using CodeWalker.GameFiles; using CodeWalker.Properties; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace CodeWalker { public partial class ExtractShadersForm : Form { private volatile bool KeysLoaded = false; private volatile bool InProgress = false; private volatile bool AbortOperation = false; public ExtractShadersForm() { InitializeComponent(); } private void ExtractShadersForm_Load(object sender, EventArgs e) { FolderTextBox.Text = Settings.Default.GTAFolder; OutputFolderTextBox.Text = Settings.Default.ExtractedShadersFolder; try { GTA5Keys.LoadFromPath(Settings.Default.GTAFolder, Settings.Default.Key); KeysLoaded = true; UpdateExtractStatus("Ready to extract."); } catch { UpdateExtractStatus("Keys not found! This shouldn't happen."); } } private void FolderTextBox_TextChanged(object sender, EventArgs e) { Settings.Default.GTAFolder = FolderTextBox.Text; } private void OutputFolderTextBox_TextChanged(object sender, EventArgs e) { Settings.Default.ExtractedShadersFolder = OutputFolderTextBox.Text; } private void FolderBrowseButton_Click(object sender, EventArgs e) { FolderBrowserDialog.SelectedPath = Settings.Default.GTAFolder; DialogResult res = FolderBrowserDialog.ShowDialog(); if (res == DialogResult.OK) { FolderTextBox.Text = FolderBrowserDialog.SelectedPath; } } private void OutputFolderBrowseButton_Click(object sender, EventArgs e) { FolderBrowserDialog.SelectedPath = OutputFolderTextBox.Text; DialogResult res = FolderBrowserDialog.ShowDialog(); if (res == DialogResult.OK) { OutputFolderTextBox.Text = FolderBrowserDialog.SelectedPath; } } private void ExtractButton_Click(object sender, EventArgs e) { if (InProgress) return; if (!KeysLoaded) { MessageBox.Show("Please scan a GTA 5 exe dump for keys first, or include key files in this app's folder!"); return; } if (!Directory.Exists(FolderTextBox.Text)) { MessageBox.Show("Folder doesn't exist: " + FolderTextBox.Text); return; } if (!Directory.Exists(OutputFolderTextBox.Text)) { MessageBox.Show("Folder doesn't exist: " + OutputFolderTextBox.Text); return; } //if (Directory.GetFiles(OutputFolderTextBox.Text, "*.ysc", SearchOption.AllDirectories).Length > 0) //{ // if (MessageBox.Show("Output folder already contains .ysc files. Are you sure you want to continue?", "Output folder already contains .ysc files", MessageBoxButtons.OKCancel) != DialogResult.OK) // { // return; // } //} InProgress = true; AbortOperation = false; string searchpath = FolderTextBox.Text; string outputpath = OutputFolderTextBox.Text; string replpath = searchpath + "\\"; bool cso = CsoCheckBox.Checked; bool asm = AsmCheckBox.Checked; bool meta = MetaCheckBox.Checked; Task.Run(() => { UpdateExtractStatus("Keys loaded."); RpfManager rpfman = new RpfManager(); rpfman.Init(searchpath, UpdateExtractStatus, UpdateExtractStatus); UpdateExtractStatus("Beginning shader extraction..."); StringBuilder errsb = new StringBuilder(); foreach (RpfFile rpf in rpfman.AllRpfs) { foreach (RpfEntry entry in rpf.AllEntries) { if (AbortOperation) { UpdateExtractStatus("Operation aborted"); InProgress = false; return; } try { if (entry.NameLower.EndsWith(".fxc")) { UpdateExtractStatus(entry.Path); FxcFile fxc = rpfman.GetFile(entry); if (fxc == null) throw new Exception("Couldn't load file."); string basepath = outputpath + "\\" + rpf.Name.Replace(".rpf", ""); if (!Directory.Exists(basepath)) { Directory.CreateDirectory(basepath); } string pleft = entry.Path.Substring(0, entry.Path.Length - (entry.Name.Length + 1)); string ppart = pleft.Substring(pleft.LastIndexOf('\\')); string opath = basepath + ppart; if (!Directory.Exists(opath)) { Directory.CreateDirectory(opath); } string obase = opath + "\\" + entry.Name; foreach (var shader in fxc.Shaders) { string filebase = obase + "_" + shader.Name; if (cso) { string csofile = filebase + ".cso"; File.WriteAllBytes(csofile, shader.ByteCode); } if (asm) { string asmfile = filebase + ".hlsl"; File.WriteAllText(asmfile, shader.Disassembly); } } if (meta) { string metafile = obase + ".meta.txt"; string metastr = fxc.GetMetaString(); File.WriteAllText(metafile, metastr); } } } catch (Exception ex) { string err = entry.Name + ": " + ex.Message; UpdateExtractStatus(err); errsb.AppendLine(err); } } } File.WriteAllText(outputpath + "\\_errors.txt", errsb.ToString()); UpdateExtractStatus("Complete."); InProgress = false; }); } private void AbortButton_Click(object sender, EventArgs e) { AbortOperation = true; } private void UpdateExtractStatus(string text) { try { if (InvokeRequired) { Invoke(new Action(() => { UpdateExtractStatus(text); })); } else { ExtractStatusLabel.Text = text; } } catch { } } } }