mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-22 23:12:59 +08:00
YCD sequence processing progress, Import scenario chain orientation bug fix
This commit is contained in:
parent
f673abb1db
commit
c19f3838ab
@ -2031,6 +2031,13 @@ namespace CodeWalker.GameFiles
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if ((ycdfile != null))// && (ycdfile.Meta != null))
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{ }
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}
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//if (entry.NameLower.EndsWith(".awc")) //awcs can also contain clip dicts..
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//{
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// UpdateStatus(string.Format(entry.Path));
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// AwcFile awcfile = RpfMan.GetFile<AwcFile>(entry);
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// if ((awcfile != null))
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// { }
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//}
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}
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catch (Exception ex)
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{
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@ -2038,6 +2045,11 @@ namespace CodeWalker.GameFiles
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}
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}
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}
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//var sd = Sequence.SeqDict;
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//if (sd != null)
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//{
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//}
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}
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public void TestYmaps()
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{
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@ -1360,8 +1360,6 @@ namespace CodeWalker.GameFiles
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//generated enums
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//Enum infos
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[Flags] public enum Unk_700327466 //SCENARIO point flags / extension spawn point flags
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: int //Key:2814596095
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{
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@ -1559,9 +1557,7 @@ namespace CodeWalker.GameFiles
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//generated + adjusted structs code (UnusedX padding vars manually added) from here down
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//Struct infos
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//generated + adjusted structs code (UnusedX padding vars manually added) from here down, + meta wrapper classes
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[TC(typeof(EXP))] public struct CMapTypes //80 bytes, Key:2608875220
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{
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@ -4300,9 +4296,12 @@ namespace CodeWalker.GameFiles
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foreach (var c in Chains)
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{
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for (int i = 0; i < c.Edges.Length; i++)
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if ((c?.Edges != null) && (c?.EdgeIds != null))
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{
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c.EdgeIds[i] = (ushort)c.Edges[i].EdgeIndex;
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for (int i = 0; i < c.Edges.Length; i++)
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{
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c.EdgeIds[i] = (ushort)c.Edges[i].EdgeIndex;
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}
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}
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}
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}
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@ -129,9 +129,9 @@ namespace CodeWalker.GameFiles
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// structure data
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public uint VFT { get; set; }
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public uint Unknown_4h { get; set; } // 0x00000001
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public uint Unknown_8h { get; set; } // 0x00000000
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public uint Unknown_Ch { get; set; } // 0x00000000
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public uint Unknown_04h { get; set; } // 0x00000001
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public uint Unknown_08h { get; set; } // 0x00000000
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public uint Unknown_0Ch { get; set; } // 0x00000000
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public uint Unknown_10h { get; set; } // 0x00000000
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public uint Unknown_14h { get; set; } // 0x00000000
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public ulong AnimationsPointer { get; set; }
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@ -148,9 +148,9 @@ namespace CodeWalker.GameFiles
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{
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// read structure data
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this.VFT = reader.ReadUInt32();
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this.Unknown_4h = reader.ReadUInt32();
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this.Unknown_8h = reader.ReadUInt32();
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this.Unknown_Ch = reader.ReadUInt32();
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this.Unknown_04h = reader.ReadUInt32();
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this.Unknown_08h = reader.ReadUInt32();
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this.Unknown_0Ch = reader.ReadUInt32();
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this.Unknown_10h = reader.ReadUInt32();
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this.Unknown_14h = reader.ReadUInt32();
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this.AnimationsPointer = reader.ReadUInt64();
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@ -175,9 +175,9 @@ namespace CodeWalker.GameFiles
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// write structure data
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writer.Write(this.VFT);
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writer.Write(this.Unknown_4h);
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writer.Write(this.Unknown_8h);
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writer.Write(this.Unknown_Ch);
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writer.Write(this.Unknown_04h);
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writer.Write(this.Unknown_08h);
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writer.Write(this.Unknown_0Ch);
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.AnimationsPointer);
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@ -204,7 +204,7 @@ namespace CodeWalker.GameFiles
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// structure data
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public MetaHash Hash { get; set; }
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public uint Unknown_4h { get; set; } // 0x00000000
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public uint Unknown_04h { get; set; } // 0x00000000
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public ulong AnimationPtr { get; set; }
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public ulong NextEntryPtr { get; set; }
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public uint Unknown_18h { get; set; } // 0x00000000
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@ -218,7 +218,7 @@ namespace CodeWalker.GameFiles
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{
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// read structure data
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this.Hash = new MetaHash(reader.ReadUInt32());
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this.Unknown_4h = reader.ReadUInt32();
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this.Unknown_04h = reader.ReadUInt32();
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this.AnimationPtr = reader.ReadUInt64();
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this.NextEntryPtr = reader.ReadUInt64();
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this.Unknown_18h = reader.ReadUInt32();
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@ -241,7 +241,7 @@ namespace CodeWalker.GameFiles
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// write structure data
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writer.Write(this.Hash);
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writer.Write(this.Unknown_4h);
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writer.Write(this.Unknown_04h);
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writer.Write(this.AnimationPtr);
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writer.Write(this.NextEntryPtr);
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writer.Write(this.Unknown_18h);
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@ -270,9 +270,9 @@ namespace CodeWalker.GameFiles
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// structure data
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public uint VFT { get; set; }
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public uint Unknown_4h { get; set; } // 0x00000001
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public uint Unknown_8h { get; set; } // 0x00000000
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public uint Unknown_Ch { get; set; } // 0x00000000
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public uint Unknown_04h { get; set; } // 0x00000001
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public uint Unknown_08h { get; set; } // 0x00000000
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public uint Unknown_0Ch { get; set; } // 0x00000000
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public ushort Unknown_10h { get; set; }
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public ushort Unknown_12h { get; set; }
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public ushort Unknown_14h { get; set; }
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@ -299,9 +299,9 @@ namespace CodeWalker.GameFiles
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{
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// read structure data
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this.VFT = reader.ReadUInt32();
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this.Unknown_4h = reader.ReadUInt32(); //1 1 1 1
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this.Unknown_8h = reader.ReadUInt32(); //0 0 0 0
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this.Unknown_Ch = reader.ReadUInt32(); //0 0 0 0
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this.Unknown_04h = reader.ReadUInt32(); //1 1 1 1
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this.Unknown_08h = reader.ReadUInt32(); //0 0 0 0
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this.Unknown_0Ch = reader.ReadUInt32(); //0 0 0 0
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this.Unknown_10h = reader.ReadUInt16(); //257 257 257 257 flags?
