FBX importer v1, fix for YNDs DLC loading, fix for renamed NG encrypted RPFs, RelFile MetaNames addition

This commit is contained in:
dexy 2019-03-20 21:21:47 +11:00
parent decc3dccb4
commit bc1efebe5c
23 changed files with 3876 additions and 183 deletions

View File

@ -123,6 +123,8 @@
</Compile>
<Compile Include="Utils\BoundingBoxes.cs" />
<Compile Include="Utils\Cache.cs" />
<Compile Include="Utils\Fbx.cs" />
<Compile Include="Utils\FbxConverter.cs" />
<Compile Include="Utils\Matrices.cs" />
<Compile Include="Utils\Quaternions.cs" />
<Compile Include="Utils\Utils.cs" />

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@ -4932,7 +4932,7 @@ namespace CodeWalker.GameFiles
VehicleEngine = 4,
Entity = 5, //not sure about this
StaticEmitter = 6,//radio emitter?
Prop = 7,//prop? eg. fan, radar
Prop = 7,//prop? entity emitter? eg. fan, radar
Helicopter = 8,
Unk9 = 9,
Unk11 = 11, //contains reference to Unk12

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@ -1013,6 +1013,8 @@ namespace CodeWalker.GameFiles
// YmtFile ymt = GetFile<YmtFile>(entry);
//}
if (entry.Name.EndsWith(".ymf"))// || entry.Name.EndsWith(".ymt"))
{
try
{
UpdateStatus(string.Format(entry.Path));
YmfFile ymffile = RpfMan.GetFile<YmfFile>(entry);
@ -1043,6 +1045,12 @@ namespace CodeWalker.GameFiles
}
}
catch (Exception ex)
{
string errstr = entry.Path + "\n" + ex.ToString();
ErrorLog(errstr);
}
}
}
@ -2363,9 +2371,6 @@ namespace CodeWalker.GameFiles
{
UpdateStatus("Testing Audio REL files");
StringBuilder sb = new StringBuilder();
StringBuilder sbh = new StringBuilder();
StringBuilder sbi = new StringBuilder();
bool savetest = true;
bool xmltest = true;
@ -2386,82 +2391,6 @@ namespace CodeWalker.GameFiles
RpfMan.LoadFile(rel, rfe);
#region string building
if (rel.NameTable == null)
{
sb.AppendLine(rfe.Path + ": no strings found");
}
else
{
sb.AppendLine(rfe.Path + ": " + rel.NameTable.Length.ToString() + " strings found:");
foreach (string str in rel.NameTable)
{
sb.AppendLine(str);
}
}
if (rel.IndexStrings != null)
{
sb.AppendLine("Config-specific:");
foreach (var unk in rel.IndexStrings)
{
sb.AppendLine(unk.ToString());
}
}
if (rel.IndexHashes != null)
{
sbh.AppendLine(rfe.Path + ": " + rel.IndexHashes.Length.ToString() + " entries:");
foreach (var unk in rel.IndexHashes)
{
sbh.Append(unk.Name.Hash.ToString("X8"));
string strval;
if (JenkIndex.Index.TryGetValue(unk.Name, out strval))
{
sbh.Append(" - ");
sbh.Append(strval);
}
sbh.AppendLine();
//sbh.AppendLine(unk.ToString());
}
sbh.AppendLine();
}
if (rel.HashTable != null)
{
sbh.AppendLine(rfe.Path + ": " + rel.HashTable.Length.ToString() + " Hashes1:");
foreach (var unk in rel.HashTable)
{
sbh.Append(unk.Hash.ToString("X8"));
string strval;
if (JenkIndex.Index.TryGetValue(unk, out strval))
{
sbh.Append(" - ");
sbh.Append(strval);
}
sbh.AppendLine();
}
sbh.AppendLine();
}
if (rel.PackTable != null)
{
sbh.AppendLine(rfe.Path + ": " + rel.PackTable.Length.ToString() + " Hashes2:");
foreach (var unk in rel.PackTable)
{
sbh.Append(unk.Hash.ToString("X8"));
string strval;
if (JenkIndex.Index.TryGetValue(unk, out strval))
{
sbh.Append(" - ");
sbh.Append(strval);
}
sbh.AppendLine();
}
sbh.AppendLine();
}
sb.AppendLine();
#endregion
byte[] data;
@ -2540,29 +2469,12 @@ namespace CodeWalker.GameFiles
}
//sbi.Clear();
//foreach (var rd in rel.RelDatas)
//{
// sbi.AppendLine(new FlagsUint(rd.NameHash).Bin);
//}
//string indexbinstr = sbi.ToString();
}
}
}
//int ctot = Dat151RelData.TotCount;
//StringBuilder sbp = new StringBuilder();
//foreach (string s in Dat151RelData.FoundCoords)
//{
// sbp.AppendLine(s);
//}
//string posz = sbp.ToString();
string relstrs = sb.ToString();
string hashstrs = sbh.ToString();
var hashmap = RelFile.HashesMap;

View File

@ -3475,6 +3475,7 @@ namespace CodeWalker.GameFiles
silence = 3503773450, //used in game.dat151.rel
null_sound = 3817852694, //used in game.dat151.rel
constant_one = 3454258691, //used in dat .rels
run = 285848937, //used in game.dat151.rel
cop_dispatch_interaction_settings = 778268174, //used in game.dat151.rel

View File

@ -775,8 +775,7 @@ namespace CodeWalker.GameFiles
}
}
[TC(typeof(EXP))]
public struct BoundMaterial_s
[TC(typeof(EXP))] public struct BoundMaterial_s
{
public uint Data1;

