Merge pull request #145 from Monkeypolice188/master

Audio.rel.xml updates
This commit is contained in:
dexyfex
2022-01-10 21:59:14 +11:00
committed by GitHub
Unverified
6 changed files with 197 additions and 148 deletions
+146 -97
View File
@@ -572,7 +572,7 @@ namespace CodeWalker.GameFiles
{
switch ((Dat22RelType)d.TypeID)
{
case Dat22RelType.Unk0: return new Dat22Unk0(d, br);
case Dat22RelType.Category: return new Dat22Category(d, br);
default:
break;
}
@@ -716,7 +716,7 @@ namespace CodeWalker.GameFiles
case Dat151RelType.StemMix: return new Dat151StemMix(d, br);
case Dat151RelType.Unk69: return new Dat151Unk69(d, br);
case Dat151RelType.Unk70: return new Dat151Unk70(d, br);
case Dat151RelType.Unk71: return new Dat151Unk71(d, br);
case Dat151RelType.DependentAmbience: return new Dat151DependentAmbience(d, br);
case Dat151RelType.Unk72: return new Dat151Unk72(d, br);
case Dat151RelType.Unk74: return new Dat151Unk74(d, br);
case Dat151RelType.VehicleScannerColourList: return new Dat151VehicleScannerColourList(d, br);
@@ -744,6 +744,7 @@ namespace CodeWalker.GameFiles
case Dat151RelType.Unk118: return new Dat151Unk118(d, br);
case Dat151RelType.Unk119: return new Dat151Unk119(d, br);
case Dat151RelType.MacsModelsOverrides: return new Dat151MacsModelsOverrides(d, br);
case Dat151RelType.Unk124: return new Dat151Unk124(d, br);
default:
return new Dat151RelData(d, br); //shouldn't get here
}
@@ -883,7 +884,7 @@ namespace CodeWalker.GameFiles
case Dat151RelType.StemMix: return new Dat151StemMix(this);
case Dat151RelType.Unk69: return new Dat151Unk69(this);
case Dat151RelType.Unk70: return new Dat151Unk70(this);
case Dat151RelType.Unk71: return new Dat151Unk71(this);
case Dat151RelType.DependentAmbience: return new Dat151DependentAmbience(this);
case Dat151RelType.Unk72: return new Dat151Unk72(this);
case Dat151RelType.Unk74: return new Dat151Unk74(this);
case Dat151RelType.VehicleScannerColourList: return new Dat151VehicleScannerColourList(this);
@@ -911,6 +912,7 @@ namespace CodeWalker.GameFiles
case Dat151RelType.Unk118: return new Dat151Unk118(this);
case Dat151RelType.Unk119: return new Dat151Unk119(this);
case Dat151RelType.MacsModelsOverrides: return new Dat151MacsModelsOverrides(this);
case Dat151RelType.Unk124: return new Dat151Unk124(this);
default:
return new Dat151RelData(this, (Dat151RelType)dataType); //shouldn't get here
}
@@ -987,7 +989,7 @@ namespace CodeWalker.GameFiles
case RelDatFileType.Dat22Categories:
switch ((Dat22RelType)dataType)
{
case Dat22RelType.Unk0: return new Dat22Unk0(this);
case Dat22RelType.Category: return new Dat22Category(this);
default:
return new Dat22RelData(this);//shouldn't get here
}
@@ -4992,7 +4994,7 @@ namespace CodeWalker.GameFiles
StopOneShotAction = 68,
Unk69 = 69, //Beat? SetMoodBeat? suffixed _beat.
Unk70 = 70, //Bar? something about bars.
Unk71 = 71, //prefixed da_, connected to AmbientZone's external parameters (usually crickets/other animals, day/night?)
DependentAmbience = 71, //prefixed da_, connected to AmbientZone's external parameters (usually crickets/other animals, day/night?)
Unk72 = 72,
AnimalParams = 73,
Unk74 = 74,
@@ -5041,6 +5043,7 @@ namespace CodeWalker.GameFiles
Unk119 = 119, //Foilage? foilage, prop_bush_lrg_02
RadioTrackList = 120,
MacsModelsOverrides = 121, //or ModelList? relations to Mod. macs_models_overrides
Unk124 = 124, // radio override something?