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this.Unknown_12h = reader.ReadUInt16(); //0 0 0 0
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this.Unknown_14h = reader.ReadUInt16(); //221 17 151 201 frames
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@ -330,9 +330,9 @@ namespace CodeWalker.GameFiles
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{
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// write structure data
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writer.Write(this.VFT);
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writer.Write(this.Unknown_4h);
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writer.Write(this.Unknown_8h);
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writer.Write(this.Unknown_Ch);
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writer.Write(this.Unknown_04h);
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writer.Write(this.Unknown_08h);
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writer.Write(this.Unknown_0Ch);
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_12h);
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writer.Write(this.Unknown_14h);
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@ -378,64 +378,110 @@ namespace CodeWalker.GameFiles
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}
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// structure data
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//public byte Unknown_00h { get; set; }
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//public byte Unknown_01h { get; set; }
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//public byte Unknown_02h { get; set; }
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//public byte Unknown_03h { get; set; }
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public MetaHash Unknown_00h { get; set; }
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public MetaName Unknown_00hn { get; set; }
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public MetaHash Unknown_00h { get; set; } //identifier / name?
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public uint DataLength { get; set; }
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public uint Unknown_08h { get; set; } // 0x00000000 ..sequence header offset?
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public uint Unknown_0Ch { get; set; } //[uv1:] bytes used by sequence "header"? offset to data items
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public uint Unknown_10h { get; set; } //total block length, == BlockLength
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public ushort Unknown_14h { get; set; } //
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public ushort Unknown_16h { get; set; } // count of data items (361?)
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public ushort Unknown_18h { get; set; } //[uv1:8] stride of data item?
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public ushort Unknown_1Ah { get; set; }
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public ushort Unknown_1Ch { get; set; }
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public byte Unknown_1Eh { get; set; }
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public byte Unknown_1Fh { get; set; }
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public uint Unused_08h { get; set; } // 0x00000000
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public uint Part1Offset { get; set; } //offset to data items / bytes used by "Part0"?
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public uint UnkLength { get; set; } //total block length? usually == BlockLength
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public ushort Unused_14h { get; set; } //0x0000
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public ushort Part1Count { get; set; } // count of data items
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public ushort Part1Stride { get; set; } //stride of data item
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public ushort Unknown_1Ah { get; set; } //?
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public ushort Unknown_1Ch { get; set; } //?
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public byte Unknown_1Eh_Type { get; set; } //64|255 0x40|0xFF
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public byte Unknown_1Fh_Type { get; set; } //0|17|20|21|49|52|53 0x11|0x14|0x15|0x31|0x34|0x35
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public byte[] Data { get; set; }
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public SequencePart1[] Part1 { get; set; }
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public ushort[] Part2 { get; set; }
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public int Part2Count { get; set; }
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public int Part2Offset { get; set; }
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//public static Dictionary<ushort, int> SeqDict = new Dictionary<ushort, int>();
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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// read structure data
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this.Unknown_00h = reader.ReadUInt32();//2965995365 2837183178
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this.Unknown_00hn = (MetaName)(uint)Unknown_00h;
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//this.Unknown_00h = reader.ReadByte(); //101 202 97 120
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//this.Unknown_01h = reader.ReadByte(); //127 250 202 168
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//this.Unknown_02h = reader.ReadByte(); //201 27 115 126
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//this.Unknown_03h = reader.ReadByte(); //176 169 131 74
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this.DataLength = reader.ReadUInt32(); //282 142 1206 358
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this.Unknown_08h = reader.ReadUInt32();//0 0 0 0
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this.Unknown_0Ch = reader.ReadUInt32();//224 (E0) 32 (20) 536 (218) 300 offset in data to?
