Created MloArchetype and TimeArchetype subclasses, Meta pointer improvement

This commit is contained in:
dexyfex
2017-09-28 14:28:09 +10:00
Unverified
parent 7ddd88e561
commit f974c9eb49
9 changed files with 167 additions and 179 deletions
+78 -77
View File
@@ -11,11 +11,13 @@ namespace CodeWalker.GameFiles
[TypeConverter(typeof(ExpandableObjectConverter))]
public class Archetype
{
public virtual MetaName Type => MetaName.CBaseArchetypeDef;
public CBaseArchetypeDef _BaseArchetypeDef;
public CBaseArchetypeDef BaseArchetypeDef { get { return _BaseArchetypeDef; } set { _BaseArchetypeDef = value; } }
public MetaHash Hash { get; set; }
public YtypFile Ytyp { get; set; }
public CBaseArchetypeDef BaseArchetype { get; set; }
public CTimeArchetypeDef TimeArchetype { get; set; }
public CMloArchetypeDef MloArchetype { get; set; }
public MetaHash DrawableDict { get; set; }
public MetaHash TextureDict { get; set; }
public MetaHash ClipDict { get; set; }
@@ -23,35 +25,31 @@ namespace CodeWalker.GameFiles
public Vector3 BBMax { get; set; }
public Vector3 BSCenter { get; set; }
public float BSRadius { get; set; }
public bool IsTimeArchetype { get; set; }
public bool IsMloArchetype { get; set; }
public float LodDist { get; set; }
public MloArchetypeData MloData { get; set; }
public MetaWrapper[] Extensions { get; set; }
public TimedArchetypeTimes Times { get; set; }
public string Name
{
get
{
if (IsTimeArchetype) return TimeArchetype.BaseArchetypeDef.name.ToString();
if (IsMloArchetype) return MloArchetype.BaseArchetypeDef.name.ToString();
return BaseArchetype.name.ToString();
return _BaseArchetypeDef.name.ToString();
}
}
public string AssetName
{
get
{
if (IsTimeArchetype) return TimeArchetype.BaseArchetypeDef.assetName.ToString();
if (IsMloArchetype) return MloArchetype.BaseArchetypeDef.assetName.ToString();
return BaseArchetype.assetName.ToString();
return _BaseArchetypeDef.assetName.ToString();
}
}
private void InitVars(ref CBaseArchetypeDef arch)
protected void InitVars(ref CBaseArchetypeDef arch)
{
BaseArchetypeDef = arch;
Hash = arch.assetName;
if (Hash.Hash == 0) Hash = arch.name;
DrawableDict = arch.drawableDictionary;
@@ -68,57 +66,87 @@ namespace CodeWalker.GameFiles
{
Ytyp = ytyp;
InitVars(ref arch);
BaseArchetype = arch;
IsTimeArchetype = false;
IsMloArchetype = false;
}
public void Init(YtypFile ytyp, ref CTimeArchetypeDef arch)
{
Ytyp = ytyp;
InitVars(ref arch._BaseArchetypeDef);
TimeArchetype = arch;
IsTimeArchetype = true;
IsMloArchetype = false;
Times = new TimedArchetypeTimes(arch.TimeArchetypeDef.timeFlags);
}
public void Init(YtypFile ytyp, ref CMloArchetypeDef arch)
{
Ytyp = ytyp;
InitVars(ref arch._BaseArchetypeDef);
MloArchetype = arch;
IsTimeArchetype = false;
IsMloArchetype = true;
}
public bool IsActive(float hour)
public virtual bool IsActive(float hour)
{
if (Times == null) return true;
//if (Times.ExtraFlag) hour -= 0.5f;
//if (hour < 0.0f) hour += 24.0f;
int h = ((int)hour) % 24;
if ((h < 0) || (h > 23)) return true;
return Times.ActiveHours[h];
return true;
}
public override string ToString()
{
if (IsTimeArchetype) return TimeArchetype.ToString();
if (IsMloArchetype) return MloArchetype.ToString();
return BaseArchetype.ToString();
return _BaseArchetypeDef.ToString();
}
}
[TypeConverter(typeof(ExpandableObjectConverter))]
public class MloArchetypeData
