YVR/XML and YWR/XML conversions

This commit is contained in:
dexy
2022-02-01 02:46:36 +11:00
Unverified
parent 4e8f789cf8
commit d367dbebe5
9 changed files with 443 additions and 48 deletions
@@ -1,8 +1,10 @@
using System;
using SharpDX;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
namespace CodeWalker.GameFiles
{
@@ -38,7 +40,6 @@ namespace CodeWalker.GameFiles
this.EntriesCount
);
}
public override void Write(ResourceDataWriter writer, params object[] parameters)
{
base.Write(writer, parameters);
@@ -56,6 +57,61 @@ namespace CodeWalker.GameFiles
writer.Write(this.Unknown_28h);
writer.Write(this.Unknown_2Ch);
}
public void WriteXml(StringBuilder sb, int indent)
{
if (Entries?.Data != null)
{
foreach (var e in Entries.Data)
{
YwrXml.OpenTag(sb, indent, "Item");
e.WriteXml(sb, indent + 1);
YwrXml.CloseTag(sb, indent, "Item");
}
}
}
public void ReadXml(XmlNode node)
{
var entries = new List<WaypointRecordEntry>();
var inodes = node.SelectNodes("Item");
if (inodes != null)
{
foreach (XmlNode inode in inodes)
{
var e = new WaypointRecordEntry();
e.ReadXml(inode);
entries.Add(e);
}
}
Entries = new ResourceSimpleArray<WaypointRecordEntry>();
Entries.Data = entries;
}
public static void WriteXmlNode(WaypointRecordList l, StringBuilder sb, int indent, string name = "WaypointRecordList")
{
if (l == null) return;
if ((l.Entries?.Data == null) || (l.Entries.Data.Count == 0))
{
YwrXml.SelfClosingTag(sb, indent, name);
}
else
{
YwrXml.OpenTag(sb, indent, name);
l.WriteXml(sb, indent + 1);
YwrXml.CloseTag(sb, indent, name);
}
}
public static WaypointRecordList ReadXmlNode(XmlNode node)
{
if (node == null) return null;
var l = new WaypointRecordList();
l.ReadXml(node);
return l;
}
public override IResourceBlock[] GetReferences()
{
@@ -70,9 +126,7 @@ namespace CodeWalker.GameFiles
{
public override long BlockLength => 20;
public float PositionX;
public float PositionY;
public float PositionZ;
public Vector3 Position;
public ushort Unk0;
public ushort Unk1;
public ushort Unk2;
@@ -81,26 +135,38 @@ namespace CodeWalker.GameFiles
public override void Read(ResourceDataReader reader, params object[] parameters)
{
// read structure data
this.PositionX = reader.ReadSingle();
this.PositionY = reader.ReadSingle();
this.PositionZ = reader.ReadSingle();
this.Position = reader.ReadVector3();
this.Unk0 = reader.ReadUInt16();
this.Unk1 = reader.ReadUInt16();
this.Unk2 = reader.ReadUInt16();
this.Unk3 = reader.ReadUInt16();
}
public override void Write(ResourceDataWriter writer, params object[] parameters)
{
// write structure data
writer.Write(this.PositionX);
writer.Write(this.PositionY);
writer.Write(this.PositionZ);
writer.Write(this.Position);
writer.Write(this.Unk0);
writer.Write(this.Unk1);
writer.Write(this.Unk2);
writer.Write(this.Unk3);
}
public void WriteXml(StringBuilder sb, int indent)
{
YwrXml.SelfClosingTag(sb, indent, "Position " + FloatUtil.GetVector3XmlString(Position));
YwrXml.ValueTag(sb, indent, "Unk0", Unk0.ToString());
YwrXml.ValueTag(sb, indent, "Unk1", Unk1.ToString());
YwrXml.ValueTag(sb, indent, "Unk2", Unk2.ToString());
YwrXml.ValueTag(sb, indent, "Unk3", Unk3.ToString());
}
public void ReadXml(XmlNode node)
{
Position = Xml.GetChildVector3Attributes(node, "Position");
Unk0 = (ushort)Xml.GetChildUIntAttribute(node, "Unk0", "value");
Unk1 = (ushort)Xml.GetChildUIntAttribute(node, "Unk1", "value");
Unk2 = (ushort)Xml.GetChildUIntAttribute(node, "Unk2", "value");
Unk3 = (ushort)Xml.GetChildUIntAttribute(node, "Unk3", "value");
}
}