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this.Unknown_10h = reader.ReadUInt32();//314 174 1238 390 (=Length)
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this.Unknown_14h = reader.ReadUInt16();//0 0 0 0
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this.Unknown_16h = reader.ReadUInt16();//221 (DD) 17 (11) 151 (97) 201
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this.Unknown_18h = reader.ReadUInt16();//0 4 4 0 stride?
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this.Unused_08h = reader.ReadUInt32();//0 0 0 0
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this.Part1Offset = reader.ReadUInt32();//224 (E0) 32 (20) 536 (218) 300
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this.UnkLength = reader.ReadUInt32();//314 174 1238 390 (=Length)
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this.Unused_14h = reader.ReadUInt16();//0 0 0 0
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this.Part1Count = reader.ReadUInt16();//221 (DD) 17 (11) 151 (97) 201
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this.Part1Stride = reader.ReadUInt16();//0 4 4 0
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this.Unknown_1Ah = reader.ReadUInt16();//0 0 106 0
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this.Unknown_1Ch = reader.ReadUInt16();//0 17 0 0 bone?
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this.Unknown_1Eh = reader.ReadByte(); //64 255 255 64
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this.Unknown_1Fh = reader.ReadByte(); //0 0 0 0
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this.Unknown_1Eh_Type = reader.ReadByte(); //64 255 255 64
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this.Unknown_1Fh_Type = reader.ReadByte(); //0 0 0 0
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this.Data = reader.ReadBytes((int)DataLength);
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if (Unused_08h != 0)
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{ }
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switch (Unknown_18h)
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if (Unused_14h != 0)
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{ }
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if (UnkLength != (DataLength + 32)) //sometimes this is true
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{ }
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if ((Part1Stride % 4) > 0)
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{ }
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int offset = (int)Part1Offset;
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if (Part1Stride > 0)
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{
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case 0:
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break;
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case 4:
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break;
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case 12:
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break;
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default:
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break;
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Part1 = new SequencePart1[Part1Count];
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for (int i = 0; i < Part1Count; i++)
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{
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var sp = new SequencePart1();
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sp.Init(Data, offset, Part1Stride);
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Part1[i] = sp;
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offset += Part1Stride;
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}
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}
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else if (Part1Count != 0)
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{ }
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switch (Unknown_1Eh)
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int brem = (int)DataLength - offset;
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int p2cnt = brem / 2;
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if (p2cnt > 0)
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{
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Part2Offset = offset;
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Part2Count = p2cnt;
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Part2 = new ushort[p2cnt];
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for (int i = 0; i < p2cnt; i++)
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{
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Part2[i] = BitConverter.ToUInt16(Data, offset);
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offset += 2;
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}
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}
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else
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{ }
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if (offset != DataLength)
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{ } //no hits here!
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//if (SeqDict.ContainsKey(Unknown_1Ah)) SeqDict[Unknown_1Ah]++;
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//else SeqDict[Unknown_1Ah] = 1;
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if ((Unknown_1Ah != 0) && (Unknown_1Ah > Part1Offset))
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{ }
