during UpdateWidgets() if (newpos == oldpos) return; if (SelectedItem.MultipleSelection) { if (EditEntityPivot) { } else { var dpos = newpos - oldpos; for (int i = 0; i < SelectedItems.Count; i++) { var refpos = SelectedItems[i].WidgetPosition; SelectedItems[i].SetPosition(refpos + dpos, refpos, false); } SelectedItem.MultipleSelectionCenter = newpos; } } else { SelectedItem.SetPosition(newpos, oldpos, EditEntityPivot); } if (ProjectForm != null) { ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems); } } private void Widget_OnRotationChange(Quaternion newrot, Quaternion oldrot) { //called during UpdateWidgets() if (newrot == oldrot) return; if (SelectedItem.MultipleSelection) { if (EditEntityPivot) { } else { } } else { SelectedItem.SetRotation(newrot, oldrot, EditEntityPivot); } if (ProjectForm != null) { ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems); } } private void Widget_OnScaleChange(Vector3 newscale, Vector3 oldscale) { //called during UpdateWidgets() if (newscale == oldscale) return; if (SelectedItem.MultipleSelection) { if (EditEntityPivot) {//editing pivot scale is sort of meaningless.. } else { } } else { SelectedItem.SetScale(newscale, oldscale, EditEntityPivot); } if (ProjectForm != null) { ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems); } } public void SetWidgetPosition(Vector3 pos, bool enableUndo = false) { if (enableUndo) { SetWidgetMode("Position"); MarkUndoStart(Widget); } Widget.Position = pos; if (enableUndo) { MarkUndoEnd(Widget); } } public void SetWidgetRotation(Quaternion q, bool enableUndo = false) { if (enableUndo) { SetWidgetMode("Rotation"); MarkUndoStart(Widget); } Widget.Rotation = q; if (enableUndo) { MarkUndoEnd(Widget); } } public void SetWidgetScale(Vector3 s, bool enableUndo = false) { if (enableUndo) { SetWidgetMode("Scale"); MarkUndoStart(Widget); } Widget.Scale = s; if (enableUndo) { MarkUndoEnd(Widget); } } public void UpdatePathYndGraphics(YndFile ynd, bool fullupdate) { if (fullupdate) { ynd.UpdateAllNodePositions(); ynd.BuildBVH(); space.BuildYndData(ynd); } else { space.BuildYndVerts(ynd); } lock (Renderer.RenderSyncRoot) { Renderer.Invalidate(ynd); } } public void UpdatePathNodeGraphics(YndNode pathnode, bool fullupdate) { if (pathnode == null) return; pathnode.Ynd.UpdateBvhForNode(pathnode); UpdatePathYndGraphics(pathnode.Ynd, fullupdate); } public YndNode GetPathNodeFromSpace(ushort areaid, ushort nodeid) { return space.NodeGrid.GetYndNode(areaid, nodeid); } public void UpdateNavYnvGraphics(YnvFile ynv, bool fullupdate)//TODO! { } public void UpdateNavPolyGraphics(YnvPoly poly, bool fullupdate)//TODO! { } public void UpdateTrainTrackGraphics(TrainTrack tt, bool fullupdate) { tt.BuildVertices(); tt.BuildBVH(); //if (fullupdate) //{ // //space.BuildYndData(ynd); //} //else //{ // //space.BuildYndVerts(ynd); //} lock (Renderer.RenderSyncRoot) { Renderer.Invalidate(tt); } } public void UpdateTrainTrackNodeGraphics(TrainTrackNode node, bool fullupdate) { if (node == null) return; node.Track.UpdateBvhForNode(node); UpdateTrainTrackGraphics(node.Track, fullupdate); } public void UpdateScenarioGraphics(YmtFile ymt, bool fullupdate) { var scenario = ymt.ScenarioRegion; if (scenario == null) return; scenario.BuildBVH(); scenario.BuildVertices(); lock (Renderer.RenderSyncRoot) { Renderer.Invalidate(scenario); } } public Vector3 GetCameraPosition() { //currently used by ProjectForm when creating entities lock (Renderer.RenderSyncRoot) { return camera.Position; } } public Vector3 GetCameraViewDir() { //currently used by ProjectForm when creating entities lock (Renderer.RenderSyncRoot) { return camera.ViewDirection; } } public void SetCameraSensitivity(float sensitivity, float smoothing) { camera.Sensitivity = sensitivity; camera.Smoothness = smoothing; } public void SetMouseInverted(bool invert) { MouseInvert = invert; } public void SetKeyBindings(KeyBindings kb) { Input.keyBindings = kb.Copy(); UpdateToolbarShortcutsText(); } private void UpdateToolbarShortcutsText() { var kb = Input.keyBindings; ToolbarSelectButton.ToolTipText = string.Format("Select objects / Exit edit mode ({0}, {1})", kb.ToggleMouseSelect, kb.ExitEditMode); ToolbarMoveButton.ToolTipText = string.Format("Move ({0})", kb.EditPosition); ToolbarRotateButton.ToolTipText = string.Format("Rotate ({0})", kb.EditRotation); ToolbarScaleButton.ToolTipText = string.Format("Scale ({0})", kb.EditScale); ShowToolbarCheckBox.Text = string.Format("Show Toolbar ({0})", kb.ToggleToolbar); } private MapBox GetExtensionBox(Vector3 camrel, MetaWrapper ext) { MapBox b = new MapBox(); Vector3 pos = Vector3.Zero; float size = 0.5f; if (ext is MCExtensionDefLightEffect) { var le = ext as MCExtensionDefLightEffect; pos = le.Data.offsetPosition; } else if (ext is MCExtensionDefSpawnPointOverride) { var spo = ext as MCExtensionDefSpawnPointOverride; pos = spo.Data.offsetPosition; size = spo.Data.Radius; } else if (ext is MCExtensionDefDoor) { var door = ext as MCExtensionDefDoor; pos = door.Data.offsetPosition; } else if (ext is Mrage__phVerletClothCustomBounds) { var cb = ext as Mrage__phVerletClothCustomBounds; if ((cb.CollisionData != null) && (cb.CollisionData.Length > 0)) { pos = cb.CollisionData[0].Data.Position; } } else if (ext is MCExtensionDefParticleEffect) { var pe = ext as MCExtensionDefParticleEffect; pos = pe.Data.offsetPosition; } else if (ext is MCExtensionDefAudioCollisionSettings) { var acs = ext as MCExtensionDefAudioCollisionSettings; pos = acs.Data.offsetPosition; } else if (ext is MCExtensionDefAudioEmitter) { var ae = ext as MCExtensionDefAudioEmitter; pos = ae.Data.offsetPosition; } else if (ext is MCExtensionDefSpawnPoint) { var sp = ext as MCExtensionDefSpawnPoint; pos = sp.Data.offsetPosition; } else if (ext is MCExtensionDefExplosionEffect) { var ee = ext as MCExtensionDefExplosionEffect; pos = ee.Data.offsetPosition; } else if (ext is MCExtensionDefLadder) { var ld = ext as MCExtensionDefLadder; pos = ld.Data.offsetPosition; } else if (ext is MCExtensionDefBuoyancy) { var bu = ext as MCExtensionDefBuoyancy; pos = bu.Data.offsetPosition; } else if (ext is MCExtensionDefExpression) { var exp = ext as MCExtensionDefExpression; pos = exp.Data.offsetPosition; } else if (ext is MCExtensionDefLightShaft) { var ls = ext as MCExtensionDefLightShaft; pos = ls.Data.offsetPosition; } else if (ext is MCExtensionDefWindDisturbance) { var wd = ext as MCExtensionDefWindDisturbance; pos = wd.Data.offsetPosition; } else if (ext is MCExtensionDefProcObject) { var po = ext as MCExtensionDefProcObject; pos = po.Data.offsetPosition; } b.BBMin = pos - size; b.BBMax = pos + size; b.CamRelPos = camrel; return b; } public static Vector3 GetPerpVec(Vector3 n) { //make a vector perpendicular to the given one float nx = Math.Abs(n.X); float ny = Math.Abs(n.Y); float nz = Math.Abs(n.Z); if ((nx < ny) && (nx < nz)) { return Vector3.Cross(n, Vector3.Right); } else if (ny < nz) { return Vector3.Cross(n, Vector3.Up); } else { return Vector3.Cross(n, Vector3.ForwardLH); } } private void SpawnTestEntity(bool cameraCenter = false) { if (!space.Inited) return; Vector3 dir = (cameraCenter ? camera.ViewDirection : camera.MouseRay.Direction); Vector3 ofs = (cameraCenter ? Vector3.Zero : camera.MouseRay.Position); Vector3 pos = ofs + camera.Position + (dir * 1.5f); Vector3 vel = dir * 50.0f; //m/s var hash = JenkHash.GenHash("prop_alien_egg_01"); var arch = GameFileCache.GetArchetype(hash); if (arch == null) return; CEntityDef cent = new CEntityDef(); cent.archetypeName = hash; cent.rotation = new Vector4(0, 0, 0, 1); cent.scaleXY = 1.0f; cent.scaleZ = 1.0f; cent.flags = 1572872; cent.parentIndex = -1; cent.lodDist = 200.0f; cent.lodLevel = Unk_1264241711.LODTYPES_DEPTH_ORPHANHD; cent.priorityLevel = Unk_648413703.PRI_REQUIRED; cent.ambientOcclusionMultiplier = 255; cent.artificialAmbientOcclusion = 255; cent.position = pos; YmapEntityDef ent = new YmapEntityDef(null, 0, ref cent); ent.SetArchetype(arch); Entity e = new Entity(); e.Position = pos; e.Velocity = vel; e.Mass = 10.0f; e.Momentum = vel * e.Mass; e.EntityDef = ent; e.Radius = arch.BSRadius * 0.7f; e.EnableCollisions = true; e.Enabled = true; lock (Renderer.RenderSyncRoot) { space.AddTemporaryEntity(e); } } public void SetControlMode(WorldControlMode mode) { if (InvokeRequired) { try { Invoke(new Action(() => { SetControlMode(mode); })); } catch { } return; } if (mode == ControlMode) return; bool wasfree = (ControlMode == WorldControlMode.Free); bool isfree = (mode == WorldControlMode.Free); if (isfree && !wasfree) { camEntity.Position = pedEntity.Position; pedEntity.Enabled = false; Renderer.timerunning = false; camera.SetFollowEntity(camEntity); camera.TargetDistance = 1.0f; //default? camera.Smoothness = Settings.Default.CameraSmoothing; Cursor.Show(); } else if (!isfree && wasfree) { pedEntity.Position = camEntity.Position; pedEntity.Velocity = Vector3.Zero; pedEntity.Enabled = true; Renderer.timerunning = true; camera.SetFollowEntity(pedEntity.CameraEntity); camera.TargetDistance = 0.01f; //1cm camera.Smoothness = 20.0f; //center the mouse in the window System.Drawing.Point centerp = new System.Drawing.Point(ClientSize.Width / 2, ClientSize.Height / 2); MouseLastPoint = centerp; MouseX = centerp.X; MouseY = centerp.Y; Cursor.Position = PointToScreen(centerp); Cursor.Hide(); } ControlMode = mode; } private void BeginMouseHitTest() { //reset variables for beginning the mouse hit test CurMouseHit.Clear(); MouseRayCollisionEnabled = Input.CtrlPressed; //temporary...! if (MouseRayCollisionEnabled) { if (space.Inited && space.Grid != null) { Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; MouseRayCollision = space.RayIntersect(mray); } } Renderer.RenderedDrawablesListEnable = ((SelectionMode == MapSelectionMode.Entity) && MouseSelectEnabled) || (SelectionMode == MapSelectionMode.EntityExtension) || (SelectionMode == MapSelectionMode.ArchetypeExtension); Renderer.RenderedBoundCompsListEnable = (SelectionMode == MapSelectionMode.Collision); } private void UpdateMouseHitsFromRenderer() { foreach (var rd in Renderer.RenderedDrawables) { UpdateMouseHits(rd.Drawable, rd.Archetype, rd.Entity); } foreach (var rb in Renderer.RenderedBoundComps) { UpdateMouseHits(rb.BoundComp, rb.Entity); } } private void UpdateMouseHits(DrawableBase drawable, Archetype arche, YmapEntityDef entity) { //if ((SelectionMode == MapSelectionMode.Entity) && !MouseSelectEnabled) return; //performance improvement when not selecting entities... //test the selected entity/archetype for mouse hit. //first test the bounding sphere for mouse hit.. Quaternion orinv; Ray mraytrn; float hitdist = 0.0f; int geometryIndex = 0; DrawableGeometry geometry = null; BoundingBox geometryAABB = new BoundingBox(); BoundingSphere bsph = new BoundingSphere(); BoundingBox bbox = new BoundingBox(); BoundingBox gbbox = new BoundingBox(); Quaternion orientation = Quaternion.Identity; Vector3 scale = Vector3.One; Vector3 camrel = -camera.Position; if (entity != null) { orientation = entity.Orientation; scale = entity.Scale; camrel += entity.Position; } if (arche != null) { bsph.Center = camrel + orientation.Multiply(arche.BSCenter);//could use entity.BSCenter bsph.Radius = arche.BSRadius; bbox.Minimum = arche.BBMin * scale; bbox.Maximum = arche.BBMax * scale; } else { bsph.Center = camrel + drawable.BoundingCenter; bsph.Radius = drawable.BoundingSphereRadius; bbox.Minimum = drawable.BoundingBoxMin.XYZ() * scale; bbox.Maximum = drawable.BoundingBoxMax.XYZ() * scale; } bool mousespherehit = camera.MouseRay.Intersects(ref bsph); if ((SelectionMode == MapSelectionMode.EntityExtension) || (SelectionMode == MapSelectionMode.ArchetypeExtension)) { //transform the mouse ray into the entity space. orinv = Quaternion.Invert(orientation); mraytrn = new Ray(); mraytrn.Position = orinv.Multiply(camera.MouseRay.Position-camrel); mraytrn.Direction = orinv.Multiply(camera.MouseRay.Direction); if (SelectionMode == MapSelectionMode.EntityExtension) { if ((entity != null) && (entity.Extensions != null)) { for (int i = 0; i < entity.Extensions.Length; i++) { var extension = entity.Extensions[i]; MapBox mb = GetExtensionBox(camrel, extension); mb.Orientation = orientation; mb.Scale = Vector3.One;// scale; mb.BBMin *= scale; mb.BBMax *= scale; Renderer.BoundingBoxes.Add(mb); bbox.Minimum = mb.BBMin; //TODO: refactor this! bbox.Maximum = mb.BBMax; if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.EntityDef = entity; CurMouseHit.Archetype = arche; CurMouseHit.EntityExtension = extension; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = mb.CamRelPos; CurMouseHit.AABB = bbox; } } } return; //only test extensions when in select extension mode... } if (SelectionMode == MapSelectionMode.ArchetypeExtension) { if ((arche != null) && (arche.Extensions != null)) { for (int i = 0; i < arche.Extensions.Length; i++) { var extension = arche.Extensions[i]; MapBox mb = GetExtensionBox(camrel, extension); mb.Orientation = orientation; mb.Scale = Vector3.One;// scale; mb.BBMin *= scale; mb.BBMax *= scale; Renderer.BoundingBoxes.Add(mb); bbox.Minimum = mb.BBMin; //TODO: refactor this! bbox.Maximum = mb.BBMax; if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.EntityDef = entity; CurMouseHit.Archetype = arche; CurMouseHit.ArchetypeExtension = extension; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = mb.CamRelPos; CurMouseHit.AABB = bbox; } } } return; //only test extensions when in select extension mode... } } if (!mousespherehit) { return; } //no sphere hit, so no entity hit. bool usegeomboxes = SelectByGeometry; var dmodels = drawable.DrawableModelsHigh; if((dmodels==null)||(dmodels.data_items==null)) { usegeomboxes = false; } if (usegeomboxes) { for (int i = 0; i < dmodels.data_items.Length; i++) { var m = dmodels.data_items[i]; if (m.BoundsData == null) { usegeomboxes = false; break; } } } //transform the mouse ray into the entity space. orinv = Quaternion.Invert(orientation); mraytrn = new Ray(); mraytrn.Position = orinv.Multiply(camera.MouseRay.Position-camrel); mraytrn.Direction = orinv.Multiply(camera.MouseRay.Direction); hitdist = 0.0f; if (usegeomboxes) { //geometry bounding boxes version float ghitdist = float.MaxValue; for (int i = 0; i < dmodels.data_items.Length; i++) { var m = dmodels.data_items[i]; int gbbcount = m.BoundsData.Length; for (int j = 0; j < gbbcount; j++) //first box seems to be whole model { var gbox = m.BoundsData[j]; gbbox.Minimum = gbox.Min.XYZ(); gbbox.Maximum = gbox.Max.XYZ(); bbox.Minimum = gbbox.Minimum * scale; bbox.Maximum = gbbox.Maximum * scale; bool usehit = false; if (mraytrn.Intersects(ref bbox, out hitdist)) { if ((j == 0) && (gbbcount > 1)) continue;//ignore a model hit //bool firsthit = (mousehit.EntityDef == null); if (hitdist > 0.0f) //firsthit || //ignore when inside the box { bool nearer = ((hitdist < CurMouseHit.HitDist) && (hitdist < ghitdist)); bool radsm = true; if (CurMouseHit.Geometry != null) { var b1 = (gbbox.Maximum - gbbox.Minimum) * scale; var b2 = (CurMouseHit.AABB.Maximum - CurMouseHit.AABB.Minimum) * scale; float r1 = b1.Length() * 0.5f; float r2 = b2.Length() * 0.5f; radsm = (r1 < (r2));// * 0.5f)); } if ((nearer&&radsm) || radsm) usehit = true; } } else if (j == 0) //no hit on model box { break; //don't try this model's geometries } if (usehit) { int gind = (j > 0) ? j - 1 : 0; ghitdist = hitdist; geometry = m.Geometries[gind]; geometryAABB = gbbox; geometryIndex = gind; } } } if (geometry == null) { return; //no geometry hit. } hitdist = ghitdist; } else { //archetype/drawable bounding boxes version bool outerhit = false; if (mraytrn.Intersects(ref bbox, out hitdist)) //test primary box { bool firsthit = (CurMouseHit.EntityDef == null); if (firsthit || (hitdist > 0.0f)) //ignore when inside the box.. { bool nearer = (hitdist < CurMouseHit.HitDist); //closer than the last.. bool radsm = true; if ((CurMouseHit.Archetype != null) && (arche != null)) //compare hit archetype sizes... { //var b1 = (arche.BBMax - arche.BBMin) * scale; //var b2 = (mousehit.Archetype.BBMax - mousehit.Archetype.BBMin) * scale; float r1 = arche.BSRadius; float r2 = CurMouseHit.Archetype.BSRadius; radsm = (r1 <= (r2));// * 0.5f)); //prefer selecting smaller things } if ((nearer&&radsm) || radsm) { outerhit = true; } } } if (!outerhit) { return; } //no hit. } CurMouseHit.HitDist = (hitdist > 0.0f) ? hitdist : CurMouseHit.HitDist; CurMouseHit.EntityDef = entity; CurMouseHit.Archetype = arche; CurMouseHit.Drawable = drawable; CurMouseHit.Geometry = geometry; CurMouseHit.AABB = geometryAABB; CurMouseHit.GeometryIndex = geometryIndex; CurMouseHit.CamRel = camrel; //go through geometries...? need to use skeleton? //if (drawable.DrawableModelsHigh == null) //{ return; } //if (drawable.DrawableModelsHigh.data_items == null) //{ return; } //for (int i = 0; i < drawable.DrawableModelsHigh.data_items.Length; i++) //{ // var model = drawable.DrawableModelsHigh.data_items[i]; // if ((model.Geometries == null) || (model.Geometries.data_items == null)) // { continue; } // if ((model.Unknown_18h_Data == null)) // { continue; } // int boffset = 0; // if ((model.Unknown_18h_Data.Length > model.Geometries.data_items.Length)) // { boffset = 1; } // for (int j = 0; j < model.Geometries.data_items.Length; j++) // { // var geom = model.Geometries.data_items[j]; // var gbox = model.Unknown_18h_Data[j + boffset]; // bbox.Minimum = gbox.AABB_Max.XYZ(); // bbox.Maximum = gbox.AABB_Min.XYZ(); // if (mraytrn.Intersects(ref bbox, out hitdist)) //test geom box // { // bool firsthit = (mousehit.EntityDef == null); // if (firsthit || (hitdist > 0.0f)) //ignore when inside the box.. // { // bool nearer = (hitdist < mousehit.HitDist); //closer than the last.. // if (nearer) // { // mousehit.HitDist = (hitdist > 0.0f) ? hitdist : mousehit.HitDist; // mousehit.EntityDef = entity; // mousehit.Archetype = arche; // mousehit.Drawable = drawable; // mousehit.CamRel = camrel; // } // } // } // } //} //Bounds b = null; //var dd = drawable as Drawable; //if (dd != null) //{ // b = dd.Bound; //} //else //{ // var fd = drawable as FragDrawable; // if (fd != null) // { // b = fd.Bound; // } //} //if (b == null) //{ return; } //else //{ } } private void UpdateMouseHits(RenderableBoundComposite rndbc, YmapEntityDef entity) { if (SelectionMode != MapSelectionMode.Collision) return; var position = entity?.Position ?? Vector3.Zero; var orientation = entity?.Orientation ?? Quaternion.Identity; var scale = entity?.Scale ?? Vector3.One; var camrel = position - camera.Position; BoundingBox bbox = new BoundingBox(); Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; float hitdist = float.MaxValue; Quaternion orinv = Quaternion.Invert(orientation); Ray mraytrn = new Ray(); mraytrn.Position = orinv.Multiply(camera.MouseRay.Position - camrel); mraytrn.Direction = orinv.Multiply(mray.Direction); MapBox mb = new MapBox(); mb.CamRelPos = camrel;// rbginst.Inst.CamRel; mb.Orientation = orientation; mb.Scale = scale; foreach (var geom in rndbc.Geometries) { if (geom == null) continue; mb.BBMin = geom.BoundGeom.BoundingBoxMin; mb.BBMax = geom.BoundGeom.BoundingBoxMax; var cent = camrel + (mb.BBMin + mb.BBMax) * 0.5f; if (cent.Length() > Renderer.renderboundsmaxdist) continue; Renderer.BoundingBoxes.Add(mb); bbox.Minimum = mb.BBMin * scale; bbox.Maximum = mb.BBMax * scale; if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.CollisionBounds = geom.BoundGeom; CurMouseHit.EntityDef = entity; CurMouseHit.Archetype = entity?.Archetype; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = camrel; CurMouseHit.AABB = bbox; } } } private void UpdateMouseHits(YmapFile ymap) { //find mouse hits for things like time cycle mods and car generators in ymaps. BoundingBox bbox = new BoundingBox(); Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; float hitdist = float.MaxValue; float dmax = Renderer.renderboundsmaxdist; if ((SelectionMode == MapSelectionMode.TimeCycleModifier) && (ymap.TimeCycleModifiers != null)) { for (int i = 0; i < ymap.TimeCycleModifiers.Length; i++) { var tcm = ymap.TimeCycleModifiers[i]; if ((((tcm.BBMin + tcm.BBMax) * 0.5f) - camera.Position).Length() > dmax) continue; MapBox mb = new MapBox(); mb.CamRelPos = -camera.Position; mb.BBMin = tcm.BBMin; mb.BBMax = tcm.BBMax; mb.Orientation = Quaternion.Identity; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); bbox.Minimum = mb.BBMin; bbox.Maximum = mb.BBMax; if (mray.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.TimeCycleModifier = tcm; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = mb.CamRelPos; CurMouseHit.AABB = bbox; } } } if ((SelectionMode == MapSelectionMode.CarGenerator) && (ymap.CarGenerators != null)) { for (int i = 0; i < ymap.CarGenerators.Length; i++) { var cg = ymap.CarGenerators[i]; MapBox mb = new MapBox(); mb.CamRelPos = cg.Position - camera.Position; mb.BBMin = cg.BBMin; mb.BBMax = cg.BBMax; mb.Orientation = cg.Orientation; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); Quaternion orinv = Quaternion.Invert(cg.Orientation); Ray mraytrn = new Ray(); mraytrn.Position = orinv.Multiply(camera.MouseRay.Position - mb.CamRelPos); mraytrn.Direction = orinv.Multiply(mray.Direction); bbox.Minimum = mb.BBMin; bbox.Maximum = mb.BBMax; if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.CarGenerator = cg; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = mb.CamRelPos; CurMouseHit.AABB = bbox; } } if (SelectedItem.CarGenerator != null) { } } if ((SelectionMode == MapSelectionMode.MloInstance) && (ymap.MloEntities != null)) { for (int i = 0; i < ymap.MloEntities.Length; i++) { var ent = ymap.MloEntities[i]; MapBox mb = new MapBox(); mb.CamRelPos = ent.Position - camera.Position; mb.BBMin = /*ent?.BBMin ??*/ new Vector3(-1.5f); mb.BBMax = /*ent?.BBMax ??*/ new Vector3(1.5f); mb.Orientation = ent?.Orientation ?? Quaternion.Identity; mb.Scale = /*ent?.Scale ??*/ Vector3.One; Renderer.BoundingBoxes.Add(mb); Quaternion orinv = Quaternion.Invert(mb.Orientation); Ray mraytrn = new Ray(); mraytrn.Position = orinv.Multiply(camera.MouseRay.Position - mb.CamRelPos); mraytrn.Direction = orinv.Multiply(mray.Direction); bbox.Minimum = mb.BBMin; bbox.Maximum = mb.BBMax; if (mraytrn.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.MloEntityDef = ent; CurMouseHit.EntityDef = ent; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = mb.CamRelPos; CurMouseHit.AABB = new BoundingBox(mb.BBMin, mb.BBMax); } } } if ((SelectionMode == MapSelectionMode.Grass) && (ymap.GrassInstanceBatches != null)) { for (int i = 0; i < ymap.GrassInstanceBatches.Length; i++) { var gb = ymap.GrassInstanceBatches[i]; if ((gb.Position - camera.Position).Length() > dmax) continue; MapBox mb = new MapBox(); mb.CamRelPos = -camera.Position; mb.BBMin = gb.AABBMin; mb.BBMax = gb.AABBMax; mb.Orientation = Quaternion.Identity; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); bbox.Minimum = mb.BBMin; bbox.Maximum = mb.BBMax; if (mray.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.GrassBatch = gb; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = mb.CamRelPos; CurMouseHit.AABB = bbox; } } } if ((SelectionMode == MapSelectionMode.DistantLodLights) && (ymap.DistantLODLights != null)) { var dll = ymap.DistantLODLights; if ((((dll.BBMin + dll.BBMax) * 0.5f) - camera.Position).Length() <= dmax) { MapBox mb = new MapBox(); mb.CamRelPos = -camera.Position; mb.BBMin = dll.BBMin; mb.BBMax = dll.BBMax; mb.Orientation = Quaternion.Identity; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); bbox.Minimum = mb.BBMin; bbox.Maximum = mb.BBMax; if (mray.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.DistantLodLights = dll; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = mb.CamRelPos; CurMouseHit.AABB = bbox; } } } } private void UpdateMouseHits(List waterquads) { if (SelectionMode != MapSelectionMode.WaterQuad) return; BoundingBox bbox = new BoundingBox(); Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; float hitdist = float.MaxValue; foreach (var quad in waterquads) { MapBox mb = new MapBox(); mb.CamRelPos = -camera.Position; mb.BBMin = new Vector3(quad.minX, quad.minY, quad.z); mb.BBMax = new Vector3(quad.maxX, quad.maxY, quad.z); mb.Orientation = Quaternion.Identity; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); bbox.Minimum = mb.BBMin; bbox.Maximum = mb.BBMax; if (mray.Intersects(ref bbox, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.WaterQuad = quad; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = mb.CamRelPos; CurMouseHit.AABB = bbox; } } } private void UpdateMouseHits(List ynvs) { if (SelectionMode != MapSelectionMode.NavMesh) return; Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; foreach (var ynv in ynvs) { if (renderpathbounds) { if (ynv.Nav == null) continue; if (ynv.Nav.SectorTree == null) continue; MapBox mb = new MapBox(); mb.CamRelPos = -camera.Position; mb.BBMin = ynv.Nav.SectorTree.AABBMin.XYZ(); mb.BBMax = ynv.Nav.SectorTree.AABBMax.XYZ(); mb.Orientation = Quaternion.Identity; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); } if ((ynv.Nav != null) && (ynv.Vertices != null) && (ynv.Indices != null) && (ynv.Polys != null)) { UpdateMouseHits(ynv, ynv.Nav.SectorTree, ynv.Nav.SectorTree, ref mray); } } if ((CurMouseHit.NavPoly != null) && MouseSelectEnabled) { var colour = Color4.White; var colourval = (uint)colour.ToRgba(); var poly = CurMouseHit.NavPoly; var ynv = poly.Ynv; var ic = poly._RawData.IndexCount; var startid = poly._RawData.IndexID; var endid = startid + ic; var lastid = endid - 1; var vc = ynv.Vertices.Count; var startind = ynv.Indices[startid]; ////draw poly outline VertexTypePC v = new VertexTypePC(); v.Colour = colourval; VertexTypePC v0 = new VertexTypePC(); for (int id = startid; id < endid; id++) { var ind = ynv.Indices[id]; if (ind >= vc) { continue; } v.Position = ynv.Vertices[ind]; Renderer.SelectionLineVerts.Add(v); if (id == startid) { v0 = v; } else { Renderer.SelectionLineVerts.Add(v); } if (id == lastid) { Renderer.SelectionLineVerts.Add(v0); } } ////draw poly triangles //VertexTypePC v0 = new VertexTypePC(); //VertexTypePC v1 = new VertexTypePC(); //VertexTypePC v2 = new VertexTypePC(); //v0.Position = ynv.Vertices[startind]; //v0.Colour = colourval; //v1.Colour = colourval; //v2.Colour = colourval; //int tricount = ic - 2; //for (int t = 0; t < tricount; t++) //{ // int tid = startid + t; // int ind1 = ynv.Indices[tid + 1]; // int ind2 = ynv.Indices[tid + 2]; // if ((ind1 >= vc) || (ind2 >= vc)) // { continue; } // v1.Position = ynv.Vertices[ind1]; // v2.Position = ynv.Vertices[ind2]; // Renderer.SelectionTriVerts.Add(v0); // Renderer.SelectionTriVerts.Add(v1); // Renderer.SelectionTriVerts.Add(v2); // Renderer.SelectionTriVerts.Add(v0); // Renderer.SelectionTriVerts.Add(v2); // Renderer.SelectionTriVerts.Add(v1); //} } } private void UpdateMouseHits(YnvFile ynv, NavMeshSector navsector, NavMeshSector rootsec, ref Ray mray) { if (navsector == null) return; float hitdist = float.MaxValue; BoundingBox bbox = new BoundingBox(); bbox.Minimum = navsector.AABBMin.XYZ(); bbox.Maximum = navsector.AABBMax.XYZ(); if (rootsec != null) //apparently the Z values are incorrect :( { bbox.Minimum.Z = rootsec.AABBMin.Z; bbox.Maximum.Z = rootsec.AABBMax.Z; } float fhd; if (mray.Intersects(ref bbox, out fhd)) //ray intersects this node... check children for hits! { ////test vis //MapBox mb = new MapBox(); //mb.CamRelPos = -camera.Position; //mb.BBMin = bbox.Minimum; //mb.BBMax = bbox.Maximum; //mb.Orientation = Quaternion.Identity; //mb.Scale = Vector3.One; //BoundingBoxes.Add(mb); if (navsector.SubTree1 != null) { UpdateMouseHits(ynv, navsector.SubTree1, rootsec, ref mray); } if (navsector.SubTree2 != null) { UpdateMouseHits(ynv, navsector.SubTree2, rootsec, ref mray); } if (navsector.SubTree3 != null) { UpdateMouseHits(ynv, navsector.SubTree3, rootsec, ref mray); } if (navsector.SubTree4 != null) { UpdateMouseHits(ynv, navsector.SubTree4, rootsec, ref mray); } if ((navsector.Data != null) && (navsector.Data.PolyIDs != null)) { BoundingBox cbox = new BoundingBox(); cbox.Minimum = bbox.Minimum - camera.Position; cbox.Maximum = bbox.Maximum - camera.Position; var polys = ynv.Polys; var polyids = navsector.Data.PolyIDs; for (int i = 0; i < polyids.Length; i++) { var polyid = polyids[i]; if (polyid >= polys.Count) { continue; } var poly = polys[polyid]; var ic = poly._RawData.IndexCount; var startid = poly._RawData.IndexID; var endid = startid + ic; if (startid >= ynv.Indices.Count) { continue; } if (endid > ynv.Indices.Count) { continue; } var vc = ynv.Vertices.Count; var startind = ynv.Indices[startid]; if (startind >= vc) { continue; } Vector3 p0 = ynv.Vertices[startind]; //test triangles for the poly. int tricount = ic - 2; for (int t = 0; t < tricount; t++) { int tid = startid + t; int ind1 = ynv.Indices[tid + 1]; int ind2 = ynv.Indices[tid + 2]; if ((ind1 >= vc) || (ind2 >= vc)) { continue; } Vector3 p1 = ynv.Vertices[ind1]; Vector3 p2 = ynv.Vertices[ind2]; if (mray.Intersects(ref p0, ref p1, ref p2, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { var cellaabb = poly._RawData.CellAABB; CurMouseHit.NavPoly = poly; CurMouseHit.HitDist = hitdist; CurMouseHit.AABB = new BoundingBox(cellaabb.Min, cellaabb.Max); break;//no need to test further tris in this poly } } } } } } private void UpdateMouseHits(List ynds) { if (SelectionMode != MapSelectionMode.Path) return; Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; foreach (var ynd in ynds) { if (renderpathbounds) { float minz = (ynd.BVH != null) ? ynd.BVH.Box.Minimum.Z : 0.0f; float maxz = (ynd.BVH != null) ? ynd.BVH.Box.Maximum.Z : 0.0f; MapBox mb = new MapBox(); mb.CamRelPos = -camera.Position; mb.BBMin = new Vector3(ynd.BBMin.X, ynd.BBMin.Y, minz); mb.BBMax = new Vector3(ynd.BBMax.X, ynd.BBMax.Y, maxz); mb.Orientation = Quaternion.Identity; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); } if (ynd.BVH != null) { UpdateMouseHits(ynd.BVH, ref mray); } } if (SelectedItem.PathNode != null) { float linkrad = 0.25f; var n = SelectedItem.PathNode; if (n.Links != null) { foreach (var ln in n.Links) { if (ln.Node2 == null) continue;//invalid links can hit here... Vector3 dv = n.Position - ln.Node2.Position; float dl = dv.Length(); Vector3 dir = dv * (1.0f / dl); Vector3 dup = Vector3.UnitZ; MapBox mb = new MapBox(); int lanestot = ln.LaneCountForward + ln.LaneCountBackward; float lanewidth = n.IsPedNode ? 0.5f : 5.5f; float inner = ln.LaneOffset * lanewidth;// 0.0f; float outer = inner + Math.Max(lanewidth * ln.LaneCountForward, 0.5f); float totwidth = lanestot * lanewidth; float halfwidth = totwidth * 0.5f; if (ln.LaneCountBackward == 0) { inner -= halfwidth; outer -= halfwidth; } if (ln.LaneCountForward == 0) { inner += halfwidth; outer += halfwidth; } mb.CamRelPos = n.Position - camera.Position; mb.BBMin = new Vector3(-linkrad - outer, -linkrad, 0.0f); mb.BBMax = new Vector3(linkrad - inner, linkrad, dl); mb.Orientation = Quaternion.Invert(Quaternion.RotationLookAtRH(dir, dup)); mb.Scale = Vector3.One; if (ln == SelectedItem.PathLink) { Renderer.HilightBoxes.Add(mb); } else { Renderer.BoundingBoxes.Add(mb); } } } } } private void UpdateMouseHits(List tracks) { if (SelectionMode != MapSelectionMode.TrainTrack) return; Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; foreach (var track in tracks) { if (renderpathbounds) { //MapBox mb = new MapBox(); //mb.CamRelPos = -camera.Position; //mb.BBMin = track.BVH?.Box.Minimum ?? Vector3.Zero; //mb.BBMax = track.BVH?.Box.Maximum ?? Vector3.Zero; //mb.Orientation = Quaternion.Identity; //mb.Scale = Vector3.One; //BoundingBoxes.Add(mb); } if (track.BVH != null) { UpdateMouseHits(track.BVH, ref mray); } } if (SelectedItem.TrainTrackNode != null) { float linkrad = 0.25f; var n = SelectedItem.TrainTrackNode; if (n.Links != null) { foreach (var ln in n.Links) { if (ln == null) continue; Vector3 dv = n.Position - ln.Position; float dl = dv.Length(); Vector3 dir = dv * (1.0f / dl); Vector3 dup = Vector3.UnitZ; MapBox mb = new MapBox(); mb.CamRelPos = n.Position - camera.Position; mb.BBMin = new Vector3(-linkrad, -linkrad, 0.0f); mb.BBMax = new Vector3(linkrad, linkrad, dl); mb.Orientation = Quaternion.Invert(Quaternion.RotationLookAtRH(dir, dup)); mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); } } } } private void UpdateMouseHits(List scenarios) { if (SelectionMode != MapSelectionMode.Scenario) return; Ray mray = new Ray(); mray.Position = camera.MouseRay.Position + camera.Position; mray.Direction = camera.MouseRay.Direction; foreach (var scenario in scenarios) { var sr = scenario.ScenarioRegion; if (sr == null) continue; if (renderscenariobounds) { MapBox mb = new MapBox(); mb.CamRelPos = -camera.Position; mb.BBMin = sr?.BVH?.Box.Minimum ?? Vector3.Zero; mb.BBMax = sr?.BVH?.Box.Maximum ?? Vector3.Zero; mb.Orientation = Quaternion.Identity; mb.Scale = Vector3.One; Renderer.BoundingBoxes.Add(mb); } if (sr.BVH != null) { UpdateMouseHits(sr.BVH, ref mray); } } if (SelectedItem.ScenarioNode != null) //move this stuff to renderselection..? { var n = SelectedItem.ScenarioNode; var nc = n.ChainingNode?.Chain; var ncl = n.Cluster; //float linkrad = 0.25f; //if (n.Links != null) //{ // foreach (var ln in n.Links) // { // if (ln == null) continue; // Vector3 dv = n.Position - ln.Position; // float dl = dv.Length(); // Vector3 dir = dv * (1.0f / dl); // Vector3 dup = Vector3.UnitZ; // MapBox mb = new MapBox(); // mb.CamRelPos = n.Position - camera.Position; // mb.BBMin = new Vector3(-linkrad, -linkrad, 0.0f); // mb.BBMax = new Vector3(linkrad, linkrad, dl); // mb.Orientation = Quaternion.Invert(Quaternion.RotationLookAtRH(dir, dup)); // mb.Scale = Vector3.One; // BoundingBoxes.Add(mb); // } //} var sr = SelectedItem.ScenarioNode.Ymt.ScenarioRegion; //if (renderscenariobounds) { MapBox mb = new MapBox(); mb.CamRelPos = -camera.Position; mb.BBMin = sr?.BVH?.Box.Minimum ?? Vector3.Zero; mb.BBMax = sr?.BVH?.Box.Maximum ?? Vector3.Zero; mb.Orientation = Quaternion.Identity; mb.Scale = Vector3.One; if (renderscenariobounds) { Renderer.HilightBoxes.Add(mb); } else { Renderer.BoundingBoxes.Add(mb); } } if (ncl != null) { //hilight the cluster itself MapBox mb = new MapBox(); mb.Scale = Vector3.One; mb.BBMin = new Vector3(-0.5f); mb.BBMax = new Vector3(0.5f); mb.CamRelPos = ncl.Position - camera.Position; mb.Orientation = Quaternion.Identity; Renderer.HilightBoxes.Add(mb); //show boxes for points in the cluster if ((ncl.Points != null) && (ncl.Points.MyPoints != null)) { foreach (var clpoint in ncl.Points.MyPoints) { if (clpoint == n.ClusterMyPoint) continue; //don't highlight the selected node... mb = new MapBox(); mb.Scale = Vector3.One; mb.BBMin = new Vector3(-0.5f); mb.BBMax = new Vector3(0.5f); mb.CamRelPos = clpoint.Position - camera.Position; mb.Orientation = clpoint.Orientation; Renderer.BoundingBoxes.Add(mb); } } } } } private void UpdateMouseHits(PathBVHNode pathbvhnode, ref Ray mray) { float nrad = 0.5f; float hitdist = float.MaxValue; BoundingSphere bsph = new BoundingSphere(); bsph.Radius = nrad; BoundingBox bbox = new BoundingBox(); bbox.Minimum = pathbvhnode.Box.Minimum - nrad; bbox.Maximum = pathbvhnode.Box.Maximum + nrad; BoundingBox nbox = new BoundingBox(); nbox.Minimum = new Vector3(-nrad); nbox.Maximum = new Vector3(nrad); float fhd; if (mray.Intersects(ref bbox, out fhd)) //ray intersects this node... check children for hits! { if ((pathbvhnode.Node1 != null) && (pathbvhnode.Node2 != null)) //node is split. recurse { UpdateMouseHits(pathbvhnode.Node1, ref mray); UpdateMouseHits(pathbvhnode.Node2, ref mray); } else if (pathbvhnode.Nodes != null) //leaf node. test contaned pathnodes { foreach (var n in pathbvhnode.Nodes) { bsph.Center = n.Position; if (mray.Intersects(ref bsph, out hitdist) && (hitdist < CurMouseHit.HitDist) && (hitdist > 0)) { CurMouseHit.PathNode = n as YndNode; CurMouseHit.TrainTrackNode = n as TrainTrackNode; CurMouseHit.ScenarioNode = n as ScenarioNode; CurMouseHit.HitDist = hitdist; CurMouseHit.CamRel = (n.Position - camera.Position); CurMouseHit.AABB = nbox; } } } } } public void SelectItem(MapSelection? mhit = null, bool addSelection = false) { var mhitv = mhit.HasValue ? mhit.Value : new MapSelection(); if (mhit != null) { if ((mhitv.Archetype == null) && (mhitv.EntityDef != null)) { mhitv.Archetype = mhitv.EntityDef.Archetype; //use the entity archetype if no archetype given } if (mhitv.GrassBatch != null) { mhitv.Archetype = mhitv.GrassBatch.Archetype; } } if ((mhitv.Archetype != null) && (mhitv.Drawable == null)) { mhitv.Drawable = gameFileCache.TryGetDrawable(mhitv.Archetype); //no drawable given.. try to get it from the cache.. if it's not there, drawable info won't display... } bool change = false; if (mhit != null) { change = SelectedItem.CheckForChanges(mhitv); } else { change = SelectedItem.CheckForChanges(); } if (addSelection) { if (SelectedItem.MultipleSelection) { if (mhitv.HasValue) //incoming selection isn't empty... { //search the list for a match, remove it if already there, otherwise add it. bool found = false; foreach (var item in SelectedItems) { if (!item.CheckForChanges(mhitv)) { SelectedItems.Remove(item); found = true; break; } } if (found) { if (SelectedItems.Count == 1) { mhitv = SelectedItems[0]; SelectedItems.Clear(); } else if (SelectedItems.Count <= 0) { mhitv.Clear(); SelectedItems.Clear();//this shouldn't really happen.. } } else { mhitv.MultipleSelection = false; SelectedItems.Add(mhitv); } change = true; } else //empty incoming value... do nothing? { return; } } else //current selection is single item, or empty { if (change) //incoming selection item is different from the current one { if (mhitv.HasValue) //incoming selection isn't empty, add it to the list { if (SelectedItem.HasValue) //add the existing item to the selection list, if it's not empty { SelectedItem.MultipleSelection = false; SelectedItems.Add(SelectedItem); mhitv.MultipleSelection = false; SelectedItems.Add(mhitv); SelectedItem.MultipleSelection = true; } } else //empty incoming value... do nothing? { return; } } else //same thing was selected a 2nd time, just clear the selection. { SelectedItem.Clear(); SelectedItems.Clear(); mhit = null; //dont's wants to selects it agains! change = true; } } if (SelectedItems.Count > 1) { //iterate the selected items, and calculate the selection position var center = Vector3.Zero; foreach (var item in SelectedItems) { center += item.WidgetPosition; } if (SelectedItems.Count > 0) { center *= (1.0f / SelectedItems.Count); } mhitv.Clear(); mhitv.MultipleSelection = true; mhitv.MultipleSelectionCenter = center; } } else { if (SelectedItem.MultipleSelection) { change = true; SelectedItem.MultipleSelection = false; SelectedItem.Clear(); } SelectedItems.Clear(); } if (!change) { if (mhit.HasValue) { //make sure the path link gets changed (sub-selection!) lock (Renderer.RenderSyncRoot) { SelectedItem.PathLink = mhitv.PathLink; SelectedItem.ScenarioEdge = mhitv.ScenarioEdge; } } return; } lock (Renderer.RenderSyncRoot) //drawflags is used when rendering.. need that lock { if (mhit.HasValue) { SelectedItem = mhitv; } else { SelectedItem.Clear(); } if (change) { UpdateSelectionUI(true); Widget.Visible = SelectedItem.CanShowWidget; if (Widget.Visible) { Widget.Position = SelectedItem.WidgetPosition; Widget.Rotation = SelectedItem.WidgetRotation; Widget.RotationWidget.EnableAxes = SelectedItem.WidgetRotationAxes; Widget.Scale = SelectedItem.WidgetScale; } } } if (change && (ProjectForm != null)) { ProjectForm.OnWorldSelectionChanged(SelectedItem); } } public void SelectMulti(MapSelection[] items) { SelectItem(null); if (items != null) { foreach (var item in items) { SelectItem(item, true); } } } public void SelectEntity(YmapEntityDef entity) { if (entity == null) { SelectItem(null); } else { MapSelection ms = new MapSelection(); ms.EntityDef = entity; ms.Archetype = entity?.Archetype; ms.AABB = new BoundingBox(entity.BBMin, entity.BBMax); SelectItem(ms); } } public void SelectCarGen(YmapCarGen cargen) { if (cargen == null) { SelectItem(null); } else { MapSelection ms = new MapSelection(); ms.CarGenerator = cargen; ms.AABB = new BoundingBox(cargen.BBMin, cargen.BBMax); SelectItem(ms); } } public void SelectNavPoly(YnvPoly poly) { if (poly == null) { SelectItem(null); } else { var sect = poly.Ynv?.Nav?.SectorTree; MapSelection ms = new MapSelection(); ms.NavPoly = poly; var cellaabb = poly._RawData.CellAABB; ms.AABB = new BoundingBox(cellaabb.Min, cellaabb.Max); //if (sect != null) //{ // ms.AABB = new BoundingBox(sect.AABBMin.XYZ(), sect.AABBMax.XYZ()); //} SelectItem(ms); } } public void SelectPathNode(YndNode node) { if (node == null) { SelectItem(null); } else { float nrad = 0.5f; MapSelection ms = new MapSelection(); ms.PathNode = node; ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad)); SelectItem(ms); } } public void SelectPathLink(YndLink link) { var node = link?.Node1; if (node == null) { SelectItem(null); } else { float nrad = 0.5f; MapSelection ms = new MapSelection(); ms.PathNode = node; ms.PathLink = link; ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad)); SelectItem(ms); } } public void SelectTrainTrackNode(TrainTrackNode node) { if (node == null) { SelectItem(null); } else { float nrad = 0.5f; MapSelection ms = new MapSelection(); ms.TrainTrackNode = node; ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad)); SelectItem(ms); } } public void SelectScenarioNode(ScenarioNode node) { if (node == null) { SelectItem(null); } else { float nrad = 0.5f; MapSelection ms = new MapSelection(); ms.ScenarioNode = node; ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad)); SelectItem(ms); } } public void SelectScenarioEdge(ScenarioNode node, MCScenarioChainingEdge edge) { if (node == null) { SelectItem(null); } else { float nrad = 0.5f; MapSelection ms = new MapSelection(); ms.ScenarioNode = node; ms.ScenarioEdge = edge; ms.AABB = new BoundingBox(new Vector3(-nrad), new Vector3(nrad)); SelectItem(ms); } } public void SelectAudio(AudioPlacement audio) { if (audio == null) { SelectItem(null); } else { MapSelection ms = new MapSelection(); ms.Audio = audio; ms.AABB = new BoundingBox(audio.HitboxMin, audio.HitboxMax); ms.BSphere = new BoundingSphere(audio.Position, audio.HitSphereRad); SelectItem(ms); } } private void SelectMousedItem() { //when clicked, select the currently moused item and update the selection info UI if (!MouseSelectEnabled) { return; } SelectItem(LastMouseHit, Input.CtrlPressed); } private void UpdateSelectionUI(bool wait) { try { if (InvokeRequired) { if (wait) { Invoke(new Action(() => { UpdateSelectionUI(wait); })); } else { BeginInvoke(new Action(() => { UpdateSelectionUI(wait); })); } } else { SetSelectionUI(SelectedItem); if (InfoForm != null) { InfoForm.SetSelection(SelectedItem, SelectedItems); } } } catch { } } private void SetSelectionUI(MapSelection item) { SelectionNameTextBox.Text = item.GetNameString("Nothing selected"); //SelEntityPropertyGrid.SelectedObject = item.EntityDef; SelArchetypePropertyGrid.SelectedObject = item.Archetype; SelDrawablePropertyGrid.SelectedObject = item.Drawable; Renderer.SelectionModelDrawFlags.Clear(); Renderer.SelectionGeometryDrawFlags.Clear(); SelDrawableModelsTreeView.Nodes.Clear(); SelDrawableTexturesTreeView.Nodes.Clear(); if (item.Drawable != null) { AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsHigh, "High Detail", true); AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsMedium, "Medium Detail", false); AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsLow, "Low Detail", false); AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsVeryLow, "Very Low Detail", false); //AddSelectionDrawableModelsTreeNodes(item.Drawable.DrawableModelsX, "X Detail", false); } YmapFile ymap = null; YnvFile ynv = null; YndFile ynd = null; TrainTrack traintr = null; YmtFile scenario = null; ToolbarCopyButton.Enabled = false; ToolbarDeleteItemButton.Enabled = false; ToolbarDeleteItemButton.Text = "Delete"; if (item.MultipleSelection) { SelectionEntityTabPage.Text = "Multiple items"; SelEntityPropertyGrid.SelectedObject = SelectedItems.ToArray(); } else if (item.TimeCycleModifier != null) { SelectionEntityTabPage.Text = "TCMod"; SelEntityPropertyGrid.SelectedObject = item.TimeCycleModifier; } else if (item.CarGenerator != null) { SelectionEntityTabPage.Text = "CarGen"; SelEntityPropertyGrid.SelectedObject = item.CarGenerator; ymap = item.CarGenerator.Ymap; ToolbarCopyButton.Enabled = true; ToolbarDeleteItemButton.Enabled = true; ToolbarDeleteItemButton.Text = "Delete car generator"; } else if (item.DistantLodLights != null) { SelectionEntityTabPage.Text = "DistLodLight"; SelEntityPropertyGrid.SelectedObject = item.DistantLodLights; } else if (item.GrassBatch != null) { SelectionEntityTabPage.Text = "Grass"; SelEntityPropertyGrid.SelectedObject = item.GrassBatch; } else if (item.WaterQuad != null) { SelectionEntityTabPage.Text = "WaterQuad"; SelEntityPropertyGrid.SelectedObject = item.WaterQuad; } else if (item.PathNode != null) { SelectionEntityTabPage.Text = "PathNode"; SelEntityPropertyGrid.SelectedObject = item.PathNode; ynd = item.PathNode.Ynd; ToolbarCopyButton.Enabled = true; ToolbarDeleteItemButton.Enabled = true; ToolbarDeleteItemButton.Text = "Delete path node"; } else if (item.NavPoly != null) { SelectionEntityTabPage.Text = "NavPoly"; SelEntityPropertyGrid.SelectedObject = item.NavPoly; ynv = item.NavPoly.Ynv; //ToolbarCopyButton.Enabled = true; //ToolbarDeleteItemButton.Enabled = true; //ToolbarDeleteItemButton.Text = "Delete nav poly"; } else if (item.TrainTrackNode != null) { SelectionEntityTabPage.Text = "TrainNode"; SelEntityPropertyGrid.SelectedObject = item.TrainTrackNode; traintr = item.TrainTrackNode.Track; ToolbarCopyButton.Enabled = true; ToolbarDeleteItemButton.Enabled = true; ToolbarDeleteItemButton.Text = "Delete train track node"; } else if (item.ScenarioNode != null) { SelectionEntityTabPage.Text = item.ScenarioNode.ShortTypeName; SelEntityPropertyGrid.SelectedObject = item.ScenarioNode; scenario = item.ScenarioNode.Ymt; ToolbarCopyButton.Enabled = true; ToolbarDeleteItemButton.Enabled = true; ToolbarDeleteItemButton.Text = "Delete scenario point"; } else if (item.Audio != null) { SelectionEntityTabPage.Text = item.Audio.ShortTypeName; SelEntityPropertyGrid.SelectedObject = item.Audio; } else { SelectionEntityTabPage.Text = "Entity"; SelEntityPropertyGrid.SelectedObject = item.EntityDef; if (item.EntityDef != null) { ymap = item.EntityDef?.Ymap; ToolbarCopyButton.Enabled = true; ToolbarDeleteItemButton.Enabled = true; ToolbarDeleteItemButton.Text = "Delete entity"; } } if (item.EntityExtension != null) { SelExtensionPropertyGrid.SelectedObject = item.EntityExtension; ShowSelectedExtensionTab(true); } else if (item.ArchetypeExtension != null) { SelExtensionPropertyGrid.SelectedObject = item.ArchetypeExtension; ShowSelectedExtensionTab(true); } else if (item.CollisionBounds != null) { SelExtensionPropertyGrid.SelectedObject = item.CollisionBounds; ShowSelectedExtensionTab(true, "Coll"); } else { SelExtensionPropertyGrid.SelectedObject = null; ShowSelectedExtensionTab(false); } //var ent = SelectedItem.EntityDef; //ToolbarDeleteEntityButton.Enabled = false; ////ToolbarAddEntityButton.Enabled = false; //ToolbarCopyButton.Enabled = (ent != null); //if (ent != null) //{ // ToolbarDeleteEntityButton.Enabled = true; // //ToolbarAddEntityButton.Enabled = true; // //if (ProjectForm != null) // //{ // // ToolbarDeleteEntityButton.Enabled = ProjectForm.IsCurrentEntity(ent); // //} //} //bool