YCD sequence processing progress, Import scenario chain orientation bug fix

This commit is contained in:
dexyfex 2017-10-03 20:24:33 +11:00
parent f673abb1db
commit c19f3838ab
6 changed files with 343 additions and 140 deletions

View File

@ -2031,6 +2031,13 @@ namespace CodeWalker.GameFiles
if ((ycdfile != null))// && (ycdfile.Meta != null)) if ((ycdfile != null))// && (ycdfile.Meta != null))
{ } { }
} }
//if (entry.NameLower.EndsWith(".awc")) //awcs can also contain clip dicts..
//{
// UpdateStatus(string.Format(entry.Path));
// AwcFile awcfile = RpfMan.GetFile<AwcFile>(entry);
// if ((awcfile != null))
// { }
//}
} }
catch (Exception ex) catch (Exception ex)
{ {
@ -2038,6 +2045,11 @@ namespace CodeWalker.GameFiles
} }
} }
} }
//var sd = Sequence.SeqDict;
//if (sd != null)
//{
//}
} }
public void TestYmaps() public void TestYmaps()
{ {

View File

@ -1359,8 +1359,6 @@ namespace CodeWalker.GameFiles
//generated enums //generated enums
//Enum infos
[Flags] public enum Unk_700327466 //SCENARIO point flags / extension spawn point flags [Flags] public enum Unk_700327466 //SCENARIO point flags / extension spawn point flags
: int //Key:2814596095 : int //Key:2814596095
@ -1559,9 +1557,7 @@ namespace CodeWalker.GameFiles
//generated + adjusted structs code (UnusedX padding vars manually added) from here down //generated + adjusted structs code (UnusedX padding vars manually added) from here down, + meta wrapper classes
//Struct infos
[TC(typeof(EXP))] public struct CMapTypes //80 bytes, Key:2608875220 [TC(typeof(EXP))] public struct CMapTypes //80 bytes, Key:2608875220
{ {
@ -4300,9 +4296,12 @@ namespace CodeWalker.GameFiles
foreach (var c in Chains) foreach (var c in Chains)
{ {
for (int i = 0; i < c.Edges.Length; i++) if ((c?.Edges != null) && (c?.EdgeIds != null))
{ {
c.EdgeIds[i] = (ushort)c.Edges[i].EdgeIndex; for (int i = 0; i < c.Edges.Length; i++)
{
c.EdgeIds[i] = (ushort)c.Edges[i].EdgeIndex;
}
} }
} }
} }

View File

@ -129,9 +129,9 @@ namespace CodeWalker.GameFiles
// structure data // structure data
public uint VFT { get; set; } public uint VFT { get; set; }
public uint Unknown_4h { get; set; } // 0x00000001 public uint Unknown_04h { get; set; } // 0x00000001
public uint Unknown_8h { get; set; } // 0x00000000 public uint Unknown_08h { get; set; } // 0x00000000
public uint Unknown_Ch { get; set; } // 0x00000000 public uint Unknown_0Ch { get; set; } // 0x00000000
public uint Unknown_10h { get; set; } // 0x00000000 public uint Unknown_10h { get; set; } // 0x00000000
public uint Unknown_14h { get; set; } // 0x00000000 public uint Unknown_14h { get; set; } // 0x00000000
public ulong AnimationsPointer { get; set; } public ulong AnimationsPointer { get; set; }
@ -148,9 +148,9 @@ namespace CodeWalker.GameFiles
{ {
// read structure data // read structure data
this.VFT = reader.ReadUInt32(); this.VFT = reader.ReadUInt32();
this.Unknown_4h = reader.ReadUInt32(); this.Unknown_04h = reader.ReadUInt32();
this.Unknown_8h = reader.ReadUInt32(); this.Unknown_08h = reader.ReadUInt32();
this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_0Ch = reader.ReadUInt32();
this.Unknown_10h = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32();
this.Unknown_14h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32();
this.AnimationsPointer = reader.ReadUInt64(); this.AnimationsPointer = reader.ReadUInt64();
@ -175,9 +175,9 @@ namespace CodeWalker.GameFiles
// write structure data // write structure data
writer.Write(this.VFT); writer.Write(this.VFT);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.Unknown_8h); writer.Write(this.Unknown_08h);
writer.Write(this.Unknown_Ch); writer.Write(this.Unknown_0Ch);
writer.Write(this.Unknown_10h); writer.Write(this.Unknown_10h);
writer.Write(this.Unknown_14h); writer.Write(this.Unknown_14h);
writer.Write(this.AnimationsPointer); writer.Write(this.AnimationsPointer);
@ -204,7 +204,7 @@ namespace CodeWalker.GameFiles
// structure data // structure data
public MetaHash Hash { get; set; } public MetaHash Hash { get; set; }
public uint Unknown_4h { get; set; } // 0x00000000 public uint Unknown_04h { get; set; } // 0x00000000
public ulong AnimationPtr { get; set; } public ulong AnimationPtr { get; set; }
public ulong NextEntryPtr { get; set; } public ulong NextEntryPtr { get; set; }
public uint Unknown_18h { get; set; } // 0x00000000 public uint Unknown_18h { get; set; } // 0x00000000
@ -218,7 +218,7 @@ namespace CodeWalker.GameFiles
{ {
// read structure data // read structure data
this.Hash = new MetaHash(reader.ReadUInt32()); this.Hash = new MetaHash(reader.ReadUInt32());
this.Unknown_4h = reader.ReadUInt32(); this.Unknown_04h = reader.ReadUInt32();
this.AnimationPtr = reader.ReadUInt64(); this.AnimationPtr = reader.ReadUInt64();
this.NextEntryPtr = reader.ReadUInt64(); this.NextEntryPtr = reader.ReadUInt64();
this.Unknown_18h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32();
@ -241,7 +241,7 @@ namespace CodeWalker.GameFiles
// write structure data // write structure data
writer.Write(this.Hash); writer.Write(this.Hash);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.AnimationPtr); writer.Write(this.AnimationPtr);
writer.Write(this.NextEntryPtr); writer.Write(this.NextEntryPtr);
writer.Write(this.Unknown_18h); writer.Write(this.Unknown_18h);
@ -270,9 +270,9 @@ namespace CodeWalker.GameFiles
// structure data // structure data
public uint VFT { get; set; } public uint VFT { get; set; }
public uint Unknown_4h { get; set; } // 0x00000001 public uint Unknown_04h { get; set; } // 0x00000001