View File

@ -122,13 +122,14 @@ namespace CodeWalker.GameFiles
public MetaHash Name { get; set; } //530103687, 2401522793, 1912906641
public uint Unknown_Ch { get; set; } // 0x00000000
public byte ParameterCount { get; set; }
public byte Unknown_11h { get; set; } // 2, 0,
public ushort Unknown_12h { get; set; } // 32768
public uint Unknown_14h { get; set; } //10485872, 17826000, 26214720
public byte RenderBucket { get; set; } // 2, 0,
public ushort Unknown_12h { get; set; } // 32768 HasComment?
public ushort ParameterSize { get; set; } //112, 208, 320 (with 16h) 10485872, 17826000, 26214720
public ushort ParameterDataSize { get; set; } //160, 272, 400
public MetaHash FileName { get; set; } //2918136469, 2635608835, 2247429097
public uint Unknown_1Ch { get; set; } // 0x00000000
public uint Unknown_20h { get; set; } //65284, 65281
public ushort Unknown_24h { get; set; } //0
public uint RenderBucketMask { get; set; } //65284, 65281 DrawBucketMask? (1<<bucket) | 0xFF00
public ushort Unknown_24h { get; set; } //0 Instanced?
public byte Unknown_26h { get; set; } //0
public byte TextureParametersCount { get; set; }
public uint Unknown_28h { get; set; } // 0x00000000
@ -149,12 +150,13 @@ namespace CodeWalker.GameFiles
this.Name = new MetaHash(reader.ReadUInt32());
this.Unknown_Ch = reader.ReadUInt32();
this.ParameterCount = reader.ReadByte();
this.Unknown_11h = reader.ReadByte();
this.RenderBucket = reader.ReadByte();
this.Unknown_12h = reader.ReadUInt16();
this.Unknown_14h = reader.ReadUInt32();
this.ParameterSize = reader.ReadUInt16();
this.ParameterDataSize = reader.ReadUInt16();
this.FileName = new MetaHash(reader.ReadUInt32());
this.Unknown_1Ch = reader.ReadUInt32();
this.Unknown_20h = reader.ReadUInt32();
this.RenderBucketMask = reader.ReadUInt32();
this.Unknown_24h = reader.ReadUInt16();
this.Unknown_26h = reader.ReadByte();
this.TextureParametersCount = reader.ReadByte();
@ -182,12 +184,13 @@ namespace CodeWalker.GameFiles
writer.Write(this.Name.Hash);
writer.Write(this.Unknown_Ch);
writer.Write(this.ParameterCount);
writer.Write(this.Unknown_11h);
writer.Write(this.RenderBucket);
writer.Write(this.Unknown_12h);
writer.Write(this.Unknown_14h);
writer.Write(this.ParameterSize);
writer.Write(this.ParameterDataSize);
writer.Write(this.FileName.Hash);
writer.Write(this.Unknown_1Ch);
writer.Write(this.Unknown_20h);
writer.Write(this.RenderBucketMask);
writer.Write(this.Unknown_24h);
writer.Write(this.Unknown_26h);
writer.Write(this.TextureParametersCount);
@ -299,6 +302,32 @@ namespace CodeWalker.GameFiles
}
}
public ushort ParametersSize
{
get
{
ushort size = (ushort)((Parameters?.Length??0) * 16);
foreach (var x in Parameters)
{
size += (ushort)(16 * x.DataType);
}
return size;
}
}
public byte TextureParamsCount
{
get
{
byte c = 0;
foreach (var x in Parameters)
{
if (x.DataType == 0) c++;
}
return c;
}
}
public ShaderParameter[] Parameters { get; set; }
public MetaName[] Hashes { get; set; }
public int Count { get; set; }
@ -1049,8 +1078,9 @@ namespace CodeWalker.GameFiles
public uint Unknown_14h { get; set; } // 0x00000000
public ulong BoundsPointer { get; set; }
public ulong ShaderMappingPointer { get; set; }
public uint Unknown_28h { get; set; }
public uint Unknown_2Ch { get; set; } //First byte is called "Mask" in GIMS EVO, third byte is always equal to GeometriesCount, is it ShaderMappingCount?
public uint SkeletonBinding { get; set; }//4th byte is bone index, 2nd byte for skin meshes
public ushort RenderMaskFlags { get; set; } //First byte is called "Mask" in GIMS EVO
public ushort GeometriesCount3 { get; set; } //always equal to GeometriesCount, is it ShaderMappingCount?
// reference data
public ResourcePointerArray64<DrawableGeometry> Geometries { get; set; }
@ -1116,8 +1146,10 @@ namespace CodeWalker.GameFiles
this.Unknown_14h = reader.ReadUInt32();
this.BoundsPointer = reader.ReadUInt64();
this.ShaderMappingPointer = reader.ReadUInt64();
this.Unknown_28h = reader.ReadUInt32();
this.Unknown_2Ch = reader.ReadUInt32();
this.SkeletonBinding = reader.ReadUInt32();
this.RenderMaskFlags = reader.ReadUInt16();
this.GeometriesCount3 = reader.ReadUInt16();
// read reference data
this.Geometries = reader.ReadBlockAt<ResourcePointerArray64<DrawableGeometry>>(
@ -1138,6 +1170,7 @@ namespace CodeWalker.GameFiles
this.GeometriesPointer = (ulong)(this.Geometries != null ? this.Geometries.FilePosition : 0);
this.GeometriesCount1 = (ushort)(this.Geometries != null ? this.Geometries.Count : 0);
this.GeometriesCount2 = this.GeometriesCount1;//is this correct?
this.GeometriesCount3 = this.GeometriesCount1;//is this correct?
this.BoundsPointer = (ulong)(this.BoundsDataBlock != null ? this.BoundsDataBlock.FilePosition : 0);
this.ShaderMappingPointer = (ulong)(this.ShaderMappingBlock != null ? this.ShaderMappingBlock.FilePosition : 0);
@ -1151,8 +1184,9 @@ namespace CodeWalker.GameFiles
writer.Write(this.Unknown_14h);
writer.Write(this.BoundsPointer);
writer.Write(this.ShaderMappingPointer);
writer.Write(this.Unknown_28h);
writer.Write(this.Unknown_2Ch);
writer.Write(this.SkeletonBinding);
writer.Write(this.RenderMaskFlags);
writer.Write(this.GeometriesCount3);
}
/// <summary>
@ -2137,16 +2171,17 @@ namespace CodeWalker.GameFiles
public ulong DrawableModelsMediumPointer { get; set; }
public ulong DrawableModelsLowPointer { get; set; }
public ulong DrawableModelsVeryLowPointer { get; set; }
public float LodGroupHigh { get; set; }
public float LodGroupMed { get; set; }
public float LodGroupLow { get; set; }
public float LodGroupVlow { get; set; }
public float LodDistHigh { get; set; }
public float LodDistMed { get; set; }
public float LodDistLow { get; set; }
public float LodDistVlow { get; set; }
public uint Unknown_80h { get; set; }
public uint Unknown_84h { get; set; }
public uint Unknown_88h { get; set; }
public uint Unknown_8Ch { get; set; }
public ulong JointsPointer { get; set; }
public uint Unknown_98h { get; set; }
public ushort Unknown_98h { get; set; }
public ushort Unknown_9Ah { get; set; }
public uint Unknown_9Ch { get; set; } // 0x00000000
public ulong DrawableModelsXPointer { get; set; }
@ -2207,16 +2242,17 @@ namespace CodeWalker.GameFiles
this.DrawableModelsMediumPointer = reader.ReadUInt64();
this.DrawableModelsLowPointer = reader.ReadUInt64();
this.DrawableModelsVeryLowPointer = reader.ReadUInt64();
this.LodGroupHigh = reader.ReadSingle();
this.LodGroupMed = reader.ReadSingle();
this.LodGroupLow = reader.ReadSingle();
this.LodGroupVlow = reader.ReadSingle();
this.LodDistHigh = reader.ReadSingle();
this.LodDistMed = reader.ReadSingle();
this.LodDistLow = reader.ReadSingle();
this.LodDistVlow = reader.ReadSingle();
this.Unknown_80h = reader.ReadUInt32();
this.Unknown_84h = reader.ReadUInt32();
this.Unknown_88h = reader.ReadUInt32();
this.Unknown_8Ch = reader.ReadUInt32();
this.JointsPointer = reader.ReadUInt64();
this.Unknown_98h = reader.ReadUInt32();
this.Unknown_98h = reader.ReadUInt16();
this.Unknown_9Ah = reader.ReadUInt16();
this.Unknown_9Ch = reader.ReadUInt32();
this.DrawableModelsXPointer = reader.ReadUInt64();
@ -2345,16 +2381,17 @@ namespace CodeWalker.GameFiles
writer.Write(this.DrawableModelsMediumPointer);
writer.Write(this.DrawableModelsLowPointer);
writer.Write(this.DrawableModelsVeryLowPointer);
writer.Write(this.LodGroupHigh);
writer.Write(this.LodGroupMed);
writer.Write(this.LodGroupLow);
writer.Write(this.LodGroupVlow);
writer.Write(this.LodDistHigh);
writer.Write(this.LodDistMed);
writer.Write(this.LodDistLow);
writer.Write(this.LodDistVlow);
writer.Write(this.Unknown_80h);
writer.Write(this.Unknown_84h);
writer.Write(this.Unknown_88h);
writer.Write(this.Unknown_8Ch);
writer.Write(this.JointsPointer);
writer.Write(this.Unknown_98h);
writer.Write(this.Unknown_9Ah);
writer.Write(this.Unknown_9Ch);
writer.Write(this.DrawableModelsXPointer);
}

