mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-23 23:42:53 +08:00
FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition
This commit is contained in:
parent
decc3dccb4
commit
bc1efebe5c
@ -123,6 +123,8 @@
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</Compile>
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<Compile Include="Utils\BoundingBoxes.cs" />
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<Compile Include="Utils\Cache.cs" />
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<Compile Include="Utils\Fbx.cs" />
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<Compile Include="Utils\FbxConverter.cs" />
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<Compile Include="Utils\Matrices.cs" />
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<Compile Include="Utils\Quaternions.cs" />
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<Compile Include="Utils\Utils.cs" />
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@ -4932,7 +4932,7 @@ namespace CodeWalker.GameFiles
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VehicleEngine = 4,
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Entity = 5, //not sure about this
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StaticEmitter = 6,//radio emitter?
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Prop = 7,//prop? eg. fan, radar
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Prop = 7,//prop? entity emitter? eg. fan, radar
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Helicopter = 8,
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Unk9 = 9,
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Unk11 = 11, //contains reference to Unk12
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@ -1013,6 +1013,8 @@ namespace CodeWalker.GameFiles
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// YmtFile ymt = GetFile<YmtFile>(entry);
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//}
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if (entry.Name.EndsWith(".ymf"))// || entry.Name.EndsWith(".ymt"))
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{
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try
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{
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UpdateStatus(string.Format(entry.Path));
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YmfFile ymffile = RpfMan.GetFile<YmfFile>(entry);
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@ -1043,6 +1045,12 @@ namespace CodeWalker.GameFiles
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}
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}
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catch (Exception ex)
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{
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string errstr = entry.Path + "\n" + ex.ToString();
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ErrorLog(errstr);
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}
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}
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}
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@ -2363,9 +2371,6 @@ namespace CodeWalker.GameFiles
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{
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UpdateStatus("Testing Audio REL files");
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StringBuilder sb = new StringBuilder();
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StringBuilder sbh = new StringBuilder();
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StringBuilder sbi = new StringBuilder();
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bool savetest = true;
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bool xmltest = true;
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@ -2386,82 +2391,6 @@ namespace CodeWalker.GameFiles
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RpfMan.LoadFile(rel, rfe);
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#region string building
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if (rel.NameTable == null)
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{
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sb.AppendLine(rfe.Path + ": no strings found");
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}
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else
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{
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sb.AppendLine(rfe.Path + ": " + rel.NameTable.Length.ToString() + " strings found:");
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foreach (string str in rel.NameTable)
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{
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sb.AppendLine(str);
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}
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}
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if (rel.IndexStrings != null)
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{
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sb.AppendLine("Config-specific:");
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foreach (var unk in rel.IndexStrings)
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{
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sb.AppendLine(unk.ToString());
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}
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}
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if (rel.IndexHashes != null)
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{
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sbh.AppendLine(rfe.Path + ": " + rel.IndexHashes.Length.ToString() + " entries:");
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foreach (var unk in rel.IndexHashes)
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{
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sbh.Append(unk.Name.Hash.ToString("X8"));
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string strval;
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if (JenkIndex.Index.TryGetValue(unk.Name, out strval))
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{
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sbh.Append(" - ");
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sbh.Append(strval);
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}
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sbh.AppendLine();
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//sbh.AppendLine(unk.ToString());
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}
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sbh.AppendLine();
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}
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if (rel.HashTable != null)
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{
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sbh.AppendLine(rfe.Path + ": " + rel.HashTable.Length.ToString() + " Hashes1:");
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foreach (var unk in rel.HashTable)
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{
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sbh.Append(unk.Hash.ToString("X8"));
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string strval;
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if (JenkIndex.Index.TryGetValue(unk, out strval))
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{
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sbh.Append(" - ");
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sbh.Append(strval);
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}
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sbh.AppendLine();
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}
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sbh.AppendLine();
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}
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if (rel.PackTable != null)
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{
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sbh.AppendLine(rfe.Path + ": " + rel.PackTable.Length.ToString() + " Hashes2:");
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foreach (var unk in rel.PackTable)
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{
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sbh.Append(unk.Hash.ToString("X8"));
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string strval;
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if (JenkIndex.Index.TryGetValue(unk, out strval))
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{
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sbh.Append(" - ");
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sbh.Append(strval);
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}
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sbh.AppendLine();
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}
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sbh.AppendLine();
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}
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sb.AppendLine();
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#endregion
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byte[] data;
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@ -2540,29 +2469,12 @@ namespace CodeWalker.GameFiles
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}
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//sbi.Clear();
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//foreach (var rd in rel.RelDatas)
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//{
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// sbi.AppendLine(new FlagsUint(rd.NameHash).Bin);
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//}
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//string indexbinstr = sbi.ToString();
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}
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}
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}
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//int ctot = Dat151RelData.TotCount;
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//StringBuilder sbp = new StringBuilder();
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//foreach (string s in Dat151RelData.FoundCoords)
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//{
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// sbp.AppendLine(s);
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//}
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//string posz = sbp.ToString();
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string relstrs = sb.ToString();
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string hashstrs = sbh.ToString();
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var hashmap = RelFile.HashesMap;
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@ -3475,6 +3475,7 @@ namespace CodeWalker.GameFiles
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silence = 3503773450, //used in game.dat151.rel
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null_sound = 3817852694, //used in game.dat151.rel
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constant_one = 3454258691, //used in dat .rels
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run = 285848937, //used in game.dat151.rel
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cop_dispatch_interaction_settings = 778268174, //used in game.dat151.rel
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@ -775,8 +775,7 @@ namespace CodeWalker.GameFiles
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}
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}
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[TC(typeof(EXP))]
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public struct BoundMaterial_s
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[TC(typeof(EXP))] public struct BoundMaterial_s
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{
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public uint Data1;
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@ -122,13 +122,14 @@ namespace CodeWalker.GameFiles
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public MetaHash Name { get; set; } //530103687, 2401522793, 1912906641
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public uint Unknown_Ch { get; set; } // 0x00000000
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public byte ParameterCount { get; set; }
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public byte Unknown_11h { get; set; } // 2, 0,
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public ushort Unknown_12h { get; set; } // 32768
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public uint Unknown_14h { get; set; } //10485872, 17826000, 26214720
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public byte RenderBucket { get; set; } // 2, 0,
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public ushort Unknown_12h { get; set; } // 32768 HasComment?
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public ushort ParameterSize { get; set; } //112, 208, 320 (with 16h) 10485872, 17826000, 26214720
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public ushort ParameterDataSize { get; set; } //160, 272, 400
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public MetaHash FileName { get; set; } //2918136469, 2635608835, 2247429097
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public uint Unknown_1Ch { get; set; } // 0x00000000
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public uint Unknown_20h { get; set; } //65284, 65281
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public ushort Unknown_24h { get; set; } //0
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public uint RenderBucketMask { get; set; } //65284, 65281 DrawBucketMask? (1<<bucket) | 0xFF00
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public ushort Unknown_24h { get; set; } //0 Instanced?
