using CodeWalker.GameFiles; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace CodeWalker.Project.Panels { public partial class EditYmapGrassPanel : ProjectPanel { public ProjectForm ProjectForm; public YmapGrassInstanceBatch CurrentBatch { get; set; } //private bool populatingui = false; public EditYmapGrassPanel(ProjectForm owner) { ProjectForm = owner; InitializeComponent(); } public void SetBatch(YmapGrassInstanceBatch batch) { CurrentBatch = batch; Tag = batch; LoadGrassBatch(); UpdateFormTitle(); } private void UpdateFormTitle() { Text = CurrentBatch?.Batch.archetypeName.ToString() ?? "Grass Batch"; } private void LoadGrassBatch() { } } }