public uint Unknown_8h { get; set; } // 0x00000000 public uint Unknown_08h { get; set; } // 0x00000000
public uint Unknown_Ch { get; set; } // 0x00000000 public uint Unknown_0Ch { get; set; } // 0x00000000
public ushort Unknown_10h { get; set; } public ushort Unknown_10h { get; set; }
public ushort Unknown_12h { get; set; } public ushort Unknown_12h { get; set; }
public ushort Unknown_14h { get; set; } public ushort Unknown_14h { get; set; }
@ -299,9 +299,9 @@ namespace CodeWalker.GameFiles
{ {
// read structure data // read structure data
this.VFT = reader.ReadUInt32(); this.VFT = reader.ReadUInt32();
this.Unknown_4h = reader.ReadUInt32(); //1 1 1 1 this.Unknown_04h = reader.ReadUInt32(); //1 1 1 1
this.Unknown_8h = reader.ReadUInt32(); //0 0 0 0 this.Unknown_08h = reader.ReadUInt32(); //0 0 0 0
this.Unknown_Ch = reader.ReadUInt32(); //0 0 0 0 this.Unknown_0Ch = reader.ReadUInt32(); //0 0 0 0
this.Unknown_10h = reader.ReadUInt16(); //257 257 257 257 flags? this.Unknown_10h = reader.ReadUInt16(); //257 257 257 257 flags?
this.Unknown_12h = reader.ReadUInt16(); //0 0 0 0 this.Unknown_12h = reader.ReadUInt16(); //0 0 0 0
this.Unknown_14h = reader.ReadUInt16(); //221 17 151 201 frames this.Unknown_14h = reader.ReadUInt16(); //221 17 151 201 frames
@ -330,9 +330,9 @@ namespace CodeWalker.GameFiles
{ {
// write structure data // write structure data
writer.Write(this.VFT); writer.Write(this.VFT);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.Unknown_8h); writer.Write(this.Unknown_08h);
writer.Write(this.Unknown_Ch); writer.Write(this.Unknown_0Ch);
writer.Write(this.Unknown_10h); writer.Write(this.Unknown_10h);
writer.Write(this.Unknown_12h); writer.Write(this.Unknown_12h);
writer.Write(this.Unknown_14h); writer.Write(this.Unknown_14h);
@ -378,64 +378,110 @@ namespace CodeWalker.GameFiles
} }
// structure data // structure data
//public byte Unknown_00h { get; set; } public MetaHash Unknown_00h { get; set; } //identifier / name?
//public byte Unknown_01h { get; set; }
//public byte Unknown_02h { get; set; }
//public byte Unknown_03h { get; set; }
public MetaHash Unknown_00h { get; set; }
public MetaName Unknown_00hn { get; set; }
public uint DataLength { get; set; } public uint DataLength { get; set; }
public uint Unknown_08h { get; set; } // 0x00000000 ..sequence header offset? public uint Unused_08h { get; set; } // 0x00000000
public uint Unknown_0Ch { get; set; } //[uv1:] bytes used by sequence "header"? offset to data items public uint Part1Offset { get; set; } //offset to data items / bytes used by "Part0"?
public uint Unknown_10h { get; set; } //total block length, == BlockLength public uint UnkLength { get; set; } //total block length? usually == BlockLength
public ushort Unknown_14h { get; set; } // public ushort Unused_14h { get; set; } //0x0000
public ushort Unknown_16h { get; set; } // count of data items (361?) public ushort Part1Count { get; set; } // count of data items
public ushort Unknown_18h { get; set; } //[uv1:8] stride of data item? public ushort Part1Stride { get; set; } //stride of data item
public ushort Unknown_1Ah { get; set; } public ushort Unknown_1Ah { get; set; } //?
public ushort Unknown_1Ch { get; set; } public ushort Unknown_1Ch { get; set; } //?
public byte Unknown_1Eh { get; set; } public byte Unknown_1Eh_Type { get; set; } //64|255 0x40|0xFF
public byte Unknown_1Fh { get; set; } public byte Unknown_1Fh_Type { get; set; } //0|17|20|21|49|52|53 0x11|0x14|0x15|0x31|0x34|0x35
public byte[] Data { get; set; } public byte[] Data { get; set; }
public SequencePart1[] Part1 { get; set; }
public ushort[] Part2 { get; set; }
public int Part2Count { get; set; }
public int Part2Offset { get; set; }
//public static Dictionary<ushort, int> SeqDict = new Dictionary<ushort, int>();
public override void Read(ResourceDataReader reader, params object[] parameters) public override void Read(ResourceDataReader reader, params object[] parameters)
{ {
// read structure data // read structure data
this.Unknown_00h = reader.ReadUInt32();//2965995365 2837183178 this.Unknown_00h = reader.ReadUInt32();//2965995365 2837183178
this.Unknown_00hn = (MetaName)(uint)Unknown_00h;
//this.Unknown_00h = reader.ReadByte(); //101 202 97 120
//this.Unknown_01h = reader.ReadByte(); //127 250 202 168
//this.Unknown_02h = reader.ReadByte(); //201 27 115 126
//this.Unknown_03h = reader.ReadByte(); //176 169 131 74
this.DataLength = reader.ReadUInt32(); //282 142 1206 358 this.DataLength = reader.ReadUInt32(); //282 142 1206 358
this.Unknown_08h = reader.ReadUInt32();//0 0 0 0 this.Unused_08h = reader.ReadUInt32();//0 0 0 0
this.Unknown_0Ch = reader.ReadUInt32();//224 (E0) 32 (20) 536 (218) 300 offset in data to? this.Part1Offset = reader.ReadUInt32();//224 (E0) 32 (20) 536 (218) 300
this.Unknown_10h = reader.ReadUInt32();//314 174 1238 390 (=Length) this.UnkLength = reader.ReadUInt32();//314 174 1238 390 (=Length)
this.Unknown_14h = reader.ReadUInt16();//0 0 0 0 this.Unused_14h = reader.ReadUInt16();//0 0 0 0
this.Unknown_16h = reader.ReadUInt16();//221 (DD) 17 (11) 151 (97) 201 this.Part1Count = reader.ReadUInt16();//221 (DD) 17 (11) 151 (97) 201
this.Unknown_18h = reader.ReadUInt16();//0 4 4 0 stride? this.Part1Stride = reader.ReadUInt16();//0 4 4 0
this.Unknown_1Ah = reader.ReadUInt16();//0 0 106 0 this.Unknown_1Ah = reader.ReadUInt16();//0 0 106 0
this.Unknown_1Ch = reader.ReadUInt16();//0 17 0 0 bone? this.Unknown_1Ch = reader.ReadUInt16();//0 17 0 0 bone?