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public byte Unknown_26h { get; set; } //0
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public byte TextureParametersCount { get; set; }
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public uint Unknown_28h { get; set; } // 0x00000000
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@ -149,12 +150,13 @@ namespace CodeWalker.GameFiles
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this.Name = new MetaHash(reader.ReadUInt32());
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this.Unknown_Ch = reader.ReadUInt32();
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this.ParameterCount = reader.ReadByte();
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this.Unknown_11h = reader.ReadByte();
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this.RenderBucket = reader.ReadByte();
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this.Unknown_12h = reader.ReadUInt16();
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this.Unknown_14h = reader.ReadUInt32();
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this.ParameterSize = reader.ReadUInt16();
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this.ParameterDataSize = reader.ReadUInt16();
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this.FileName = new MetaHash(reader.ReadUInt32());
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this.Unknown_1Ch = reader.ReadUInt32();
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this.Unknown_20h = reader.ReadUInt32();
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this.RenderBucketMask = reader.ReadUInt32();
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this.Unknown_24h = reader.ReadUInt16();
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this.Unknown_26h = reader.ReadByte();
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this.TextureParametersCount = reader.ReadByte();
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@ -182,12 +184,13 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Name.Hash);
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writer.Write(this.Unknown_Ch);
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writer.Write(this.ParameterCount);
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writer.Write(this.Unknown_11h);
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writer.Write(this.RenderBucket);
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writer.Write(this.Unknown_12h);
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writer.Write(this.Unknown_14h);
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writer.Write(this.ParameterSize);
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writer.Write(this.ParameterDataSize);
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writer.Write(this.FileName.Hash);
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writer.Write(this.Unknown_1Ch);
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writer.Write(this.Unknown_20h);
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writer.Write(this.RenderBucketMask);
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writer.Write(this.Unknown_24h);
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writer.Write(this.Unknown_26h);
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writer.Write(this.TextureParametersCount);
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@ -299,6 +302,32 @@ namespace CodeWalker.GameFiles
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}
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}
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public ushort ParametersSize
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{
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get
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{
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ushort size = (ushort)((Parameters?.Length??0) * 16);
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foreach (var x in Parameters)
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{
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size += (ushort)(16 * x.DataType);
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}
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return size;
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}
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}
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public byte TextureParamsCount
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{
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get
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{
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byte c = 0;
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foreach (var x in Parameters)
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{
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if (x.DataType == 0) c++;
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}
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return c;
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}
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}
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public ShaderParameter[] Parameters { get; set; }
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public MetaName[] Hashes { get; set; }
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public int Count { get; set; }
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@ -1049,8 +1078,9 @@ namespace CodeWalker.GameFiles
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public uint Unknown_14h { get; set; } // 0x00000000
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public ulong BoundsPointer { get; set; }
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public ulong ShaderMappingPointer { get; set; }
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public uint Unknown_28h { get; set; }
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public uint Unknown_2Ch { get; set; } //First byte is called "Mask" in GIMS EVO, third byte is always equal to GeometriesCount, is it ShaderMappingCount?
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public uint SkeletonBinding { get; set; }//4th byte is bone index, 2nd byte for skin meshes
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public ushort RenderMaskFlags { get; set; } //First byte is called "Mask" in GIMS EVO
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public ushort GeometriesCount3 { get; set; } //always equal to GeometriesCount, is it ShaderMappingCount?
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// reference data
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public ResourcePointerArray64<DrawableGeometry> Geometries { get; set; }
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@ -1116,8 +1146,10 @@ namespace CodeWalker.GameFiles
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this.Unknown_14h = reader.ReadUInt32();
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this.BoundsPointer = reader.ReadUInt64();
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this.ShaderMappingPointer = reader.ReadUInt64();
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this.Unknown_28h = reader.ReadUInt32();
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this.Unknown_2Ch = reader.ReadUInt32();
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this.SkeletonBinding = reader.ReadUInt32();
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this.RenderMaskFlags = reader.ReadUInt16();
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this.GeometriesCount3 = reader.ReadUInt16();
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// read reference data
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this.Geometries = reader.ReadBlockAt<ResourcePointerArray64<DrawableGeometry>>(
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@ -1138,6 +1170,7 @@ namespace CodeWalker.GameFiles
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this.GeometriesPointer = (ulong)(this.Geometries != null ? this.Geometries.FilePosition : 0);
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this.GeometriesCount1 = (ushort)(this.Geometries != null ? this.Geometries.Count : 0);
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this.GeometriesCount2 = this.GeometriesCount1;//is this correct?
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this.GeometriesCount3 = this.GeometriesCount1;//is this correct?
