Render and select audio zones (box shapes only, no spheres yet)

This commit is contained in:
dexyfex
2017-12-22 07:26:04 +11:00
Unverified
parent b1f2918d12
commit d8fd82c350
8 changed files with 582 additions and 175 deletions
+5
View File
@@ -139,6 +139,11 @@ namespace CodeWalker
SelectionEntityTabPage.Text = item.ScenarioNode.FullTypeName;
SelEntityPropertyGrid.SelectedObject = item.ScenarioNode;
}
else if (item.Audio != null)
{
SelectionEntityTabPage.Text = item.Audio.FullTypeName;
SelEntityPropertyGrid.SelectedObject = item.Audio;
}
else
{
SelectionEntityTabPage.Text = "Entity";