enableymapui = (ent != null) && (ent.Ymap != null); //var ymap = ent?.Ymap; bool enableymapui = (ymap != null); EnableYmapUI(enableymapui, (ymap != null) ? ymap.Name : ""); if (ynd != null) { EnableYndUI(true, ynd.Name); } if (ynv != null) { EnableYnvUI(true, ynv.Name); } if (traintr != null) { EnableTrainsUI(true, traintr.Name); } if (scenario != null) { EnableScenarioUI(true, scenario.Name); } } private void ShowSelectedExtensionTab(bool show, string text = "Ext") { SelectionExtensionTabPage.Text = text; if (show) { if (!SelectionTabControl.TabPages.Contains(SelectionExtensionTabPage)) { SelectionTabControl.TabPages.Add(SelectionExtensionTabPage); SelectionTabControl.SelectedTab = SelectionExtensionTabPage; } } else { if (SelectionTabControl.TabPages.Contains(SelectionExtensionTabPage)) { SelectionTabControl.TabPages.Remove(SelectionExtensionTabPage); } } } private void AddSelectionDrawableModelsTreeNodes(ResourcePointerList64 models, string prefix, bool check) { if (models == null) return; if (models.data_items == null) return; for (int mi = 0; mi < models.data_items.Length; mi++) { var model = models.data_items[mi]; string mprefix = prefix + " " + (mi + 1).ToString(); var mnode = SelDrawableModelsTreeView.Nodes.Add(mprefix + " " + model.ToString()); mnode.Tag = model; mnode.Checked = check; var tmnode = SelDrawableTexturesTreeView.Nodes.Add(mprefix + " " + model.ToString()); tmnode.Tag = model; if (!check) { Renderer.SelectionModelDrawFlags[model] = false; } if ((model.Geometries == null) || (model.Geometries.data_items == null)) continue; foreach (var geom in model.Geometries.data_items) { var gname = geom.ToString(); var gnode = mnode.Nodes.Add(gname); gnode.Tag = geom; gnode.Checked = true;// check; var tgnode = tmnode.Nodes.Add(gname); tgnode.Tag = geom; if ((geom.Shader != null) && (geom.Shader.ParametersList != null) && (geom.Shader.ParametersList.Hashes != null)) { var pl = geom.Shader.ParametersList; var h = pl.Hashes; var p = pl.Parameters; for (int ip = 0; ip < h.Length; ip++) { var hash = pl.Hashes[ip]; var parm = pl.Parameters[ip]; var tex = parm.Data as TextureBase; if (tex != null) { var t = tex as Texture; var tstr = tex.Name.Trim(); if (t != null) { tstr = string.Format("{0} ({1}x{2}, embedded)", tex.Name, t.Width, t.Height); } var tnode = tgnode.Nodes.Add(hash.ToString().Trim() + ": " + tstr); tnode.Tag = tex; } } tgnode.Expand(); } } mnode.Expand(); tmnode.Expand(); } } private void UpdateSelectionDrawFlags(TreeNode node) { //update the selection draw flags depending on tag and checked/unchecked var model = node.Tag as DrawableModel; var geom = node.Tag as DrawableGeometry; bool rem = node.Checked; Renderer.UpdateSelectionDrawFlags(model, geom, rem); } public void SyncSelDrawableModelsTreeNode(TreeNode node) { //called by the info form when a selection treeview node is checked/unchecked. foreach (TreeNode mnode in SelDrawableModelsTreeView.Nodes) { if (mnode.Tag == node.Tag) { if (mnode.Checked != node.Checked) { mnode.Checked = node.Checked; } } foreach (TreeNode gnode in mnode.Nodes) { if (gnode.Tag == node.Tag) { if (gnode.Checked != node.Checked) { gnode.Checked = node.Checked; } } } } } private void ShowInfoForm() { if (InfoForm == null) { InfoForm = new WorldInfoForm(this); InfoForm.SetSelection(SelectedItem, SelectedItems); InfoForm.SetSelectionMode(SelectionModeStr, MouseSelectEnabled); InfoForm.Show(this); } else { if (InfoForm.WindowState == FormWindowState.Minimized) { InfoForm.WindowState = FormWindowState.Normal; } InfoForm.Focus(); } ToolbarInfoWindowButton.Checked = true; } public void OnInfoFormSelectionModeChanged(string mode, bool enableSelect) { //called by the WorldInfoForm SetSelectionMode(mode); SetMouseSelect(enableSelect); } public void OnInfoFormClosed() { //called by the WorldInfoForm when it's closed. InfoForm = null; ToolbarInfoWindowButton.Checked = false; } private void ShowProjectForm() { if (ProjectForm == null) { ProjectForm = new ProjectForm(this); ProjectForm.Show(this); } else { if (ProjectForm.WindowState == FormWindowState.Minimized) { ProjectForm.WindowState = FormWindowState.Normal; } ProjectForm.Focus(); } ToolbarProjectWindowButton.Checked = true; } public void OnProjectFormClosed() { ProjectForm = null; ToolbarProjectWindowButton.Checked = false; } private void ShowSearchForm() { if (SearchForm == null) { SearchForm = new WorldSearchForm(this); SearchForm.Show(this); } else { if (SearchForm.WindowState == FormWindowState.Minimized) { SearchForm.WindowState = FormWindowState.Normal; } SearchForm.Focus(); } //ToolbarSearchWindowButton.Checked = true; } public void OnSearchFormClosed() { SearchForm = null; //ToolbarSearchWindowButton.Checked = false; } public void ShowModel(string name) { ViewModeComboBox.Text = "Model view"; ModelComboBox.Text = name; modelname = name; } public void GoToEntity(YmapEntityDef entity) { if (entity == null) return; ViewModeComboBox.Text = "World view"; GoToPosition(entity.Position); SelectEntity(entity); } private void LoadWorld() { UpdateStatus("Loading timecycles..."); timecycle.Init(gameFileCache, UpdateStatus); timecycle.SetTime(Renderer.timeofday); UpdateStatus("Loading materials..."); BoundsMaterialTypes.Init(gameFileCache); UpdateStatus("Loading weather..."); weather.Init(gameFileCache, UpdateStatus, timecycle); UpdateWeatherTypesComboBox(weather); UpdateStatus("Loading clouds..."); clouds.Init(gameFileCache, UpdateStatus, weather); UpdateCloudTypesComboBox(clouds); UpdateStatus("Loading water..."); water.Init(gameFileCache, UpdateStatus); UpdateStatus("Loading trains..."); trains.Init(gameFileCache, UpdateStatus); UpdateStatus("Loading scenarios..."); scenarios.Init(gameFileCache, UpdateStatus, timecycle); UpdateStatus("Loading popzones..."); popzones.Init(gameFileCache, UpdateStatus); UpdateStatus("Loading audio zones..."); audiozones.Init(gameFileCache, UpdateStatus); UpdateStatus("Loading world..."); space.Init(gameFileCache, UpdateStatus); UpdateStatus("World loaded"); } private void SetDlcLevel(string dlc, bool enable) { if (!initialised) return; Cursor = Cursors.WaitCursor; Task.Run(() => { lock (Renderer.RenderSyncRoot) { if (gameFileCache.SetDlcLevel(dlc, enable)) { LoadWorld(); } } Invoke(new Action(()=> { Cursor = Cursors.Default; })); }); } private void SetModsEnabled(bool enable) { if (!initialised) return; Cursor = Cursors.WaitCursor; Task.Run(() => { lock (Renderer.RenderSyncRoot) { if (gameFileCache.SetModsEnabled(enable)) { UpdateDlcListComboBox(gameFileCache.DlcNameList); LoadWorld(); } } Invoke(new Action(() => { Cursor = Cursors.Default; })); }); } private void ContentThread() { //main content loading thread. running = true; UpdateStatus("Scanning..."); try { GTA5Keys.LoadFromPath(GTAFolder.CurrentGTAFolder); //now loads from magic } catch { MessageBox.Show("Keys not found! This shouldn't happen."); Close(); return; } gameFileCache.Init(UpdateStatus, LogError); UpdateDlcListComboBox(gameFileCache.DlcNameList); EnableCacheDependentUI(); LoadWorld(); initialised = true; EnableDLCModsUI(); while (formopen && !IsDisposed) //main asset loop { bool fcItemsPending = gameFileCache.ContentThreadProc(); bool rcItemsPending = Renderer.ContentThreadProc(); if (!(fcItemsPending || rcItemsPending)) { Thread.Sleep(1); //sleep if there's nothing to do } } gameFileCache.Clear(); running = false; } private void UpdateStatus(string text) { try { if (InvokeRequired) { BeginInvoke(new Action(() => { UpdateStatus(text); })); } else { StatusLabel.Text = text; } } catch { } } private void UpdateMousedLabel(string text) { try { if (InvokeRequired) { BeginInvoke(new Action(() => { UpdateMousedLabel(text); })); } else { MousedLabel.Text = text; } } catch { } } private void UpdateWeatherTypesComboBox(Weather weather) { try { if (InvokeRequired) { BeginInvoke(new Action(() => { UpdateWeatherTypesComboBox(weather); })); } else { //MessageBox.Show("sky_hdr: " + weather.GetDynamicValue("sky_hdr").ToString() + "\n" + // "Timecycle index: " + weather.Timecycle.CurrentSampleIndex + "\n" + // "Timecycle blend: " + weather.Timecycle.CurrentSampleBlend + "\n"); WeatherComboBox.Items.Clear(); foreach (string wt in weather.WeatherTypes.Keys) { WeatherComboBox.Items.Add(wt); } WeatherComboBox.SelectedIndex = 0; WeatherRegionComboBox.SelectedIndex = 0; } } catch { } } private void UpdateCloudTypesComboBox(Clouds clouds) { try { if (InvokeRequired) { BeginInvoke(new Action(() => { UpdateCloudTypesComboBox(clouds); })); } else { CloudsComboBox.Items.Clear(); foreach (var frag in clouds.HatManager.CloudHatFrags) { CloudsComboBox.Items.Add(frag.Name); } CloudsComboBox.SelectedIndex = Math.Max(CloudsComboBox.FindString(Renderer.individualcloudfrag), 0); CloudParamComboBox.Items.Clear(); foreach (var setting in clouds.AnimSettings.Values) { CloudParamComboBox.Items.Add(setting); } CloudParamComboBox.SelectedIndex = 0; } } catch { } } private void UpdateDlcListComboBox(List dlcnames) { try { if (InvokeRequired) { BeginInvoke(new Action(() => { UpdateDlcListComboBox(dlcnames); })); } else { DlcLevelComboBox.Items.Clear(); foreach (var dlcname in dlcnames) { DlcLevelComboBox.Items.Add(dlcname); } if (string.IsNullOrEmpty(gameFileCache.SelectedDlc)) { DlcLevelComboBox.SelectedIndex = dlcnames.Count - 1; } else { int idx = DlcLevelComboBox.FindString(gameFileCache.SelectedDlc); DlcLevelComboBox.SelectedIndex = (idx > 0) ? idx : (dlcnames.Count - 1); } } } catch { } } private void LogError(string text) { try { if (InvokeRequired) { Invoke(new Action(() => { LogError(text); })); } else { ConsoleTextBox.AppendText(text + "\r\n"); //MessageBox.Show(text); } } catch { } } private void UpdateMarkerSelectionPanelInvoke() { try { if (InvokeRequired) { BeginInvoke(new Action(() => { UpdateMarkerSelectionPanel(); })); } else { UpdateMarkerSelectionPanel(); } } catch { } } private void UpdateMarkerSelectionPanel() { if (!SelectedMarkerPanel.Visible) return; if (SelectedMarker == null) { SelectedMarkerPanel.Visible = false; return; } int ox = -90; //screen offset from actual marker world pos int oy = -76; float spx = ((SelectedMarker.ScreenPos.X * 0.5f) + 0.5f) * camera.Width; float spy = ((SelectedMarker.ScreenPos.Y * -0.5f) + 0.5f) * camera.Height; int px = (int)Math.Round(spx, MidpointRounding.AwayFromZero) + ox; int py = (int)Math.Round(spy, MidpointRounding.AwayFromZero) + oy; int sx = SelectedMarkerPanel.Width; int sy = SelectedMarkerPanel.Height; SelectedMarkerPanel.SetBounds(px, py, sx, sy); } private void ShowMarkerSelectionInfo(MapMarker marker) { SelectedMarkerNameTextBox.Text = SelectedMarker.Name; SelectedMarkerPositionTextBox.Text = SelectedMarker.Get3DWorldPosString(); UpdateMarkerSelectionPanel(); SelectedMarkerPanel.Visible = true; } private void HideMarkerSelectionInfo() { SelectedMarkerPanel.Visible = false; } private MapMarker FindMousedMarker() { lock (markersortedsyncroot) { float mx = MouseLastPoint.X; float my = MouseLastPoint.Y; if (ShowLocatorCheckBox.Checked) { if (IsMarkerUnderPoint(LocatorMarker, mx, my)) { return LocatorMarker; } } //search backwards through the render markers (front to back) for (int i = SortedMarkers.Count - 1; i >= 0; i--) { MapMarker m = SortedMarkers[i]; if (IsMarkerUnderPoint(m, mx, my)) { return m; } } } return null; } private bool IsMarkerUnderPoint(MapMarker marker, float x, float y) { if (marker.ScreenPos.Z <= 0.0f) return false; //behind the camera... float dx = x - ((marker.ScreenPos.X * 0.5f) + 0.5f) * camera.Width; float dy = y - ((marker.ScreenPos.Y * -0.5f) + 0.5f) * camera.Height; float mcx = marker.Icon.Center.X; float mcy = marker.Icon.Center.Y; bool bx = ((dx >= -mcx) && (dx <= mcx)); bool by = ((dy <= 0.0f) && (dy >= -mcy)); return (bx && by); } private void GoToMarker(MapMarker m) { //////adjust the target to account for the main panel... ////Vector3 view = m.TexturePos; ////view.X += ((float)(MainPanel.Width + 4) * 0.5f) / CurrentZoom; ////TargetViewCenter = view; camera.FollowEntity.Position = m.WorldPos; } public void GoToPosition(Vector3 p) { camera.FollowEntity.Position = p; } private MapMarker AddMarker(Vector3 pos, string name, bool addtotxtbox = false) { string str = pos.X.ToString() + ", " + pos.Y.ToString() + ", " + pos.Z.ToString(); if (!string.IsNullOrEmpty(name)) { str += ", " + name; } if (addtotxtbox) { StringBuilder sb = new StringBuilder(); sb.Append(MultiFindTextBox.Text); if ((sb.Length > 0) && (!MultiFindTextBox.Text.EndsWith("\n"))) { sb.AppendLine(); } sb.AppendLine(str); MultiFindTextBox.Text = sb.ToString(); } return AddMarker(str); } private MapMarker AddMarker(string markerstr) { lock (markersyncroot) { MapMarker m = new MapMarker(); m.Parse(markerstr.Trim()); m.Icon = MarkerIcon; Markers.Add(m); //ListViewItem lvi = new ListViewItem(new string[] { m.Name, m.WorldPos.X.ToString(), m.WorldPos.Y.ToString(), m.WorldPos.Z.ToString() }); //lvi.Tag = m; //MarkersListView.Items.Add(lvi); return m; } } private void AddDefaultMarkers() { StringBuilder sb = new StringBuilder(); //sb.AppendLine("1972.606, 3817.044, 0.0, Trevor Bed"); //sb.AppendLine("94.5723, -1290.082, 0.0, Strip Club Bed"); //sb.AppendLine("-1151.746, -1518.136, 0.0, Trevor City Bed"); //sb.AppendLine("-1154.11, -2715.203, 0.0, Flight School"); //sb.AppendLine("-1370.625, 56.1227, 52.82404, Golf"); //sb.AppendLine("-1109.213, 4914.744, 0.0, Altruist Cult"); //sb.AppendLine("-1633.087, 4736.784, 0.0, Deal Gone Wrong"); sb.AppendLine("-2052, 3237, 1449.036, Zancudo UFO"); sb.AppendLine("2490, 3777, 2400, Hippy UFO"); sb.AppendLine("2577.396, 3301.573, 52.52076, Sand glyph"); sb.AppendLine("-804.8452, 176.4936, 75.40561, bh1_48_michaels"); sb.AppendLine("-5.757423, 529.674, 171.1747, ch2_05c_b1"); sb.AppendLine("1971.208, 3818.237, 33.46632, cs4_10_trailer003b"); sb.AppendLine("760.4618, 7392.803, -126.0774, cs1_09_sea_ufo"); sb.AppendLine("501.4398, 5603.96, 795.9738, cs1_10_redeye"); sb.AppendLine("51.3909, 5957.7568, 209.614, cs1_10_clue_moon02"); sb.AppendLine("400.7087, 5714.5645, 605.0978, cs1_10_clue_rain01"); sb.AppendLine("703.442, 6329.8936, 76.4973, cs1_10_clue_rain02"); sb.AppendLine("228.7844, 5370.585, 577.2613, cs1_10_clue_moon01"); sb.AppendLine("366.4871, 5518.0742, 704.3185, cs1_10_clue_mountain01"); sb.AppendLine("41.64376, -779.9391, 832.4024, hw1_22_shipint"); sb.AppendLine("-1255.392, 6795.764, -181.9927, cs1_08_sea_base"); sb.AppendLine("4285.036, 2967.639, -184.1908, cs5_1_sea_hatch"); sb.AppendLine("3041.498, 5584.321, 196.4748, cs2_08_generic02"); sb.AppendLine("3406.483, 5498.655, 23.50577, cs2_08_generic01a"); sb.AppendLine("1507.081, 6565.075, 8.681923, cs1_09_props_elec_spider1"); sb.AppendLine("455.7852, 5586.104, 779.4382, cs1_10_elec_spider_spline052b"); sb.AppendLine("3861.661, -4959.252, 91.49448, plg_01_nico_new"); sb.AppendLine("-1689.308, 2174.457, 107.2592, ch1_09b_vinesleaf_28"); sb.AppendLine("440.8488, 5810.079, 563.4703, Cock face"); sb.AppendLine("-3955.667, -4675.212, -1274.563, Interesting..."); sb.AppendLine("4512.627, 2623.241, 2500, Interesting..."); sb.AppendLine("228.6058, -992.0537, -100, v_garagel"); MultiFindTextBox.Text = sb.ToString(); string[] lines = MultiFindTextBox.Text.Split(new[] { '\n' }, StringSplitOptions.RemoveEmptyEntries); foreach (string line in lines) { AddMarker(line); } } private void LoadSettings() { var s = Settings.Default; WindowState = s.WindowMaximized ? FormWindowState.Maximized : WindowState; FullScreenCheckBox.Checked = s.FullScreen; WireframeCheckBox.Checked = s.Wireframe; HDRRenderingCheckBox.Checked = s.HDR; ShadowsCheckBox.Checked = s.Shadows; SkydomeCheckBox.Checked = s.Skydome; GrassCheckBox.Checked = s.Grass; TimedEntitiesCheckBox.Checked = s.ShowTimedEntities; CollisionMeshesCheckBox.Checked = s.ShowCollisionMeshes; CollisionMeshRangeTrackBar.Value = s.CollisionMeshRange; DynamicLODCheckBox.Checked = s.DynamicLOD; DetailTrackBar.Value = s.DetailDist; WaitForChildrenCheckBox.Checked = s.WaitForChildren; RenderModeComboBox.SelectedIndex = Math.Max(RenderModeComboBox.FindString(s.RenderMode), 0); TextureSamplerComboBox.SelectedIndex = Math.Max(TextureSamplerComboBox.FindString(s.RenderTextureSampler), 0); TextureCoordsComboBox.SelectedIndex = Math.Max(TextureCoordsComboBox.FindString(s.RenderTextureSamplerCoord), 0); MarkerStyleComboBox.SelectedIndex = Math.Max(MarkerStyleComboBox.FindString(s.MarkerStyle), 0); LocatorStyleComboBox.SelectedIndex = Math.Max(LocatorStyleComboBox.FindString(s.LocatorStyle), 0); MarkerDepthClipCheckBox.Checked = s.MarkerDepthClip; AnisotropicFilteringCheckBox.Checked = s.AnisotropicFiltering; BoundsStyleComboBox.SelectedIndex = Math.Max(BoundsStyleComboBox.FindString(s.BoundsStyle), 0); BoundsDepthClipCheckBox.Checked = s.BoundsDepthClip; BoundsRangeTrackBar.Value = s.BoundsRange; ErrorConsoleCheckBox.Checked = s.ShowErrorConsole; StatusBarCheckBox.Checked = s.ShowStatusBar; EnableModsCheckBox.Checked = s.EnableMods; DlcLevelComboBox.Text = s.DLC; gameFileCache.SelectedDlc = s.DLC; EnableDlcCheckBox.Checked = !string.IsNullOrEmpty(s.DLC); } private void SaveSettings() { var s = Settings.Default; s.WindowMaximized = (WindowState == FormWindowState.Maximized); s.FullScreen = FullScreenCheckBox.Checked; s.Wireframe = WireframeCheckBox.Checked; s.HDR = HDRRenderingCheckBox.Checked; s.Shadows = ShadowsCheckBox.Checked; s.Skydome = SkydomeCheckBox.Checked; s.Grass = GrassCheckBox.Checked; s.ShowTimedEntities = TimedEntitiesCheckBox.Checked; s.ShowCollisionMeshes = CollisionMeshesCheckBox.Checked; s.CollisionMeshRange = CollisionMeshRangeTrackBar.Value; s.DynamicLOD = DynamicLODCheckBox.Checked; s.DetailDist = DetailTrackBar.Value; s.WaitForChildren = WaitForChildrenCheckBox.Checked; s.RenderMode = RenderModeComboBox.Text; s.RenderTextureSampler = TextureSamplerComboBox.Text; s.RenderTextureSamplerCoord = TextureCoordsComboBox.Text; s.MarkerStyle = MarkerStyleComboBox.Text; s.LocatorStyle = LocatorStyleComboBox.Text; s.MarkerDepthClip = MarkerDepthClipCheckBox.Checked; s.AnisotropicFiltering = AnisotropicFilteringCheckBox.Checked; s.BoundsStyle = BoundsStyleComboBox.Text; s.BoundsDepthClip = BoundsDepthClipCheckBox.Checked; s.BoundsRange = BoundsRangeTrackBar.Value; s.ShowErrorConsole = ErrorConsoleCheckBox.Checked; s.ShowStatusBar = StatusBarCheckBox.Checked; //additional settings from gamefilecache... s.EnableMods = gameFileCache.EnableMods; s.DLC = gameFileCache.EnableDlc ? gameFileCache.SelectedDlc : ""; s.Save(); } private void ShowSettingsForm(string tab = "") { if (SettingsForm == null) { SettingsForm = new SettingsForm(this); SettingsForm.Show(this); } else { if (SettingsForm.WindowState == FormWindowState.Minimized) { SettingsForm.WindowState = FormWindowState.Normal; } SettingsForm.Focus(); } if (!string.IsNullOrEmpty(tab)) { SettingsForm.SelectTab(tab); } } public void OnSettingsFormClosed() { //called by the SettingsForm when it's closed. SettingsForm = null; } private void MarkUndoStart(Widget w) { bool canundo = false; if (SelectedItem.MultipleSelection) canundo = true; if (SelectedItem.EntityDef != null) canundo = true; if (SelectedItem.CarGenerator != null) canundo = true; if (SelectedItem.PathNode != null) canundo = true; //if (SelectedItem.NavPoly != null) hasval = true; if (SelectedItem.TrainTrackNode != null) canundo = true; if (SelectedItem.ScenarioNode != null) canundo = true; if (SelectedItem.Audio != null) canundo = true; if (!canundo) return; if (Widget is TransformWidget) { UndoStartPosition = Widget.Position; UndoStartRotation = Widget.Rotation; UndoStartScale = Widget.Scale; } } private void MarkUndoEnd(Widget w) { bool canundo = false; if (SelectedItem.MultipleSelection) canundo = true; if (SelectedItem.EntityDef != null) canundo = true; if (SelectedItem.CarGenerator != null) canundo = true; if (SelectedItem.PathNode != null) canundo = true; //if (SelectedItem.NavPoly != null) hasval = true; if (SelectedItem.TrainTrackNode != null) canundo = true; if (SelectedItem.ScenarioNode != null) canundo = true; if (SelectedItem.Audio != null) canundo = true; if (!canundo) return; var ent = SelectedItem.EntityDef; var cargen = SelectedItem.CarGenerator; var pathnode = SelectedItem.PathNode; var trainnode = SelectedItem.TrainTrackNode; var scenarionode = SelectedItem.ScenarioNode; var audio = SelectedItem.Audio; TransformWidget tw = Widget as TransformWidget; UndoStep s = null; if (tw != null) { if (SelectedItem.MultipleSelection) { switch (tw.Mode) { case WidgetMode.Position: s = new MultiPositionUndoStep(SelectedItem, SelectedItems.ToArray(), UndoStartPosition, this); break; } } else if (ent != null) { if (EditEntityPivot) { switch (tw.Mode) { case WidgetMode.Position: s = new EntityPivotPositionUndoStep(ent, UndoStartPosition); break; case WidgetMode.Rotation: s = new EntityPivotRotationUndoStep(ent, UndoStartRotation); break; } } else { switch (tw.Mode) { case WidgetMode.Position: s = new EntityPositionUndoStep(ent, UndoStartPosition); break; case WidgetMode.Rotation: s = new EntityRotationUndoStep(ent, UndoStartRotation); break; case WidgetMode.Scale: s = new EntityScaleUndoStep(ent, UndoStartScale); break; } } } else if (cargen != null) { switch (tw.Mode) { case WidgetMode.Position: s = new CarGenPositionUndoStep(cargen, UndoStartPosition); break; case WidgetMode.Rotation: s = new CarGenRotationUndoStep(cargen, UndoStartRotation); break; case WidgetMode.Scale: s = new CarGenScaleUndoStep(cargen, UndoStartScale); break; } } else if (pathnode != null) { switch (tw.Mode) { case WidgetMode.Position: s = new PathNodePositionUndoStep(pathnode, UndoStartPosition, this); break; } } else if (trainnode != null) { switch (tw.Mode) { case WidgetMode.Position: s = new TrainTrackNodePositionUndoStep(trainnode, UndoStartPosition, this); break; } } else if (scenarionode != null) { switch (tw.Mode) { case WidgetMode.Position: s = new ScenarioNodePositionUndoStep(scenarionode, UndoStartPosition, this); break; case WidgetMode.Rotation: s = new ScenarioNodeRotationUndoStep(scenarionode, UndoStartRotation, this); break; } } else if (audio != null) { switch (tw.Mode) { case WidgetMode.Position: s = new AudioPositionUndoStep(audio, UndoStartPosition); break; case WidgetMode.Rotation: s = new AudioRotationUndoStep(audio, UndoStartRotation); break; } } } if (s != null) { RedoSteps.Clear(); UndoSteps.Push(s); UpdateUndoUI(); } } private void Undo() { if (UndoSteps.Count == 0) return; var s = UndoSteps.Pop(); RedoSteps.Push(s); s.Undo(this, ref SelectedItem); if (ProjectForm != null) { ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems); } UpdateUndoUI(); } private void Redo() { if (RedoSteps.Count == 0) return; var s = RedoSteps.Pop(); UndoSteps.Push(s); s.Redo(this, ref SelectedItem); if (ProjectForm != null) { ProjectForm.OnWorldSelectionModified(SelectedItem, SelectedItems); } UpdateUndoUI(); } private void UpdateUndoUI() { ToolbarUndoButton.DropDownItems.Clear(); ToolbarRedoButton.DropDownItems.Clear(); int i = 0; foreach (var step in UndoSteps) { var button = ToolbarUndoButton.DropDownItems.Add(step.ToString()); button.Tag = step; button.Click += ToolbarUndoListButton_Click; i++; if (i >= 10) break; } i = 0; foreach (var step in RedoSteps) { var button = ToolbarRedoButton.DropDownItems.Add(step.ToString()); button.Tag = step; button.Click += ToolbarRedoListButton_Click; i++; if (i >= 10) break; } ToolbarUndoButton.Enabled = (UndoSteps.Count > 0); ToolbarRedoButton.Enabled = (RedoSteps.Count > 0); } private void EnableCacheDependentUI() { try { if (InvokeRequired) { BeginInvoke(new Action(() => { EnableCacheDependentUI(); })); } else { ToolbarNewButton.Enabled = true; ToolbarOpenButton.Enabled = true; ToolbarProjectWindowButton.Enabled = true; ToolsMenuProjectWindow.Enabled = true; ToolsMenuBinarySearch.Enabled = true; ToolsMenuJenkInd.Enabled = true; } } catch { } } private void EnableDLCModsUI() { try { if (InvokeRequired) { BeginInvoke(new Action(() => { EnableDLCModsUI(); })); } else { EnableDlcCheckBox.Enabled = true; EnableModsCheckBox.Enabled = true; DlcLevelComboBox.Enabled = true; } } catch { } } public void SetCurrentSaveItem(string filename) { bool enable = !string.IsNullOrEmpty(filename); ToolbarSaveButton.ToolTipText = enable ? ("Save " + filename) : "Save"; ToolbarSaveButton.Enabled = enable; ToolbarSaveAllButton.Enabled = enable; } public void EnableYmapUI(bool enable, string filename) { string type = "entity"; switch (SelectionMode) { case MapSelectionMode.CarGenerator: type = "car generator"; break; } ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : ""); ToolbarAddItemButton.Enabled = enable; //ToolbarDeleteEntityButton.Enabled = enable; ToolbarPasteButton.Enabled = (CopiedEntity != null) && enable; } public void EnableYndUI(bool enable, string filename) { string type = "node"; switch (SelectionMode) { case MapSelectionMode.Path: type = "node"; break; } if (enable) //only do something if a ynd is selected - EnableYmapUI will handle the no selection case.. { ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : ""); ToolbarAddItemButton.Enabled = enable; //ToolbarDeleteEntityButton.Enabled = enable; ToolbarPasteButton.Enabled = (CopiedPathNode != null) && enable; } } public void EnableYnvUI(bool enable, string filename) { string type = "polygon"; switch (SelectionMode) { case MapSelectionMode.NavMesh: type = "polygon"; break; } if (enable) //only do something if a ynv is selected - EnableYmapUI will handle the no selection case.. { ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : ""); ToolbarAddItemButton.Enabled = enable; //ToolbarDeleteEntityButton.Enabled = enable; ToolbarPasteButton.Enabled = (CopiedNavPoly != null) && enable; } } public void EnableTrainsUI(bool enable, string filename) { string type = "node"; switch (SelectionMode) { case MapSelectionMode.TrainTrack: type = "node"; break; } if (enable) //only do something if a track is selected - EnableYmapUI will handle the no selection case.. { ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : ""); ToolbarAddItemButton.Enabled = enable; //ToolbarDeleteEntityButton.Enabled = enable; ToolbarPasteButton.Enabled = false;// (CopiedTrainNode != null) && enable; } } public void EnableScenarioUI(bool enable, string filename) { string type = "scenario point"; switch (SelectionMode) { case MapSelectionMode.Scenario: type = "scenario point"; break; } if (enable) //only do something if a scenario is selected - EnableYmapUI will handle the no selection case.. { ToolbarAddItemButton.ToolTipText = "Add " + type + (enable ? (" to " + filename) : ""); ToolbarAddItemButton.Enabled = enable; //ToolbarDeleteEntityButton.Enabled = enable; ToolbarPasteButton.Enabled = (CopiedScenarioNode != null) && enable; } } private void New() { ShowProjectForm(); if (ProjectForm.IsProjectLoaded) { ProjectForm.NewYmap(); } else { ProjectForm.NewProject(); } } private void NewProject() { ShowProjectForm(); ProjectForm.NewProject(); } private void NewYmap() { ShowProjectForm(); ProjectForm.NewYmap(); } private void NewYnd() { ShowProjectForm(); ProjectForm.NewYnd(); } private void NewYnv() { ShowProjectForm(); ProjectForm.NewYnv(); } private void NewTrainTrack() { ShowProjectForm(); ProjectForm.NewTrainTrack(); } private void NewScenario() { ShowProjectForm(); ProjectForm.NewScenario(); } private void Open() { ShowProjectForm(); if (ProjectForm.IsProjectLoaded) { ProjectForm.OpenYmap(); } else { ProjectForm.OpenProject(); } } private void OpenProject() { ShowProjectForm(); ProjectForm.OpenProject(); } private void OpenYmap() { ShowProjectForm(); ProjectForm.OpenYmap(); } private void OpenYnd() { ShowProjectForm(); ProjectForm.OpenYnd(); } private void OpenYnv() { ShowProjectForm(); ProjectForm.OpenYnv(); } private void OpenTrainTrack() { ShowProjectForm(); ProjectForm.OpenTrainTrack(); } private void OpenScenario() { ShowProjectForm(); ProjectForm.OpenScenario(); } private void Save() { if (ProjectForm == null) return; ProjectForm.Save(); } private void SaveAll() { if (ProjectForm == null) return; ProjectForm.SaveAll(); } private void AddItem() { switch (SelectionMode) { case MapSelectionMode.Entity: AddEntity(); break; case MapSelectionMode.CarGenerator: AddCarGen(); break; case MapSelectionMode.Path: AddPathNode(); break; case MapSelectionMode.NavMesh: AddNavPoly(); break; case MapSelectionMode.TrainTrack: AddTrainNode(); break; case MapSelectionMode.Scenario: AddScenarioNode(); break; } } private void DeleteItem() { if (SelectedItem.EntityDef != null) DeleteEntity(); else if (SelectedItem.CarGenerator != null) DeleteCarGen(); else if (SelectedItem.PathNode != null) DeletePathNode(); else if (SelectedItem.NavPoly != null) DeleteNavPoly(); else if (SelectedItem.TrainTrackNode != null) DeleteTrainNode(); else if (SelectedItem.ScenarioNode != null) DeleteScenarioNode(); } private void CopyItem() { if (SelectedItem.EntityDef != null) CopyEntity(); else if (SelectedItem.CarGenerator != null) CopyCarGen(); else if (SelectedItem.PathNode != null) CopyPathNode(); else if (SelectedItem.NavPoly != null) CopyNavPoly(); else if (SelectedItem.TrainTrackNode != null) CopyTrainNode(); else if (SelectedItem.ScenarioNode != null) CopyScenarioNode(); } private void PasteItem() { if (CopiedEntity != null) PasteEntity(); else if (CopiedCarGen != null) PasteCarGen(); else if (CopiedPathNode != null) PastePathNode(); else if (CopiedNavPoly != null) PasteNavPoly(); else if (CopiedTrainNode != null) PasteTrainNode(); else if (CopiedScenarioNode != null) PasteScenarioNode(); } private void CloneItem() { if (SelectedItem.EntityDef != null) CloneEntity(); else if (SelectedItem.CarGenerator != null) CloneCarGen(); else if (SelectedItem.PathNode != null) ClonePathNode(); else if (SelectedItem.NavPoly != null) CloneNavPoly(); else if (SelectedItem.TrainTrackNode != null) CloneTrainNode(); else if (SelectedItem.ScenarioNode != null) CloneScenarioNode(); } private void AddEntity() { if (ProjectForm == null) return; ProjectForm.NewEntity(); } private void DeleteEntity() { var ent = SelectedItem.EntityDef; if (ent == null) return; if ((ProjectForm != null) && (ProjectForm.IsCurrentEntity(ent))) { if (!ProjectForm.DeleteEntity()) { //MessageBox.Show("Unable to delete this entity from the current project. Make sure the entity's ymap exists in the current project."); } else { SelectItem(null); } } else { //project not open, or entity not selected there, just remove the entity from the ymap... var ymap = ent.Ymap; if (ymap == null) { MessageBox.Show("Sorry, deleting interior entities is not currently supported."); } else if (!ymap.RemoveEntity(ent)) { MessageBox.Show("Unable to remove entity."); } else { SelectItem(null); } } } private void CopyEntity() { CopiedEntity = SelectedItem.EntityDef; ToolbarPasteButton.Enabled = (CopiedEntity != null) && ToolbarAddItemButton.Enabled; } private void PasteEntity() { if (CopiedEntity == null) return; if (ProjectForm == null) return; ProjectForm.NewEntity(CopiedEntity); } private void CloneEntity() { if (SelectedItem.EntityDef == null) return; if (ProjectForm == null) return; ProjectForm.NewEntity(SelectedItem.EntityDef, true); } private void AddCarGen() { if (ProjectForm == null) return; ProjectForm.NewCarGen(); } private void DeleteCarGen() { var cargen = SelectedItem.CarGenerator; if (cargen == null) return; if ((ProjectForm != null) && (ProjectForm.IsCurrentCarGen(cargen))) { if (!ProjectForm.DeleteCarGen()) { //MessageBox.Show("Unable to delete this car generator from the current project. Make sure the car generator's ymap exists in the current project."); } else { SelectItem(null); } } else { //project not open, or cargen not selected there, just remove the cargen from the ymap... var ymap = cargen.Ymap; if (!ymap.RemoveCarGen(cargen)) { MessageBox.Show("Unable to remove car generator."); } else { SelectItem(null); } } } private void CopyCarGen() { CopiedCarGen = SelectedItem.CarGenerator; ToolbarPasteButton.Enabled = (CopiedCarGen != null) && ToolbarAddItemButton.Enabled; } private void PasteCarGen() { if (CopiedCarGen == null) return; if (ProjectForm == null) return; ProjectForm.NewCarGen(CopiedCarGen); } private void CloneCarGen() { if (SelectedItem.CarGenerator == null) return; if (ProjectForm == null) return; ProjectForm.NewCarGen(SelectedItem.CarGenerator, true); } private void AddPathNode() { if (ProjectForm == null) return; ProjectForm.NewPathNode(); } private void DeletePathNode() { var pathnode = SelectedItem.PathNode; if (pathnode == null) return; if ((ProjectForm != null) && (ProjectForm.IsCurrentPathNode(pathnode))) { if (!ProjectForm.DeletePathNode()) { //MessageBox.Show("Unable to delete this path node from the current project. Make sure the path node's ynd exists in the current project."); } else { SelectItem(null); } } else { //project not open, or cargen not selected there, just remove the cargen from the ymap... var ynd = pathnode.Ynd; if (!ynd.RemoveNode(pathnode)) { MessageBox.Show("Unable to remove path node."); } else { UpdatePathNodeGraphics(pathnode, false); SelectItem(null); } } } private void CopyPathNode() { CopiedPathNode = SelectedItem.PathNode; ToolbarPasteButton.Enabled = (CopiedPathNode != null) && ToolbarAddItemButton.Enabled; } private void PastePathNode() { if (CopiedPathNode == null) return; if (ProjectForm == null) return; ProjectForm.NewPathNode(CopiedPathNode); } private void ClonePathNode() { if (SelectedItem.PathNode == null) return; if (ProjectForm == null) return; ProjectForm.NewPathNode(SelectedItem.PathNode, true); } private void AddNavPoly() { if (ProjectForm == null) return; ProjectForm.NewNavPoly(); } private void DeleteNavPoly() { var navpoly = SelectedItem.NavPoly; if (navpoly == null) return; if ((ProjectForm != null) && (ProjectForm.IsCurrentNavPoly(navpoly))) { if (!ProjectForm.DeleteNavPoly()) { //MessageBox.Show("Unable to delete this nav poly from the current project. Make sure the nav poly's ynv exists in the current project."); } else { SelectItem(null); } } else { //project not open, or nav poly not selected there, just remove the poly from the ynv... var ynv = navpoly.Ynv; if (!ynv.RemovePoly(navpoly)) { MessageBox.Show("Unable to remove nav poly. NavMesh editing TODO!"); } else { UpdateNavPolyGraphics(navpoly, false); SelectItem(null); } } } private void CopyNavPoly() { CopiedNavPoly = SelectedItem.NavPoly; ToolbarPasteButton.Enabled = (CopiedNavPoly != null) && ToolbarAddItemButton.Enabled; } private void PasteNavPoly() { if (CopiedNavPoly == null) return; if (ProjectForm == null) return; ProjectForm.NewNavPoly(CopiedNavPoly); } private void CloneNavPoly() { if (SelectedItem.NavPoly == null) return; if (ProjectForm == null) return; ProjectForm.NewNavPoly(SelectedItem.NavPoly, true); } private void AddTrainNode() { if (ProjectForm == null) return; ProjectForm.NewTrainNode(); } private void DeleteTrainNode() { var trainnode = SelectedItem.TrainTrackNode; if (trainnode == null) return; if ((ProjectForm != null) && (ProjectForm.IsCurrentTrainNode(trainnode))) { if (!ProjectForm.DeleteTrainNode()) { //MessageBox.Show("Unable to delete this train track node from the current project. Make sure the path train track file exists in the current project."); } else { SelectItem(null); } } else { //project not open, or train node not selected there, just remove the node from the train track... var track = trainnode.Track; if (!track.RemoveNode(trainnode)) { MessageBox.Show("Unable to remove train track node."); } else { UpdateTrainTrackNodeGraphics(trainnode, false); SelectItem(null); } } } private void CopyTrainNode() { CopiedTrainNode = SelectedItem.TrainTrackNode; ToolbarPasteButton.Enabled = (CopiedTrainNode != null) && ToolbarAddItemButton.Enabled; } private void PasteTrainNode() { if (CopiedTrainNode == null) return; if (ProjectForm == null) return; ProjectForm.NewTrainNode(CopiedTrainNode); } private void CloneTrainNode() { if (SelectedItem.TrainTrackNode == null) return; if (ProjectForm == null) return; ProjectForm.NewTrainNode(SelectedItem.TrainTrackNode, true); } private void AddScenarioNode() { if (ProjectForm == null) return; ProjectForm.NewScenarioNode(); } private void DeleteScenarioNode() { var scenariopt = SelectedItem.ScenarioNode; if (scenariopt == null) return; if ((ProjectForm != null) && (ProjectForm.IsCurrentScenarioNode(scenariopt))) { if (!ProjectForm.DeleteScenarioNode()) { //MessageBox.Show("Unable to delete this scenario point from the current project. Make sure the scenario file exists in the current project."); } else { SelectItem(null); } } else { //project not open, or scenario point not selected there, just remove the point from the region... var region = scenariopt.Region.Ymt.ScenarioRegion; if (!region.RemoveNode(scenariopt)) { MessageBox.Show("Unable to remove scenario point."); } else { UpdateScenarioGraphics(scenariopt.Ymt, false); SelectItem(null); } } } private void CopyScenarioNode() { CopiedScenarioNode = SelectedItem.ScenarioNode; ToolbarPasteButton.Enabled = (CopiedScenarioNode != null) && ToolbarAddItemButton.Enabled; } private void PasteScenarioNode() { if (CopiedScenarioNode == null) return; if (ProjectForm == null) return; ProjectForm.NewScenarioNode(CopiedScenarioNode); } private void CloneScenarioNode() { if (SelectedItem.ScenarioNode == null) return; if (ProjectForm == null) return; ProjectForm.NewScenarioNode(SelectedItem.ScenarioNode, true); } private void SetMouseSelect(bool enable) { MouseSelectEnabled = enable; MouseSelectCheckBox.Checked = enable; ToolbarSelectButton.Checked = enable; if (InfoForm != null) { InfoForm.SetSelectionMode(SelectionModeStr, MouseSelectEnabled); } } private void SetWidgetMode(string mode) { ToolbarMoveButton.Checked = false; ToolbarRotateButton.Checked = false; ToolbarScaleButton.Checked = false; lock (Renderer.RenderSyncRoot) { switch (mode) { case "Default": Widget.Mode = WidgetMode.Default; iseditmode = false; break; case "Position": Widget.Mode = WidgetMode.Position; iseditmode = true; ToolbarMoveButton.Checked = true; break; case "Rotation": Widget.Mode = WidgetMode.Rotation; iseditmode = true; ToolbarRotateButton.Checked = true; break; case "Scale": Widget.Mode = WidgetMode.Scale; iseditmode = true; ToolbarScaleButton.Checked = true; break; } } } private void SetWidgetSpace(string space) { foreach (var child in ToolbarTransformSpaceButton.DropDownItems) { var childi = child as ToolStripMenuItem; if (childi != null) { childi.Checked = false; } } lock (Renderer.RenderSyncRoot) { switch (space) { case "World space": Widget.ObjectSpace = false; ToolbarTransformSpaceButton.Image = ToolbarWorldSpaceButton.Image; ToolbarWorldSpaceButton.Checked = true; break; case "Object space": Widget.ObjectSpace = true; ToolbarTransformSpaceButton.Image = ToolbarObjectSpaceButton.Image; ToolbarObjectSpaceButton.Checked = true; break; } } } private void ToggleWidgetSpace() { SetWidgetSpace(Widget.ObjectSpace ? "World space" : "Object space"); } private void SetFullscreen(bool fullscreen) { if (fullscreen) { FormBorderStyle = FormBorderStyle.None; WindowState = FormWindowState.Maximized; } else { WindowState = FormWindowState.Normal; FormBorderStyle = FormBorderStyle.Sizable; } } private void SetBoundsMode(string modestr) { BoundsShaderMode mode = BoundsShaderMode.None; switch (modestr) { case "Boxes": mode = BoundsShaderMode.Box; break; case "Spheres": mode = BoundsShaderMode.Sphere; break; } Renderer.boundsmode = mode; } private void SetSelectionMode(string modestr) { foreach (var child in ToolbarSelectButton.DropDownItems) { var childi = child as ToolStripMenuItem; if (childi != null) { childi.Checked = false; } } MapSelectionMode mode = MapSelectionMode.Entity; switch (modestr) { default: case "Entity": mode = MapSelectionMode.Entity; ToolbarSelectEntityButton.Checked = true; break; case "Entity Extension": mode = MapSelectionMode.EntityExtension; ToolbarSelectEntityExtensionButton.Checked = true; break; case "Archetype Extension": mode = MapSelectionMode.ArchetypeExtension; ToolbarSelectArchetypeExtensionButton.Checked = true; break; case "Time Cycle Modifier": mode = MapSelectionMode.TimeCycleModifier; ToolbarSelectTimeCycleModifierButton.Checked = true; break; case "Car Generator": mode = MapSelectionMode.CarGenerator; ToolbarSelectCarGeneratorButton.Checked = true; break; case "Grass": mode = MapSelectionMode.Grass; ToolbarSelectGrassButton.Checked = true; break; case "Water Quad": mode = MapSelectionMode.WaterQuad; ToolbarSelectWaterQuadButton.Checked = true; break; case "Collision": mode = MapSelectionMode.Collision; ToolbarSelectCollisionButton.Checked = true; break; case "Nav Mesh": mode = MapSelectionMode.NavMesh; ToolbarSelectNavMeshButton.Checked = true; break; case "Path": mode = MapSelectionMode.Path; ToolbarSelectPathButton.Checked = true; break; case "Train Track": mode = MapSelectionMode.TrainTrack; ToolbarSelectTrainTrackButton.Checked = true; break; case "Distant Lod Lights": mode = MapSelectionMode.DistantLodLights; ToolbarSelectDistantLodLightsButton.Checked = true; break; case "Mlo Instance": mode = MapSelectionMode.MloInstance; ToolbarSelectMloInstanceButton.Checked = true; break; case "Scenario": mode = MapSelectionMode.Scenario; ToolbarSelectScenarioButton.Checked = true; break; case "Audio": mode = MapSelectionMode.Audio; ToolbarSelectAudioButton.Checked = true; break; } SelectionMode = mode; SelectionModeStr = modestr; if (SelectionModeComboBox.Text != modestr) { SelectionModeComboBox.Text = modestr; } if (InfoForm != null) { InfoForm.SetSelectionMode(modestr, MouseSelectEnabled); } } private void SetCameraMode(string modestr) { foreach (var child in ToolbarCameraModeButton.DropDownItems) { var childi = child as ToolStripMenuItem; if (childi != null) { childi.Checked = false; } } Renderer.SetCameraMode(modestr); switch (modestr) { case "Perspective": MapViewEnabled = false; ToolbarCameraModeButton.Image = ToolbarCameraPerspectiveButton.Image; ToolbarCameraPerspectiveButton.Checked = true; break; case "Orthographic": MapViewEnabled = false; ToolbarCameraModeButton.Image = ToolbarCameraOrthographicButton.Image; ToolbarCameraOrthographicButton.Checked = true; break; case "2D Map": MapViewEnabled = true; ToolbarCameraModeButton.Image = ToolbarCameraMapViewButton.Image; ToolbarCameraMapViewButton.Checked = true; break; } FieldOfViewTrackBar.Enabled = !MapViewEnabled; MapViewDetailTrackBar.Enabled = MapViewEnabled; if (CameraModeComboBox.Text != modestr) { CameraModeComboBox.Text = modestr; } } private void ToggleCameraMode() { SetCameraMode(MapViewEnabled ? "Perspective" : "2D Map"); } private void ToggleToolbar() { ToolbarPanel.Visible = !ToolbarPanel.Visible; ShowToolbarCheckBox.Checked = ToolbarPanel.Visible; } private void StatsUpdateTimer_Tick(object sender, EventArgs e) { StatsLabel.Text = Renderer.GetStatusText(); if (Renderer.timerunning) { float fv = Renderer.timeofday * 60.0f; TimeOfDayTrackBar.Value = (int)fv; UpdateTimeOfDayLabel(); } CameraPositionTextBox.Text = FloatUtil.GetVector3String(camera.Position, "0.##"); } private void WorldForm_Load(object sender, EventArgs e) { Init(); } private void WorldForm_FormClosing(object sender, FormClosingEventArgs e) { //if (ProjectForm != null) //{ // if (MessageBox.Show("Are you sure you want to quit CodeWalker?", "Confirm quit", MessageBoxButtons.YesNo) != DialogResult.Yes) // { // e.Cancel = true; //unfortunately this doesn't catch the event early enough! :( // } //} } private void WorldForm_MouseDown(object sender, MouseEventArgs e) { switch (e.Button) { case MouseButtons.Left: MouseLButtonDown = true; break; case MouseButtons.Right: MouseRButtonDown = true; break; } MouseDownPoint = e.Location; MouseLastPoint = MouseDownPoint; if (ControlMode == WorldControlMode.Free) { if (MouseLButtonDown) { if (MousedMarker != null) { if (MousedMarker.IsMovable) { GrabbedMarker = MousedMarker; } else { SelectedMarker = MousedMarker; ShowMarkerSelectionInfo(SelectedMarker); } if (GrabbedWidget != null) { GrabbedWidget.IsDragging = false; GrabbedWidget = null; } } else { if (ShowWidget && Widget.IsUnderMouse) { GrabbedWidget = Widget; GrabbedWidget.IsDragging = true; if (Input.ShiftPressed) { CloneItem(); } MarkUndoStart(GrabbedWidget); } else { if (GrabbedWidget != null) { GrabbedWidget.IsDragging = false; GrabbedWidget = null; } if (Input.CtrlPressed) { SpawnTestEntity(); } } GrabbedMarker = null; } } if (MouseRButtonDown) { SelectMousedItem(); } } else { lock (MouseControlSyncRoot) { MouseControlButtons |= e.Button; } } MouseX = e.X; //to stop jumps happening on mousedown, sometimes the last MouseMove event was somewhere else... (eg after clicked a menu) MouseY = e.Y; } private void WorldForm_MouseUp(object sender, MouseEventArgs e) { switch (e.Button) { case MouseButtons.Left: MouseLButtonDown = false; break; case MouseButtons.Right: MouseRButtonDown = false; break; } lock (MouseControlSyncRoot) { MouseControlButtons &= ~e.Button; } if (e.Button == MouseButtons.Left) { GrabbedMarker = null; if (GrabbedWidget != null) { MarkUndoEnd(GrabbedWidget); GrabbedWidget.IsDragging = false; GrabbedWidget = null; } if ((e.Location == MouseDownPoint) && (MousedMarker == null)) { //was clicked. but not on a marker... deselect and hide the panel SelectedMarker = null; HideMarkerSelectionInfo(); } } } private void WorldForm_MouseMove(object sender, MouseEventArgs e) { int dx = e.X - MouseX; int dy = e.Y - MouseY; if (MouseInvert) { dy = -dy; } if (ControlMode == WorldControlMode.Free) { if (MouseLButtonDown) { if (GrabbedMarker == null) { if (GrabbedWidget == null) { if (MapViewEnabled == false) { camera.MouseRotate(dx, dy); } else { //need to move the camera entity XY with mouse in mapview mode... MapViewDragX += dx; MapViewDragY += dy; } } else { //grabbed widget will move itself in Update() when IsDragging==true } } else { //move the grabbed marker... //float uptx = (CurrentMap != null) ? CurrentMap.UnitsPerTexelX : 1.0f; //float upty = (CurrentMap != null) ? CurrentMap.UnitsPerTexelY : 1.0f; //Vector3 wpos = GrabbedMarker.WorldPos; //wpos.X += dx * uptx; //wpos.Y += dy * upty; //GrabbedMarker.WorldPos = wpos; //UpdateMarkerTexturePos(GrabbedMarker); //if (GrabbedMarker == LocatorMarker) //{ // LocateTextBox.Text = LocatorMarker.ToString(); // WorldCoordTextBox.Text = LocatorMarker.Get2DWorldPosString(); // TextureCoordTextBox.Text = LocatorMarker.Get2DTexturePosString(); //} } } if (MouseRButtonDown) { if (Renderer.controllightdir) { Renderer.lightdirx += (dx * camera.Sensitivity); Renderer.lightdiry += (dy * camera.Sensitivity); } else if (Renderer.controltimeofday) { float tod = Renderer.timeofday; tod += (dx - dy) / 30.0f; while (tod >= 24.0f) tod -= 24.0f; while (tod < 0.0f) tod += 24.0f; timecycle.SetTime(tod); Renderer.timeofday = tod; float fv = tod * 60.0f; TimeOfDayTrackBar.Value = (int)fv; UpdateTimeOfDayLabel(); } } MouseX = e.X; MouseY = e.Y; MouseLastPoint = e.Location; } else { lock (MouseControlSyncRoot) { MouseControlX += dx; MouseControlY += dy; //MouseControlButtons = e.Button; } var newpos = PointToScreen(MouseLastPoint); if (Cursor.Position != newpos) { Cursor.Position = newpos; return; } } MousedMarker = FindMousedMarker(); if (Cursor != Cursors.WaitCursor) { if (MousedMarker != null) { if (MousedMarker.IsMovable) { Cursor = Cursors.SizeAll; } else { Cursor = Cursors.Hand; } } else { Cursor = Cursors.Default; } } } private void WorldForm_MouseWheel(object sender, MouseEventArgs e) { if (e.Delta != 0) { if (ControlMode == WorldControlMode.Free) { camera.MouseZoom(e.Delta); } else { lock (MouseControlSyncRoot) { MouseControlWheel += e.Delta; } } } } private void WorldForm_KeyDown(object sender, KeyEventArgs e) { if (ActiveControl is TextBox) { var tb = ActiveControl as TextBox; if (!tb.ReadOnly) return; //don't move the camera when typing! } if (ActiveControl is ComboBox) { var cb = ActiveControl as ComboBox; if (cb.DropDownStyle != ComboBoxStyle.DropDownList) return; //nontypable combobox } bool enablemove = (!iseditmode) || (MouseLButtonDown && (GrabbedMarker == null) && (GrabbedWidget == null)); Input.KeyDown(e, enablemove); var k = e.KeyCode; var kb = Input.keyBindings; bool ctrl = Input.CtrlPressed; bool shift = Input.ShiftPressed; if (!ctrl) { if (k == kb.MoveSlowerZoomIn) { camera.MouseZoom(1); } if (k == kb.MoveFasterZoomOut) { camera.MouseZoom(-1); } } if (!Input.kbmoving) //don't trigger further actions if moving. { if (!ctrl) { //switch widget modes and spaces. if ((k == kb.ExitEditMode)) { if (Widget.Mode == WidgetMode.Default) ToggleWidgetSpace(); else SetWidgetMode("Default"); } if ((k == kb.EditPosition))// && !enablemove) { if (Widget.Mode == WidgetMode.Position) ToggleWidgetSpace(); else SetWidgetMode("Position"); } if ((k == kb.EditRotation))// && !enablemove) { if (Widget.Mode == WidgetMode.Rotation) ToggleWidgetSpace(); else SetWidgetMode("Rotation"); } if ((k == kb.EditScale))// && !enablemove) { if (Widget.Mode == WidgetMode.Scale) ToggleWidgetSpace(); else SetWidgetMode("Scale"); } if (k == kb.ToggleMouseSelect) { SetMouseSelect(!MouseSelectEnabled); } if (k == kb.ToggleToolbar) { ToggleToolbar(); } if (k == kb.FirstPerson) { SetControlMode((ControlMode == WorldControlMode.Free) ? WorldControlMode.Ped : WorldControlMode.Free); } if (k == Keys.Delete) { DeleteItem(); } } else { switch (k) { case Keys.N: New(); break; case Keys.O: Open(); break; case Keys.S: if (shift) SaveAll(); else Save(); break; case Keys.Z: Undo(); break; case Keys.Y: Redo(); break; case Keys.C: CopyItem(); break; case Keys.V: PasteItem(); break; case Keys.U: ToolsPanelShowButton.Visible = !ToolsPanelShowButton.Visible; break; } } if (k == Keys.Escape) //temporary? panic get cursor back when in first person mode { if (ControlMode != WorldControlMode.Free) SetControlMode(WorldControlMode.Free); } } if (ControlMode != WorldControlMode.Free) { e.Handled = true; } } private void WorldForm_KeyUp(object sender, KeyEventArgs e) { Input.KeyUp(e); if (ActiveControl is TextBox) { var tb = ActiveControl as TextBox; if (!tb.ReadOnly) return; //don't move the camera when typing! } if (ActiveControl is ComboBox) { var cb = ActiveControl as ComboBox; if (cb.DropDownStyle != ComboBoxStyle.DropDownList) return; //non-typable combobox } if (ControlMode != WorldControlMode.Free) { e.Handled = true; } } private void WorldForm_Deactivate(object sender, EventArgs e) { //try not to lock keyboard movement if the form loses focus. Input.KeyboardStop(); } private void ViewModeComboBox_SelectedIndexChanged(object sender, EventArgs e) { bool prevmodel = !(rendermaps || renderworld); string mode = (string)ViewModeComboBox.SelectedItem; switch (mode) { case "World view": rendermaps = false; renderworld = true; ViewTabControl.SelectedTab = ViewWorldTabPage; break; case "Ymap view": rendermaps = true; renderworld = false; ViewTabControl.SelectedTab = ViewYmapsTabPage; break; case "Model view": rendermaps = false; renderworld = false; ViewTabControl.SelectedTab = ViewModelTabPage; break; } if ((camera == null) || (camera.FollowEntity == null)) return; if (rendermaps || renderworld) { if (prevmodel) //only change location if the last mode was model mode { camera.FollowEntity.Position = prevworldpos; } } else { prevworldpos = camera.FollowEntity.Position; camera.FollowEntity.Position = new Vector3(0.0f, 0.0f, 0.0f); } } private void ModelComboBox_TextUpdate(object sender, EventArgs e) { modelname = ModelComboBox.Text; } private void ModelComboBox_SelectedIndexChanged(object sender, EventArgs e) { modelname = ModelComboBox.Text; } private void YmapsTextBox_TextChanged(object sender, EventArgs e) { ymaplist = YmapsTextBox.Text.Split(new[] { "\r\n" }, StringSplitOptions.RemoveEmptyEntries); } private void ToolsPanelHideButton_Click(object sender, EventArgs e) { ToolsPanel.Visible = false; ToolsPanelShowButton.Focus(); } private void ToolsPanelShowButton_Click(object sender, EventArgs e) { ToolsPanel.Visible = true; ToolsPanelHideButton.Focus(); } private void WireframeCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.shaders.wireframe = WireframeCheckBox.Checked; } private void GrassCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.rendergrass = GrassCheckBox.Checked; } private void TimedEntitiesCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.rendertimedents = TimedEntitiesCheckBox.Checked; } private void TimedEntitiesAlwaysOnCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.rendertimedentsalways = TimedEntitiesAlwaysOnCheckBox.Checked; } private void InteriorsCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.renderinteriors = InteriorsCheckBox.Checked; } private void WaterQuadsCheckBox_CheckedChanged(object sender, EventArgs e) { renderwaterquads = WaterQuadsCheckBox.Checked; } private void ProxiesCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.renderproxies = ProxiesCheckBox.Checked; } private void PathsCheckBox_CheckedChanged(object sender, EventArgs e) { renderpaths = PathsCheckBox.Checked; } private void PathBoundsCheckBox_CheckedChanged(object sender, EventArgs e) { renderpathbounds = PathBoundsCheckBox.Checked; } private void TrainPathsCheckBox_CheckedChanged(object sender, EventArgs e) { rendertraintracks = TrainPathsCheckBox.Checked; } private void NavMeshesCheckBox_CheckedChanged(object sender, EventArgs e) { rendernavmeshes = NavMeshesCheckBox.Checked; } private void PathsDepthClipCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.shaders.PathsDepthClip = PathsDepthClipCheckBox.Checked; } private void ErrorConsoleCheckBox_CheckedChanged(object sender, EventArgs e) { ConsolePanel.Visible = ErrorConsoleCheckBox.Checked; } private void DynamicLODCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.usedynamiclod = DynamicLODCheckBox.Checked; ShowYmapChildrenCheckBox.Enabled = !Renderer.usedynamiclod; } private void DetailTrackBar_Scroll(object sender, EventArgs e) { Renderer.lodthreshold = 50.0f / (0.1f + (float)DetailTrackBar.Value); } private void WaitForChildrenCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.waitforchildrentoload = WaitForChildrenCheckBox.Checked; } private void ReloadShadersButton_Click(object sender, EventArgs e) { if (Renderer.Device == null) return; //can't do this with no device Cursor = Cursors.WaitCursor; pauserendering = true; lock (Renderer.RenderSyncRoot) { try { Renderer.ReloadShaders(); } catch (Exception ex) { MessageBox.Show("Error loading shaders!\n" + ex.ToString()); return; } } pauserendering = false; Cursor = Cursors.Default; } private void MarkerStyleComboBox_SelectedIndexChanged(object sender, EventArgs e) { MapIcon icon = MarkerStyleComboBox.SelectedItem as MapIcon; if (icon != MarkerIcon) { MarkerIcon = icon; foreach (MapMarker m in Markers) { m.Icon = icon; } } } private void LocatorStyleComboBox_SelectedIndexChanged(object sender, EventArgs e) { MapIcon icon = LocatorStyleComboBox.SelectedItem as MapIcon; if (icon != LocatorIcon) { LocatorIcon = icon; LocatorMarker.Icon = icon; } } private void ShowLocatorCheckBox_CheckedChanged(object sender, EventArgs e) { RenderLocator = ShowLocatorCheckBox.Checked; } private void LocateTextBox_TextChanged(object sender, EventArgs e) { if (GrabbedMarker == LocatorMarker) return; //don't try to update the marker if it's being dragged if (LocatorMarker == null) return; //this shouldn't happen, but anyway LocatorMarker.Parse(LocateTextBox.Text); //UpdateMarkerTexturePos(LocatorMarker); } private void GoToButton_Click(object sender, EventArgs e) { GoToMarker(LocatorMarker); } private void AddMarkersButton_Click(object sender, EventArgs e) { string[] lines = MultiFindTextBox.Text.Split('\n'); foreach (string line in lines) { AddMarker(line); } } private void ClearMarkersButton_Click(object sender, EventArgs e) { MultiFindTextBox.Text = string.Empty; Markers.Clear(); } private void ResetMarkersButton_Click(object sender, EventArgs e) { Markers.Clear(); AddDefaultMarkers(); } private void AddCurrentPositonMarkerButton_Click(object sender, EventArgs e) { AddMarker(camera.Position, "Marker", true); } private void AddSelectionMarkerButton_Click(object sender, EventArgs e) { if (SelectedItem.EntityDef == null) { return; } Vector3 pos = SelectedItem.EntityDef.Position; string name = SelectedItem.EntityDef.CEntityDef.archetypeName.ToString(); var marker = AddMarker(pos, name, true); SelectedMarker = marker; ShowMarkerSelectionInfo(SelectedMarker); } private void MarkerDepthClipCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.markerdepthclip = MarkerDepthClipCheckBox.Checked; } private void ShadowsCheckBox_CheckedChanged(object sender, EventArgs e) { lock (Renderer.RenderSyncRoot) { Renderer.shaders.shadows = ShadowsCheckBox.Checked; } } private void SkydomeCheckbox_CheckedChanged(object sender, EventArgs e) { Renderer.renderskydome = SkydomeCheckBox.Checked; } private void BoundsStyleComboBox_SelectedIndexChanged(object sender, EventArgs e) { var val = BoundsStyleComboBox.SelectedItem; var strval = val as string; SetBoundsMode(strval); } private void BoundsDepthClipCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.renderboundsclip = BoundsDepthClipCheckBox.Checked; } private void BoundsRangeTrackBar_Scroll(object sender, EventArgs e) { float fv = BoundsRangeTrackBar.Value; Renderer.renderboundsmaxdist = fv * fv; } private void MouseSelectCheckBox_CheckedChanged(object sender, EventArgs e) { SetMouseSelect(MouseSelectCheckBox.Checked); } private void SelectionBoundsCheckBox_CheckedChanged(object sender, EventArgs e) { ShowSelectionBounds = SelectionBoundsCheckBox.Checked; } private void PopZonesCheckBox_CheckedChanged(object sender, EventArgs e) { renderpopzones = PopZonesCheckBox.Checked; } private void SkeletonsCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.renderskeletons = SkeletonsCheckBox.Checked; } private void AudioOuterBoundsCheckBox_CheckedChanged(object sender, EventArgs e) { renderaudioouterbounds = AudioOuterBoundsCheckBox.Checked; } private void ToolsPanelExpandButton_Click(object sender, EventArgs e) { toolspanelexpanded = !toolspanelexpanded; int oldwidth = ToolsPanel.Width; if (toolspanelexpanded) { ToolsPanelExpandButton.Text = ">>"; } else { ToolsPanelExpandButton.Text = "<<"; } ToolsPanel.Width = toolspanellastwidth; //or extended width ToolsPanel.Left -= (toolspanellastwidth - oldwidth); toolspanellastwidth = oldwidth; } private void ToolsDragPanel_MouseDown(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Left) { toolsPanelResizing = true; toolsPanelResizeStartX = e.X + ToolsPanel.Left; toolsPanelResizeStartLeft = ToolsPanel.Left; toolsPanelResizeStartRight = ToolsPanel.Right; } } private void ToolsDragPanel_MouseUp(object sender, MouseEventArgs e) { toolsPanelResizing = false; } private void ToolsDragPanel_MouseMove(object sender, MouseEventArgs e) { if (toolsPanelResizing) { int rx = e.X + ToolsPanel.Left; int dx = rx - toolsPanelResizeStartX; ToolsPanel.Left = toolsPanelResizeStartLeft + dx; ToolsPanel.Width = toolsPanelResizeStartRight - toolsPanelResizeStartLeft - dx; } } private void FullScreenCheckBox_CheckedChanged(object sender, EventArgs e) { SetFullscreen(FullScreenCheckBox.Checked); } private void ControlSettingsButton_Click(object sender, EventArgs e) { ShowSettingsForm("Controls"); } private void AdvancedSettingsButton_Click(object sender, EventArgs e) { ShowSettingsForm("Advanced"); } private void ReloadSettingsButton_Click(object sender, EventArgs e) { LoadSettings(); } private void SaveSettingsButton_Click(object sender, EventArgs e) { SaveSettings(); } private void QuitButton_Click(object sender, EventArgs e) { if (MessageBox.Show("Really quit?", "", MessageBoxButtons.YesNo) == DialogResult.Yes) { Close(); } } private void AboutButton_Click(object sender, EventArgs e) { AboutForm f = new AboutForm(); f.Show(this); } private void ToolsButton_Click(object sender, EventArgs e) { ToolsMenu.Show(ToolsButton, 0, ToolsButton.Height); } private void ToolsMenuRPFBrowser_Click(object sender, EventArgs e) { BrowseForm f = new BrowseForm(); f.Show(this); } private void ToolsMenuRPFExplorer_Click(object sender, EventArgs e) { ExploreForm f = new ExploreForm(); f.Show(this); } private void ToolsMenuSelectionInfo_Click(object sender, EventArgs e) { ShowInfoForm(); } private void ToolsMenuProjectWindow_Click(object sender, EventArgs e) { ShowProjectForm(); } private void ToolsMenuWorldSearch_Click(object sender, EventArgs e) { ShowSearchForm(); } private void ToolsMenuBinarySearch_Click(object sender, EventArgs e) { BinarySearchForm f = new BinarySearchForm(gameFileCache); f.Show(this); } private void ToolsMenuJenkGen_Click(object sender, EventArgs e) { JenkGenForm f = new JenkGenForm(); f.Show(this); } private void ToolsMenuJenkInd_Click(object sender, EventArgs e) { JenkIndForm f = new JenkIndForm(gameFileCache); f.Show(this); } private void ToolsMenuExtractScripts_Click(object sender, EventArgs e) { ExtractScriptsForm f = new ExtractScriptsForm(); f.Show(this); } private void ToolsMenuExtractTextures_Click(object sender, EventArgs e) { ExtractTexForm f = new ExtractTexForm(); f.Show(this); } private void ToolsMenuExtractRawFiles_Click(object sender, EventArgs e) { ExtractRawForm f = new ExtractRawForm(); f.Show(this); } private void ToolsMenuExtractShaders_Click(object sender, EventArgs e) { ExtractShadersForm f = new ExtractShadersForm(); f.Show(this); } private void ToolsMenuOptions_Click(object sender, EventArgs e) { ShowSettingsForm(); } private void StatusBarCheckBox_CheckedChanged(object sender, EventArgs e) { StatusStrip.Visible = StatusBarCheckBox.Checked; } private void RenderModeComboBox_SelectedIndexChanged(object sender, EventArgs e) { TextureSamplerComboBox.Enabled = false; TextureCoordsComboBox.Enabled = false; switch (RenderModeComboBox.Text) { default: case "Default": Renderer.shaders.RenderMode = WorldRenderMode.Default; break; case "Single texture": Renderer.shaders.RenderMode = WorldRenderMode.SingleTexture; TextureSamplerComboBox.Enabled = true; TextureCoordsComboBox.Enabled = true; break; case "Vertex normals": Renderer.shaders.RenderMode = WorldRenderMode.VertexNormals; break; case "Vertex tangents": Renderer.shaders.RenderMode = WorldRenderMode.VertexTangents; break; case "Vertex colour 1": Renderer.shaders.RenderMode = WorldRenderMode.VertexColour; Renderer.shaders.RenderVertexColourIndex = 1; break; case "Vertex colour 2": Renderer.shaders.RenderMode = WorldRenderMode.VertexColour; Renderer.shaders.RenderVertexColourIndex = 2; break; case "Vertex colour 3": Renderer.shaders.RenderMode = WorldRenderMode.VertexColour; Renderer.shaders.RenderVertexColourIndex = 3; break; case "Texture coord 1": Renderer.shaders.RenderMode = WorldRenderMode.TextureCoord; Renderer.shaders.RenderTextureCoordIndex = 1; break; case "Texture coord 2": Renderer.shaders.RenderMode = WorldRenderMode.TextureCoord; Renderer.shaders.RenderTextureCoordIndex = 2; break; case "Texture coord 3": Renderer.shaders.RenderMode = WorldRenderMode.TextureCoord; Renderer.shaders.RenderTextureCoordIndex = 3; break; } } private void TextureSamplerComboBox_SelectedIndexChanged(object sender, EventArgs e) { if (TextureSamplerComboBox.SelectedItem is MetaName) { Renderer.shaders.RenderTextureSampler = (MetaName)TextureSamplerComboBox.SelectedItem; } } private void TextureCoordsComboBox_SelectedIndexChanged(object sender, EventArgs e) { switch (TextureCoordsComboBox.Text) { default: case "Texture coord 1": Renderer.shaders.RenderTextureSamplerCoord = 1; break; case "Texture coord 2": Renderer.shaders.RenderTextureSamplerCoord = 2; break; case "Texture coord 3": Renderer.shaders.RenderTextureSamplerCoord = 3; break; } } private void CollisionMeshesCheckBox_CheckedChanged(object sender, EventArgs e) { rendercollisionmeshes = CollisionMeshesCheckBox.Checked; Renderer.rendercollisionmeshes = rendercollisionmeshes; } private void CollisionMeshRangeTrackBar_Scroll(object sender, EventArgs e) { collisionmeshrange = CollisionMeshRangeTrackBar.Value; } private void CollisionMeshLayer0CheckBox_CheckedChanged(object sender, EventArgs e) { collisionmeshlayers[0] = CollisionMeshLayer0CheckBox.Checked; } private void CollisionMeshLayer1CheckBox_CheckedChanged(object sender, EventArgs e) { collisionmeshlayers[1] = CollisionMeshLayer1CheckBox.Checked; } private void CollisionMeshLayer2CheckBox_CheckedChanged(object sender, EventArgs e) { collisionmeshlayers[2] = CollisionMeshLayer2CheckBox.Checked; } private void CollisionMeshLayerDrawableCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.rendercollisionmeshlayerdrawable = CollisionMeshLayerDrawableCheckBox.Checked; } private void ControlLightDirectionCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.controllightdir = ControlLightDirectionCheckBox.Checked; if (Renderer.controllightdir) { ControlTimeOfDayCheckBox.Checked = false; } } private void ControlTimeOfDayCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.controltimeofday = ControlTimeOfDayCheckBox.Checked; if (Renderer.controltimeofday) { ControlLightDirectionCheckBox.Checked = false; } } private void ShowYmapChildrenCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.renderchildents = ShowYmapChildrenCheckBox.Checked; } private void HDRRenderingCheckBox_CheckedChanged(object sender, EventArgs e) { lock (Renderer.RenderSyncRoot) { Renderer.shaders.hdr = HDRRenderingCheckBox.Checked; } } private void AnisotropicFilteringCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.shaders.AnisotropicFiltering = AnisotropicFilteringCheckBox.Checked; } private void WorldMaxLodComboBox_SelectedIndexChanged(object sender, EventArgs e) { switch (WorldMaxLodComboBox.Text) { default: case "ORPHANHD": Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_ORPHANHD; break; case "HD": Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_HD; break; case "LOD": Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_LOD; break; case "SLOD1": Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_SLOD1; break; case "SLOD2": Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_SLOD2; break; case "SLOD3": Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_SLOD3; break; case "SLOD4": Renderer.renderworldMaxLOD = Unk_1264241711.LODTYPES_DEPTH_SLOD4; break; } } private void WorldLodDistTrackBar_Scroll(object sender, EventArgs e) { float loddist = ((float)WorldLodDistTrackBar.Value) * 0.1f; Renderer.renderworldLodDistMult = loddist; WorldLodDistLabel.Text = loddist.ToString("0.0"); } private void WorldDetailDistTrackBar_Scroll(object sender, EventArgs e) { float detdist = ((float)WorldDetailDistTrackBar.Value) * 0.1f; Renderer.renderworldDetailDistMult = detdist; WorldDetailDistLabel.Text = detdist.ToString("0.0"); } private void WorldScriptedYmapsCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.ShowScriptedYmaps = WorldScriptedYmapsCheckBox.Checked; } private void WorldYmapTimeFilterCheckBox_CheckedChanged(object sender, EventArgs e) { worldymaptimefilter = WorldYmapTimeFilterCheckBox.Checked; } private void WorldYmapWeatherFilterCheckBox_CheckedChanged(object sender, EventArgs e) { worldymapweatherfilter = WorldYmapWeatherFilterCheckBox.Checked; } private void EnableModsCheckBox_CheckedChanged(object sender, EventArgs e) { if (!initialised) return; if (ProjectForm != null) { MessageBox.Show("Please close the Project Window before enabling or disabling mods."); return; } SetModsEnabled(EnableModsCheckBox.Checked); } private void EnableDlcCheckBox_CheckedChanged(object sender, EventArgs e) { if (!initialised) return; if (ProjectForm != null) { MessageBox.Show("Please close the Project Window before enabling or disabling DLC."); return; } SetDlcLevel(DlcLevelComboBox.Text, EnableDlcCheckBox.Checked); } private void DlcLevelComboBox_SelectedIndexChanged(object sender, EventArgs e) { if (!initialised) return; if (ProjectForm != null) { MessageBox.Show("Please close the Project Window before changing the DLC level."); return; } SetDlcLevel(DlcLevelComboBox.Text, EnableDlcCheckBox.Checked); } private void TimeOfDayTrackBar_Scroll(object sender, EventArgs e) { int v = TimeOfDayTrackBar.Value; float hour = v / 60.0f; UpdateTimeOfDayLabel(); lock (Renderer.RenderSyncRoot) { Renderer.SetTimeOfDay(hour); } } private void WeatherComboBox_SelectedIndexChanged(object sender, EventArgs e) { Renderer.SetWeatherType(WeatherComboBox.Text); } private void WeatherRegionComboBox_SelectedIndexChanged(object sender, EventArgs e) { weather.Region = WeatherRegionComboBox.Text; } private void CloudsComboBox_SelectedIndexChanged(object sender, EventArgs e) { //if (!Monitor.TryEnter(rendersyncroot, 50)) //{ return; } //couldn't get a lock... Renderer.individualcloudfrag = CloudsComboBox.Text; //Monitor.Exit(rendersyncroot); } private void DistantLODLightsCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.renderdistlodlights = DistantLODLightsCheckBox.Checked; } private void NaturalAmbientLightCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.rendernaturalambientlight = NaturalAmbientLightCheckBox.Checked; } private void ArtificialAmbientLightCheckBox_CheckedChanged(object sender, EventArgs e) { Renderer.renderartificialambientlight = ArtificialAmbientLightCheckBox.Checked; } private void TimeStartStopButton_Click(object sender, EventArgs e) { Renderer.timerunning = !Renderer.timerunning; TimeStartStopButton.Text = Renderer.timerunning ? "Stop" : "Start"; } private void TimeSpeedTrackBar_Scroll(object sender, EventArgs e) { float tv = TimeSpeedTrackBar.Value * 0.01f; //when tv=0, speed=0 min/sec //when tv=0.5, speed=0.5 min/sec //when tv=1, speed=128 min/sec Renderer.timespeed = 128.0f * tv * tv * tv * tv * tv * tv * tv * tv; TimeSpeedLabel.Text = Renderer.timespeed.ToString("0.###") + " min/sec"; } private void CameraModeComboBox_SelectedIndexChanged(object sender, EventArgs e) { SetCameraMode(CameraModeComboBox.Text); } private void MapViewDetailTrackBar_Scroll(object sender, EventArgs e) { float det = ((float)MapViewDetailTrackBar.Value) * 0.1f; MapViewDetailLabel.Text = det.ToString("0.0#"); lock (Renderer.RenderSyncRoot) { Renderer.MapViewDetail = det; } } private void FieldOfViewTrackBar_Scroll(object sender, EventArgs e) { float fov = FieldOfViewTrackBar.Value * 0.01f; FieldOfViewLabel.Text = fov.ToString("0.0#"); lock (Renderer.RenderSyncRoot) { camera.FieldOfView = fov; camera.UpdateProj = true; } } private void CloudParamComboBox_SelectedIndexChanged(object sender, EventArgs e) { CloudAnimSetting setting = CloudParamComboBox.SelectedItem as CloudAnimSetting; if (setting != null) { float rng = setting.MaxValue - setting.MinValue; float cval = (setting.CurrentValue - setting.MinValue) / rng; int ival = (int)(cval * 200.0f); ival = Math.Min(Math.Max(ival, 0), 200); CloudParamTrackBar.Value = ival; } } private void CloudParamTrackBar_Scroll(object sender, EventArgs e) { CloudAnimSetting setting = CloudParamComboBox.SelectedItem as CloudAnimSetting; if (setting != null) { float rng = setting.MaxValue - setting.MinValue; float fval = CloudParamTrackBar.Value / 200.0f; float cval = (fval * rng) + setting.MinValue; setting.CurrentValue = cval; } } private void SelDrawableModelsTreeView_AfterCheck(object sender, TreeViewEventArgs e) { if (e.Node != null) { UpdateSelectionDrawFlags(e.Node); if (InfoForm != null) { InfoForm.SyncSelDrawableModelsTreeNode(e.Node); } } } private void SelDrawableModelsTreeView_NodeMouseDoubleClick(object sender, TreeNodeMouseClickEventArgs e) { if (e.Node != null) { e.Node.Checked = !e.Node.Checked; //UpdateSelectionDrawFlags(e.Node); } } private void SelDrawableModelsTreeView_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; //stops annoying ding sound... } private void SelectionWidgetCheckBox_CheckedChanged(object sender, EventArgs e) { ShowWidget = SelectionWidgetCheckBox.Checked; } private void ShowToolbarCheckBox_CheckedChanged(object sender, EventArgs e) { ToolbarPanel.Visible = ShowToolbarCheckBox.Checked; } private void ToolbarNewButton_ButtonClick(object sender, EventArgs e) { New(); } private void ToolbarNewProjectButton_Click(object sender, EventArgs e) { NewProject(); } private void ToolbarNewYmapButton_Click(object sender, EventArgs e) { NewYmap(); } private void ToolbarNewYndButton_Click(object sender, EventArgs e) { NewYnd(); } private void ToolbarNewTrainsButton_Click(object sender, EventArgs e) { NewTrainTrack(); } private void ToolbarNewScenarioButton_Click(object sender, EventArgs e) { NewScenario(); } private void ToolbarOpenButton_ButtonClick(object sender, EventArgs e) { Open(); } private void ToolbarOpenProjectButton_Click(object sender, EventArgs e) { OpenProject(); } private void ToolbarOpenYmapButton_Click(object sender, EventArgs e) { OpenYmap(); } private void ToolbarOpenYndButton_Click(object sender, EventArgs e) { OpenYnd(); } private void ToolbarOpenTrainsButton_Click(object sender, EventArgs e) { OpenTrainTrack(); } private void ToolbarOpenScenarioButton_Click(object sender, EventArgs e) { OpenScenario(); } private void ToolbarSaveButton_Click(object sender, EventArgs e) { Save(); } private void ToolbarSaveAllButton_Click(object sender, EventArgs e) { SaveAll(); } private void ToolbarSelectButton_ButtonClick(object sender, EventArgs e) { SetMouseSelect(!ToolbarSelectButton.Checked); SetWidgetMode("Default"); } private void ToolbarSelectEntityButton_Click(object sender, EventArgs e) { SetSelectionMode("Entity"); SetMouseSelect(true); } private void ToolbarSelectEntityExtensionButton_Click(object sender, EventArgs e) { SetSelectionMode("Entity Extension"); SetMouseSelect(true); } private void ToolbarSelectArchetypeExtensionButton_Click(object sender, EventArgs e) { SetSelectionMode("Archetype Extension"); SetMouseSelect(true); } private void ToolbarSelectTimeCycleModifierButton_Click(object sender, EventArgs e) { SetSelectionMode("Time Cycle Modifier"); SetMouseSelect(true); } private void ToolbarSelectCarGeneratorButton_Click(object sender, EventArgs e) { SetSelectionMode("Car Generator"); SetMouseSelect(true); } private void ToolbarSelectGrassButton_Click(object sender, EventArgs e) { SetSelectionMode("Grass"); SetMouseSelect(true); } private void ToolbarSelectWaterQuadButton_Click(object sender, EventArgs e) { SetSelectionMode("Water Quad"); SetMouseSelect(true); } private void ToolbarSelectCollisionButton_Click(object sender, EventArgs e) { SetSelectionMode("Collision"); SetMouseSelect(true); } private void ToolbarSelectNavMeshButton_Click(object sender, EventArgs e) { SetSelectionMode("Nav Mesh"); SetMouseSelect(true); } private void ToolbarSelectPathButton_Click(object sender, EventArgs e) { SetSelectionMode("Path"); SetMouseSelect(true); } private void ToolbarSelectTrainTrackButton_Click(object sender, EventArgs e) { SetSelectionMode("Train Track"); SetMouseSelect(true); } private void ToolbarSelectDistantLodLightsButton_Click(object sender, EventArgs e) { SetSelectionMode("Distant Lod Lights"); SetMouseSelect(true); } private void ToolbarSelectMloInstanceButton_Click(object sender, EventArgs e) { SetSelectionMode("Mlo Instance"); SetMouseSelect(true); } private void ToolbarSelectScenarioButton_Click(object sender, EventArgs e) { SetSelectionMode("Scenario"); SetMouseSelect(true); } private void ToolbarSelectAudioButton_Click(object sender, EventArgs e) { SetSelectionMode("Audio"); SetMouseSelect(true); } private void ToolbarMoveButton_Click(object sender, EventArgs e) { SetWidgetMode(ToolbarMoveButton.Checked ? "Default" : "Position"); } private void ToolbarRotateButton_Click(object sender, EventArgs e) { SetWidgetMode(ToolbarRotateButton.Checked ? "Default" : "Rotation"); } private void ToolbarScaleButton_Click(object sender, EventArgs e) { SetWidgetMode(ToolbarScaleButton.Checked ? "Default" : "Scale"); } private void ToolbarTransformSpaceButton_ButtonClick(object sender, EventArgs e) { SetWidgetSpace(Widget.ObjectSpace ? "World space" : "Object space"); } private void ToolbarObjectSpaceButton_Click(object sender, EventArgs e) { SetWidgetSpace("Object space"); } private void ToolbarWorldSpaceButton_Click(object sender, EventArgs e) { SetWidgetSpace("World space"); } private void ToolbarUndoButton_ButtonClick(object sender, EventArgs e) { Undo(); } private void ToolbarUndoListButton_Click(object sender, EventArgs e) { var tsi = sender as ToolStripItem; if (tsi == null) return; var step = tsi.Tag as UndoStep; if (step == null) return; if (UndoSteps.Count == 0) return; var cstep = UndoSteps.Peek(); while (cstep != null) { Undo(); if (cstep == step) break; if (UndoSteps.Count == 0) break; cstep = UndoSteps.Peek(); } } private void ToolbarRedoButton_ButtonClick(object sender, EventArgs e) { Redo(); } private void ToolbarRedoListButton_Click(object sender, EventArgs e) { var tsi = sender as ToolStripItem; if (tsi == null) return; var step = tsi.Tag as UndoStep; if (step == null) return; if (RedoSteps.Count == 0) return; var cstep = RedoSteps.Peek(); while (cstep != null) { Redo(); if (cstep == step) break; if (RedoSteps.Count == 0) break; cstep = RedoSteps.Peek(); } } private void ToolbarInfoWindowButton_Click(object sender, EventArgs e) { ShowInfoForm(); } private void ToolbarProjectWindowButton_Click(object sender, EventArgs e) { ShowProjectForm(); } private void ToolbarAddItemButton_Click(object sender, EventArgs e) { AddItem(); } private void ToolbarDeleteItemButton_Click(object sender, EventArgs e) { DeleteItem(); } private void ToolbarCopyButton_Click(object sender, EventArgs e) { CopyItem(); } private void ToolbarPasteButton_Click(object sender, EventArgs e) { PasteItem(); } private void ToolbarCameraModeButton_ButtonClick(object sender, EventArgs e) { ToggleCameraMode(); } private void ToolbarCameraPerspectiveButton_Click(object sender, EventArgs e) { SetCameraMode("Perspective"); } private void ToolbarCameraMapViewButton_Click(object sender, EventArgs e) { SetCameraMode("2D Map"); } private void ToolbarCameraOrthographicButton_Click(object sender, EventArgs e) { SetCameraMode("Orthographic"); } private void SelectionModeComboBox_SelectedIndexChanged(object sender, EventArgs e) { SetSelectionMode(SelectionModeComboBox.Text); } private void SelectionModeComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void ViewModeComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void WorldMaxLodComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void DlcLevelComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void CameraModeComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void RenderModeComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void TextureSamplerComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void TextureCoordsComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void MarkerStyleComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void LocatorStyleComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void BoundsStyleComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void WeatherComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void WeatherRegionComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void CloudsComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } private void CloudParamComboBox_KeyPress(object sender, KeyPressEventArgs e) { e.Handled = true; } } public enum WorldControlMode { Free = 0, Ped = 1, Car = 2, Heli = 3, Plane = 4, Jetpack = 10, } }