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this.BoundsPointer = (ulong)(this.BoundsDataBlock != null ? this.BoundsDataBlock.FilePosition : 0);
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this.ShaderMappingPointer = (ulong)(this.ShaderMappingBlock != null ? this.ShaderMappingBlock.FilePosition : 0);
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@ -1151,8 +1184,9 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Unknown_14h);
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writer.Write(this.BoundsPointer);
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writer.Write(this.ShaderMappingPointer);
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writer.Write(this.Unknown_28h);
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writer.Write(this.Unknown_2Ch);
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writer.Write(this.SkeletonBinding);
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writer.Write(this.RenderMaskFlags);
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writer.Write(this.GeometriesCount3);
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}
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/// <summary>
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@ -2137,16 +2171,17 @@ namespace CodeWalker.GameFiles
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public ulong DrawableModelsMediumPointer { get; set; }
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public ulong DrawableModelsLowPointer { get; set; }
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public ulong DrawableModelsVeryLowPointer { get; set; }
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public float LodGroupHigh { get; set; }
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public float LodGroupMed { get; set; }
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public float LodGroupLow { get; set; }
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public float LodGroupVlow { get; set; }
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public float LodDistHigh { get; set; }
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public float LodDistMed { get; set; }
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public float LodDistLow { get; set; }
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public float LodDistVlow { get; set; }
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public uint Unknown_80h { get; set; }
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public uint Unknown_84h { get; set; }
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public uint Unknown_88h { get; set; }
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public uint Unknown_8Ch { get; set; }
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public ulong JointsPointer { get; set; }
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public uint Unknown_98h { get; set; }
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public ushort Unknown_98h { get; set; }
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public ushort Unknown_9Ah { get; set; }
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public uint Unknown_9Ch { get; set; } // 0x00000000
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public ulong DrawableModelsXPointer { get; set; }
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@ -2207,16 +2242,17 @@ namespace CodeWalker.GameFiles
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this.DrawableModelsMediumPointer = reader.ReadUInt64();
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this.DrawableModelsLowPointer = reader.ReadUInt64();
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this.DrawableModelsVeryLowPointer = reader.ReadUInt64();
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this.LodGroupHigh = reader.ReadSingle();
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this.LodGroupMed = reader.ReadSingle();
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this.LodGroupLow = reader.ReadSingle();
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this.LodGroupVlow = reader.ReadSingle();
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this.LodDistHigh = reader.ReadSingle();
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this.LodDistMed = reader.ReadSingle();
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this.LodDistLow = reader.ReadSingle();
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this.LodDistVlow = reader.ReadSingle();
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this.Unknown_80h = reader.ReadUInt32();
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this.Unknown_84h = reader.ReadUInt32();
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this.Unknown_88h = reader.ReadUInt32();
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this.Unknown_8Ch = reader.ReadUInt32();
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this.JointsPointer = reader.ReadUInt64();
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this.Unknown_98h = reader.ReadUInt32();
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this.Unknown_98h = reader.ReadUInt16();
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this.Unknown_9Ah = reader.ReadUInt16();
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this.Unknown_9Ch = reader.ReadUInt32();
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this.DrawableModelsXPointer = reader.ReadUInt64();
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@ -2345,16 +2381,17 @@ namespace CodeWalker.GameFiles
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writer.Write(this.DrawableModelsMediumPointer);
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writer.Write(this.DrawableModelsLowPointer);
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writer.Write(this.DrawableModelsVeryLowPointer);
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writer.Write(this.LodGroupHigh);
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writer.Write(this.LodGroupMed);
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writer.Write(this.LodGroupLow);
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writer.Write(this.LodGroupVlow);
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writer.Write(this.LodDistHigh);
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writer.Write(this.LodDistMed);
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writer.Write(this.LodDistLow);
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writer.Write(this.LodDistVlow);
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writer.Write(this.Unknown_80h);
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writer.Write(this.Unknown_84h);
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writer.Write(this.Unknown_88h);
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writer.Write(this.Unknown_8Ch);
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writer.Write(this.JointsPointer);
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writer.Write(this.Unknown_98h);
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writer.Write(this.Unknown_9Ah);
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writer.Write(this.Unknown_9Ch);
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writer.Write(this.DrawableModelsXPointer);
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}
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@ -1644,7 +1644,7 @@ namespace CodeWalker.GameFiles
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//public ResourcePointerArray64<T> Entries;
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public ulong[] data_pointers { get; private set; }
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public T[] data_items { get; private set; }
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public T[] data_items { get; set; }
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private ResourcePointerArray64<T> data_block;//used for saving.
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@ -74,6 +74,11 @@ namespace CodeWalker.GameFiles
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rf.ScanStructure(updateStatus, errorLog);
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if (rf.LastException != null) //incase of corrupted rpf (or renamed NG encrypted RPF)
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{
