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New Project Window
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using CodeWalker.GameFiles;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace CodeWalker.Project.Panels
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{
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public partial class EditYtypPanel : ProjectPanel
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{
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public ProjectForm2 ProjectForm;
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public YtypFile Ytyp { get; set; }
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//private bool populatingui = false;
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private bool waschanged = false;
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public EditYtypPanel(ProjectForm2 projectForm)
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{
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ProjectForm = projectForm;
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InitializeComponent();
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}
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public void SetYtyp(YtypFile ytyp)
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{
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Ytyp = ytyp;
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Tag = ytyp;
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UpdateFormTitle();
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UpdateYtypUI();
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waschanged = ytyp?.HasChanged ?? false;
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}
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public void UpdateFormTitleYtypChanged()
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{
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bool changed = Ytyp.HasChanged;
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if (!waschanged && changed)
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{
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UpdateFormTitle();
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waschanged = true;
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}
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else if (waschanged && !changed)
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{
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UpdateFormTitle();
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waschanged = false;
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}
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}
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private void UpdateFormTitle()
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{
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string fn = Ytyp.RpfFileEntry?.Name ?? Ytyp.Name;
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if (string.IsNullOrEmpty(fn)) fn = "untitled.ytyp";
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Text = fn + (Ytyp.HasChanged ? "*" : "");
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}
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public void UpdateYtypUI()
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{
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}
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}
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}
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