View File

@ -1644,7 +1644,7 @@ namespace CodeWalker.GameFiles
//public ResourcePointerArray64<T> Entries;
public ulong[] data_pointers { get; private set; }
public T[] data_items { get; private set; }
public T[] data_items { get; set; }
private ResourcePointerArray64<T> data_block;//used for saving.

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@ -74,6 +74,11 @@ namespace CodeWalker.GameFiles
rf.ScanStructure(updateStatus, errorLog);
if (rf.LastException != null) //incase of corrupted rpf (or renamed NG encrypted RPF)
{
continue;
}
AddRpfFile(rf, false, false);
}
catch (Exception ex)
@ -384,7 +389,7 @@ namespace CodeWalker.GameFiles
}
if (BuildExtendedJenkIndex)
{
if (nlow.EndsWith(".ydr") || nlow.EndsWith(".yft"))
if (nlow.EndsWith(".ydr"))// || nlow.EndsWith(".yft")) //do yft's get lods?
{
var sname = nlow.Substring(0, nlow.Length - 4);
JenkIndex.Ensure(sname + "_lod");

1877
CodeWalker.Core/Utils/Fbx.cs Normal file

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

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@ -432,6 +432,7 @@ namespace CodeWalker.World
}
foreach (var dlcrpf in GameFileCache.DlcActiveRpfs) //load nodes from current dlc rpfs
{
if (dlcrpf.Path.StartsWith("x64")) continue; //don't override update.rpf YNDs with x64 ones! *hack
foreach (var rpffile in dlcrpf.Children)
{
AddRpfYnds(rpffile, yndentries);

