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Fixed crash on AMD, unbinding lights buffers after use.
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73f763de43
commit
ee196a8e25
@ -420,7 +420,7 @@ namespace CodeWalker.Rendering
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context.VertexShader.Set(null);
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context.PixelShader.Set(null);
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context.PixelShader.SetShaderResources(0, null, null, null);
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context.PixelShader.SetShaderResources(0, null, null, null, null, null, null);
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context.PixelShader.SetSamplers(0, null, null);
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}
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@ -498,8 +498,9 @@ namespace CodeWalker.Rendering
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context.VertexShader.Set(null);
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context.VertexShader.SetShaderResources(0, null, null, null);
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context.PixelShader.Set(null);
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context.PixelShader.SetShaderResources(0, null, null, null);
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context.PixelShader.SetShaderResources(0, null, null, null, null, null, null, null);
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context.PixelShader.SetSamplers(0, null, null);
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}
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@ -582,8 +583,9 @@ namespace CodeWalker.Rendering
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context.VertexShader.Set(null);
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context.VertexShader.SetShaderResources(0, null, null, null);
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context.PixelShader.Set(null);
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context.PixelShader.SetShaderResources(0, null, null, null);
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context.PixelShader.SetShaderResources(0, null, null, null, null, null, null, null);
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context.PixelShader.SetSamplers(0, null, null);
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}
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