Merge pull request #217 from rollschuh2282/master

edit portal flags, add names
This commit is contained in:
dexyfex 2023-09-04 11:33:34 +10:00 committed by GitHub
commit d2293660b4
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2 changed files with 21 additions and 11 deletions

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@ -19774,7 +19774,17 @@ namespace CodeWalker.GameFiles
woodland_pollen_drop = 2445487209,
//Rollschuh2282 zonebind stuff
SCUMMINESS_POSH = 1618156912,
SCUMMINESS_NICE = 325739119,
SCUMMINESS_ABOVE_AVERAGE = 1129710621,
SCUMMINESS_BELOW_AVERAGE = 2784202857,
SCUMMINESS_CRAP = 3198877297,
SCUMMINESS_SCUM = 2664559559,
scumminessLevel = 1856972365,
LAW_RESPONSE_DELAY_SLOW = 3124669982,
LAW_RESPONSE_DELAY_MEDIUM = 1679254647,
LAW_RESPONSE_DELAY_FAST = 1875723229,

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@ -177,20 +177,20 @@
this.FlagsCheckedListBox.CheckOnClick = true;
this.FlagsCheckedListBox.FormattingEnabled = true;
this.FlagsCheckedListBox.Items.AddRange(new object[] {
"1 - Disables exterior rendering",
"2 - Disables interior rendering",
"1 - One-Way",
"2 - Link Interiors together",
"4 - Mirror",
"8 - Extra bloom",
"16 - Unk05",
"8 - Disable Timecycle Modifier",
"16 - Unused?",
"32 - Use exterior LOD",
"64 - Hide when door closed",
"128 - Unk08",
"128 - Mirror Directional Light",
"256 - Mirror exterior portals",
"512 - Unk10",
"1024 - Mirror limbo entities",
"2048 - Unk12",
"4096 - Unk13",
"8192 - Disable farclipping"});
"512 - Mirror Portal Traversal",
"1024 - Mirror Floor",
"2048 - Mirror Floor (Water)",
"4096 - Light Bleeding",
"8192 - Water extent to horizon"});
this.FlagsCheckedListBox.Location = new System.Drawing.Point(318, 15);
this.FlagsCheckedListBox.Name = "FlagsCheckedListBox";
this.FlagsCheckedListBox.Size = new System.Drawing.Size(184, 214);