View File

@ -271,6 +271,12 @@
</Compile>
<Compile Include="GameFiles\FxcParser.cs" />
<Compile Include="GameFiles\GameFileCacheFactory.cs" />
<Compile Include="Tools\ImportFbxForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Tools\ImportFbxForm.Designer.cs">
<DependentUpon>ImportFbxForm.cs</DependentUpon>
</Compile>
<Compile Include="Tools\JenkGenForm.cs">
<SubType>Form</SubType>
</Compile>
@ -640,6 +646,9 @@
<EmbeddedResource Include="Forms\YwrForm.resx">
<DependentUpon>YwrForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Tools\ImportFbxForm.resx">
<DependentUpon>ImportFbxForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Tools\JenkGenForm.resx">
<DependentUpon>JenkGenForm.cs</DependentUpon>
</EmbeddedResource>

View File

@ -41,6 +41,7 @@
this.EditExtractRawMenu = new System.Windows.Forms.ToolStripMenuItem();
this.EditExtractAllMenu = new System.Windows.Forms.ToolStripMenuItem();
this.toolStripSeparator4 = new System.Windows.Forms.ToolStripSeparator();
this.EditImportFbxMenu = new System.Windows.Forms.ToolStripMenuItem();
this.EditImportXmlMenu = new System.Windows.Forms.ToolStripMenuItem();
this.EditImportRawMenu = new System.Windows.Forms.ToolStripMenuItem();
this.EditImportMenuSeparator = new System.Windows.Forms.ToolStripSeparator();
@ -115,6 +116,7 @@
this.ListContextNewMenu = new System.Windows.Forms.ToolStripMenuItem();
this.ListContextNewFolderMenu = new System.Windows.Forms.ToolStripMenuItem();
this.ListContextNewRpfArchiveMenu = new System.Windows.Forms.ToolStripMenuItem();
this.ListContextImportFbxMenu = new System.Windows.Forms.ToolStripMenuItem();
this.ListContextImportXmlMenu = new System.Windows.Forms.ToolStripMenuItem();
this.ListContextImportRawMenu = new System.Windows.Forms.ToolStripMenuItem();
this.ListContextImportSeparator = new System.Windows.Forms.ToolStripSeparator();
@ -196,6 +198,7 @@
this.EditExtractRawMenu,
this.EditExtractAllMenu,
this.toolStripSeparator4,
this.EditImportFbxMenu,
this.EditImportXmlMenu,
this.EditImportRawMenu,
this.EditImportMenuSeparator,
@ -267,6 +270,14 @@
this.toolStripSeparator4.Name = "toolStripSeparator4";
this.toolStripSeparator4.Size = new System.Drawing.Size(204, 6);
//
// EditImportFbxMenu
//
this.EditImportFbxMenu.Name = "EditImportFbxMenu";
this.EditImportFbxMenu.Size = new System.Drawing.Size(207, 22);
this.EditImportFbxMenu.Text = "Import FBX...";
this.EditImportFbxMenu.Visible = false;
this.EditImportFbxMenu.Click += new System.EventHandler(this.EditImportFbxMenu_Click);
//
// EditImportXmlMenu
//
this.EditImportXmlMenu.Image = ((System.Drawing.Image)(resources.GetObject("EditImportXmlMenu.Image")));
@ -383,21 +394,21 @@
// ViewLargeIconsMenu
//
this.ViewLargeIconsMenu.Name = "ViewLargeIconsMenu";
this.ViewLargeIconsMenu.Size = new System.Drawing.Size(152, 22);
this.ViewLargeIconsMenu.Size = new System.Drawing.Size(134, 22);
this.ViewLargeIconsMenu.Text = "Large Icons";
this.ViewLargeIconsMenu.Click += new System.EventHandler(this.ViewLargeIconsMenu_Click);
//
// ViewSmallIconsMenu
//
this.ViewSmallIconsMenu.Name = "ViewSmallIconsMenu";
this.ViewSmallIconsMenu.Size = new System.Drawing.Size(152, 22);
this.ViewSmallIconsMenu.Size = new System.Drawing.Size(134, 22);
this.ViewSmallIconsMenu.Text = "Small Icons";
this.ViewSmallIconsMenu.Click += new System.EventHandler(this.ViewSmallIconsMenu_Click);
//
// ViewListMenu
//
this.ViewListMenu.Name = "ViewListMenu";
this.ViewListMenu.Size = new System.Drawing.Size(152, 22);
this.ViewListMenu.Size = new System.Drawing.Size(134, 22);
this.ViewListMenu.Text = "List";
this.ViewListMenu.Click += new System.EventHandler(this.ViewListMenu_Click);
//
@ -406,14 +417,14 @@
this.ViewDetailsMenu.Checked = true;
this.ViewDetailsMenu.CheckState = System.Windows.Forms.CheckState.Checked;
this.ViewDetailsMenu.Name = "ViewDetailsMenu";