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continue;
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}
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AddRpfFile(rf, false, false);
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}
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catch (Exception ex)
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@ -384,7 +389,7 @@ namespace CodeWalker.GameFiles
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}
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if (BuildExtendedJenkIndex)
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{
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if (nlow.EndsWith(".ydr") || nlow.EndsWith(".yft"))
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if (nlow.EndsWith(".ydr"))// || nlow.EndsWith(".yft")) //do yft's get lods?
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{
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var sname = nlow.Substring(0, nlow.Length - 4);
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JenkIndex.Ensure(sname + "_lod");
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|
1877
CodeWalker.Core/Utils/Fbx.cs
Normal file
1877
CodeWalker.Core/Utils/Fbx.cs
Normal file
File diff suppressed because it is too large
Load Diff
1010
CodeWalker.Core/Utils/FbxConverter.cs
Normal file
1010
CodeWalker.Core/Utils/FbxConverter.cs
Normal file
File diff suppressed because it is too large
Load Diff
@ -432,6 +432,7 @@ namespace CodeWalker.World
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}
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foreach (var dlcrpf in GameFileCache.DlcActiveRpfs) //load nodes from current dlc rpfs
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{
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if (dlcrpf.Path.StartsWith("x64")) continue; //don't override update.rpf YNDs with x64 ones! *hack
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foreach (var rpffile in dlcrpf.Children)
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{
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AddRpfYnds(rpffile, yndentries);
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|
@ -271,6 +271,12 @@
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</Compile>
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<Compile Include="GameFiles\FxcParser.cs" />
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<Compile Include="GameFiles\GameFileCacheFactory.cs" />
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<Compile Include="Tools\ImportFbxForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="Tools\ImportFbxForm.Designer.cs">
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<DependentUpon>ImportFbxForm.cs</DependentUpon>
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</Compile>
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||||
<Compile Include="Tools\JenkGenForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@ -640,6 +646,9 @@
|
||||
<EmbeddedResource Include="Forms\YwrForm.resx">
|
||||
<DependentUpon>YwrForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Tools\ImportFbxForm.resx">
|
||||
<DependentUpon>ImportFbxForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Tools\JenkGenForm.resx">
|
||||
<DependentUpon>JenkGenForm.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
|
43
ExploreForm.Designer.cs
generated
43
ExploreForm.Designer.cs
generated
@ -41,6 +41,7 @@
|
||||
this.EditExtractRawMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.EditExtractAllMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.toolStripSeparator4 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.EditImportFbxMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.EditImportXmlMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.EditImportRawMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.EditImportMenuSeparator = new System.Windows.Forms.ToolStripSeparator();
|
||||
@ -115,6 +116,7 @@
|
||||
this.ListContextNewMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.ListContextNewFolderMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.ListContextNewRpfArchiveMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.ListContextImportFbxMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.ListContextImportXmlMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.ListContextImportRawMenu = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.ListContextImportSeparator = new System.Windows.Forms.ToolStripSeparator();
|
||||
@ -196,6 +198,7 @@
|
||||
this.EditExtractRawMenu,
|
||||
this.EditExtractAllMenu,
|
||||
this.toolStripSeparator4,
|
||||
this.EditImportFbxMenu,
|
||||
this.EditImportXmlMenu,
|
||||
this.EditImportRawMenu,
|
||||
this.EditImportMenuSeparator,
|
||||
@ -267,6 +270,14 @@
|
||||
this.toolStripSeparator4.Name = "toolStripSeparator4";
|
||||
this.toolStripSeparator4.Size = new System.Drawing.Size(204, 6);
|
||||
//
|
||||
// EditImportFbxMenu
|
||||
//
|
||||
this.EditImportFbxMenu.Name = "EditImportFbxMenu";
|
||||
this.EditImportFbxMenu.Size = new System.Drawing.Size(207, 22);
|
||||
this.EditImportFbxMenu.Text = "Import FBX...";
|
||||
this.EditImportFbxMenu.Visible = false;
|
||||
this.EditImportFbxMenu.Click += new System.EventHandler(this.EditImportFbxMenu_Click);
|
||||
//
|
||||
// EditImportXmlMenu
|
||||
//
|
||||
this.EditImportXmlMenu.Image = ((System.Drawing.Image)(resources.GetObject("EditImportXmlMenu.Image")));
|
||||
@ -383,21 +394,21 @@
|
||||
// ViewLargeIconsMenu
|
||||
//
|
||||
this.ViewLargeIconsMenu.Name = "ViewLargeIconsMenu";
|
||||
this.ViewLargeIconsMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewLargeIconsMenu.Size = new System.Drawing.Size(134, 22);
|
||||
this.ViewLargeIconsMenu.Text = "Large Icons";
|
||||
this.ViewLargeIconsMenu.Click += new System.EventHandler(this.ViewLargeIconsMenu_Click);
|
||||
//
|
||||
// ViewSmallIconsMenu
|
||||
//
|
||||
this.ViewSmallIconsMenu.Name = "ViewSmallIconsMenu";
|
||||
this.ViewSmallIconsMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewSmallIconsMenu.Size = new System.Drawing.Size(134, 22);
|
||||
this.ViewSmallIconsMenu.Text = "Small Icons";
|
||||
this.ViewSmallIconsMenu.Click += new System.EventHandler(this.ViewSmallIconsMenu_Click);
|
||||
//
|
||||
// ViewListMenu
|
||||
//
|
||||
this.ViewListMenu.Name = "ViewListMenu";
|
||||
this.ViewListMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewListMenu.Size = new System.Drawing.Size(134, 22);
|
||||
this.ViewListMenu.Text = "List";
|
||||
this.ViewListMenu.Click += new System.EventHandler(this.ViewListMenu_Click);
|
||||
//
|
||||
@ -406,14 +417,14 @@
|
||||
this.ViewDetailsMenu.Checked = true;
|
||||
this.ViewDetailsMenu.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.ViewDetailsMenu.Name = "ViewDetailsMenu";
|
||||
this.ViewDetailsMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewDetailsMenu.Size = new System.Drawing.Size(134, 22);
|
||||
this.ViewDetailsMenu.Text = "Details";
|
||||
this.ViewDetailsMenu.Click += new System.EventHandler(this.ViewDetailsMenu_Click);
|
||||
//
|
||||
// toolStripSeparator11
|
||||
//
|
||||
this.toolStripSeparator11.Name = "toolStripSeparator11";
|
||||
this.toolStripSeparator11.Size = new System.Drawing.Size(149, 6);
|
||||
this.toolStripSeparator11.Size = new System.Drawing.Size(131, 6);
|
||||
//
|
||||
// ViewThemeMenu
|
||||
//
|
||||
@ -423,7 +434,7 @@
|
||||
this.ViewThemeLightMenu,
|
||||
this.ViewThemeDarkMenu});
|
||||
this.ViewThemeMenu.Name = "ViewThemeMenu";
|
||||
this.ViewThemeMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewThemeMenu.Size = new System.Drawing.Size(134, 22);
|
||||
this.ViewThemeMenu.Text = "Theme";
|
||||
//
|
||||
// ViewThemeWindowsMenu
|
||||
@ -431,28 +442,28 @@
|
||||
this.ViewThemeWindowsMenu.Checked = true;
|
||||
this.ViewThemeWindowsMenu.CheckState = System.Windows.Forms.CheckState.Checked;
|
||||
this.ViewThemeWindowsMenu.Name = "ViewThemeWindowsMenu";
|
||||
this.ViewThemeWindowsMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewThemeWindowsMenu.Size = new System.Drawing.Size(123, 22);
|
||||
this.ViewThemeWindowsMenu.Text = "Windows";
|
||||
this.ViewThemeWindowsMenu.Click += new System.EventHandler(this.ViewThemeWindowsMenu_Click);
|
||||
//
|
||||
// ViewThemeBlueMenu
|
||||
//
|
||||
this.ViewThemeBlueMenu.Name = "ViewThemeBlueMenu";
|
||||
this.ViewThemeBlueMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewThemeBlueMenu.Size = new System.Drawing.Size(123, 22);