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if ((Unknown_1Ch != 0) && (Unknown_1Ch > Part1Offset))
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{ }
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switch (Unknown_1Eh_Type)
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{
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case 64: //0x40
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case 255: //0xFF
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@ -444,7 +490,7 @@ namespace CodeWalker.GameFiles
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break;
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}
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switch (Unknown_1Fh)
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switch (Unknown_1Fh_Type)
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{
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case 0:
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case 17: //0x11
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@ -466,13 +512,13 @@ namespace CodeWalker.GameFiles
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// write structure data
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writer.Write(this.Unknown_00h);
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writer.Write(this.DataLength);
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writer.Write(this.Unknown_08h);
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writer.Write(this.Unknown_0Ch);
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writer.Write(this.Unknown_10h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unused_08h);
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writer.Write(this.Part1Offset);
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writer.Write(this.UnkLength);
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writer.Write(this.Unused_14h);
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writer.Write(this.Part1Stride);
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writer.Write(this.Unknown_1Ch);
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writer.Write(this.Unknown_1Eh);
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writer.Write(this.Unknown_1Eh_Type);
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writer.Write(this.Data);
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}
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@ -482,6 +528,33 @@ namespace CodeWalker.GameFiles
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public class SequencePart1
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{
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public byte[] Data { get; set; }
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public void Init(byte[] data, int offset, int length)
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{
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Data = new byte[length];
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Buffer.BlockCopy(data, offset, Data, 0, length);
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}
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public override string ToString()
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{
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StringBuilder sb = new StringBuilder();
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if (Data != null)
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{
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foreach (var b in Data)
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{
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if (sb.Length > 0) sb.Append(" ");
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sb.Append(b.ToString().PadLeft(3, '0'));
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}
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}
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return sb.ToString();
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipMapEntry : ResourceSystemBlock
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{
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public override long BlockLength
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@ -491,7 +564,7 @@ namespace CodeWalker.GameFiles
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// structure data
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public MetaHash Hash { get; set; }
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public uint Unknown_4h { get; set; } // 0x00000000
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public uint Unknown_04h { get; set; } // 0x00000000
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public ulong ClipPointer { get; set; }
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public ulong NextPointer { get; set; }
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public uint Unknown_18h { get; set; } // 0x00000000
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@ -505,7 +578,7 @@ namespace CodeWalker.GameFiles
|
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{
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// read structure data
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this.Hash = new MetaHash(reader.ReadUInt32());
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this.Unknown_4h = reader.ReadUInt32();
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this.Unknown_04h = reader.ReadUInt32();
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this.ClipPointer = reader.ReadUInt64();
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this.NextPointer = reader.ReadUInt64();