this.Unknown_1Eh = reader.ReadByte(); //64 255 255 64 this.Unknown_1Eh_Type = reader.ReadByte(); //64 255 255 64
this.Unknown_1Fh = reader.ReadByte(); //0 0 0 0 this.Unknown_1Fh_Type = reader.ReadByte(); //0 0 0 0
this.Data = reader.ReadBytes((int)DataLength); this.Data = reader.ReadBytes((int)DataLength);
if (Unused_08h != 0)
{ }
switch (Unknown_18h) if (Unused_14h != 0)
{ }
if (UnkLength != (DataLength + 32)) //sometimes this is true
{ }
if ((Part1Stride % 4) > 0)
{ }
int offset = (int)Part1Offset;
if (Part1Stride > 0)
{ {
case 0: Part1 = new SequencePart1[Part1Count];
break; for (int i = 0; i < Part1Count; i++)
case 4: {
break; var sp = new SequencePart1();
case 12: sp.Init(Data, offset, Part1Stride);
break; Part1[i] = sp;
default: offset += Part1Stride;
break; }
} }
else if (Part1Count != 0)
{ }
switch (Unknown_1Eh) int brem = (int)DataLength - offset;
int p2cnt = brem / 2;
if (p2cnt > 0)
{
Part2Offset = offset;
Part2Count = p2cnt;
Part2 = new ushort[p2cnt];
for (int i = 0; i < p2cnt; i++)
{
Part2[i] = BitConverter.ToUInt16(Data, offset);
offset += 2;
}
}
else
{ }
if (offset != DataLength)
{ } //no hits here!
//if (SeqDict.ContainsKey(Unknown_1Ah)) SeqDict[Unknown_1Ah]++;
//else SeqDict[Unknown_1Ah] = 1;
if ((Unknown_1Ah != 0) && (Unknown_1Ah > Part1Offset))
{ }
if ((Unknown_1Ch != 0) && (Unknown_1Ch > Part1Offset))
{ }
switch (Unknown_1Eh_Type)
{ {
case 64: //0x40 case 64: //0x40
case 255: //0xFF case 255: //0xFF
@ -444,7 +490,7 @@ namespace CodeWalker.GameFiles
break; break;
} }
switch (Unknown_1Fh) switch (Unknown_1Fh_Type)
{ {
case 0: case 0:
case 17: //0x11 case 17: //0x11
@ -466,13 +512,13 @@ namespace CodeWalker.GameFiles
// write structure data // write structure data
writer.Write(this.Unknown_00h); writer.Write(this.Unknown_00h);
writer.Write(this.DataLength); writer.Write(this.DataLength);
writer.Write(this.Unknown_08h); writer.Write(this.Unused_08h);
writer.Write(this.Unknown_0Ch); writer.Write(this.Part1Offset);
writer.Write(this.Unknown_10h); writer.Write(this.UnkLength);
writer.Write(this.Unknown_14h); writer.Write(this.Unused_14h);
writer.Write(this.Unknown_18h); writer.Write(this.Part1Stride);
writer.Write(this.Unknown_1Ch); writer.Write(this.Unknown_1Ch);
writer.Write(this.Unknown_1Eh); writer.Write(this.Unknown_1Eh_Type);
writer.Write(this.Data); writer.Write(this.Data);
} }
@ -482,6 +528,33 @@ namespace CodeWalker.GameFiles
} }
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class SequencePart1
{
public byte[] Data { get; set; }
public void Init(byte[] data, int offset, int length)
{
Data = new byte[length];
Buffer.BlockCopy(data, offset, Data, 0, length);
}
public override string ToString()
{
StringBuilder sb = new StringBuilder();
if (Data != null)
{
foreach (var b in Data)
{
if (sb.Length > 0) sb.Append(" ");
sb.Append(b.ToString().PadLeft(3, '0'));
}
}
return sb.ToString();
}
}
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipMapEntry : ResourceSystemBlock [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipMapEntry : ResourceSystemBlock
{ {
public override long BlockLength public override long BlockLength
@ -491,7 +564,7 @@ namespace CodeWalker.GameFiles
// structure data // structure data
public MetaHash Hash { get; set; } public MetaHash Hash { get; set; }
public uint Unknown_4h { get; set; } // 0x00000000 public uint Unknown_04h { get; set; } // 0x00000000
public ulong ClipPointer { get; set; } public ulong ClipPointer { get; set; }
public ulong NextPointer { get; set; } public ulong NextPointer { get; set; }
public uint Unknown_18h { get; set; } // 0x00000000 public uint Unknown_18h { get; set; } // 0x00000000
@ -505,7 +578,7 @@ namespace CodeWalker.GameFiles
{ {
// read structure data // read structure data
this.Hash = new MetaHash(reader.ReadUInt32()); this.Hash = new MetaHash(reader.ReadUInt32());
this.Unknown_4h = reader.ReadUInt32(); this.Unknown_04h = reader.ReadUInt32();
this.ClipPointer = reader.ReadUInt64(); this.ClipPointer = reader.ReadUInt64();
this.NextPointer = reader.ReadUInt64(); this.NextPointer = reader.ReadUInt64();
this.Unknown_18h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32();
@ -528,7 +601,7 @@ namespace CodeWalker.GameFiles
// write structure data // write structure data
writer.Write(this.Hash); writer.Write(this.Hash);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.ClipPointer); writer.Write(this.ClipPointer);
writer.Write(this.NextPointer); writer.Write(this.NextPointer);
writer.Write(this.Unknown_18h); writer.Write(this.Unknown_18h);
@ -557,9 +630,9 @@ namespace CodeWalker.GameFiles
// structure data // structure data
public uint VFT { get; set; } public uint VFT { get; set; }
public uint Unknown_4h { get; set; } // 0x00000001 public uint Unknown_04h { get; set; } // 0x00000001
public uint Unknown_8h { get; set; } // 0x00000000 public uint Unknown_08h { get; set; } // 0x00000000
public uint Unknown_Ch { get; set; } // 0x00000000 public uint Unknown_0Ch { get; set; } // 0x00000000
public uint Unknown_10h { get; set; } public uint Unknown_10h { get; set; }
public uint Unknown_14h { get; set; } // 0x00000000 public uint Unknown_14h { get; set; } // 0x00000000