|
||||
this.ViewThemeBlueMenu.Text = "Blue";
|
||||
this.ViewThemeBlueMenu.Click += new System.EventHandler(this.ViewThemeBlueMenu_Click);
|
||||
//
|
||||
// ViewThemeLightMenu
|
||||
//
|
||||
this.ViewThemeLightMenu.Name = "ViewThemeLightMenu";
|
||||
this.ViewThemeLightMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewThemeLightMenu.Size = new System.Drawing.Size(123, 22);
|
||||
this.ViewThemeLightMenu.Text = "Light";
|
||||
this.ViewThemeLightMenu.Click += new System.EventHandler(this.ViewThemeLightMenu_Click);
|
||||
//
|
||||
// ViewThemeDarkMenu
|
||||
//
|
||||
this.ViewThemeDarkMenu.Name = "ViewThemeDarkMenu";
|
||||
this.ViewThemeDarkMenu.Size = new System.Drawing.Size(152, 22);
|
||||
this.ViewThemeDarkMenu.Size = new System.Drawing.Size(123, 22);
|
||||
this.ViewThemeDarkMenu.Text = "Dark";
|
||||
this.ViewThemeDarkMenu.Click += new System.EventHandler(this.ViewThemeDarkMenu_Click);
|
||||
//
|
||||
@ -891,6 +902,7 @@
|
||||
this.ListContextExtractAllMenu,
|
||||
this.toolStripSeparator5,
|
||||
this.ListContextNewMenu,
|
||||
this.ListContextImportFbxMenu,
|
||||
this.ListContextImportXmlMenu,
|
||||
this.ListContextImportRawMenu,
|
||||
this.ListContextImportSeparator,
|
||||
@ -908,7 +920,7 @@
|
||||
this.ListContextDefragmentSeparator,
|
||||
this.ListContextSelectAllMenu});
|
||||
this.ListContextMenu.Name = "MainContextMenu";
|
||||
this.ListContextMenu.Size = new System.Drawing.Size(208, 442);
|
||||
this.ListContextMenu.Size = new System.Drawing.Size(208, 464);
|
||||
//
|
||||
// ListContextViewMenu
|
||||
//
|
||||
@ -995,6 +1007,13 @@
|
||||
this.ListContextNewRpfArchiveMenu.Text = "RPF Archive...";
|
||||
this.ListContextNewRpfArchiveMenu.Click += new System.EventHandler(this.ListContextNewRpfArchiveMenu_Click);
|
||||
//
|
||||
// ListContextImportFbxMenu
|
||||
//
|
||||
this.ListContextImportFbxMenu.Name = "ListContextImportFbxMenu";
|
||||
this.ListContextImportFbxMenu.Size = new System.Drawing.Size(207, 22);
|
||||
this.ListContextImportFbxMenu.Text = "Import FBX...";
|
||||
this.ListContextImportFbxMenu.Click += new System.EventHandler(this.ListContextImportFbxMenu_Click);
|
||||
//
|
||||
// ListContextImportXmlMenu
|
||||
//
|
||||
this.ListContextImportXmlMenu.Image = ((System.Drawing.Image)(resources.GetObject("ListContextImportXmlMenu.Image")));
|
||||
@ -1326,5 +1345,7 @@
|
||||
private System.Windows.Forms.ToolStripMenuItem ViewThemeDarkMenu;
|
||||
private WeifenLuo.WinFormsUI.Docking.VisualStudioToolStripExtender VSExtender;
|
||||
private System.Windows.Forms.ToolStripMenuItem ViewThemeWindowsMenu;
|
||||
private System.Windows.Forms.ToolStripMenuItem ListContextImportFbxMenu;
|
||||
private System.Windows.Forms.ToolStripMenuItem EditImportFbxMenu;
|
||||
}
|
||||
}
|
113
ExploreForm.cs
113
ExploreForm.cs
@ -537,10 +537,11 @@ namespace CodeWalker
|
||||
var str = ic.ToString() + " item" + ((ic != 1) ? "s" : "") + " shown";
|
||||
bool isitem = false;
|
||||
bool isfile = false;
|
||||
bool issearch = CurrentFolder?.IsSearchResults ?? false;
|
||||
bool canview = false;
|
||||
bool canedit = false;
|
||||
bool canexportxml = false;
|
||||
bool canimport = false;
|
||||
bool canimport = EditMode && (CurrentFolder?.RpfFolder != null) && !issearch;
|
||||
if (sc != 0)
|
||||
{
|
||||
long bc = 0;
|
||||
@ -578,6 +579,7 @@ namespace CodeWalker
|
||||
EditExtractRawMenu.Enabled = isfile;
|
||||
|
||||
EditImportRawMenu.Visible = canimport;
|
||||
EditImportFbxMenu.Visible = canimport;
|
||||
EditImportXmlMenu.Visible = canimport;
|
||||
EditImportMenuSeparator.Visible = canimport;
|
||||
|
||||
@ -689,6 +691,11 @@ namespace CodeWalker
|
||||
|
||||
rpf.ScanStructure(UpdateStatus, UpdateErrorLog);
|
||||
|
||||
if (rpf.LastException != null) //incase of corrupted rpf (or renamed NG encrypted RPF)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
node = CreateRpfTreeFolder(rpf, relpath, path);
|
||||
|
||||
RecurseMainTreeViewRPF(node, allRpfs);
|
||||
@ -1703,6 +1710,7 @@ namespace CodeWalker
|
||||
|
||||
ListContextNewMenu.Visible = cancreate;
|
||||
ListContextImportRawMenu.Visible = canimport;
|
||||
ListContextImportFbxMenu.Visible = canimport;
|
||||
ListContextImportXmlMenu.Visible = canimport;
|
||||
ListContextImportSeparator.Visible = cancreate;
|
||||
|
||||
@ -1747,6 +1755,7 @@ namespace CodeWalker
|
||||
MainListView.LabelEdit = enable;
|
||||
|
||||
EnsureEditModeWarning();
|
||||
UpdateSelectionUI();
|
||||
}
|
||||
|
||||
private void EnsureEditModeWarning()
|
||||
@ -2215,6 +2224,98 @@ namespace CodeWalker
|
||||
AddNewFolderTreeNode(node);
|
||||
}
|
||||
|
||||
}
|
||||
private void ImportFbx()
|
||||
{
|
||||
if (!EditMode) return;
|
||||
if (CurrentFolder?.IsSearchResults ?? false) return;
|
||||
|
||||
|
||||
RpfDirectoryEntry parentrpffldr = CurrentFolder.RpfFolder;
|
||||
if (parentrpffldr == null)
|
||||
{
|
||||
MessageBox.Show("No parent RPF folder selected! This shouldn't happen. Refresh the view and try again.");
|
||||
return;
|
||||
}
|
||||
|
||||
if (!EnsureRpfValidEncryption()) return;
|
||||
|
||||
|
||||
OpenFileDialog.Filter = "FBX Files|*.fbx";
|
||||
if (OpenFileDialog.ShowDialog(this) != DialogResult.OK)
|
||||
{
|
||||
return;//canceled
|
||||
}
|
||||
|
||||
var fpaths = OpenFileDialog.FileNames;
|
||||
var fdict = new Dictionary<string, byte[]>();
|
||||
|
||||
foreach (var fpath in fpaths)
|
||||
{
|
||||
#if !DEBUG
|
||||
try
|
||||
#endif
|
||||
{
|
||||
if (!File.Exists(fpath))
|
||||
{
|
||||
continue;//this shouldn't happen...
|
||||
}
|
||||
|
||||
var fi = new FileInfo(fpath);
|
||||
var fname = fi.Name;
|
||||
var fnamel = fname.ToLowerInvariant();
|
||||
var trimlength = 4;
|
||||
|
||||
if (!fnamel.EndsWith(".fbx"))
|
||||
{
|
||||
MessageBox.Show(fname + ": Not an FBX file!", "Cannot import FBX");
|
||||
continue;
|
||||
}
|
||||
|
||||
fname = fname.Substring(0, fname.Length - trimlength);
|
||||
|
||||
var data = File.ReadAllBytes(fpath);
|
||||
fdict[fname] = data;
|
||||
|
||||
}
|
||||
#if !DEBUG
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show(ex.Message, "Unable to read file " + fpath);
|
||||
}
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
|
||||
var fbxForm = new ImportFbxForm();
|
||||
fbxForm.SetInputFiles(fdict);
|
||||
fbxForm.ShowDialog();
|
||||
|
||||
if (fbxForm.DialogResult != DialogResult.OK)
|
||||
{
|
||||
return; //fbx import canceled
|
||||
}
|
||||
|
||||
var converted = fbxForm.GetOutputFiles();
|
||||
if (converted == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (var kvp in converted)
|
||||
{
|
||||
var fname = kvp.Key;
|
||||
var data = kvp.Value;
|
||||
if (data != null)
|
||||
{
|
||||
RpfFile.CreateFile(parentrpffldr, fname, data);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
RefreshMainListView();
|
||||
|
||||
}
|
||||
private void ImportXml()
|
||||
{
|
||||
@ -3413,6 +3514,11 @@ namespace CodeWalker
|
||||
NewRpfArchive();
|
||||
}
|
||||
|
||||
private void ListContextImportFbxMenu_Click(object sender, EventArgs e)
|
||||
{
|
||||
ImportFbx();
|
||||
}
|
||||
|
||||
private void ListContextImportXmlMenu_Click(object sender, EventArgs e)
|
||||
{
|
||||
ImportXml();
|
||||
@ -3498,6 +3604,11 @@ namespace CodeWalker
|
||||
ExtractAll();
|
||||
}
|
||||
|
||||
private void EditImportFbxMenu_Click(object sender, EventArgs e)
|
||||
{
|
||||
ImportFbx();
|
||||
}
|
||||
|
||||
private void EditImportXmlMenu_Click(object sender, EventArgs e)
|
||||
{
|
||||
ImportXml();
|
||||
|
@ -313,7 +313,7 @@
|
||||
AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
|
||||
LCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2VuPWI3N2E1YzU2MTkzNGUwODkFAQAAACZTeXN0
|
||||
ZW0uV2luZG93cy5Gb3Jtcy5JbWFnZUxpc3RTdHJlYW1lcgEAAAAERGF0YQcCAgAAAAkDAAAADwMAAADo
|
||||
HwAAAk1TRnQBSQFMAgEBGAEAARgBAQEYAQEBEAEAARABAAT/AQkBAAj/AUIBTQE2AQQGAAE2AQQCAAEo
|
||||
HwAAAk1TRnQBSQFMAgEBGAEAATgBAQE4AQEBEAEAARABAAT/AQkBAAj/AUIBTQE2AQQGAAE2AQQCAAEo
|
||||
AwABQAMAAXADAAEBAQABCAYAARwYAAGAAgABgAMAAoABAAGAAwABgAEAAYABAAKAAgADwAEAAcAB3AHA
|
||||
AQAB8AHKAaYBAAEzBQABMwEAATMBAAEzAQACMwIAAxYBAAMcAQADIgEAAykBAANVAQADTQEAA0IBAAM5
|
||||
AQABgAF8Af8BAAJQAf8BAAGTAQAB1gEAAf8B7AHMAQABxgHWAe8BAAHWAucBAAGQAakBrQIAAf8BMwMA
|
||||
|
19
Notice.txt
19
Notice.txt
@ -1,5 +1,5 @@
|
||||
|
||||
Copyright(c) 2017 dexyfex
|
||||
Copyright(c) 2017-2019 dexyfex
|
||||
|
||||
|
||||
|
||||
@ -55,3 +55,20 @@ SOFTWARE.