}
[TC(typeof(EXP))] public class Dat151RelData : RelData
@@ -5217,7 +5220,7 @@ namespace CodeWalker.GameFiles
public Vector4 UnkVec1 { get; set; }
public Vector4 UnkVec2 { get; set; }
public MetaHash UnkHash0 { get; set; }
public MetaHash UnkHash1 { get; set; }
public MetaHash Scene { get; set; }
public Vector2 UnkVec3 { get; set; }
public FlagsUint Flags2 { get; set; }
public byte Unk14 { get; set; }
@@ -5230,31 +5233,31 @@ namespace CodeWalker.GameFiles
public ExtParam[] ExtParams { get; set; }
public struct ExtParam : IMetaXmlItem
{
public MetaHash Hash { get; set; }
public MetaHash Name { get; set; }
public float Value { get; set; }
public ExtParam(BinaryReader br)
{
Hash = br.ReadUInt32();
Name = br.ReadUInt32();
Value = br.ReadSingle();
}
public void Write(BinaryWriter bw)
{
bw.Write(Hash);
bw.Write(Name);
bw.Write(Value);
}
public void WriteXml(StringBuilder sb, int indent)
{
RelXml.StringTag(sb, indent, "Hash", RelXml.HashString(Hash));
RelXml.StringTag(sb, indent, "Name", RelXml.HashString(Name));
RelXml.ValueTag(sb, indent, "Value", FloatUtil.ToString(Value));
}
public void ReadXml(XmlNode node)
{
Hash = XmlRel.GetHash(Xml.GetChildInnerText(node, "Hash"));
Name = XmlRel.GetHash(Xml.GetChildInnerText(node, "Name"));
Value = Xml.GetChildFloatAttribute(node, "Value", "value");
}
public override string ToString()
{
return Hash.ToString() + ": " + FloatUtil.ToString(Value);
return Name.ToString() + ": " + FloatUtil.ToString(Value);
}
}
@@ -5289,7 +5292,7 @@ namespace CodeWalker.GameFiles
UnkVec1 = new Vector4(br.ReadSingle(), br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
UnkVec2 = new Vector4(br.ReadSingle(), br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
UnkHash0 = br.ReadUInt32();
UnkHash1 = br.ReadUInt32();
Scene = br.ReadUInt32();
UnkVec3 = new Vector2(br.ReadSingle(), br.ReadSingle());
Flags2 = br.ReadUInt32();
@@ -5355,7 +5358,7 @@ namespace CodeWalker.GameFiles
if (UnkHash0 != 0)
{ }
if (UnkHash1 != 0)
if (Scene != 0)
{ }
#endregion
@@ -5418,7 +5421,7 @@ namespace CodeWalker.GameFiles
bw.Write(UnkVec2.Z);
bw.Write(UnkVec2.W);
bw.Write(UnkHash0);
bw.Write(UnkHash1);
bw.Write(Scene);
bw.Write(UnkVec3.X);
bw.Write(UnkVec3.Y);
@@ -5463,7 +5466,7 @@ namespace CodeWalker.GameFiles
RelXml.SelfClosingTag(sb, indent, "UnkVec1 " + FloatUtil.GetVector4XmlString(UnkVec1));
RelXml.SelfClosingTag(sb, indent, "UnkVec2 " + FloatUtil.GetVector4XmlString(UnkVec2));
RelXml.StringTag(sb, indent, "UnkHash0", RelXml.HashString(UnkHash0));
RelXml.StringTag(sb, indent, "UnkHash1", RelXml.HashString(UnkHash1));
RelXml.StringTag(sb, indent, "Scene", RelXml.HashString(Scene));
RelXml.SelfClosingTag(sb, indent, "UnkVec3 " + FloatUtil.GetVector2XmlString(UnkVec3));
RelXml.ValueTag(sb, indent, "Flags2", "0x" + Flags2.Hex);
RelXml.ValueTag(sb, indent, "Unk14", Unk14.ToString());
@@ -5492,7 +5495,7 @@ namespace CodeWalker.GameFiles
UnkVec1 = Xml.GetChildVector4Attributes(node, "UnkVec1");
UnkVec2 = Xml.GetChildVector4Attributes(node, "UnkVec2");
UnkHash0 = XmlRel.GetHash(Xml.GetChildInnerText(node, "UnkHash0"));