public ulong NamePointer { get; set; } public ulong NamePointer { get; set; }
@ -583,9 +656,9 @@ namespace CodeWalker.GameFiles
{ {
// read structure data // read structure data
this.VFT = reader.ReadUInt32(); this.VFT = reader.ReadUInt32();
this.Unknown_4h = reader.ReadUInt32(); this.Unknown_04h = reader.ReadUInt32();
this.Unknown_8h = reader.ReadUInt32(); this.Unknown_08h = reader.ReadUInt32();
this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_0Ch = reader.ReadUInt32();
this.Unknown_10h = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32();
this.Unknown_14h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32();
this.NamePointer = reader.ReadUInt64(); this.NamePointer = reader.ReadUInt64();
@ -624,9 +697,9 @@ namespace CodeWalker.GameFiles
// write structure data // write structure data
writer.Write(this.VFT); writer.Write(this.VFT);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.Unknown_8h); writer.Write(this.Unknown_08h);
writer.Write(this.Unknown_Ch); writer.Write(this.Unknown_0Ch);
writer.Write(this.Unknown_10h); writer.Write(this.Unknown_10h);
writer.Write(this.Unknown_14h); writer.Write(this.Unknown_14h);
writer.Write(this.NamePointer); writer.Write(this.NamePointer);
@ -801,10 +874,10 @@ namespace CodeWalker.GameFiles
} }
// structure data // structure data
public float Unknown_0h { get; set; } public float Unknown_00h { get; set; }
public float Unknown_4h { get; set; } public float Unknown_04h { get; set; }
public float Unknown_8h { get; set; } public float Unknown_08h { get; set; }
public uint Unknown_Ch { get; set; } // 0x00000000 public uint Unknown_0Ch { get; set; } // 0x00000000
public ulong AnimationPointer { get; set; } public ulong AnimationPointer { get; set; }
// reference data // reference data
@ -813,10 +886,10 @@ namespace CodeWalker.GameFiles
public override void Read(ResourceDataReader reader, params object[] parameters) public override void Read(ResourceDataReader reader, params object[] parameters)
{ {
// read structure data // read structure data
this.Unknown_0h = reader.ReadSingle(); this.Unknown_00h = reader.ReadSingle();
this.Unknown_4h = reader.ReadSingle(); this.Unknown_04h = reader.ReadSingle();
this.Unknown_8h = reader.ReadSingle(); this.Unknown_08h = reader.ReadSingle();
this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_0Ch = reader.ReadUInt32();
this.AnimationPointer = reader.ReadUInt64(); this.AnimationPointer = reader.ReadUInt64();
// read reference data // read reference data
@ -831,10 +904,10 @@ namespace CodeWalker.GameFiles
this.AnimationPointer = (ulong)(this.Animation != null ? this.Animation.FilePosition : 0); this.AnimationPointer = (ulong)(this.Animation != null ? this.Animation.FilePosition : 0);
// write structure data // write structure data
writer.Write(this.Unknown_0h); writer.Write(this.Unknown_00h);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.Unknown_8h); writer.Write(this.Unknown_08h);
writer.Write(this.Unknown_Ch); writer.Write(this.Unknown_0Ch);
writer.Write(this.AnimationPointer); writer.Write(this.AnimationPointer);
} }
@ -858,24 +931,52 @@ namespace CodeWalker.GameFiles
public ulong PropertyEntriesPointer { get; set; } public ulong PropertyEntriesPointer { get; set; }
public ushort PropertyEntriesCount { get; set; } public ushort PropertyEntriesCount { get; set; }
public ushort PropertyEntriesCapacity { get; set; } public ushort PropertyEntriesCapacity { get; set; }
public uint Unknown_Ch { get; set; } // 0x01000000 public uint Unknown_0Ch { get; set; } // 0x01000000
// reference data // reference data
public ResourcePointerArray64<ClipPropertyMapEntry> Properties { get; set; } public ResourcePointerArray64<ClipPropertyMapEntry> Properties { get; set; }
public ClipProperty[] AllProperties { get; set; }
public Dictionary<MetaHash, ClipProperty> PropertyMap { get; set; }
public override void Read(ResourceDataReader reader, params object[] parameters) public override void Read(ResourceDataReader reader, params object[] parameters)
{ {
// read structure data // read structure data
this.PropertyEntriesPointer = reader.ReadUInt64(); this.PropertyEntriesPointer = reader.ReadUInt64();
this.PropertyEntriesCount = reader.ReadUInt16(); this.PropertyEntriesCount = reader.ReadUInt16();
this.PropertyEntriesCapacity = reader.ReadUInt16(); this.PropertyEntriesCapacity = reader.ReadUInt16();
this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_0Ch = reader.ReadUInt32();
// read reference data // read reference data
this.Properties = reader.ReadBlockAt<ResourcePointerArray64<ClipPropertyMapEntry>>( this.Properties = reader.ReadBlockAt<ResourcePointerArray64<ClipPropertyMapEntry>>(
this.PropertyEntriesPointer, // offset this.PropertyEntriesPointer, // offset
this.PropertyEntriesCount this.PropertyEntriesCount
); );
if ((Properties != null) && (Properties.data_items != null))
{
List<ClipProperty> pl = new List<ClipProperty>();
foreach (var pme in Properties.data_items)
{
ClipPropertyMapEntry cpme = pme;
while (cpme?.Data != null)
{
pl.Add(cpme.Data);
cpme = cpme.Next;
