Commit Graph

15 Commits

Author SHA1 Message Date
Niek Schoemaker
528ab1a98c
Another big commit, updated to .NET 8.0 and a lot more refactoring and optimizations 2024-01-06 19:41:10 +01:00
Niek Schoemaker
ba72dadd16
Many optimizations and bug fixes 2023-11-11 18:59:17 +01:00
Colton Fox
1b074b4389 Correctly calculate BVH item extents 2023-07-28 16:47:11 -04:00
dexy
5f481bfd6f Fixed BVH generation for BoundComposite 2020-01-27 16:58:53 +11:00
dexy
3f24a234e6 Collisions editing progress 2020-01-13 23:31:27 +11:00
dexy
33dc83c0e0 Collisions editing progress 2020-01-06 22:17:51 +11:00
dexy
d5c0bc2477 Collision detection refactoring and improvements 2019-12-10 18:33:45 +11:00
dexy
58d2293358 Collision detection refactoring and improvements 2019-12-09 22:33:36 +11:00
dexy
52f4563680 Change entity culling to use boxes instead of spheres 2019-12-06 22:36:11 +11:00
dexy
9a53c2147b Deferred shading 2019-12-04 00:52:22 +11:00
dexy
3e2dd89702 Trying to generate hash for LOD lights 2019-01-26 21:00:13 +11:00
Soloman
462e464c2f Ability to edit YTYP files and MLO Entity Defintions + Revisions to grass brush (#33)
* - Add ability to edit/add ytyp files to project.
- Add ability to edit/add ytyp archetype files to ytyp.
- Add ability to add/remove entities from mlo archetype defs.
- Add ability to save ytyp files.
- Add dialog popup before optimizing grass batches.
- Fix grass batches not being selected when chaning selection in project explorer.
- Merged with upstream/master.
- Squashed last 4 commits for PR cleanliness.

* Fixed windows forms reference error.

* - Added error checking to deleting mlo entities.
- Fixed various bugs with deleting mlo entities.
- Fixed edit archetype panel Asset Type box.
- Removed redundant/unnecessary.
- Removed backwards references between MCEntityDef and YmapEntityDef. All ymap entity to mcentity references are grabbed using indecies in the MloInstanceData class.
- Fixed "YmapMenu" not showing when selecting entities/mlo entities in project form.

Current bugs:
- Loading a ytyp file -- mlo entities are not editiable, and are created in the world.
- entitysets are not editable (properly).
- Removing an mloinstancedef from a ymap does not delete the mlo instance's gizmo from the world, and it's still selectable. (Although all references are lost, and I believe collected by the GC?)

* - Moved archetype initialization methods YmapFile.InitYmapEntityArchetypes(GameFileCache gfc)  and MloInstanceData.InitYmapEntityArchetypes(GameFileCache gfc)
- Added ability to load mlo instance defs through ymap files.
- Fixed add method for mlo archetypes.

* - Removed SetOrientationInv.
- Removed unreachable code + updated comment.
- Renamed CreateEntity to CreateYmapEntity, and renamed params for consistency.

* Split calls to CreateYmapEntity() and MloArchetype.AddEntity().

* Fixed redundant rotation inversions.

* - Added ability to select rooms.
- Changed tree view grouping for mlo entities.
- Fixed projectexplorer selection bugs.
- Added ability to toggle mlo entity sets.
- Fixed some change events when editing archetypes.
2018-12-03 19:54:04 +11:00
Soloman N
b971beb5bf added grass painting 2018-06-07 12:42:41 -04:00
dexyfex
a590df5035 Snap to ground and grid options 2018-02-25 23:30:29 +11:00
dexyfex
709bf125ce Created CodeWalker.Core 2018-02-24 22:52:58 +11:00