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Added GetParsedArrayOfBytes WriteParsedArrayOfBytesNode to handle ArrayOfBytes when converting to/from XML
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commit
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@ -189,15 +189,9 @@ namespace CodeWalker.GameFiles
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break;
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case MetaStructureEntryDataType.ArrayOfBytes:
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OpenTag(sb, cind, ename, false);
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var byteArrLen = (int)entry.ReferenceKey;
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for (int n = 0; n < byteArrLen; n++)
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{
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var bidx = eoffset + n;
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byte b = ((bidx >= 0) && (bidx < data.Length)) ? data[bidx] : (byte)0;
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sb.Append(b.ToString("X").PadLeft(2, '0'));
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}
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CloseTag(sb, 0, ename);
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WriteParsedArrayOfBytesNode(sb, cind, data, ename, eoffset, entry, arrEntry);
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break;
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case MetaStructureEntryDataType.ArrayOfChars:
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OpenTag(sb, cind, ename, false);
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@ -429,6 +423,82 @@ namespace CodeWalker.GameFiles
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}
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}
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private static void WriteParsedArrayOfBytesNode(StringBuilder sb, int indent, byte[] data, string ename, int eoffset, MetaStructureEntryInfo_s entry, MetaStructureEntryInfo_s arrEntry)
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{
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OpenTag(sb, indent, ename, false);
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var byteArrLen = ((int)entry.ReferenceKey);
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switch (arrEntry.DataType)
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{
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default:
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case MetaStructureEntryDataType.SignedByte:
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for (int n = 0; n < byteArrLen; n++)
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{
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var bidx = eoffset + n;
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byte b = ((bidx >= 0) && (bidx < data.Length)) ? data[bidx] : (byte)0;
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sb.Append(b.ToString("X").PadLeft(2, '0'));
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}
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break;
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case MetaStructureEntryDataType.UnsignedByte:
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for (int n = 0; n < byteArrLen; n++)
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{
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var bidx = eoffset + n;
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byte b = ((bidx >= 0) && (bidx < data.Length)) ? data[bidx] : (byte)0;
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sb.Append(b.ToString());
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if (n < byteArrLen - 1) sb.Append(" ");
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}
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break;
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case MetaStructureEntryDataType.SignedShort:
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for (int n = 0; n < byteArrLen; n++)
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{
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var bidx = eoffset + n * 2;
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short b = ((bidx >= 0) && (bidx < data.Length)) ? BitConverter.ToInt16(data, bidx) : (short)0;
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sb.Append(b.ToString());
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if (n < byteArrLen - 1) sb.Append(" ");
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}
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break;
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case MetaStructureEntryDataType.UnsignedShort:
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for (int n = 0; n < byteArrLen; n++)
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{
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var bidx = eoffset + n * 2;
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ushort b = ((bidx >= 0) && (bidx < data.Length)) ? BitConverter.ToUInt16(data, bidx) : (ushort)0;
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sb.Append(b.ToString());
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if (n < byteArrLen - 1) sb.Append(" ");
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}
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break;
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case MetaStructureEntryDataType.SignedInt:
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for (int n = 0; n < byteArrLen; n++)
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{
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var bidx = eoffset + n * 4;
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int b = ((bidx >= 0) && (bidx < data.Length)) ? BitConverter.ToInt32(data, bidx) : (int)0;
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sb.Append(b.ToString());
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if (n < byteArrLen - 1) sb.Append(" ");
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}
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break;
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case MetaStructureEntryDataType.UnsignedInt:
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for (int n = 0; n < byteArrLen; n++)
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{
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var bidx = eoffset + n * 4;
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uint b = ((bidx >= 0) && (bidx < data.Length)) ? BitConverter.ToUInt32(data, bidx) : (uint)0;
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sb.Append(b.ToString());
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if (n < byteArrLen - 1) sb.Append(" ");
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}
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break;
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case MetaStructureEntryDataType.Float:
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for (int n = 0; n < byteArrLen; n++)
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{
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var bidx = eoffset + n * 4;
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float b = ((bidx >= 0) && (bidx < data.Length)) ? BitConverter.ToSingle(data, bidx) : (float)0;
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sb.Append(FloatUtil.ToString(b));
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if (n < byteArrLen - 1) sb.Append(" ");
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}
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break;
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}
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CloseTag(sb, 0, ename);
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}
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@ -77,6 +77,11 @@ namespace CodeWalker.GameFiles
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}
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case MetaStructureEntryDataType.ArrayOfBytes:
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{
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GetParsedArrayOfBytes(cnode, data, entry, arrEntry);
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break;
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}
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case MetaStructureEntryDataType.ArrayOfChars:
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{
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int offset = entry.DataOffset;
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@ -288,6 +293,80 @@ namespace CodeWalker.GameFiles
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return null;
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}
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private static void GetParsedArrayOfBytes(XmlNode node, byte[] data, MetaStructureEntryInfo_s entry, MetaStructureEntryInfo_s arrEntry)
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{
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int offset = entry.DataOffset;
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string[] split;
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switch (arrEntry.DataType)
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{
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default:
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case MetaStructureEntryDataType.SignedByte:
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split = Split(node.InnerText, 2);
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for (int j = 0; j < split.Length; j++)
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{
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byte val = Convert.ToByte(split[j], 16);
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data[offset] = val;
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offset += sizeof(sbyte);
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}
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break;
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case MetaStructureEntryDataType.UnsignedByte:
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split = node.InnerText.Split();
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for (int j = 0; j < split.Length; j++)
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{
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byte val = Convert.ToByte(split[j], 10);
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data[offset] = val;
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offset += sizeof(byte);
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}
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break;
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case MetaStructureEntryDataType.SignedShort:
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split = node.InnerText.Split();
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for (int j = 0; j < split.Length; j++)
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{
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short val = Convert.ToInt16(split[j], 10);
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Write(val, data, offset);
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offset += sizeof(short);
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}
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break;
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case MetaStructureEntryDataType.UnsignedShort:
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split = node.InnerText.Split();
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for (int j = 0; j < split.Length; j++)
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{
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ushort val = Convert.ToUInt16(split[j], 10);
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Write(val, data, offset);
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offset += sizeof(ushort);
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}
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break;
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case MetaStructureEntryDataType.SignedInt:
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split = node.InnerText.Split();
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for (int j = 0; j < split.Length; j++)
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{
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int val = Convert.ToInt32(split[j], 10);
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Write(val, data, offset);
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offset += sizeof(int);
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}
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break;
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case MetaStructureEntryDataType.UnsignedInt:
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split = node.InnerText.Split();
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for (int j = 0; j < split.Length; j++)
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{
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uint val = Convert.ToUInt32(split[j], 10);
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Write(val, data, offset);
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offset += sizeof(uint);
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}
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break;
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case MetaStructureEntryDataType.Float:
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split = node.InnerText.Split();
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for (int j = 0; j < split.Length; j++)
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{
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float val = FloatUtil.Parse(split[j]);
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Write(val, data, offset);
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offset += sizeof(float);
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}
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break;
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}
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}
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private static void TraverseArray(XmlNode node, MetaBuilder mb, MetaStructureEntryInfo_s arrEntry, int offset, ArrayResults results)
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{
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switch (arrEntry.DataType)
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