}
}
AllProperties = pl.ToArray();
PropertyMap = new Dictionary<MetaHash, ClipProperty>();
foreach (var cp in AllProperties)
{
PropertyMap[cp.NameHash] = cp;
}
}
} }
public override void Write(ResourceDataWriter writer, params object[] parameters) public override void Write(ResourceDataWriter writer, params object[] parameters)
@ -888,7 +989,7 @@ namespace CodeWalker.GameFiles
writer.Write(this.PropertyEntriesPointer); writer.Write(this.PropertyEntriesPointer);
writer.Write(this.PropertyEntriesCount); writer.Write(this.PropertyEntriesCount);
writer.Write(this.PropertyEntriesCapacity); writer.Write(this.PropertyEntriesCapacity);
writer.Write(this.Unknown_Ch); writer.Write(this.Unknown_0Ch);
} }
public override IResourceBlock[] GetReferences() public override IResourceBlock[] GetReferences()
@ -897,6 +998,11 @@ namespace CodeWalker.GameFiles
if (Properties != null) list.Add(Properties); if (Properties != null) list.Add(Properties);
return list.ToArray(); return list.ToArray();
} }
public override string ToString()
{
return "Count: " + AllProperties?.Length.ToString() ?? "0";
}
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyMapEntry : ResourceSystemBlock [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyMapEntry : ResourceSystemBlock
{ {
@ -906,8 +1012,8 @@ namespace CodeWalker.GameFiles
} }
// structure data // structure data
public uint Unknown_0h { get; set; } public MetaHash PropertyNameHash { get; set; }
public uint Unknown_4h { get; set; } // 0x00000000 public uint Unknown_04h { get; set; } // 0x00000000
public ulong DataPointer { get; set; } public ulong DataPointer { get; set; }
public ulong NextPointer { get; set; } public ulong NextPointer { get; set; }
public uint Unknown_18h { get; set; } // 0x00000000 public uint Unknown_18h { get; set; } // 0x00000000
@ -920,8 +1026,8 @@ namespace CodeWalker.GameFiles
public override void Read(ResourceDataReader reader, params object[] parameters) public override void Read(ResourceDataReader reader, params object[] parameters)
{ {
// read structure data // read structure data
this.Unknown_0h = reader.ReadUInt32(); this.PropertyNameHash = reader.ReadUInt32();
this.Unknown_4h = reader.ReadUInt32(); this.Unknown_04h = reader.ReadUInt32();
this.DataPointer = reader.ReadUInt64(); this.DataPointer = reader.ReadUInt64();
this.NextPointer = reader.ReadUInt64(); this.NextPointer = reader.ReadUInt64();
this.Unknown_18h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32();
@ -943,8 +1049,8 @@ namespace CodeWalker.GameFiles
this.NextPointer = (ulong)(this.Next != null ? this.Next.FilePosition : 0); this.NextPointer = (ulong)(this.Next != null ? this.Next.FilePosition : 0);
// write structure data // write structure data
writer.Write(this.Unknown_0h); writer.Write(this.PropertyNameHash);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.DataPointer); writer.Write(this.DataPointer);
writer.Write(this.NextPointer); writer.Write(this.NextPointer);
writer.Write(this.Unknown_18h); writer.Write(this.Unknown_18h);
@ -968,12 +1074,12 @@ namespace CodeWalker.GameFiles
// structure data // structure data
public uint VFT { get; set; } public uint VFT { get; set; }
public uint Unknown_4h { get; set; } // 0x00000001 public uint Unknown_04h { get; set; } // 0x00000001
public uint Unknown_8h { get; set; } // 0x00000000 public uint Unknown_08h { get; set; } // 0x00000000
public uint Unknown_Ch { get; set; } // 0x00000000 public uint Unknown_0Ch { get; set; } // 0x00000000
public uint Unknown_10h { get; set; } // 0x00000000 public uint Unknown_10h { get; set; } // 0x00000000
public uint Unknown_14h { get; set; } // 0x00000000 public uint Unknown_14h { get; set; } // 0x00000000
public uint Unknown_18h { get; set; } public MetaHash NameHash { get; set; }
public uint Unknown_1Ch { get; set; } // 0x00000000 public uint Unknown_1Ch { get; set; } // 0x00000000
public ulong AttributesPointer { get; set; } public ulong AttributesPointer { get; set; }
public ushort AttributesCount { get; set; } public ushort AttributesCount { get; set; }
@ -981,7 +1087,7 @@ namespace CodeWalker.GameFiles
public uint Unknown_2Ch { get; set; } // 0x00000000 public uint Unknown_2Ch { get; set; } // 0x00000000
public uint Unknown_30h { get; set; } // 0x00000000 public uint Unknown_30h { get; set; } // 0x00000000
public uint Unknown_34h { get; set; } // 0x00000000 public uint Unknown_34h { get; set; } // 0x00000000
public uint Unknown_38h { get; set; } public MetaHash UnkHash { get; set; }
public uint Unknown_3Ch { get; set; } // 0x00000000 public uint Unknown_3Ch { get; set; } // 0x00000000
// reference data // reference data
@ -991,12 +1097,12 @@ namespace CodeWalker.GameFiles
{ {
// read structure data // read structure data
this.VFT = reader.ReadUInt32(); this.VFT = reader.ReadUInt32();
this.Unknown_4h = reader.ReadUInt32(); this.Unknown_04h = reader.ReadUInt32();
this.Unknown_8h = reader.ReadUInt32(); this.Unknown_08h = reader.ReadUInt32();
this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_0Ch = reader.ReadUInt32();
this.Unknown_10h = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32();