UnkHash1 = XmlRel.GetHash(Xml.GetChildInnerText(node, "UnkHash1"));
Scene = XmlRel.GetHash(Xml.GetChildInnerText(node, "Scene"));
UnkVec3 = Xml.GetChildVector2Attributes(node, "UnkVec3");
Flags2 = Xml.GetChildUIntAttribute(node, "Flags2", "value");
Unk14 = (byte)Xml.GetChildUIntAttribute(node, "Unk14", "value");
@@ -5511,8 +5514,8 @@ namespace CodeWalker.GameFiles
public FlagsUint Flags2 { get; set; }
public Vector3 Position { get; set; }
public FlagsUint Flags3 { get; set; } //0
public MetaHash Hash1 { get; set; }
public MetaHash Hash2 { get; set; }
public MetaHash ChildSound { get; set; }
public MetaHash Category { get; set; }
public FlagsUint Flags4 { get; set; } //0
public FlagsUint Flags5 { get; set; } //0xFFFFFFFF
public FlagsUint Flags6 { get; set; } //0
@@ -5580,8 +5583,8 @@ namespace CodeWalker.GameFiles
Flags2 = br.ReadUInt32();
Position = new Vector3(br.ReadSingle(), br.ReadSingle(), br.ReadSingle());
Flags3 = br.ReadUInt32(); //0
Hash1 = br.ReadUInt32();
Hash2 = br.ReadUInt32();
ChildSound = br.ReadUInt32();
Category = br.ReadUInt32();
Flags4 = br.ReadUInt32(); //0
Flags5 = br.ReadUInt32(); //0xFFFFFFFF
Flags6 = br.ReadUInt32(); //0
@@ -5831,8 +5834,8 @@ namespace CodeWalker.GameFiles
bw.Write(Position.Y);
bw.Write(Position.Z);
bw.Write(Flags3);
bw.Write(Hash1);
bw.Write(Hash2);
bw.Write(ChildSound);
bw.Write(Category);
bw.Write(Flags4);
bw.Write(Flags5);
bw.Write(Flags6);
@@ -5869,8 +5872,8 @@ namespace CodeWalker.GameFiles
RelXml.ValueTag(sb, indent, "Flags2", "0x" + Flags2.Hex);
RelXml.SelfClosingTag(sb, indent, "Position " + FloatUtil.GetVector3XmlString(Position));
RelXml.ValueTag(sb, indent, "Flags3", "0x" + Flags3.Hex);
RelXml.StringTag(sb, indent, "Hash1", RelXml.HashString(Hash1));
RelXml.StringTag(sb, indent, "Hash2", RelXml.HashString(Hash2));
RelXml.StringTag(sb, indent, "ChildSound", RelXml.HashString(ChildSound));
RelXml.StringTag(sb, indent, "Category", RelXml.HashString(Category));
RelXml.ValueTag(sb, indent, "Flags4", "0x" + Flags4.Hex);
RelXml.ValueTag(sb, indent, "Flags5", "0x" + Flags5.Hex);
RelXml.ValueTag(sb, indent, "Flags6", "0x" + Flags6.Hex);
@@ -5896,8 +5899,8 @@ namespace CodeWalker.GameFiles
Flags2 = Xml.GetChildUIntAttribute(node, "Flags2", "value");
Position = Xml.GetChildVector3Attributes(node, "Position");
Flags3 = Xml.GetChildUIntAttribute(node, "Flags3", "value");
Hash1 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Hash1"));
Hash2 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Hash2"));
ChildSound = XmlRel.GetHash(Xml.GetChildInnerText(node, "ChildSound"));
Category = XmlRel.GetHash(Xml.GetChildInnerText(node, "Category"));
Flags4 = Xml.GetChildUIntAttribute(node, "Flags4", "value");
Flags5 = Xml.GetChildUIntAttribute(node, "Flags5", "value");
Flags6 = Xml.GetChildUIntAttribute(node, "Flags6", "value");
@@ -16015,10 +16018,10 @@ namespace CodeWalker.GameFiles
Unk02 = Xml.GetChildIntAttribute(node, "Unk02", "value");
}
}
[TC(typeof(EXP))] public class Dat151Unk71 : Dat151RelData
[TC(typeof(EXP))] public class Dat151DependentAmbience : Dat151RelData
{
public FlagsUint Flags { get; set; }