this.ViewDetailsMenu.Size = new System.Drawing.Size(152, 22);
this.ViewDetailsMenu.Size = new System.Drawing.Size(134, 22);
this.ViewDetailsMenu.Text = "Details";
this.ViewDetailsMenu.Click += new System.EventHandler(this.ViewDetailsMenu_Click);
//
// toolStripSeparator11
//
this.toolStripSeparator11.Name = "toolStripSeparator11";
this.toolStripSeparator11.Size = new System.Drawing.Size(149, 6);
this.toolStripSeparator11.Size = new System.Drawing.Size(131, 6);
//
// ViewThemeMenu
//
@ -423,7 +434,7 @@
this.ViewThemeLightMenu,
this.ViewThemeDarkMenu});
this.ViewThemeMenu.Name = "ViewThemeMenu";
this.ViewThemeMenu.Size = new System.Drawing.Size(152, 22);
this.ViewThemeMenu.Size = new System.Drawing.Size(134, 22);
this.ViewThemeMenu.Text = "Theme";
//
// ViewThemeWindowsMenu
@ -431,28 +442,28 @@
this.ViewThemeWindowsMenu.Checked = true;
this.ViewThemeWindowsMenu.CheckState = System.Windows.Forms.CheckState.Checked;
this.ViewThemeWindowsMenu.Name = "ViewThemeWindowsMenu";
this.ViewThemeWindowsMenu.Size = new System.Drawing.Size(152, 22);
this.ViewThemeWindowsMenu.Size = new System.Drawing.Size(123, 22);
this.ViewThemeWindowsMenu.Text = "Windows";
this.ViewThemeWindowsMenu.Click += new System.EventHandler(this.ViewThemeWindowsMenu_Click);
//
// ViewThemeBlueMenu
//
this.ViewThemeBlueMenu.Name = "ViewThemeBlueMenu";
this.ViewThemeBlueMenu.Size = new System.Drawing.Size(152, 22);
this.ViewThemeBlueMenu.Size = new System.Drawing.Size(123, 22);
this.ViewThemeBlueMenu.Text = "Blue";
this.ViewThemeBlueMenu.Click += new System.EventHandler(this.ViewThemeBlueMenu_Click);
//
// ViewThemeLightMenu
//
this.ViewThemeLightMenu.Name = "ViewThemeLightMenu";
this.ViewThemeLightMenu.Size = new System.Drawing.Size(152, 22);
this.ViewThemeLightMenu.Size = new System.Drawing.Size(123, 22);
this.ViewThemeLightMenu.Text = "Light";
this.ViewThemeLightMenu.Click += new System.EventHandler(this.ViewThemeLightMenu_Click);
//
// ViewThemeDarkMenu
//
this.ViewThemeDarkMenu.Name = "ViewThemeDarkMenu";
this.ViewThemeDarkMenu.Size = new System.Drawing.Size(152, 22);
this.ViewThemeDarkMenu.Size = new System.Drawing.Size(123, 22);
this.ViewThemeDarkMenu.Text = "Dark";
this.ViewThemeDarkMenu.Click += new System.EventHandler(this.ViewThemeDarkMenu_Click);
//
@ -891,6 +902,7 @@
this.ListContextExtractAllMenu,
this.toolStripSeparator5,
this.ListContextNewMenu,
this.ListContextImportFbxMenu,
this.ListContextImportXmlMenu,
this.ListContextImportRawMenu,
this.ListContextImportSeparator,
@ -908,7 +920,7 @@
this.ListContextDefragmentSeparator,
this.ListContextSelectAllMenu});
this.ListContextMenu.Name = "MainContextMenu";
this.ListContextMenu.Size = new System.Drawing.Size(208, 442);
this.ListContextMenu.Size = new System.Drawing.Size(208, 464);
//
// ListContextViewMenu
//
@ -995,6 +1007,13 @@
this.ListContextNewRpfArchiveMenu.Text = "RPF Archive...";
this.ListContextNewRpfArchiveMenu.Click += new System.EventHandler(this.ListContextNewRpfArchiveMenu_Click);
//
// ListContextImportFbxMenu
//
this.ListContextImportFbxMenu.Name = "ListContextImportFbxMenu";
this.ListContextImportFbxMenu.Size = new System.Drawing.Size(207, 22);
this.ListContextImportFbxMenu.Text = "Import FBX...";
this.ListContextImportFbxMenu.Click += new System.EventHandler(this.ListContextImportFbxMenu_Click);
//
// ListContextImportXmlMenu
//
this.ListContextImportXmlMenu.Image = ((System.Drawing.Image)(resources.GetObject("ListContextImportXmlMenu.Image")));
@ -1326,5 +1345,7 @@
private System.Windows.Forms.ToolStripMenuItem ViewThemeDarkMenu;
private WeifenLuo.WinFormsUI.Docking.VisualStudioToolStripExtender VSExtender;
private System.Windows.Forms.ToolStripMenuItem ViewThemeWindowsMenu;
private System.Windows.Forms.ToolStripMenuItem ListContextImportFbxMenu;
private System.Windows.Forms.ToolStripMenuItem EditImportFbxMenu;
}
}

View File

@ -537,10 +537,11 @@ namespace CodeWalker
var str = ic.ToString() + " item" + ((ic != 1) ? "s" : "") + " shown";
bool isitem = false;
bool isfile = false;
bool issearch = CurrentFolder?.IsSearchResults ?? false;
bool canview = false;
bool canedit = false;
bool canexportxml = false;
bool canimport = false;
bool canimport = EditMode && (CurrentFolder?.RpfFolder != null) && !issearch;
if (sc != 0)
{
long bc = 0;
@ -578,6 +579,7 @@ namespace CodeWalker
EditExtractRawMenu.Enabled = isfile;
EditImportRawMenu.Visible = canimport;
EditImportFbxMenu.Visible = canimport;
EditImportXmlMenu.Visible = canimport;
EditImportMenuSeparator.Visible = canimport;
@ -689,6 +691,11 @@ namespace CodeWalker
rpf.ScanStructure(UpdateStatus, UpdateErrorLog);
if (rpf.LastException != null) //incase of corrupted rpf (or renamed NG encrypted RPF)
{
continue;
}
node = CreateRpfTreeFolder(rpf, relpath, path);
RecurseMainTreeViewRPF(node, allRpfs);
@ -1703,6 +1710,7 @@ namespace CodeWalker
ListContextNewMenu.Visible = cancreate;
ListContextImportRawMenu.Visible = canimport;
ListContextImportFbxMenu.Visible = canimport;
ListContextImportXmlMenu.Visible = canimport;
ListContextImportSeparator.Visible = cancreate;
@ -1747,6 +1755,7 @@ namespace CodeWalker
MainListView.LabelEdit = enable;
EnsureEditModeWarning();
UpdateSelectionUI();
}
private void EnsureEditModeWarning()
@ -2215,6 +2224,98 @@ namespace CodeWalker
AddNewFolderTreeNode(node);
}
}
private void ImportFbx()
{
if (!EditMode) return;
if (CurrentFolder?.IsSearchResults ?? false) return;
RpfDirectoryEntry parentrpffldr = CurrentFolder.RpfFolder;
if (parentrpffldr == null)
{
MessageBox.Show("No parent RPF folder selected! This shouldn't happen. Refresh the view and try again.");
return;
}
if (!EnsureRpfValidEncryption()) return;
OpenFileDialog.Filter = "FBX Files|*.fbx";
if (OpenFileDialog.ShowDialog(this) != DialogResult.OK)
{
return;//canceled
}
var fpaths = OpenFileDialog.FileNames;
var fdict = new Dictionary<string, byte[]>();
foreach (var fpath in fpaths)
{
#if !DEBUG
try
#endif
{
if (!File.Exists(fpath))
{
continue;//this shouldn't happen...
}
var fi = new FileInfo(fpath);
var fname = fi.Name;
var fnamel = fname.ToLowerInvariant();
var trimlength = 4;
if (!fnamel.EndsWith(".fbx"))
{
MessageBox.Show(fname + ": Not an FBX file!", "Cannot import FBX");
continue;
}
fname = fname.Substring(0, fname.Length - trimlength);
var data = File.ReadAllBytes(fpath);
fdict[fname] = data;
}
#if !DEBUG
catch (Exception ex)
{
MessageBox.Show(ex.Message, "Unable to read file " + fpath);
}
#endif
}
var fbxForm = new ImportFbxForm();
fbxForm.SetInputFiles(fdict);
fbxForm.ShowDialog();
if (fbxForm.DialogResult != DialogResult.OK)
{
return; //fbx import canceled
}
var converted = fbxForm.GetOutputFiles();
if (converted == null)
{
return;
}
foreach (var kvp in converted)
{
var fname = kvp.Key;
var data = kvp.Value;
if (data != null)
{
RpfFile.CreateFile(parentrpffldr, fname, data);
}
}
RefreshMainListView();
}
private void ImportXml()
{
@ -3413,6 +3514,11 @@ namespace CodeWalker
NewRpfArchive();
}
private void ListContextImportFbxMenu_Click(object sender, EventArgs e)
{
ImportFbx();
}
private void ListContextImportXmlMenu_Click(object sender, EventArgs e)
{
ImportXml();
@ -3498,6 +3604,11 @@ namespace CodeWalker
ExtractAll();
}
private void EditImportFbxMenu_Click(object sender, EventArgs e)
{
ImportFbx();
}
private void EditImportXmlMenu_Click(object sender, EventArgs e)
{
ImportXml();

View File

@ -313,7 +313,7 @@
AAEAAAD/////AQAAAAAAAAAMAgAAAFdTeXN0ZW0uV2luZG93cy5Gb3JtcywgVmVyc2lvbj00LjAuMC4w
LCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2VuPWI3N2E1YzU2MTkzNGUwODkFAQAAACZTeXN0
ZW0uV2luZG93cy5Gb3Jtcy5JbWFnZUxpc3RTdHJlYW1lcgEAAAAERGF0YQcCAgAAAAkDAAAADwMAAADo
HwAAAk1TRnQBSQFMAgEBGAEAARgBAQEYAQEBEAEAARABAAT/AQkBAAj/AUIBTQE2AQQGAAE2AQQCAAEo
HwAAAk1TRnQBSQFMAgEBGAEAATgBAQE4AQEBEAEAARABAAT/AQkBAAj/AUIBTQE2AQQGAAE2AQQCAAEo
AwABQAMAAXADAAEBAQABCAYAARwYAAGAAgABgAMAAoABAAGAAwABgAEAAYABAAKAAgADwAEAAcAB3AHA
AQAB8AHKAaYBAAEzBQABMwEAATMBAAEzAQACMwIAAxYBAAMcAQADIgEAAykBAANVAQADTQEAA0IBAAM5
AQABgAF8Af8BAAJQAf8BAAGTAQAB1gEAAf8B7AHMAQABxgHWAe8BAAHWAucBAAGQAakBrQIAAf8BMwMA

View File

@ -1,5 +1,5 @@

Copyright(c) 2017 dexyfex
Copyright(c) 2017-2019 dexyfex
@ -55,3 +55,20 @@ SOFTWARE.
/*
Copyright (c) 2015 Hamish Milne
"An FBX library for .NET"
Contains source code for FBX file format reading and writing from:
https://github.com/hamish-milne/FbxWriter
Published under GPL license, for full terms and conditions see the above link.
*/

View File

@ -238,7 +238,7 @@ namespace CodeWalker.Rendering
if (hastransforms)
{
int boneidx = (int)((model.Unk28h >> 24) & 0xFF);
int boneidx = (int)((model.SkeletonBinding >> 24) & 0xFF);
Matrix trans = (boneidx < modeltransforms.Length) ? modeltransforms[boneidx] : Matrix.Identity;
Bone bone = (hasbones && (boneidx < bones.Count)) ? bones[boneidx] : null;
@ -267,7 +267,7 @@ namespace CodeWalker.Rendering
}
}
if (((model.Unk28h >> 8) & 0xFF) > 0) //skin mesh?
if (((model.SkeletonBinding >> 8) & 0xFF) > 0) //skin mesh?
{
model.Transform = Matrix.Identity;
}
@ -337,20 +337,16 @@ namespace CodeWalker.Rendering
public AABB_s[] GeometryBounds;
public long GeometrySize { get; private set; }
public uint Unk4h;
public uint Unk14h;
public uint Unk28h;
public uint Unk2Ch; //flags.......
public uint SkeletonBinding;
public uint RenderMaskFlags; //flags.......
public bool UseTransform;
public Matrix Transform;
public void Init(DrawableModel dmodel)
{
Unk4h = dmodel.Unknown_4h;
Unk14h = dmodel.Unknown_14h;
Unk28h = dmodel.Unknown_28h;
Unk2Ch = dmodel.Unknown_2Ch; //only the first byte of Unknown_2Ch seems be related to this
SkeletonBinding = dmodel.SkeletonBinding;//4th byte is bone index, 2nd byte for skin meshes
RenderMaskFlags = dmodel.RenderMaskFlags; //only the first byte seems be related to this
DrawableModel = dmodel;