this.Unknown_14h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32();
this.Unknown_18h = reader.ReadUInt32(); this.NameHash = reader.ReadUInt32();
this.Unknown_1Ch = reader.ReadUInt32(); this.Unknown_1Ch = reader.ReadUInt32();
this.AttributesPointer = reader.ReadUInt64(); this.AttributesPointer = reader.ReadUInt64();
this.AttributesCount = reader.ReadUInt16(); this.AttributesCount = reader.ReadUInt16();
@ -1004,7 +1110,7 @@ namespace CodeWalker.GameFiles
this.Unknown_2Ch = reader.ReadUInt32(); this.Unknown_2Ch = reader.ReadUInt32();
this.Unknown_30h = reader.ReadUInt32(); this.Unknown_30h = reader.ReadUInt32();
this.Unknown_34h = reader.ReadUInt32(); this.Unknown_34h = reader.ReadUInt32();
this.Unknown_38h = reader.ReadUInt32(); this.UnkHash = reader.ReadUInt32();
this.Unknown_3Ch = reader.ReadUInt32(); this.Unknown_3Ch = reader.ReadUInt32();
// read reference data // read reference data
@ -1022,12 +1128,12 @@ namespace CodeWalker.GameFiles
// write structure data // write structure data
writer.Write(this.VFT); writer.Write(this.VFT);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.Unknown_8h); writer.Write(this.Unknown_08h);
writer.Write(this.Unknown_Ch); writer.Write(this.Unknown_0Ch);
writer.Write(this.Unknown_10h); writer.Write(this.Unknown_10h);
writer.Write(this.Unknown_14h); writer.Write(this.Unknown_14h);
writer.Write(this.Unknown_18h); writer.Write(this.NameHash);
writer.Write(this.Unknown_1Ch); writer.Write(this.Unknown_1Ch);
writer.Write(this.AttributesPointer); writer.Write(this.AttributesPointer);
writer.Write(this.AttributesCount); writer.Write(this.AttributesCount);
@ -1035,7 +1141,7 @@ namespace CodeWalker.GameFiles
writer.Write(this.Unknown_2Ch); writer.Write(this.Unknown_2Ch);
writer.Write(this.Unknown_30h); writer.Write(this.Unknown_30h);
writer.Write(this.Unknown_34h); writer.Write(this.Unknown_34h);
writer.Write(this.Unknown_38h); writer.Write(this.UnkHash);
writer.Write(this.Unknown_3Ch); writer.Write(this.Unknown_3Ch);
} }
@ -1045,6 +1151,20 @@ namespace CodeWalker.GameFiles
if (Attributes != null) list.Add(Attributes); if (Attributes != null) list.Add(Attributes);
return list.ToArray(); return list.ToArray();
} }
public override string ToString()
{
StringBuilder sb = new StringBuilder();
if ((Attributes != null) && (Attributes.data_items != null))
{
foreach (var item in Attributes.data_items)
{
if (sb.Length > 0) sb.Append(", ");
sb.Append(item.ToString());
}
}
return NameHash.ToString() + ": " + UnkHash.ToString() + ": " + sb.ToString();
}
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttribute : ResourceSystemBlock, IResourceXXSystemBlock [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttribute : ResourceSystemBlock, IResourceXXSystemBlock
{ {
@ -1054,9 +1174,9 @@ namespace CodeWalker.GameFiles
} }
public uint VFT { get; set; } public uint VFT { get; set; }
public uint Unknown_4h { get; set; } // 0x00000001 public uint Unknown_04h { get; set; } // 0x00000001
public byte Type { get; set; } public byte Type { get; set; }
public byte Unknown_9h { get; set; } // 0x00 public byte Unknown_09h { get; set; } // 0x00
public ushort Unknown_Ah { get; set; } // 0x0000 public ushort Unknown_Ah { get; set; } // 0x0000
public uint Unknown_Ch { get; set; } // 0x00000000 public uint Unknown_Ch { get; set; } // 0x00000000
public uint Unknown_10h { get; set; } // 0x00000000 public uint Unknown_10h { get; set; } // 0x00000000
@ -1067,9 +1187,9 @@ namespace CodeWalker.GameFiles
public override void Read(ResourceDataReader reader, params object[] parameters) public override void Read(ResourceDataReader reader, params object[] parameters)
{ {
this.VFT = reader.ReadUInt32(); this.VFT = reader.ReadUInt32();
this.Unknown_4h = reader.ReadUInt32(); this.Unknown_04h = reader.ReadUInt32();
this.Type = reader.ReadByte(); this.Type = reader.ReadByte();
this.Unknown_9h = reader.ReadByte(); this.Unknown_09h = reader.ReadByte();
this.Unknown_Ah = reader.ReadUInt16(); this.Unknown_Ah = reader.ReadUInt16();
this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_Ch = reader.ReadUInt32();
this.Unknown_10h = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32();
@ -1081,9 +1201,9 @@ namespace CodeWalker.GameFiles
public override void Write(ResourceDataWriter writer, params object[] parameters) public override void Write(ResourceDataWriter writer, params object[] parameters)
{ {
writer.Write(this.VFT); writer.Write(this.VFT);
writer.Write(this.Unknown_4h); writer.Write(this.Unknown_04h);
writer.Write(this.Type); writer.Write(this.Type);
writer.Write(this.Unknown_9h); writer.Write(this.Unknown_09h);
writer.Write(this.Unknown_Ah); writer.Write(this.Unknown_Ah);
writer.Write(this.Unknown_Ch); writer.Write(this.Unknown_Ch);
writer.Write(this.Unknown_10h); writer.Write(this.Unknown_10h);
@ -1144,6 +1264,11 @@ namespace CodeWalker.GameFiles
writer.Write(this.Unknown_28h); writer.Write(this.Unknown_28h);
writer.Write(this.Unknown_2Ch); writer.Write(this.Unknown_2Ch);
} }
public override string ToString()
{
return "Float:" + FloatUtil.ToString(Value);
}