public MetaHash Unk01 { get; set; }
public MetaHash ChildSound { get; set; }
public MetaHash Unk02 { get; set; }//0
public MetaHash Unk03 { get; set; }//0
public MetaHash Unk04 { get; set; }//0
@@ -16037,15 +16040,15 @@ namespace CodeWalker.GameFiles
public MetaHash Unk17 { get; set; }
public float Unk18 { get; set; }
public Dat151Unk71(RelFile rel) : base(rel)
public Dat151DependentAmbience(RelFile rel) : base(rel)
{
Type = Dat151RelType.Unk71;
Type = Dat151RelType.DependentAmbience;
TypeID = (byte)Type;
}
public Dat151Unk71(RelData d, BinaryReader br) : base(d, br)
public Dat151DependentAmbience(RelData d, BinaryReader br) : base(d, br)
{
Flags = br.ReadUInt32();
Unk01 = br.ReadUInt32();
ChildSound = br.ReadUInt32();
Unk02 = br.ReadUInt32();//0
Unk03 = br.ReadUInt32();//0
Unk04 = br.ReadUInt32();//0
@@ -16080,7 +16083,7 @@ namespace CodeWalker.GameFiles
WriteTypeAndOffset(bw);
bw.Write(Flags);
bw.Write(Unk01);
bw.Write(ChildSound);
bw.Write(Unk02);
bw.Write(Unk03);
bw.Write(Unk04);
@@ -16102,7 +16105,7 @@ namespace CodeWalker.GameFiles
public override void WriteXml(StringBuilder sb, int indent)
{
RelXml.ValueTag(sb, indent, "Flags", "0x" + Flags.Hex);
RelXml.StringTag(sb, indent, "Unk01", RelXml.HashString(Unk01));
RelXml.StringTag(sb, indent, "ChildSound", RelXml.HashString(ChildSound));
RelXml.StringTag(sb, indent, "Unk02", RelXml.HashString(Unk02));
RelXml.StringTag(sb, indent, "Unk03", RelXml.HashString(Unk03));
RelXml.StringTag(sb, indent, "Unk04", RelXml.HashString(Unk04));
@@ -16124,7 +16127,7 @@ namespace CodeWalker.GameFiles
public override void ReadXml(XmlNode node)
{
Flags = Xml.GetChildUIntAttribute(node, "Flags", "value");
Unk01 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk01"));
ChildSound = XmlRel.GetHash(Xml.GetChildInnerText(node, "ChildSound"));
Unk02 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk02"));
Unk03 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk03"));
Unk04 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk04"));
@@ -19373,7 +19376,59 @@ namespace CodeWalker.GameFiles
}
}
[TC(typeof(EXP))]
public class Dat151Unk124 : Dat151RelData
{
public FlagsUint Flags { get; set; }
public uint ItemCount { get; set; }
public MetaHash[] ItemHashes { get; set; }
public Dat151Unk124(RelFile rel) : base(rel)
{
Type = Dat151RelType.Unk124;
TypeID = (byte)Type;
}
public Dat151Unk124(RelData d, BinaryReader br) : base(d, br)
{
Flags = br.ReadUInt32();
ItemCount = br.ReadUInt32();
ItemHashes = new MetaHash[ItemCount];
for (int i = 0; i < ItemCount; i++)
{
ItemHashes[i] = br.ReadUInt32();
}
long bytesleft = br.BaseStream.Length - br.BaseStream.Position;
if (bytesleft != 0)
{ } //no hits here
}
public override void Write(BinaryWriter bw)
{
//base.Write(bw);
WriteTypeAndOffset(bw);
bw.Write(Flags);
bw.Write(ItemCount);
for (int i = 0; i < ItemCount; i++)
{
bw.Write(ItemHashes[i]);
}
}
public override void WriteXml(StringBuilder sb, int indent)
{
RelXml.ValueTag(sb, indent, "Flags", "0x" + Flags.Hex);
RelXml.WriteHashItemArray(sb, ItemHashes, indent, "Items");
}
public override void ReadXml(XmlNode node)
{