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this.Unknown_18h = reader.ReadUInt32();
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@ -528,7 +601,7 @@ namespace CodeWalker.GameFiles
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// write structure data
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writer.Write(this.Hash);
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writer.Write(this.Unknown_4h);
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writer.Write(this.Unknown_04h);
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writer.Write(this.ClipPointer);
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writer.Write(this.NextPointer);
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writer.Write(this.Unknown_18h);
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@ -557,9 +630,9 @@ namespace CodeWalker.GameFiles
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// structure data
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public uint VFT { get; set; }
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public uint Unknown_4h { get; set; } // 0x00000001
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public uint Unknown_8h { get; set; } // 0x00000000
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public uint Unknown_Ch { get; set; } // 0x00000000
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public uint Unknown_04h { get; set; } // 0x00000001
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public uint Unknown_08h { get; set; } // 0x00000000
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public uint Unknown_0Ch { get; set; } // 0x00000000
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public uint Unknown_10h { get; set; }
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public uint Unknown_14h { get; set; } // 0x00000000
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public ulong NamePointer { get; set; }
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@ -583,9 +656,9 @@ namespace CodeWalker.GameFiles
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{
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// read structure data
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this.VFT = reader.ReadUInt32();
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this.Unknown_4h = reader.ReadUInt32();
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this.Unknown_8h = reader.ReadUInt32();
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this.Unknown_Ch = reader.ReadUInt32();
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this.Unknown_04h = reader.ReadUInt32();
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this.Unknown_08h = reader.ReadUInt32();
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this.Unknown_0Ch = reader.ReadUInt32();
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this.Unknown_10h = reader.ReadUInt32();
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this.Unknown_14h = reader.ReadUInt32();
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this.NamePointer = reader.ReadUInt64();
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@ -624,9 +697,9 @@ namespace CodeWalker.GameFiles
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// write structure data
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writer.Write(this.VFT);
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||||
writer.Write(this.Unknown_4h);
|
||||
writer.Write(this.Unknown_8h);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
writer.Write(this.Unknown_04h);
|
||||
writer.Write(this.Unknown_08h);
|
||||
writer.Write(this.Unknown_0Ch);
|
||||
writer.Write(this.Unknown_10h);
|
||||
writer.Write(this.Unknown_14h);
|
||||
writer.Write(this.NamePointer);
|
||||
@ -801,10 +874,10 @@ namespace CodeWalker.GameFiles
|
||||
}
|
||||
|
||||
// structure data
|
||||
public float Unknown_0h { get; set; }
|
||||
public float Unknown_4h { get; set; }
|
||||
public float Unknown_8h { get; set; }
|
||||
public uint Unknown_Ch { get; set; } // 0x00000000
|
||||
public float Unknown_00h { get; set; }
|
||||
public float Unknown_04h { get; set; }
|
||||
public float Unknown_08h { get; set; }
|
||||
public uint Unknown_0Ch { get; set; } // 0x00000000
|
||||
public ulong AnimationPointer { get; set; }
|
||||
|
||||
// reference data
|
||||
@ -813,10 +886,10 @@ namespace CodeWalker.GameFiles
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
{
|
||||
// read structure data
|
||||
this.Unknown_0h = reader.ReadSingle();
|
||||
this.Unknown_4h = reader.ReadSingle();
|
||||
this.Unknown_8h = reader.ReadSingle();
|
||||
this.Unknown_Ch = reader.ReadUInt32();
|
||||
this.Unknown_00h = reader.ReadSingle();
|
||||
this.Unknown_04h = reader.ReadSingle();
|
||||
this.Unknown_08h = reader.ReadSingle();
|
||||
this.Unknown_0Ch = reader.ReadUInt32();
|
||||
this.AnimationPointer = reader.ReadUInt64();
|
||||
|
||||
// read reference data
|
||||
@ -831,10 +904,10 @@ namespace CodeWalker.GameFiles
|
||||
this.AnimationPointer = (ulong)(this.Animation != null ? this.Animation.FilePosition : 0);
|
||||
|
||||
// write structure data
|
||||
writer.Write(this.Unknown_0h);
|
||||
writer.Write(this.Unknown_4h);
|
||||
writer.Write(this.Unknown_8h);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
writer.Write(this.Unknown_00h);
|
||||
writer.Write(this.Unknown_04h);
|
||||
writer.Write(this.Unknown_08h);
|
||||
writer.Write(this.Unknown_0Ch);
|
||||
writer.Write(this.AnimationPointer);
|
||||
}
|
||||
|
||||
@ -858,24 +931,52 @@ namespace CodeWalker.GameFiles
|
||||
public ulong PropertyEntriesPointer { get; set; }
|
||||
public ushort PropertyEntriesCount { get; set; }
