namespace CodeWalker.WinForms
{
partial class QuaternionBox
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.QuaternionTextBox = new System.Windows.Forms.TextBox();
this.EulerXUpDown = new System.Windows.Forms.NumericUpDown();
this.EulerYUpDown = new System.Windows.Forms.NumericUpDown();
this.EulerZUpDown = new System.Windows.Forms.NumericUpDown();
this.NormalizeButton = new System.Windows.Forms.Button();
((System.ComponentModel.ISupportInitialize)(this.EulerXUpDown)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.EulerYUpDown)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.EulerZUpDown)).BeginInit();
this.SuspendLayout();
//
// QuaternionTextBox
//
this.QuaternionTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.QuaternionTextBox.Location = new System.Drawing.Point(0, 2);
this.QuaternionTextBox.Name = "QuaternionTextBox";
this.QuaternionTextBox.Size = new System.Drawing.Size(190, 20);
this.QuaternionTextBox.TabIndex = 0;
this.QuaternionTextBox.Text = "0, 0, 0, 1";
this.QuaternionTextBox.TextChanged += new System.EventHandler(this.QuaternionTextBox_TextChanged);
//
// EulerXUpDown
//
this.EulerXUpDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.EulerXUpDown.DecimalPlaces = 2;
this.EulerXUpDown.Location = new System.Drawing.Point(196, 2);
this.EulerXUpDown.Maximum = new decimal(new int[] {
360,
0,
0,
0});
this.EulerXUpDown.Minimum = new decimal(new int[] {
360,
0,
0,
-2147483648});
this.EulerXUpDown.Name = "EulerXUpDown";
this.EulerXUpDown.Size = new System.Drawing.Size(56, 20);
this.EulerXUpDown.TabIndex = 1;
this.EulerXUpDown.ValueChanged += new System.EventHandler(this.EulerXUpDown_ValueChanged);
//
// EulerYUpDown
//
this.EulerYUpDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.EulerYUpDown.DecimalPlaces = 2;
this.EulerYUpDown.Location = new System.Drawing.Point(258, 2);
this.EulerYUpDown.Maximum = new decimal(new int[] {
360,
0,
0,
0});
this.EulerYUpDown.Minimum = new decimal(new int[] {
360,
0,
0,
-2147483648});
this.EulerYUpDown.Name = "EulerYUpDown";
this.EulerYUpDown.Size = new System.Drawing.Size(56, 20);
this.EulerYUpDown.TabIndex = 2;
this.EulerYUpDown.ValueChanged += new System.EventHandler(this.EulerYUpDown_ValueChanged);
//
// EulerZUpDown
//
this.EulerZUpDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.EulerZUpDown.DecimalPlaces = 2;
this.EulerZUpDown.Location = new System.Drawing.Point(320, 2);
this.EulerZUpDown.Maximum = new decimal(new int[] {
360,
0,
0,
0});
this.EulerZUpDown.Minimum = new decimal(new int[] {
360,
0,
0,
-2147483648});
this.EulerZUpDown.Name = "EulerZUpDown";
this.EulerZUpDown.Size = new System.Drawing.Size(56, 20);
this.EulerZUpDown.TabIndex = 3;
this.EulerZUpDown.ValueChanged += new System.EventHandler(this.EulerZUpDown_ValueChanged);
//
// NormalizeButton
//
this.NormalizeButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.NormalizeButton.Location = new System.Drawing.Point(382, 0);
this.NormalizeButton.Name = "NormalizeButton";
this.NormalizeButton.Size = new System.Drawing.Size(68, 23);
this.NormalizeButton.TabIndex = 4;
this.NormalizeButton.Text = "Normalize";
this.NormalizeButton.UseVisualStyleBackColor = true;
this.NormalizeButton.Click += new System.EventHandler(this.NormalizeButton_Click);
//
// QuaternionBox
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Controls.Add(this.NormalizeButton);
this.Controls.Add(this.EulerZUpDown);
this.Controls.Add(this.EulerYUpDown);
this.Controls.Add(this.EulerXUpDown);
this.Controls.Add(this.QuaternionTextBox);
this.Margin = new System.Windows.Forms.Padding(0);
this.Name = "QuaternionBox";
this.Size = new System.Drawing.Size(450, 24);
((System.ComponentModel.ISupportInitialize)(this.EulerXUpDown)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.EulerYUpDown)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.EulerZUpDown)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TextBox QuaternionTextBox;
private System.Windows.Forms.NumericUpDown EulerXUpDown;
private System.Windows.Forms.NumericUpDown EulerYUpDown;
private System.Windows.Forms.NumericUpDown EulerZUpDown;
private System.Windows.Forms.Button NormalizeButton;
}
}