Flags = Xml.GetChildUIntAttribute(node, "Flags", "value");
ItemHashes = XmlRel.ReadHashItemArray(node, "Items");
ItemCount = (uint)(ItemHashes?.Length ?? 0);
}
}
@@ -21936,9 +21991,8 @@ namespace CodeWalker.GameFiles
public short Volume { get; set; }
public byte Unk03 { get; set; }
public short LPFCutoff { get; set; }
public byte Unk06 { get; set; }
public short Unk07 { get; set; }
public byte Unk08 { get; set; }
public short HPFCutoff { get; set; }
public short Unk08 { get; set; }
public float Unk09 { get; set; }
public byte Unk10 { get; set; }
public float Unk11 { get; set; }
@@ -21951,9 +22005,8 @@ namespace CodeWalker.GameFiles
Volume = br.ReadInt16();
Unk03 = br.ReadByte();
LPFCutoff = br.ReadInt16();
Unk06 = br.ReadByte();
Unk07 = br.ReadInt16();
Unk08 = br.ReadByte();
HPFCutoff = br.ReadInt16();
Unk08 = br.ReadInt16();
Unk09 = br.ReadSingle();
Unk10 = br.ReadByte();
Unk11 = br.ReadSingle();
@@ -21964,8 +22017,7 @@ namespace CodeWalker.GameFiles
bw.Write(Volume);
bw.Write(Unk03);
bw.Write(LPFCutoff);
bw.Write(Unk06);
bw.Write(Unk07);
bw.Write(HPFCutoff);
bw.Write(Unk08);
bw.Write(Unk09);
bw.Write(Unk10);
@@ -21977,8 +22029,7 @@ namespace CodeWalker.GameFiles
RelXml.ValueTag(sb, indent, "Volume", Volume.ToString());
RelXml.ValueTag(sb, indent, "Unk03", Unk03.ToString());
RelXml.ValueTag(sb, indent, "LPFCutoff", LPFCutoff.ToString());
RelXml.ValueTag(sb, indent, "Unk06", Unk06.ToString());
RelXml.ValueTag(sb, indent, "Unk07", Unk07.ToString());
RelXml.ValueTag(sb, indent, "HPFCutoff", HPFCutoff.ToString());
RelXml.ValueTag(sb, indent, "Unk08", Unk08.ToString());
RelXml.ValueTag(sb, indent, "Unk09", FloatUtil.ToString(Unk09));
RelXml.ValueTag(sb, indent, "Unk10", Unk10.ToString());
@@ -21989,12 +22040,11 @@ namespace CodeWalker.GameFiles
Category = XmlRel.GetHash(Xml.GetChildInnerText(node, "Category"));
Volume = (short)Xml.GetChildIntAttribute(node, "Volume", "value");
Unk03 = (byte)Xml.GetChildUIntAttribute(node, "Unk03", "value");
LPFCutoff = (short)Xml.GetChildUIntAttribute(node, "LPFCutoff", "value");
Unk06 = (byte)Xml.GetChildUIntAttribute(node, "Unk06", "value");
Unk07 = (short)Xml.GetChildIntAttribute(node, "Unk07", "value");
Unk08 = (byte)Xml.GetChildUIntAttribute(node, "Unk08", "value");
LPFCutoff = (short)Xml.GetChildIntAttribute(node, "LPFCutoff", "value");
HPFCutoff = (short)Xml.GetChildIntAttribute(node, "HPFCutoff", "value");
Unk08 = (short)Xml.GetChildIntAttribute(node, "Unk08", "value");
Unk09 = Xml.GetChildFloatAttribute(node, "Unk09", "value");
Unk10 = (byte)Xml.GetChildUIntAttribute(node, "Unk10", "value");
Unk10 = (byte)Xml.GetChildIntAttribute(node, "Unk10", "value");
Unk11 = Xml.GetChildFloatAttribute(node, "Unk11", "value");
}
public override string ToString()
@@ -22003,8 +22053,7 @@ namespace CodeWalker.GameFiles
Volume.ToString() + ", " +
Unk03.ToString() + ", " +
LPFCutoff.ToString() + ", " +
Unk06.ToString() + ", " +
Unk07.ToString() + ", " +
HPFCutoff.ToString() + ", " +
Unk08.ToString() + ", " +
Unk09.ToString() + ", " +
Unk10.ToString() + ", " +
@@ -23320,7 +23369,7 @@ namespace CodeWalker.GameFiles