|
||||
|
||||
|
||||
|
||||
|
||||
/*
|
||||
|
||||
Copyright (c) 2015 Hamish Milne
|
||||
|
||||
"An FBX library for .NET"
|
||||
Contains source code for FBX file format reading and writing from:
|
||||
https://github.com/hamish-milne/FbxWriter
|
||||
Published under GPL license, for full terms and conditions see the above link.
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -238,7 +238,7 @@ namespace CodeWalker.Rendering
|
||||
if (hastransforms)
|
||||
{
|
||||
|
||||
int boneidx = (int)((model.Unk28h >> 24) & 0xFF);
|
||||
int boneidx = (int)((model.SkeletonBinding >> 24) & 0xFF);
|
||||
|
||||
Matrix trans = (boneidx < modeltransforms.Length) ? modeltransforms[boneidx] : Matrix.Identity;
|
||||
Bone bone = (hasbones && (boneidx < bones.Count)) ? bones[boneidx] : null;
|
||||
@ -267,7 +267,7 @@ namespace CodeWalker.Rendering
|
||||
}
|
||||
}
|
||||
|
||||
if (((model.Unk28h >> 8) & 0xFF) > 0) //skin mesh?
|
||||
if (((model.SkeletonBinding >> 8) & 0xFF) > 0) //skin mesh?
|
||||
{
|
||||
model.Transform = Matrix.Identity;
|
||||
}
|
||||
@ -337,20 +337,16 @@ namespace CodeWalker.Rendering
|
||||
public AABB_s[] GeometryBounds;
|
||||
public long GeometrySize { get; private set; }
|
||||
|
||||
public uint Unk4h;
|
||||
public uint Unk14h;
|
||||
public uint Unk28h;
|
||||
public uint Unk2Ch; //flags.......
|
||||
public uint SkeletonBinding;
|
||||
public uint RenderMaskFlags; //flags.......
|
||||
|
||||
public bool UseTransform;
|
||||
public Matrix Transform;
|
||||
|
||||
public void Init(DrawableModel dmodel)
|
||||
{
|
||||
Unk4h = dmodel.Unknown_4h;
|
||||
Unk14h = dmodel.Unknown_14h;
|
||||
Unk28h = dmodel.Unknown_28h;
|
||||
Unk2Ch = dmodel.Unknown_2Ch; //only the first byte of Unknown_2Ch seems be related to this
|
||||
SkeletonBinding = dmodel.SkeletonBinding;//4th byte is bone index, 2nd byte for skin meshes
|
||||
RenderMaskFlags = dmodel.RenderMaskFlags; //only the first byte seems be related to this
|
||||
|
||||
|
||||
DrawableModel = dmodel;
|
||||
|
@ -1904,7 +1904,7 @@ namespace CodeWalker.Rendering
|
||||
private bool RenderIsModelFinalRender(RenderableModel model)
|
||||
{
|
||||
|
||||
if ((model.Unk2Ch & 1) == 0) //smallest bit is proxy/"final render" bit? seems to work...
|
||||
if ((model.RenderMaskFlags & 1) == 0) //smallest bit is proxy/"final render" bit? seems to work...
|
||||
{
|
||||
return renderproxies;
|
||||
}
|
||||
|
@ -739,7 +739,7 @@ namespace CodeWalker.Rendering
|
||||
{
|
||||
var shader = geom.Geom.DrawableGeom.Shader;
|
||||
|
||||
var b = (shader!=null) ? shader.Unknown_11h : 0; //rage render bucket?
|
||||
var b = (shader!=null) ? shader.RenderBucket : 0; //rage render bucket?
|
||||
|
||||
var bucket = EnsureRenderBucket(b);
|
||||
|
||||
|
@ -32,7 +32,15 @@ float4 Unpack4x8UNF(uint v)
|
||||
|
||||
float DepthFunc(float2 zw)
|
||||
{
|
||||
return zw.x;//
|
||||
return zw.x;
|
||||
|
||||
////this sort of works for reverse depth buffering, but has issues with vertices behind the near clip plane.
|
||||
////might need to adjust the viewproj matrix to fix that...