|
||||
public ushort PropertyEntriesCapacity { get; set; }
|
||||
public uint Unknown_Ch { get; set; } // 0x01000000
|
||||
public uint Unknown_0Ch { get; set; } // 0x01000000
|
||||
|
||||
// reference data
|
||||
public ResourcePointerArray64<ClipPropertyMapEntry> Properties { get; set; }
|
||||
|
||||
public ClipProperty[] AllProperties { get; set; }
|
||||
public Dictionary<MetaHash, ClipProperty> PropertyMap { get; set; }
|
||||
|
||||
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
{
|
||||
// read structure data
|
||||
this.PropertyEntriesPointer = reader.ReadUInt64();
|
||||
this.PropertyEntriesCount = reader.ReadUInt16();
|
||||
this.PropertyEntriesCapacity = reader.ReadUInt16();
|
||||
this.Unknown_Ch = reader.ReadUInt32();
|
||||
this.Unknown_0Ch = reader.ReadUInt32();
|
||||
|
||||
// read reference data
|
||||
this.Properties = reader.ReadBlockAt<ResourcePointerArray64<ClipPropertyMapEntry>>(
|
||||
this.PropertyEntriesPointer, // offset
|
||||
this.PropertyEntriesCount
|
||||
);
|
||||
|
||||
|
||||
|
||||
if ((Properties != null) && (Properties.data_items != null))
|
||||
{
|
||||
List<ClipProperty> pl = new List<ClipProperty>();
|
||||
foreach (var pme in Properties.data_items)
|
||||
{
|
||||
ClipPropertyMapEntry cpme = pme;
|
||||
while (cpme?.Data != null)
|
||||
{
|
||||
pl.Add(cpme.Data);
|
||||
cpme = cpme.Next;
|
||||
}
|
||||
}
|
||||
AllProperties = pl.ToArray();
|
||||
|
||||
PropertyMap = new Dictionary<MetaHash, ClipProperty>();
|
||||
foreach (var cp in AllProperties)
|
||||
{
|
||||
PropertyMap[cp.NameHash] = cp;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||
@ -888,7 +989,7 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.PropertyEntriesPointer);
|
||||
writer.Write(this.PropertyEntriesCount);
|
||||
writer.Write(this.PropertyEntriesCapacity);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
writer.Write(this.Unknown_0Ch);
|
||||
}
|
||||
|
||||
public override IResourceBlock[] GetReferences()
|
||||
@ -897,6 +998,11 @@ namespace CodeWalker.GameFiles
|
||||
if (Properties != null) list.Add(Properties);
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Count: " + AllProperties?.Length.ToString() ?? "0";
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyMapEntry : ResourceSystemBlock
|
||||
{
|
||||
@ -906,8 +1012,8 @@ namespace CodeWalker.GameFiles
|
||||
}
|
||||
|
||||
// structure data
|
||||
public uint Unknown_0h { get; set; }
|
||||
public uint Unknown_4h { get; set; } // 0x00000000
|
||||
public MetaHash PropertyNameHash { get; set; }
|
||||
public uint Unknown_04h { get; set; } // 0x00000000
|
||||
public ulong DataPointer { get; set; }
|
||||
public ulong NextPointer { get; set; }
|
||||
public uint Unknown_18h { get; set; } // 0x00000000
|
||||
@ -920,8 +1026,8 @@ namespace CodeWalker.GameFiles
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
{
|
||||
// read structure data
|
||||
this.Unknown_0h = reader.ReadUInt32();
|
||||
this.Unknown_4h = reader.ReadUInt32();
|
||||
this.PropertyNameHash = reader.ReadUInt32();
|
||||
this.Unknown_04h = reader.ReadUInt32();
|
||||
this.DataPointer = reader.ReadUInt64();
|
||||
this.NextPointer = reader.ReadUInt64();
|
||||
this.Unknown_18h = reader.ReadUInt32();
|
||||
@ -943,8 +1049,8 @@ namespace CodeWalker.GameFiles
|
||||
this.NextPointer = (ulong)(this.Next != null ? this.Next.FilePosition : 0);
|
||||
|
||||
// write structure data
|
||||
writer.Write(this.Unknown_0h);
|
||||
writer.Write(this.Unknown_4h);
|
||||
writer.Write(this.PropertyNameHash);
|
||||
writer.Write(this.Unknown_04h);
|
||||
writer.Write(this.DataPointer);
|
||||
writer.Write(this.NextPointer);
|
||||
writer.Write(this.Unknown_18h);
|
||||
@ -968,12 +1074,12 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
// structure data
|
||||
public uint VFT { get; set; }
|
||||
public uint Unknown_4h { get; set; } // 0x00000001
|
||||
public uint Unknown_8h { get; set; } // 0x00000000
|
||||
public uint Unknown_Ch { get; set; } // 0x00000000
|
||||
public uint Unknown_04h { get; set; } // 0x00000001
|
||||
public uint Unknown_08h { get; set; } // 0x00000000
|
||||
public uint Unknown_0Ch { get; set; } // 0x00000000
|
||||
public uint Unknown_10h { get; set; } // 0x00000000
|
||||
public uint Unknown_14h { get; set; } // 0x00000000
|
||||
public uint Unknown_18h { get; set; }
|
||||
public MetaHash NameHash { get; set; }
|
||||
public uint Unknown_1Ch { get; set; } // 0x00000000
|
||||
public ulong AttributesPointer { get; set; }
|
||||
public ushort AttributesCount { get; set; }
|
||||
@ -981,7 +1087,7 @@ namespace CodeWalker.GameFiles
|
||||
public uint Unknown_2Ch { get; set; } // 0x00000000
|
||||
public uint Unknown_30h { get; set; } // 0x00000000
|
||||
public uint Unknown_34h { get; set; } // 0x00000000
|
||||
public uint Unknown_38h { get; set; }
|
||||
public MetaHash UnkHash { get; set; }
|
||||
public uint Unknown_3Ch { get; set; } // 0x00000000
|
||||
|
||||
// reference data
|
||||
@ -991,12 +1097,12 @@ namespace CodeWalker.GameFiles
|
||||
{
|
||||
// read structure data
|
||||
this.VFT = reader.ReadUInt32();
|
||||
this.Unknown_4h = reader.ReadUInt32();
|
||||
this.Unknown_8h = reader.ReadUInt32();
|
||||
this.Unknown_Ch = reader.ReadUInt32();
|
||||
this.Unknown_04h = reader.ReadUInt32();
|
||||
this.Unknown_08h = reader.ReadUInt32();
|
||||
this.Unknown_0Ch = reader.ReadUInt32();
|
||||
this.Unknown_10h = reader.ReadUInt32();
|
||||
this.Unknown_14h = reader.ReadUInt32();
|
||||
this.Unknown_18h = reader.ReadUInt32();
|
||||
this.NameHash = reader.ReadUInt32();
|
||||
this.Unknown_1Ch = reader.ReadUInt32();
|
||||
this.AttributesPointer = reader.ReadUInt64();