public enum Dat22RelType : byte
{
Unk0 = 0,
Category = 0,
}
[TC(typeof(EXP))] public class Dat22RelData : RelData
@@ -23358,15 +23407,15 @@ namespace CodeWalker.GameFiles
}
}
[TC(typeof(EXP))] public class Dat22Unk0 : Dat22RelData
[TC(typeof(EXP))] public class Dat22Category : Dat22RelData
{
public short Unk01 { get; set; }
public short Unk02 { get; set; }
public short Volume { get; set; }
public short Unk03 { get; set; }
public short Unk04 { get; set; }
public MetaHash Unk05 { get; set; }//1757063444
public short Unk06 { get; set; }
public MetaHash Unk07 { get; set; }//741353067
public short LPFCutoff { get; set; }
public MetaHash LPFCutoffCurve { get; set; }//1757063444
public short HPFCutoff { get; set; }
public MetaHash HPFCutoffCurve { get; set; }//741353067
public short Unk08 { get; set; }
public short Unk09 { get; set; }
public short Unk10 { get; set; }
@@ -23378,23 +23427,23 @@ namespace CodeWalker.GameFiles
public short Unk16 { get; set; }
public short Unk17 { get; set; }
public byte Unk18 { get; set; }
public byte ItemCount { get; set; }
public MetaHash[] Items { get; set; }
public byte SubCategoryCount { get; set; }
public MetaHash[] SubCategories { get; set; }
public Dat22Unk0(RelFile rel) : base(rel)
public Dat22Category(RelFile rel) : base(rel)
{
Type = Dat22RelType.Unk0;
Type = Dat22RelType.Category;
TypeID = (byte)Type;
}
public Dat22Unk0(RelData d, BinaryReader br) : base(d, br)
public Dat22Category(RelData d, BinaryReader br) : base(d, br)
{
Unk01 = br.ReadInt16();
Unk02 = br.ReadInt16();
Volume = br.ReadInt16();
Unk03 = br.ReadInt16();
Unk04 = br.ReadInt16();
Unk05 = br.ReadUInt32();//1757063444
Unk06 = br.ReadInt16();
Unk07 = br.ReadUInt32();//741353067
LPFCutoff = br.ReadInt16();
LPFCutoffCurve = br.ReadUInt32();//1757063444
HPFCutoff = br.ReadInt16();
HPFCutoffCurve = br.ReadUInt32();//741353067
Unk08 = br.ReadInt16();
Unk09 = br.ReadInt16();
Unk10 = br.ReadInt16();
@@ -23406,16 +23455,16 @@ namespace CodeWalker.GameFiles
Unk16 = br.ReadInt16();
Unk17 = br.ReadInt16();
Unk18 = br.ReadByte();
ItemCount = br.ReadByte();
Items = new MetaHash[ItemCount];
for (int i = 0; i < ItemCount; i++)
SubCategoryCount = br.ReadByte();
SubCategories = new MetaHash[SubCategoryCount];
for (int i = 0; i < SubCategoryCount; i++)
{
Items[i] = br.ReadUInt32();
SubCategories[i] = br.ReadUInt32();
}
if (Unk05 != 1757063444)
if (LPFCutoffCurve != 1757063444)
{ }
if (Unk07 != 741353067)
if (HPFCutoffCurve != 741353067)
{ }
var bytesleft = br.BaseStream.Length - br.BaseStream.Position;
@@ -23427,12 +23476,12 @@ namespace CodeWalker.GameFiles
WriteTypeAndOffsetAndFlags(bw);
bw.Write(Unk01);
bw.Write(Unk02);
bw.Write(Volume);
bw.Write(Unk03);
bw.Write(Unk04);
bw.Write(Unk05);
bw.Write(Unk06);
bw.Write(Unk07);
bw.Write(LPFCutoff);
bw.Write(LPFCutoffCurve);
bw.Write(HPFCutoff);
bw.Write(HPFCutoffCurve);
bw.Write(Unk08);
bw.Write(Unk09);
bw.Write(Unk10);
@@ -23444,10 +23493,10 @@ namespace CodeWalker.GameFiles
bw.Write(Unk16);
bw.Write(Unk17);
bw.Write(Unk18);
bw.Write(ItemCount);
for (int i = 0; i < ItemCount; i++)
bw.Write(SubCategoryCount);