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeInt : ClipPropertyAttribute [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeInt : ClipPropertyAttribute
{ {
@ -1178,6 +1303,11 @@ namespace CodeWalker.GameFiles
writer.Write(this.Unknown_28h); writer.Write(this.Unknown_28h);
writer.Write(this.Unknown_2Ch); writer.Write(this.Unknown_2Ch);
} }
public override string ToString()
{
return "Int:" + Value.ToString();
}
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeBool : ClipPropertyAttribute [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeBool : ClipPropertyAttribute
{ {
@ -1212,6 +1342,11 @@ namespace CodeWalker.GameFiles
writer.Write(this.Unknown_28h); writer.Write(this.Unknown_28h);
writer.Write(this.Unknown_2Ch); writer.Write(this.Unknown_2Ch);
} }
public override string ToString()
{
return "Uint:" + Value.ToString();
}
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeString : ClipPropertyAttribute [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeString : ClipPropertyAttribute
{ {
@ -1223,7 +1358,7 @@ namespace CodeWalker.GameFiles
public ulong ValuePointer { get; set; } public ulong ValuePointer { get; set; }
public ushort ValueLength1 { get; set; } public ushort ValueLength1 { get; set; }
public ushort ValueLength2 { get; set; } public ushort ValueLength2 { get; set; }
public uint Unknown_2Ch { get; set; } // 0x00000000 public uint Unknown_02Ch { get; set; } // 0x00000000
public string Value; public string Value;
@ -1235,7 +1370,7 @@ namespace CodeWalker.GameFiles
this.ValuePointer = reader.ReadUInt64(); this.ValuePointer = reader.ReadUInt64();
this.ValueLength1 = reader.ReadUInt16(); this.ValueLength1 = reader.ReadUInt16();
this.ValueLength2 = reader.ReadUInt16(); this.ValueLength2 = reader.ReadUInt16();
this.Unknown_2Ch = reader.ReadUInt32(); this.Unknown_02Ch = reader.ReadUInt32();
//// read reference data //// read reference data
//this.Value = reader.ReadBlockAt<string_r>( //this.Value = reader.ReadBlockAt<string_r>(
@ -1257,7 +1392,7 @@ namespace CodeWalker.GameFiles
writer.Write(this.ValuePointer); writer.Write(this.ValuePointer);
writer.Write(this.ValueLength1); writer.Write(this.ValueLength1);
writer.Write(this.ValueLength2); writer.Write(this.ValueLength2);
writer.Write(this.Unknown_2Ch); writer.Write(this.Unknown_02Ch);
} }
public override IResourceBlock[] GetReferences() public override IResourceBlock[] GetReferences()
@ -1266,6 +1401,11 @@ namespace CodeWalker.GameFiles
//if (p1data != null) list.Add(p1data); //if (p1data != null) list.Add(p1data);
return list.ToArray(); return list.ToArray();
} }
public override string ToString()
{
return "String:" + Value;
}
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeVector3 : ClipPropertyAttribute [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeVector3 : ClipPropertyAttribute
{ {
@ -1277,7 +1417,7 @@ namespace CodeWalker.GameFiles
public float X { get; set; } public float X { get; set; }
public float Y { get; set; } public float Y { get; set; }
public float Z { get; set; } public float Z { get; set; }
public float Unknown_2Ch { get; set; } public float Unknown_02Ch { get; set; }
public override void Read(ResourceDataReader reader, params object[] parameters) public override void Read(ResourceDataReader reader, params object[] parameters)
{ {
@ -1287,7 +1427,7 @@ namespace CodeWalker.GameFiles
this.X = reader.ReadSingle(); this.X = reader.ReadSingle();
this.Y = reader.ReadSingle(); this.Y = reader.ReadSingle();
this.Z = reader.ReadSingle(); this.Z = reader.ReadSingle();
this.Unknown_2Ch = reader.ReadSingle(); this.Unknown_02Ch = reader.ReadSingle();
} }
public override void Write(ResourceDataWriter writer, params object[] parameters) public override void Write(ResourceDataWriter writer, params object[] parameters)
@ -1298,7 +1438,12 @@ namespace CodeWalker.GameFiles
writer.Write(this.X); writer.Write(this.X);
writer.Write(this.Y); writer.Write(this.Y);
writer.Write(this.Z); writer.Write(this.Z);
writer.Write(this.Unknown_2Ch); writer.Write(this.Unknown_02Ch);
}
public override string ToString()
{
return "Vector3:" + FloatUtil.GetVector3String(new Vector3(X, Y, Z));
} }
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeVector4 : ClipPropertyAttribute [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeVector4 : ClipPropertyAttribute
@ -1334,6 +1479,11 @@ namespace CodeWalker.GameFiles
writer.Write(this.Z); writer.Write(this.Z);
writer.Write(this.W); writer.Write(this.W);
} }
public override string ToString()
{
return "Vector4:" + FloatUtil.GetVector4String(new Vector4(X, Y, Z, W));
}
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeHashString : ClipPropertyAttribute [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipPropertyAttributeHashString : ClipPropertyAttribute
{ {
@ -1365,6 +1515,11 @@ namespace CodeWalker.GameFiles
writer.Write(this.Unknown_28h); writer.Write(this.Unknown_28h);
writer.Write(this.Unknown_2Ch); writer.Write(this.Unknown_2Ch);
} }
public override string ToString()
{
return "Hash:" + Value.ToString();
}
} }
@ -1379,7 +1534,7 @@ namespace CodeWalker.GameFiles