|
||||
////(for this to work, also need to change GpuBuffers.Clear,.ClearDepth and ShaderManager DepthComparison,RenderFinalPass)
|
||||
//return max(0.001 / zw.x, 0);
|
||||
|
||||
|
||||
|
||||
|
||||
//return zw.x * (0.1 + 0.00001*(abs(zw.y)));
|
||||
//return zw.x * (0.1 + 0.00001*((zw.y)));
|
||||
|
145
Tools/ImportFbxForm.Designer.cs
generated
Normal file
145
Tools/ImportFbxForm.Designer.cs
generated
Normal file
@ -0,0 +1,145 @@
|
||||
namespace CodeWalker
|
||||
{
|
||||
partial class ImportFbxForm
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ImportFbxForm));
|
||||
this.CancelThisButton = new System.Windows.Forms.Button();
|
||||
this.ImportButton = new System.Windows.Forms.Button();
|
||||
this.FbxFilesListBox = new System.Windows.Forms.ListBox();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.OutputTypeCombo = new System.Windows.Forms.ComboBox();
|
||||
this.label2 = new System.Windows.Forms.Label();
|
||||
this.StatusLabel = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// CancelThisButton
|
||||
//
|
||||
this.CancelThisButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.CancelThisButton.Location = new System.Drawing.Point(392, 310);
|
||||
this.CancelThisButton.Name = "CancelThisButton";
|
||||
this.CancelThisButton.Size = new System.Drawing.Size(75, 23);
|
||||
this.CancelThisButton.TabIndex = 4;
|
||||
this.CancelThisButton.Text = "Cancel";
|
||||
this.CancelThisButton.UseVisualStyleBackColor = true;
|
||||
this.CancelThisButton.Click += new System.EventHandler(this.CancelThisButton_Click);
|
||||
//
|
||||
// ImportButton
|
||||
//
|
||||
this.ImportButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ImportButton.Location = new System.Drawing.Point(473, 310);
|
||||
this.ImportButton.Name = "ImportButton";
|
||||
this.ImportButton.Size = new System.Drawing.Size(75, 23);
|
||||
this.ImportButton.TabIndex = 3;
|
||||
this.ImportButton.Text = "Import";
|
||||
this.ImportButton.UseVisualStyleBackColor = true;
|
||||
this.ImportButton.Click += new System.EventHandler(this.ImportButton_Click);
|
||||
//
|
||||
// FbxFilesListBox
|
||||
//
|
||||
this.FbxFilesListBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.FbxFilesListBox.FormattingEnabled = true;
|
||||
this.FbxFilesListBox.Location = new System.Drawing.Point(12, 25);
|
||||
this.FbxFilesListBox.Name = "FbxFilesListBox";
|
||||
this.FbxFilesListBox.Size = new System.Drawing.Size(246, 121);
|
||||
this.FbxFilesListBox.TabIndex = 5;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Location = new System.Drawing.Point(12, 9);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(94, 13);
|
||||
this.label1.TabIndex = 6;
|
||||
this.label1.Text = "FBX files to import:";
|
||||
//
|
||||
// OutputTypeCombo
|
||||
//
|
||||
this.OutputTypeCombo.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.OutputTypeCombo.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
|
||||
this.OutputTypeCombo.FormattingEnabled = true;
|
||||
this.OutputTypeCombo.Items.AddRange(new object[] {
|
||||
"YDR"});
|
||||
this.OutputTypeCombo.Location = new System.Drawing.Point(427, 25);
|
||||
this.OutputTypeCombo.Name = "OutputTypeCombo";
|
||||
this.OutputTypeCombo.Size = new System.Drawing.Size(121, 21);
|
||||
this.OutputTypeCombo.TabIndex = 7;
|
||||
//
|
||||
// label2
|
||||
//
|
||||
this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.label2.AutoSize = true;
|
||||
this.label2.Location = new System.Drawing.Point(356, 28);
|
||||
this.label2.Name = "label2";
|
||||
this.label2.Size = new System.Drawing.Size(65, 13);
|
||||
this.label2.TabIndex = 8;
|
||||
this.label2.Text = "Output type:";
|
||||
//
|
||||
// StatusLabel
|
||||
//
|
||||
this.StatusLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
|
||||
this.StatusLabel.AutoSize = true;
|
||||
this.StatusLabel.Location = new System.Drawing.Point(12, 315);
|
||||
this.StatusLabel.Name = "StatusLabel";
|
||||
this.StatusLabel.Size = new System.Drawing.Size(81, 13);
|
||||
this.StatusLabel.TabIndex = 9;
|
||||
this.StatusLabel.Text = "Ready to import";
|
||||
//
|
||||
// ImportFbxForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(560, 345);
|
||||
this.Controls.Add(this.StatusLabel);
|
||||
this.Controls.Add(this.label2);
|
||||
this.Controls.Add(this.OutputTypeCombo);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.FbxFilesListBox);
|
||||
this.Controls.Add(this.CancelThisButton);
|
||||
this.Controls.Add(this.ImportButton);
|
||||
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
|
||||
this.Name = "ImportFbxForm";
|
||||
this.Text = "Import FBX - CodeWalker by dexyfex";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.Button CancelThisButton;
|
||||
private System.Windows.Forms.Button ImportButton;
|
||||
private System.Windows.Forms.ListBox FbxFilesListBox;
|
||||
private System.Windows.Forms.Label label1;
|
||||
private System.Windows.Forms.ComboBox OutputTypeCombo;
|
||||
private System.Windows.Forms.Label label2;
|
||||
private System.Windows.Forms.Label StatusLabel;
|
||||
}
|
||||
}
|
133
Tools/ImportFbxForm.cs
Normal file
133
Tools/ImportFbxForm.cs
Normal file
@ -0,0 +1,133 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace CodeWalker
|
||||
{
|
||||
public partial class ImportFbxForm : Form
|
||||
{
|
||||
|
||||
private Dictionary<string, byte[]> InputFiles { get; set; }
|
||||
private Dictionary<string, byte[]> OutputFiles { get; set; }
|
||||
|
||||
public ImportFbxForm()
|
||||
{
|
||||
InitializeComponent();
|
||||
DialogResult = DialogResult.Cancel;
|
||||
OutputTypeCombo.Text = "YDR";
|
||||
}
|
||||
|
||||
|
||||
public void SetInputFiles(Dictionary<string, byte[]> fdict)
|
||||
{
|
||||
InputFiles = fdict;
|
||||
|
||||
FbxFilesListBox.Items.Clear();
|
||||
foreach (var kvp in fdict)
|
||||
{
|
||||
FbxFilesListBox.Items.Add(kvp.Key);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public Dictionary<string, byte[]> GetOutputFiles()
|
||||
{
|
||||
return OutputFiles;
|
||||
}
|
||||
|
||||
|
||||
private void ConvertFiles()
|
||||
{
|
||||
if (InputFiles == null) return;
|
||||
|
||||
Cursor = Cursors.WaitCursor;
|
||||
|
||||
|
||||
Task.Run(() =>
|
||||
{
|
||||
|
||||
OutputFiles = new Dictionary<string, byte[]>();
|
||||
|
||||
foreach (var kvp in InputFiles)
|
||||
{
|
||||
var fname = kvp.Key;
|
||||
var idata = kvp.Value;
|
||||
|
||||
UpdateStatus("Converting " + fname + "...");
|
||||
|
||||
FbxConverter fc = new FbxConverter();
|
||||
|
||||
var ydr = fc.ConvertToYdr(fname, idata);
|
||||
|
||||
|
||||
if (ydr == null)
|
||||
{
|
||||
UpdateStatus("Converting " + fname + " failed!"); //TODO: error message
|
||||
|
||||
continue; //something went wrong..