|
||||
this.AttributesCount = reader.ReadUInt16();
|
||||
@ -1004,7 +1110,7 @@ namespace CodeWalker.GameFiles
|
||||
this.Unknown_2Ch = reader.ReadUInt32();
|
||||
this.Unknown_30h = reader.ReadUInt32();
|
||||
this.Unknown_34h = reader.ReadUInt32();
|
||||
this.Unknown_38h = reader.ReadUInt32();
|
||||
this.UnkHash = reader.ReadUInt32();
|
||||
this.Unknown_3Ch = reader.ReadUInt32();
|
||||
|
||||
// read reference data
|
||||
@ -1022,12 +1128,12 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
// write structure data
|
||||
writer.Write(this.VFT);
|
||||
writer.Write(this.Unknown_4h);
|
||||
writer.Write(this.Unknown_8h);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
writer.Write(this.Unknown_04h);
|
||||
writer.Write(this.Unknown_08h);
|
||||
writer.Write(this.Unknown_0Ch);
|
||||
writer.Write(this.Unknown_10h);
|
||||
writer.Write(this.Unknown_14h);
|
||||
writer.Write(this.Unknown_18h);
|
||||
writer.Write(this.NameHash);
|
||||
writer.Write(this.Unknown_1Ch);
|
||||
writer.Write(this.AttributesPointer);
|
||||
writer.Write(this.AttributesCount);
|
||||
@ -1035,7 +1141,7 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Unknown_2Ch);
|
||||
writer.Write(this.Unknown_30h);
|
||||
writer.Write(this.Unknown_34h);
|
||||
writer.Write(this.Unknown_38h);
|
||||
writer.Write(this.UnkHash);
|
||||
writer.Write(this.Unknown_3Ch);
|
||||
}
|
||||
|
||||
@ -1045,6 +1151,20 @@ namespace CodeWalker.GameFiles
|
||||
if (Attributes != null) list.Add(Attributes);
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
if ((Attributes != null) && (Attributes.data_items != null))
|
||||
{
|
||||
foreach (var item in Attributes.data_items)
|
||||
{
|
||||
if (sb.Length > 0) sb.Append(", ");
|
||||
sb.Append(item.ToString());
|
||||
}
|
||||
}
|
||||
return NameHash.ToString() + ": " + UnkHash.ToString() + ": " + sb.ToString();
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttribute : ResourceSystemBlock, IResourceXXSystemBlock
|
||||
{
|
||||
@ -1054,9 +1174,9 @@ namespace CodeWalker.GameFiles
|
||||
}
|
||||
|
||||
public uint VFT { get; set; }
|
||||
public uint Unknown_4h { get; set; } // 0x00000001
|
||||
public uint Unknown_04h { get; set; } // 0x00000001
|
||||
public byte Type { get; set; }
|
||||
public byte Unknown_9h { get; set; } // 0x00
|
||||
public byte Unknown_09h { get; set; } // 0x00
|
||||
public ushort Unknown_Ah { get; set; } // 0x0000
|
||||
public uint Unknown_Ch { get; set; } // 0x00000000
|
||||
public uint Unknown_10h { get; set; } // 0x00000000
|
||||
@ -1067,9 +1187,9 @@ namespace CodeWalker.GameFiles
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
{
|
||||
this.VFT = reader.ReadUInt32();
|
||||
this.Unknown_4h = reader.ReadUInt32();
|
||||
this.Unknown_04h = reader.ReadUInt32();
|
||||
this.Type = reader.ReadByte();
|
||||
this.Unknown_9h = reader.ReadByte();
|
||||
this.Unknown_09h = reader.ReadByte();
|
||||
this.Unknown_Ah = reader.ReadUInt16();
|
||||
this.Unknown_Ch = reader.ReadUInt32();
|
||||
this.Unknown_10h = reader.ReadUInt32();
|
||||
@ -1081,9 +1201,9 @@ namespace CodeWalker.GameFiles
|
||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||
{
|
||||
writer.Write(this.VFT);
|
||||
writer.Write(this.Unknown_4h);
|
||||
writer.Write(this.Unknown_04h);
|
||||
writer.Write(this.Type);
|
||||
writer.Write(this.Unknown_9h);
|
||||
writer.Write(this.Unknown_09h);
|
||||
writer.Write(this.Unknown_Ah);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
writer.Write(this.Unknown_10h);
|
||||
@ -1144,6 +1264,11 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Unknown_28h);
|
||||
writer.Write(this.Unknown_2Ch);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Float:" + FloatUtil.ToString(Value);
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeInt : ClipPropertyAttribute
|
||||
{
|
||||
@ -1178,6 +1303,11 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Unknown_28h);
|
||||
writer.Write(this.Unknown_2Ch);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Int:" + Value.ToString();
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeBool : ClipPropertyAttribute
|
||||
{
|
||||
@ -1212,6 +1342,11 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Unknown_28h);
|
||||
writer.Write(this.Unknown_2Ch);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Uint:" + Value.ToString();
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeString : ClipPropertyAttribute
|
||||
{
|
||||
@ -1223,7 +1358,7 @@ namespace CodeWalker.GameFiles
|
||||
public ulong ValuePointer { get; set; }
|
||||
public ushort ValueLength1 { get; set; }
|
||||
public ushort ValueLength2 { get; set; }
|
||||
public uint Unknown_2Ch { get; set; } // 0x00000000
|
||||
public uint Unknown_02Ch { get; set; } // 0x00000000
|
||||
|
||||
public string Value;
|
||||
|
||||
@ -1235,7 +1370,7 @@ namespace CodeWalker.GameFiles
|
||||
this.ValuePointer = reader.ReadUInt64();
|
||||
this.ValueLength1 = reader.ReadUInt16();
|
||||
this.ValueLength2 = reader.ReadUInt16();
|
||||
this.Unknown_2Ch = reader.ReadUInt32();
|
||||
this.Unknown_02Ch = reader.ReadUInt32();
|
||||
|
||||
//// read reference data
|
||||
//this.Value = reader.ReadBlockAt<string_r>(
|
||||
@ -1257,7 +1392,7 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.ValuePointer);
|
||||
writer.Write(this.ValueLength1);
|
||||
writer.Write(this.ValueLength2);
|
||||
writer.Write(this.Unknown_2Ch);
|
||||
writer.Write(this.Unknown_02Ch);
|
||||
}
|
||||
|
||||
public override IResourceBlock[] GetReferences()
|
||||
@ -1266,6 +1401,11 @@ namespace CodeWalker.GameFiles
|
||||
//if (p1data != null) list.Add(p1data);
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "String:" + Value;