View File

@ -1904,7 +1904,7 @@ namespace CodeWalker.Rendering
private bool RenderIsModelFinalRender(RenderableModel model)
{
if ((model.Unk2Ch & 1) == 0) //smallest bit is proxy/"final render" bit? seems to work...
if ((model.RenderMaskFlags & 1) == 0) //smallest bit is proxy/"final render" bit? seems to work...
{
return renderproxies;
}

View File

@ -739,7 +739,7 @@ namespace CodeWalker.Rendering
{
var shader = geom.Geom.DrawableGeom.Shader;
var b = (shader!=null) ? shader.Unknown_11h : 0; //rage render bucket?
var b = (shader!=null) ? shader.RenderBucket : 0; //rage render bucket?
var bucket = EnsureRenderBucket(b);

View File

@ -32,7 +32,15 @@ float4 Unpack4x8UNF(uint v)
float DepthFunc(float2 zw)
{
return zw.x;//
return zw.x;
////this sort of works for reverse depth buffering, but has issues with vertices behind the near clip plane.
////might need to adjust the viewproj matrix to fix that...
////(for this to work, also need to change GpuBuffers.Clear,.ClearDepth and ShaderManager DepthComparison,RenderFinalPass)
//return max(0.001 / zw.x, 0);
//return zw.x * (0.1 + 0.00001*(abs(zw.y)));
//return zw.x * (0.1 + 0.00001*((zw.y)));

145
Tools/ImportFbxForm.Designer.cs generated Normal file
View File

@ -0,0 +1,145 @@
namespace CodeWalker
{
partial class ImportFbxForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ImportFbxForm));
this.CancelThisButton = new System.Windows.Forms.Button();
this.ImportButton = new System.Windows.Forms.Button();
this.FbxFilesListBox = new System.Windows.Forms.ListBox();
this.label1 = new System.Windows.Forms.Label();
this.OutputTypeCombo = new System.Windows.Forms.ComboBox();
this.label2 = new System.Windows.Forms.Label();
this.StatusLabel = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// CancelThisButton
//
this.CancelThisButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.CancelThisButton.Location = new System.Drawing.Point(392, 310);
this.CancelThisButton.Name = "CancelThisButton";
this.CancelThisButton.Size = new System.Drawing.Size(75, 23);
this.CancelThisButton.TabIndex = 4;
this.CancelThisButton.Text = "Cancel";
this.CancelThisButton.UseVisualStyleBackColor = true;
this.CancelThisButton.Click += new System.EventHandler(this.CancelThisButton_Click);
//
// ImportButton
//
this.ImportButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.ImportButton.Location = new System.Drawing.Point(473, 310);
this.ImportButton.Name = "ImportButton";
this.ImportButton.Size = new System.Drawing.Size(75, 23);
this.ImportButton.TabIndex = 3;
this.ImportButton.Text = "Import";
this.ImportButton.UseVisualStyleBackColor = true;
this.ImportButton.Click += new System.EventHandler(this.ImportButton_Click);
//
// FbxFilesListBox
//
this.FbxFilesListBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.FbxFilesListBox.FormattingEnabled = true;
this.FbxFilesListBox.Location = new System.Drawing.Point(12, 25);
this.FbxFilesListBox.Name = "FbxFilesListBox";
this.FbxFilesListBox.Size = new System.Drawing.Size(246, 121);
this.FbxFilesListBox.TabIndex = 5;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 9);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(94, 13);
this.label1.TabIndex = 6;
this.label1.Text = "FBX files to import:";
//
// OutputTypeCombo
//
this.OutputTypeCombo.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.OutputTypeCombo.DropDownStyle = System.Windows.Forms.ComboBoxStyle.DropDownList;
this.OutputTypeCombo.FormattingEnabled = true;
this.OutputTypeCombo.Items.AddRange(new object[] {
"YDR"});
this.OutputTypeCombo.Location = new System.Drawing.Point(427, 25);
this.OutputTypeCombo.Name = "OutputTypeCombo";
this.OutputTypeCombo.Size = new System.Drawing.Size(121, 21);
this.OutputTypeCombo.TabIndex = 7;
//
// label2
//
this.label2.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(356, 28);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(65, 13);
this.label2.TabIndex = 8;
this.label2.Text = "Output type:";
//
// StatusLabel
//
this.StatusLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
this.StatusLabel.AutoSize = true;
this.StatusLabel.Location = new System.Drawing.Point(12, 315);
this.StatusLabel.Name = "StatusLabel";
this.StatusLabel.Size = new System.Drawing.Size(81, 13);
this.StatusLabel.TabIndex = 9;
this.StatusLabel.Text = "Ready to import";
//
// ImportFbxForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(560, 345);
this.Controls.Add(this.StatusLabel);
this.Controls.Add(this.label2);
this.Controls.Add(this.OutputTypeCombo);
this.Controls.Add(this.label1);
this.Controls.Add(this.FbxFilesListBox);
this.Controls.Add(this.CancelThisButton);
this.Controls.Add(this.ImportButton);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "ImportFbxForm";
this.Text = "Import FBX - CodeWalker by dexyfex";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button CancelThisButton;
private System.Windows.Forms.Button ImportButton;
private System.Windows.Forms.ListBox FbxFilesListBox;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.ComboBox OutputTypeCombo;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label StatusLabel;
}
}

