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Multiple selection improvements
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@@ -6237,7 +6237,7 @@ namespace CodeWalker.Project
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var grassbatch = sel.GrassBatch;
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var collvert = sel.CollisionVertex;
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var collpoly = sel.CollisionPoly;
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var collbound = sel.CollisionBounds ?? collpoly?.Owner ?? collvert.Owner;
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var collbound = sel.CollisionBounds ?? collpoly?.Owner ?? collvert?.Owner;
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var pathnode = sel.PathNode;
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var pathlink = sel.PathLink;
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var navpoly = sel.NavPoly;
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@@ -6404,17 +6404,17 @@ namespace CodeWalker.Project
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}
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catch { }
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}
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public void OnWorldSelectionModified(MapSelection sel, List<MapSelection> items)
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public void OnWorldSelectionModified(MapSelection sel)
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{
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try
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{
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if (InvokeRequired)
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{
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BeginInvoke(new Action(() => { OnWorldSelectionModified(sel, items); }));
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BeginInvoke(new Action(() => { OnWorldSelectionModified(sel); }));
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}
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else
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{
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if (sel.MultipleSelection)
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if (sel.MultipleSelectionItems != null)
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{
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//TODO!!
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}
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