|
||||
}
|
||||
|
||||
byte[] odata = ydr.Save();
|
||||
|
||||
OutputFiles.Add(fname + ".ydr", odata);
|
||||
}
|
||||
|
||||
UpdateStatus("Process complete.");
|
||||
|
||||
ConvertComplete();
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
private void ConvertComplete()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (InvokeRequired)
|
||||
{
|
||||
BeginInvoke(new Action(() => { ConvertComplete(); }));
|
||||
}
|
||||
else
|
||||
{
|
||||
Cursor = Cursors.Default;
|
||||
DialogResult = DialogResult.OK;
|
||||
Close();
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
public void UpdateStatus(string text)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (InvokeRequired)
|
||||
{
|
||||
BeginInvoke(new Action(() => { UpdateStatus(text); }));
|
||||
}
|
||||
else
|
||||
{
|
||||
StatusLabel.Text = text;
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
|
||||
private void CancelThisButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
private void ImportButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
ConvertFiles();
|
||||
}
|
||||
}
|
||||
}
|
409
Tools/ImportFbxForm.resx
Normal file
409
Tools/ImportFbxForm.resx
Normal file
@ -0,0 +1,409 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
AAABAAMAICAAAAAAGACoDAAANgAAABAQAAAAABgAaAMAAN4MAABAQAAAAAAYACgyAABGEAAAKAAAACAA
|
||||
AABAAAAAAQAYAAAAAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPv8/u3v+Pn6//7+/wAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AP7+/vX3/rzA3OHl9fz9/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7//+zv+3Z6qcLI5Pr7/wAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAP7+/+br+15in6+33vf5/wAAAAAAAAAAAAAAAP7+//7+/wAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAP3+//v8//v8//3+/wAAAAAAAAAAAAAAAAAAAP7+/+Ho+1dana20
|
||||
4/b4/wAAAAAAAPz9//P2/+Tp/ezw/vz9/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7///X4
|
||||
/9Pa+tPa+/H1//z9/wAAAAAAAAAAAAAAAP7+/93k+SsscaSr3PX3/wAAAP7+//L1/7W98AcWgrvC8Pj6
|
||||
/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7+/+bs/xohiAEJdrvF9+7y//z9/wAAAAAAAAAA
|
||||
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AAAAAAAAAAAAAAAA/f7/+vz/9vj/8PX/6vH/3eb/ydL8xM/6uMPyt733w8j/zNb/1Nz/3OT/4uz/5u7/
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AAAAAAAA/v7//f7//P3/+/z/+/z//P3//f7//v//AAAAAAAAAAAA/v7/+/z/9/n/9vn/9vn/9Pj/9vn/
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AAAAAAAAAAAA/v7/+/z/9vn/9Pf/8vb/8fb/8fX/9Pf/+Pr//P3//v7/AAAAAAAA/v7/+vv/8vb/5+7/
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/P3/9fj/7PL/1d7/RUysAABhAABlg4ja6/D/+Pr//P3/AAAAAAAA+/z/9fj/6e7/2eD/h4/bnaXg7PH/
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9fj/+/z/AAAAAAAA/v7/+Pr/8PX/y9X1JDGVAABaERWDoKnp6PH/7vP/9/n//P3/AAAAAAAAAAAA/v7/
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/P3/+vv/+fv/+fv/+vv//P3//v7/AAAAAAAAAAAAAAAAAAAAAAAA/v7//v7//v7//v7//v//AAAAAAAA
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AAAAAAAAAAAA/v7/+fv/8PX/7PX/ipPdAABsAABlQ1Cp3Ob/7vP/9/n//f7/AAAAAAAA+fv/9Pj/yNH5
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AAAAAAAAAAAAAAAAAAAAAAAAAAAA/f3/9vn/7PL/0tn/LzidAQFsAAB0iZHb6vP/8PT/+fv//v//AAAA
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/P3/9/n/5+7/cXXNAAd2AABuMDebzdT97PL/
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/P3/9/r/4uj/WWO1AAVx
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/P3/
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6fH/9Pf//P3/AAAAAAAA/v7/+/z/9fj/7fL/6/T/jZXbLzScrrP14en/7fL/+fv//v7/AAAAAAAAAAAA
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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AAAAAAAAAAAA/f7/+vz/8PP91dr34+f/8vb/8/f/9/r//P3//v//AAAAAAAAAAAA/v7/+Pr/8PX/1N3/
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QUqmAQRxBQ98m6Dm7PL/9fj//P3/AAAAAAAAAAAA/v7/+/z/9ff/8PX/5ez/ytH94ej/8vb/9vj/+/z/
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||||
/v7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAA/v7//P3/+vz/+fv/+Pr/+Pr/+vv//f3//v//AAAAAAAAAAAAAAAA
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||||
/v//+fv/9Pf/2+L/SVGtAABsLTaZytL58fX/9/n//f7/AAAAAAAAAAAAAAAA/v7/+/z/9/n/9fj/9vn/
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9fj/9vj/+vz//f7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/v7//f7//f3//f3//f3//v7//v//AAAA
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||||
AAAAAAAAAAAAAAAAAAAA+/z/9vn/6e//mZ7gTVarr7bp6/H/9fj/+vv//v7/AAAAAAAAAAAAAAAAAAAA
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||||
/v7//f7/+/z/+/z/+/z//P3//v7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/f3/+Pr/9fj/6e7/4+n/8fb/9Pf/+Pr//f3/AAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/v7//P3/+fv/+fv/+vv/+Pr/+vv/
|
||||
/P3//v7/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/v7//f7/
|
||||
/f3//P3//f7//v7//v//AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
|
||||
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA////////
|
||||
///////4D/////////AH////////8Af////////wB/////////AH////////8Af////////wB///////
|
||||
//AH////////8Af////////wB/////////AH////////8AfwP//////wB8Af//+Af/AHgB///wA/8AcA
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||||
H///AB/wBgAf//8AD/AGAB///wAH8AYAH///AAPwBAAf//8AA/AEAD///wAD8AQAP///AAPwBAB///+A
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||||
A/AEAP///8AD4AAA////4AcAAAH////wDgAAAf/////8AAAH//////gAAAf/////4AAAAf/////gAAAA
|
||||
/f//+AAAAAAAD//AAAAAAAAH/4AAAAAAAAf/gAAAAAAAB/+AAAAAAAAH/4AAAAAAAAf/gAAAAAAAB/+A
|
||||
AAAAAAAP/4AAAAAAAB//wAAAAABAf/4HwAAAAYAf8APAAAADgA/gA+AAAAMAA8AD8AAABwADgAP8AAAf
|
||||
AAOAA/4AAB8AA4ADAAAAAQADgAIAcA4AgAOABgBwDgBAA4AMAGAMADADwDwAYAwAOAfg+ABgBAAeH//4
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||||
AEAEAB////gAwAYAH///+ADABgAf///4AcAGAB////gBwAcAH///+APAB4A////8B+AHwH//////4A//
|
||||
///////gD/////////Af//////////////8=
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
Loading…
Reference in New Issue
Block a user