for (int i = 0; i < SubCategoryCount; i++)
{
bw.Write(Items[i]);
bw.Write(SubCategories[i]);
}
}
@@ -23455,12 +23504,12 @@ namespace CodeWalker.GameFiles
{
RelXml.ValueTag(sb, indent, "Flags", "0x" + Flags.Hex);
RelXml.ValueTag(sb, indent, "Unk01", Unk01.ToString());
RelXml.ValueTag(sb, indent, "Unk02", Unk02.ToString());
RelXml.ValueTag(sb, indent, "Volume", Volume.ToString());
RelXml.ValueTag(sb, indent, "Unk03", Unk03.ToString());
RelXml.ValueTag(sb, indent, "Unk04", Unk04.ToString());
RelXml.StringTag(sb, indent, "Unk05", RelXml.HashString(Unk05));
RelXml.ValueTag(sb, indent, "Unk06", Unk06.ToString());
RelXml.StringTag(sb, indent, "Unk07", RelXml.HashString(Unk07));
RelXml.ValueTag(sb, indent, "LPFCutoff", LPFCutoff.ToString());
RelXml.StringTag(sb, indent, "LPFCutoffCurve", RelXml.HashString(LPFCutoffCurve));
RelXml.ValueTag(sb, indent, "HPFCutoff", HPFCutoff.ToString());
RelXml.StringTag(sb, indent, "HPFCutoffCurve", RelXml.HashString(HPFCutoffCurve));
RelXml.ValueTag(sb, indent, "Unk08", Unk08.ToString());
RelXml.ValueTag(sb, indent, "Unk09", Unk09.ToString());
RelXml.ValueTag(sb, indent, "Unk10", Unk10.ToString());
@@ -23472,18 +23521,18 @@ namespace CodeWalker.GameFiles
RelXml.ValueTag(sb, indent, "Unk16", Unk16.ToString());
RelXml.ValueTag(sb, indent, "Unk17", Unk17.ToString());
RelXml.ValueTag(sb, indent, "Unk18", Unk18.ToString());
RelXml.WriteHashItemArray(sb, Items, indent, "Items");
RelXml.WriteHashItemArray(sb, SubCategories, indent, "SubCategories");
}
public override void ReadXml(XmlNode node)
{
Flags = Xml.GetChildUIntAttribute(node, "Flags", "value");
Unk01 = (short)Xml.GetChildIntAttribute(node, "Unk01", "value");
Unk02 = (short)Xml.GetChildIntAttribute(node, "Unk02", "value");
Volume = (short)Xml.GetChildIntAttribute(node, "Volume", "value");
Unk03 = (short)Xml.GetChildIntAttribute(node, "Unk03", "value");
Unk04 = (short)Xml.GetChildIntAttribute(node, "Unk04", "value");
Unk05 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk05"));
Unk06 = (short)Xml.GetChildIntAttribute(node, "Unk06", "value");
Unk07 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk07"));
LPFCutoff = (short)Xml.GetChildIntAttribute(node, "LPFCutoff", "value");
LPFCutoffCurve = XmlRel.GetHash(Xml.GetChildInnerText(node, "LPFCutoffCurve"));
HPFCutoff = (short)Xml.GetChildIntAttribute(node, "HPFCutoff", "value");
HPFCutoffCurve = XmlRel.GetHash(Xml.GetChildInnerText(node, "HPFCutoffCurve"));
Unk08 = (short)Xml.GetChildIntAttribute(node, "Unk08", "value");
Unk09 = (short)Xml.GetChildIntAttribute(node, "Unk09", "value");
Unk10 = (short)Xml.GetChildIntAttribute(node, "Unk10", "value");
@@ -23495,8 +23544,8 @@ namespace CodeWalker.GameFiles
Unk16 = (short)Xml.GetChildIntAttribute(node, "Unk16", "value");
Unk17 = (short)Xml.GetChildIntAttribute(node, "Unk17", "value");
Unk18 = (byte)Xml.GetChildUIntAttribute(node, "Unk18", "value");
Items = XmlRel.ReadHashItemArray(node, "Items");
ItemCount = (byte)(Items?.Length ?? 0);
SubCategories = XmlRel.ReadHashItemArray(node, "SubCategories");
SubCategoryCount = (byte)(SubCategories?.Length ?? 0);
}
}