Fix for XmlMeta not importing Vector3 arrays properly, Added extra texture sampler options

This commit is contained in:
dexy
2019-01-12 12:17:02 +11:00
Unverified
parent f3c7538d78
commit d7d4054971
4 changed files with 51 additions and 24 deletions
+3 -1
View File
@@ -434,8 +434,10 @@ namespace CodeWalker.Rendering
MetaName.lookupSampler, //TF_RSN_Msk_CS1_DesHill1, bh1_43_golf_blendmap_04_LOD
MetaName.heightSampler, //nxg_prop_tree_palm2_displ_l
MetaName.FoamSampler, //bj_beachfoam01_lod, CS_RSN_SL_RiverFoam_01_A_lodCS_RSN_SL_RiverFoam_01_A
MetaName.textureSamp,
MetaName.DirtSampler,
MetaName.DirtBumpSampler,
MetaName.DiffuseSampler2,
MetaName.DiffuseSampler3,
MetaName.DiffuseHfSampler,
MetaName.ComboHeightSamplerFur01,
MetaName.ComboHeightSamplerFur23,
+2 -1
View File
@@ -573,8 +573,9 @@ namespace CodeWalker.Rendering
//case MetaName.SnowSampler0:
//case MetaName.SnowSampler1:
//case MetaName.DiffuseSampler2:
//case MetaName.DiffuseSampler3:
//case MetaName.DirtSampler:
//case (MetaName)3157820509://normal?
//case MetaName.DirtBumpSampler:
break;
case MetaName.FlowSampler:
case MetaName.FogSampler: