using SharpDX; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CodeWalker.GameFiles { [TypeConverter(typeof(ExpandableObjectConverter))] public class Archetype { public virtual MetaName Type => MetaName.CBaseArchetypeDef; public CBaseArchetypeDef _BaseArchetypeDef; public CBaseArchetypeDef BaseArchetypeDef { get { return _BaseArchetypeDef; } set { _BaseArchetypeDef = value; } } public MetaHash Hash { get; set; } public YtypFile Ytyp { get; set; } public MetaHash DrawableDict { get; set; } public MetaHash TextureDict { get; set; } public MetaHash ClipDict { get; set; } public Vector3 BBMin { get; set; } public Vector3 BBMax { get; set; } public Vector3 BSCenter { get; set; } public float BSRadius { get; set; } public float LodDist { get; set; } public MetaWrapper[] Extensions { get; set; } public string Name { get { return _BaseArchetypeDef.name.ToString(); } } public string AssetName { get { return _BaseArchetypeDef.assetName.ToString(); } } protected void InitVars(ref CBaseArchetypeDef arch) { BaseArchetypeDef = arch; Hash = arch.assetName; if (Hash.Hash == 0) Hash = arch.name; DrawableDict = arch.drawableDictionary; TextureDict = arch.textureDictionary; ClipDict = arch.clipDictionary; BBMin = arch.bbMin; BBMax = arch.bbMax; BSCenter = arch.bsCentre; BSRadius = arch.bsRadius; LodDist = arch.lodDist; } public void Init(YtypFile ytyp, ref CBaseArchetypeDef arch) { Ytyp = ytyp; InitVars(ref arch); } public virtual bool IsActive(float hour) { return true; } public override string ToString() { return _BaseArchetypeDef.ToString(); } } [TypeConverter(typeof(ExpandableObjectConverter))] public class TimeArchetype : Archetype { public override MetaName Type => MetaName.CTimeArchetypeDef; public CTimeArchetypeDefData _TimeArchetypeDef; public CTimeArchetypeDefData TimeArchetypeDef { get { return _TimeArchetypeDef; } set { _TimeArchetypeDef = value; } } public uint TimeFlags { get; set; } public bool[] ActiveHours { get; set; } public string[] ActiveHoursText { get; set; } public bool ExtraFlag { get; set; } public void Init(YtypFile ytyp, ref CTimeArchetypeDef arch) { Ytyp = ytyp; InitVars(ref arch._BaseArchetypeDef); TimeArchetypeDef = arch.TimeArchetypeDef; TimeFlags = _TimeArchetypeDef.timeFlags; ActiveHours = new bool[24]; ActiveHoursText = new string[24]; for (int i = 0; i < 24; i++) { bool v = ((TimeFlags >> i) & 1) == 1; ActiveHours[i] = v; int nxth = (i < 23) ? (i + 1) : 0; string hrs = string.Format("{0:00}:00 - {1:00}:00", i, nxth); ActiveHoursText[i] = (hrs + (v ? " - On" : " - Off")); } ExtraFlag = ((TimeFlags >> 24) & 1) == 1; } public override bool IsActive(float hour) { if (ActiveHours == null) return true; int h = ((int)hour) % 24; if ((h < 0) || (h > 23)) return true; return ActiveHours[h]; } } public class MloArchetype : Archetype { public override MetaName Type => MetaName.CMloArchetypeDef; public CMloArchetypeDef _BaseMloArchetypeDef; public CMloArchetypeDef BaseMloArchetypeDef { get { return _BaseMloArchetypeDef; } set { _BaseMloArchetypeDef = value; } } public CMloArchetypeDefData _MloArchetypeDef; public CMloArchetypeDefData MloArchetypeDef { get { return _MloArchetypeDef; } set { _MloArchetypeDef = value; } } public MCEntityDef[] entities { get; set; } public MCMloRoomDef[] rooms { get; set; } public MCMloPortalDef[] portals { get; set; } public MCMloEntitySet[] entitySets { get; set; } public CMloTimeCycleModifier[] timeCycleModifiers { get; set; } public void Init(YtypFile ytyp, ref CMloArchetypeDef arch) { Ytyp = ytyp; InitVars(ref arch._BaseArchetypeDef); BaseMloArchetypeDef = arch; MloArchetypeDef = arch.MloArchetypeDef; } public void LoadChildren(Meta