public ulong TagsPointer { get; set; } public ulong TagsPointer { get; set; }
public ushort TagCount1 { get; set; } public ushort TagCount1 { get; set; }
public ushort TagCount2 { get; set; } public ushort TagCount2 { get; set; }
public uint Unknown_Ch { get; set; } // 0x00000000 public uint Unknown_0Ch { get; set; } // 0x00000000
public uint Unknown_10h { get; set; } public uint Unknown_10h { get; set; }
public uint Unknown_14h { get; set; } // 0x00000000 public uint Unknown_14h { get; set; } // 0x00000000
public uint Unknown_18h { get; set; } // 0x00000000 public uint Unknown_18h { get; set; } // 0x00000000
@ -1388,13 +1543,16 @@ namespace CodeWalker.GameFiles
// reference data // reference data
public ResourcePointerArray64<ClipTag> Tags { get; set; } public ResourcePointerArray64<ClipTag> Tags { get; set; }
public ClipTag[] AllTags { get; set; }
public override void Read(ResourceDataReader reader, params object[] parameters) public override void Read(ResourceDataReader reader, params object[] parameters)
{ {
// read structure data // read structure data
this.TagsPointer = reader.ReadUInt64(); this.TagsPointer = reader.ReadUInt64();
this.TagCount1 = reader.ReadUInt16(); this.TagCount1 = reader.ReadUInt16();
this.TagCount2 = reader.ReadUInt16(); this.TagCount2 = reader.ReadUInt16();
this.Unknown_Ch = reader.ReadUInt32(); this.Unknown_0Ch = reader.ReadUInt32();
this.Unknown_10h = reader.ReadUInt32(); this.Unknown_10h = reader.ReadUInt32();
this.Unknown_14h = reader.ReadUInt32(); this.Unknown_14h = reader.ReadUInt32();
this.Unknown_18h = reader.ReadUInt32(); this.Unknown_18h = reader.ReadUInt32();
@ -1405,6 +1563,19 @@ namespace CodeWalker.GameFiles
this.TagsPointer, // offset this.TagsPointer, // offset
this.TagCount1 this.TagCount1
); );
if ((Tags != null) && (Tags.data_items != null))
{
List<ClipTag> tl = new List<ClipTag>();
foreach (var te in Tags.data_items)
{
if (te != null)
{
tl.Add(te);
}
}
AllTags = tl.ToArray();
}
} }
public override void Write(ResourceDataWriter writer, params object[] parameters) public override void Write(ResourceDataWriter writer, params object[] parameters)
@ -1417,7 +1588,7 @@ namespace CodeWalker.GameFiles
writer.Write(this.TagsPointer); writer.Write(this.TagsPointer);
writer.Write(this.TagCount1); writer.Write(this.TagCount1);
writer.Write(this.TagCount2); writer.Write(this.TagCount2);
writer.Write(this.Unknown_Ch); writer.Write(this.Unknown_0Ch);
writer.Write(this.Unknown_10h); writer.Write(this.Unknown_10h);
writer.Write(this.Unknown_14h); writer.Write(this.Unknown_14h);
writer.Write(this.Unknown_18h); writer.Write(this.Unknown_18h);
@ -1430,6 +1601,11 @@ namespace CodeWalker.GameFiles
if (Tags != null) list.Add(Tags); if (Tags != null) list.Add(Tags);
return list.ToArray(); return list.ToArray();
} }
public override string ToString()
{
return "Count: " + AllTags?.Length.ToString() ?? "0";
}
} }
[TypeConverter(typeof(ExpandableObjectConverter))] public class ClipTag : ClipProperty [TypeConverter(typeof(ExpandableObjectConverter))] public class ClipTag : ClipProperty
{ {
@ -1438,8 +1614,8 @@ namespace CodeWalker.GameFiles
get { return 80; } get { return 80; }
} }
public uint Unknown_40h { get; set; } public MetaHash Unknown_40h { get; set; }
public uint Unknown_44h { get; set; } public MetaHash Unknown_44h { get; set; }
public ulong TagsPointer { get; set; } public ulong TagsPointer { get; set; }
// reference data // reference data
@ -1480,6 +1656,11 @@ namespace CodeWalker.GameFiles
if (Tags != null) list.Add(Tags); if (Tags != null) list.Add(Tags);
return list.ToArray(); return list.ToArray();
} }
public override string ToString()
{
return base.ToString() + ": " + Unknown_40h.ToString() + ", " + Unknown_44h.ToString();
}
} }

View File

@ -463,11 +463,20 @@ namespace CodeWalker.GameFiles
public ushort Z { get; set; } public ushort Z { get; set; }
public Vector3 Position { get { return ToVector3(); } set { FromVector3(value); } }
public Vector3 ToVector3() public Vector3 ToVector3()
{ {
const float usmax = (float)ushort.MaxValue; const float usmax = ushort.MaxValue;
return new Vector3(X / usmax, Y / usmax, Z / usmax); return new Vector3(X / usmax, Y / usmax, Z / usmax);
} }
public void FromVector3(Vector3 v)
{
const float usmax = ushort.MaxValue;
X = (ushort)(v.X * usmax);
Y = (ushort)(v.Y * usmax);
Z = (ushort)(v.Z * usmax);
}
public override string ToString() public override string ToString()
{ {

View File

@ -5632,6 +5632,7 @@ namespace CodeWalker
thisnode.ChainingNode.NotFirst = (lastnode != null); thisnode.ChainingNode.NotFirst = (lastnode != null);
thisnode.SetPosition(pos); thisnode.SetPosition(pos);
thisnode.Orientation = thisnode.MyPoint.Orientation;
paths.AddNode(thisnode.ChainingNode); paths.AddNode(thisnode.ChainingNode);

View File

@ -107,6 +107,7 @@ done:
[v.27] [v.27]
Multi-select Multi-select
Display selected CarGen/scenario vehicle models Display selected CarGen/scenario vehicle models
Import scenario chain points from CSV
Import Menyoo XML to ymap Import Menyoo XML to ymap
Show skeletons in model viewer Show skeletons in model viewer
YCD inspector form YCD inspector form