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Render and select audio zones (box shapes only, no spheres yet)
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@@ -139,6 +139,11 @@ namespace CodeWalker
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SelectionEntityTabPage.Text = item.ScenarioNode.FullTypeName;
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SelEntityPropertyGrid.SelectedObject = item.ScenarioNode;
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}
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else if (item.Audio != null)
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{
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SelectionEntityTabPage.Text = item.Audio.FullTypeName;
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SelEntityPropertyGrid.SelectedObject = item.Audio;
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}
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else
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{
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SelectionEntityTabPage.Text = "Entity";
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