meta) { var centities = MetaTypes.ConvertDataArray(meta, MetaName.CEntityDef, _MloArchetypeDef.entities); if (centities != null) { entities = new MCEntityDef[centities.Length]; for (int i = 0; i < centities.Length; i++) { entities[i] = new MCEntityDef(meta, centities[i]); } } var crooms = MetaTypes.ConvertDataArray(meta, MetaName.CMloRoomDef, _MloArchetypeDef.rooms); if (crooms != null) { rooms = new MCMloRoomDef[crooms.Length]; for (int i = 0; i < crooms.Length; i++) { rooms[i] = new MCMloRoomDef(meta, crooms[i]); } } var cportals = MetaTypes.ConvertDataArray(meta, MetaName.CMloPortalDef, _MloArchetypeDef.portals); if (cportals != null) { portals = new MCMloPortalDef[cportals.Length]; for (int i = 0; i < cportals.Length; i++) { portals[i] = new MCMloPortalDef(meta, cportals[i]); } } var centitySets = MetaTypes.ConvertDataArray(meta, MetaName.CMloEntitySet, _MloArchetypeDef.entitySets); if (centitySets != null) { entitySets = new MCMloEntitySet[centitySets.Length]; for (int i = 0; i < centitySets.Length; i++) { entitySets[i] = new MCMloEntitySet(meta, centitySets[i]); } } timeCycleModifiers = MetaTypes.ConvertDataArray(meta, MetaName.CMloTimeCycleModifier, _MloArchetypeDef.timeCycleModifiers); } } [TypeConverter(typeof(ExpandableObjectConverter))] public class MloInstanceData { public YmapEntityDef Owner { get; set; } public CMloInstanceDef _Instance; public CMloInstanceDef Instance { get { return _Instance; } set { _Instance = value; } } public uint[] defaultEntitySets { get; set; } public YmapEntityDef[] Entities { get; set; } public void CreateYmapEntities(YmapEntityDef owner, MloArchetype mloa) { Owner = owner; if (owner == null) return; if (mloa.entities == null) return; var ec = mloa.entities.Length; var entlist = new List(); for (int i = 0; i < ec; i++) { YmapEntityDef e = CreateYmapEntity(owner, mloa.entities[i], i); entlist.Add(e); } int lasti = ec; var entitySets = mloa.entitySets; if (entitySets != null) { for (int i = 0; i < entitySets.Length; i++) { var entitySet = entitySets[i]; if (entitySet.Entities != null) { for (int j = 0; j < entitySet.Entities.Length; j++) { YmapEntityDef e = CreateYmapEntity(owner, entitySet.Entities[j], lasti); e.MloEntitySet = entitySet; entlist.Add(e); lasti++; } } } } if (defaultEntitySets != null) { } Entities = entlist.ToArray(); } private YmapEntityDef CreateYmapEntity(YmapEntityDef owner, MCEntityDef ment, int i) { YmapEntityDef e = new YmapEntityDef(null, i, ref ment._Data); e.Extensions = ment.Extensions; e.MloRefPosition = e.Position; e.MloRefOrientation = e.Orientation; e.MloParent = owner; e.Position = owner.Position + owner.Orientation.Multiply(e.MloRefPosition); e.Orientation = Quaternion.Multiply(owner.Orientation, e.MloRefOrientation); e.UpdateWidgetPosition(); e.UpdateWidgetOrientation(); return e; } public void SetPosition(Vector3 pos) { var cent = _Instance.CEntityDef; cent.position = pos; _Instance.CEntityDef = cent; //TODO: maybe find a better way of doing this... } public void SetOrientation(Quaternion ori) { var cent = _Instance.CEntityDef; cent.rotation = new Vector4(ori.X, ori.Y, ori.Z, ori.W); //mlo instances have oppposite orientations to normal entities... _Instance.CEntityDef = cent; //TODO: maybe find a better way of doing this... } public void UpdateEntities() { if (Entities == null) return; if (Owner == null) return; for (int i = 0; i < Entities.Length; i++) { YmapEntityDef e = Entities[i]; e.Position = Owner.Position + Owner.Orientation.Multiply(e.MloRefPosition); e.Orientation = Quaternion.Multiply(Owner.Orientation, e.MloRefOrientation); e.UpdateWidgetPosition(); e.UpdateWidgetOrientation(); } } } }