public class TimeArchetype : Archetype
{
public override MetaName Type => MetaName.CTimeArchetypeDef;
public CTimeArchetypeDefData _TimeArchetypeDef;
public CTimeArchetypeDefData TimeArchetypeDef { get { return _TimeArchetypeDef; } set { _TimeArchetypeDef = value; } }
public uint TimeFlags { get; set; }
public bool[] ActiveHours { get; set; }
public string[] ActiveHoursText { get; set; }
public bool ExtraFlag { get; set; }
public void Init(YtypFile ytyp, ref CTimeArchetypeDef arch)
{
Ytyp = ytyp;
InitVars(ref arch._BaseArchetypeDef);
TimeArchetypeDef = arch.TimeArchetypeDef;
TimeFlags = _TimeArchetypeDef.timeFlags;
ActiveHours = new bool[24];
ActiveHoursText = new string[24];
for (int i = 0; i < 24; i++)
{
bool v = ((TimeFlags >> i) & 1) == 1;
ActiveHours[i] = v;
int nxth = (i < 23) ? (i + 1) : 0;
string hrs = string.Format("{0:00}:00 - {1:00}:00", i, nxth);
ActiveHoursText[i] = (hrs + (v ? " - On" : " - Off"));
}
ExtraFlag = ((TimeFlags >> 24) & 1) == 1;
}
public override bool IsActive(float hour)
{
if (ActiveHours == null) return true;
int h = ((int)hour) % 24;
if ((h < 0) || (h > 23)) return true;
return ActiveHours[h];
}
}
public class MloArchetype : Archetype
{
public override MetaName Type => MetaName.CMloArchetypeDef;
public CMloArchetypeDefData _MloArchetypeDef;
public CMloArchetypeDefData MloArchetypeDef { get { return _MloArchetypeDef; } set { _MloArchetypeDef = value; } }
public CEntityDef[] entities { get; set; }
public CMloRoomDef[] rooms { get; set; }
public CMloPortalDef[] portals { get; set; }
public CMloEntitySet[] entitySets { get; set; }
public CMloTimeCycleModifier[] timeCycleModifiers { get; set; }
public void Init(YtypFile ytyp, ref CMloArchetypeDef arch)
{
Ytyp = ytyp;
InitVars(ref arch._BaseArchetypeDef);
MloArchetypeDef = arch.MloArchetypeDef;
}
}
[TypeConverter(typeof(ExpandableObjectConverter))]
public class MloInstanceData
{
@@ -130,16 +158,16 @@ namespace CodeWalker.GameFiles
public YmapEntityDef[] Entities { get; set; }
public void CreateYmapEntities(YmapEntityDef owner, MloArchetypeData mlod)
public void CreateYmapEntities(YmapEntityDef owner, MloArchetype mloa)
{
Owner = owner;
if (owner == null) return;
if (mlod.entities == null) return;
var ec = mlod.entities.Length;
if (mloa.entities == null) return;
var ec = mloa.entities.Length;
Entities = new YmapEntityDef[ec];
for (int i = 0; i < ec; i++)
{
YmapEntityDef e = new YmapEntityDef(null, i, ref mlod.entities[i]);
YmapEntityDef e = new YmapEntityDef(null, i, ref mloa.entities[i]);
e.MloRefPosition = e.Position;
e.MloRefOrientation = e.Orientation;
e.MloParent = owner;
@@ -172,31 +200,4 @@ namespace CodeWalker.GameFiles
}
[TypeConverter(typeof(ExpandableObjectConverter))]
public class TimedArchetypeTimes
{
public uint TimeFlags { get; set; }
public bool[] ActiveHours { get; set; }
public string[] ActiveHoursText { get; set; }
public bool ExtraFlag { get; set; }
public TimedArchetypeTimes(uint timeFlags)
{
TimeFlags = timeFlags;
ActiveHours = new bool[24];
ActiveHoursText = new string[24];
for (int i = 0; i < 24; i++)
{
bool v = ((timeFlags >> i) & 1) == 1;
ActiveHours[i] = v;
int nxth = (i < 23) ? (i + 1) : 0;
string hrs = string.Format("{0:00}:00 - {1:00}:00", i, nxth);
ActiveHoursText[i] = (hrs + (v ? " - On" : " - Off"));
}
ExtraFlag = ((timeFlags >> 24) & 1) == 1;
}
}
}