using CodeWalker.GameFiles; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace CodeWalker.Project.Panels { public partial class EditYbnPanel : ProjectPanel { public ProjectForm ProjectForm; public YbnFile Ybn { get; set; } //private bool populatingui = false; private bool waschanged = false; public EditYbnPanel(ProjectForm projectForm) { ProjectForm = projectForm; InitializeComponent(); } public void SetYbn(YbnFile ybn) { Ybn = ybn; Tag = ybn; UpdateFormTitle(); UpdateUI(); waschanged = ybn?.HasChanged ?? false; } public void UpdateFormTitleYbnChanged() { bool changed = Ybn?.HasChanged ?? false; if (!waschanged && changed) { UpdateFormTitle(); waschanged = true; } else if (waschanged && !changed) { UpdateFormTitle(); waschanged = false; } } private void UpdateFormTitle() { string fn = Ybn?.RpfFileEntry?.Name ?? Ybn?.Name; if (string.IsNullOrEmpty(fn)) fn = "untitled.ybn"; Text = fn + ((Ybn?.HasChanged??false) ? "*" : ""); } public void UpdateUI() { if (Ybn?.Bounds == null) { } else { var b = Ybn.Bounds; //populatingui = true; //populatingui = false; } } } }