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeVector3 : ClipPropertyAttribute
|
||||
{
|
||||
@ -1277,7 +1417,7 @@ namespace CodeWalker.GameFiles
|
||||
public float X { get; set; }
|
||||
public float Y { get; set; }
|
||||
public float Z { get; set; }
|
||||
public float Unknown_2Ch { get; set; }
|
||||
public float Unknown_02Ch { get; set; }
|
||||
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
{
|
||||
@ -1287,7 +1427,7 @@ namespace CodeWalker.GameFiles
|
||||
this.X = reader.ReadSingle();
|
||||
this.Y = reader.ReadSingle();
|
||||
this.Z = reader.ReadSingle();
|
||||
this.Unknown_2Ch = reader.ReadSingle();
|
||||
this.Unknown_02Ch = reader.ReadSingle();
|
||||
}
|
||||
|
||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||
@ -1298,7 +1438,12 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.X);
|
||||
writer.Write(this.Y);
|
||||
writer.Write(this.Z);
|
||||
writer.Write(this.Unknown_2Ch);
|
||||
writer.Write(this.Unknown_02Ch);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Vector3:" + FloatUtil.GetVector3String(new Vector3(X, Y, Z));
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeVector4 : ClipPropertyAttribute
|
||||
@ -1334,6 +1479,11 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Z);
|
||||
writer.Write(this.W);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Vector4:" + FloatUtil.GetVector4String(new Vector4(X, Y, Z, W));
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeHashString : ClipPropertyAttribute
|
||||
{
|
||||
@ -1365,6 +1515,11 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Unknown_28h);
|
||||
writer.Write(this.Unknown_2Ch);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Hash:" + Value.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -1379,7 +1534,7 @@ namespace CodeWalker.GameFiles
|
||||
public ulong TagsPointer { get; set; }
|
||||
public ushort TagCount1 { get; set; }
|
||||
public ushort TagCount2 { get; set; }
|
||||
public uint Unknown_Ch { get; set; } // 0x00000000
|
||||
public uint Unknown_0Ch { get; set; } // 0x00000000
|
||||
public uint Unknown_10h { get; set; }
|
||||
public uint Unknown_14h { get; set; } // 0x00000000
|
||||
public uint Unknown_18h { get; set; } // 0x00000000
|
||||
@ -1388,13 +1543,16 @@ namespace CodeWalker.GameFiles
|
||||
// reference data
|
||||
public ResourcePointerArray64<ClipTag> Tags { get; set; }
|
||||
|
||||
public ClipTag[] AllTags { get; set; }
|
||||
|
||||
|
||||
public override void Read(ResourceDataReader reader, params object[] parameters)
|
||||
{
|
||||
// read structure data
|
||||
this.TagsPointer = reader.ReadUInt64();
|
||||
this.TagCount1 = reader.ReadUInt16();
|
||||
this.TagCount2 = reader.ReadUInt16();
|
||||
this.Unknown_Ch = reader.ReadUInt32();
|
||||
this.Unknown_0Ch = reader.ReadUInt32();
|
||||
this.Unknown_10h = reader.ReadUInt32();
|
||||
this.Unknown_14h = reader.ReadUInt32();
|
||||
this.Unknown_18h = reader.ReadUInt32();
|
||||
@ -1405,6 +1563,19 @@ namespace CodeWalker.GameFiles
|
||||
this.TagsPointer, // offset
|
||||
this.TagCount1
|
||||
);
|
||||
|
||||
if ((Tags != null) && (Tags.data_items != null))
|
||||
{
|
||||
List<ClipTag> tl = new List<ClipTag>();
|
||||
foreach (var te in Tags.data_items)
|
||||
{
|
||||
if (te != null)
|
||||
{
|
||||
tl.Add(te);
|
||||
}
|
||||
}
|
||||
AllTags = tl.ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||
@ -1417,7 +1588,7 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.TagsPointer);
|
||||
writer.Write(this.TagCount1);
|
||||
writer.Write(this.TagCount2);
|
||||
writer.Write(this.Unknown_Ch);
|
||||
writer.Write(this.Unknown_0Ch);
|
||||
writer.Write(this.Unknown_10h);
|
||||
writer.Write(this.Unknown_14h);
|
||||
writer.Write(this.Unknown_18h);
|
||||
@ -1430,6 +1601,11 @@ namespace CodeWalker.GameFiles
|
||||
if (Tags != null) list.Add(Tags);
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "Count: " + AllTags?.Length.ToString() ?? "0";
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipTag : ClipProperty
|
||||
{
|
||||
@ -1438,8 +1614,8 @@ namespace CodeWalker.GameFiles
|
||||
get { return 80; }
|
||||
}
|
||||
|
||||
public uint Unknown_40h { get; set; }
|
||||
public uint Unknown_44h { get; set; }
|
||||
public MetaHash Unknown_40h { get; set; }
|
||||
public MetaHash Unknown_44h { get; set; }
|
||||
public ulong TagsPointer { get; set; }
|
||||
|
||||
// reference data
|
||||
@ -1480,6 +1656,11 @@ namespace CodeWalker.GameFiles
|
||||
if (Tags != null) list.Add(Tags);
|
||||
return list.ToArray();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return base.ToString() + ": " + Unknown_40h.ToString() + ", " + Unknown_44h.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -463,11 +463,20 @@ namespace CodeWalker.GameFiles
|
||||
public ushort Z { get; set; }
|
||||
|
||||
|
||||
public Vector3 Position { get { return ToVector3(); } set { FromVector3(value); } }
|
||||
|
||||
public Vector3 ToVector3()
|
||||
{
|
||||
const float usmax = (float)ushort.MaxValue;
|
||||
const float usmax = ushort.MaxValue;
|
||||
return new Vector3(X / usmax, Y / usmax, Z / usmax);
|
||||
}
|
||||
public void FromVector3(Vector3 v)
|
||||
{
|
||||
const float usmax = ushort.MaxValue;
|
||||
X = (ushort)(v.X * usmax);
|
||||
Y = (ushort)(v.Y * usmax);
|
||||
Z = (ushort)(v.Z * usmax);
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
|
@ -5632,6 +5632,7 @@ namespace CodeWalker
|
||||
thisnode.ChainingNode.NotFirst = (lastnode != null);
|
||||
|
||||
thisnode.SetPosition(pos);
|
||||
thisnode.Orientation = thisnode.MyPoint.Orientation;
|
||||
|
||||
paths.AddNode(thisnode.ChainingNode);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user