133
Tools/ImportFbxForm.cs Normal file
View File

@ -0,0 +1,133 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CodeWalker
{
public partial class ImportFbxForm : Form
{
private Dictionary<string, byte[]> InputFiles { get; set; }
private Dictionary<string, byte[]> OutputFiles { get; set; }
public ImportFbxForm()
{
InitializeComponent();
DialogResult = DialogResult.Cancel;
OutputTypeCombo.Text = "YDR";
}
public void SetInputFiles(Dictionary<string, byte[]> fdict)
{
InputFiles = fdict;
FbxFilesListBox.Items.Clear();
foreach (var kvp in fdict)
{
FbxFilesListBox.Items.Add(kvp.Key);
}
}
public Dictionary<string, byte[]> GetOutputFiles()
{
return OutputFiles;
}
private void ConvertFiles()
{
if (InputFiles == null) return;
Cursor = Cursors.WaitCursor;
Task.Run(() =>
{
OutputFiles = new Dictionary<string, byte[]>();
foreach (var kvp in InputFiles)
{
var fname = kvp.Key;
var idata = kvp.Value;
UpdateStatus("Converting " + fname + "...");
FbxConverter fc = new FbxConverter();
var ydr = fc.ConvertToYdr(fname, idata);
if (ydr == null)
{
UpdateStatus("Converting " + fname + " failed!"); //TODO: error message
continue; //something went wrong..
}
byte[] odata = ydr.Save();
OutputFiles.Add(fname + ".ydr", odata);
}
UpdateStatus("Process complete.");
ConvertComplete();
});
}
private void ConvertComplete()
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { ConvertComplete(); }));
}
else
{
Cursor = Cursors.Default;
DialogResult = DialogResult.OK;
Close();
}
}
catch { }
}
public void UpdateStatus(string text)
{
try
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { UpdateStatus(text); }));
}
else
{
StatusLabel.Text = text;
}
}
catch { }
}
private void CancelThisButton_Click(object sender, EventArgs e)
{
Close();
}
private void ImportButton_Click(object sender, EventArgs e)
{
ConvertFiles();
}
}
}

409
Tools/ImportFbxForm.resx Normal file
View File

@ -0,0 +1,409 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
AAABAAMAICAAAAAAGACoDAAANgAAABAQAAAAABgAaAMAAN4MAABAQAAAAAAYACgyAABGEAAAKAAAACAA
AABAAAAAAQAYAAAAAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPv8/u3v+Pn6//7+/wAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AP7+/vX3/rzA3OHl9fz9/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7//+zv+3Z6qcLI5Pr7/wAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAP7+/+br+15in6+33vf5/wAAAAAAAAAAAAAAAP7+//7+/wAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAP3+//v8//v8//3+/wAAAAAAAAAAAAAAAAAAAP7+/+Ho+1dana20
4/b4/wAAAAAAAPz9//P2/+Tp/ezw/vz9/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7///X4
/9Pa+tPa+/H1//z9/wAAAAAAAAAAAAAAAP7+/93k+SsscaSr3PX3/wAAAP7+//L1/7W98AcWgrvC8Pj6
/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7+/+bs/xohiAEJdrvF9+7y//z9/wAAAAAAAAAA
AP7+/9rh+CEkapmh0/T3/wAAAPj6/9HZ/AEHcgEEb9LZ+/r7/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAP7//+/z/3F+zAAAXwQLcZai3fb4/wAAAAAAAAAAAP3+/97l/E9Tmaau4fT3/wAAAO/0/1dd
sAAAV7a/8/H1//7+/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPr8/+jv/46Y3QUUf6Ot
5PX4/wAAAAAAAAAAAP3+/9zj+3Z6wLe/7fX4/wAAAPD0/212xnaAzerw//z9/wAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPv8/+/z/+Dm+/D0//z9/wAAAAAAAP7+//j6/9Pd+UhLjb/H
9/D0//3+//n7/+nt/+jt//n7/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AP7///7+//7+//7+/wAAAAAAAPr8/+7z/83W+ImU2A0UdFNarr/K9env//X4//z9//3+//7//wAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7///j6/+Pq/255
xhckjE5XsVVftUlTqwAKeTA9nr3H8+7z//v8/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7+//b4/9Tc+Sc0mRonj8rV/crX/ZSb48rX/brG8wwWgQAEdJei
4efu//n7//7+//z9//z9//z9//z9//3+/wAAAAAAAAAAAAAAAAAAAAAAAAAAAP3+//f5/+3y/+nv/+ft
/8vV+io2mImU2M7c/7vG9yIvlQAOfCg4mM3Y/s/c/4aR1AQRfGtzwtni/ebt/9vi/tri/tXd+9Tc+O3x
/vz9/wAAAAAAAAAAAAAAAAAAAAAAAPn6/87V+FVftkRPrFlnvSEqjQoUfmJvwWFvvg0TfQQIcxEchwAD
cy89n19rvVVitQwZgwAAaiMrkT9NqTVBoiw3mhQihig1mNLX+fv8/wAAAAAAAAAAAAAAAAAAAAAAAPb5
/52l4EFLqoCK03yF0VBctGhyw52o5GVrvQAAaneBzsHM+jA3mhYgiTtIpJOf3ouW2AAAbmh0wbbA8bS+
7qiz5pCb16+56e/z//3+/wAAAAAAAAAAAAAAAAAAAAAAAPv8//H1/+vw/+zx/+nv/7/J9YqP3MbP/8LM
+hwqkFZftaCp5EhRrcTQ+9jj/8rW/UJMqn6J0ebt//X3//f5//b4//X3//f5//z9/wAAAAAAAAAAAAAA
AAAAAAAAAP7+//z9//3+/wAAAAAAAP3+/+7z/6at64iP3aWs7XN8zRIfhyUykp2o5MHM+oKM0xonjY6X
2+jv//v8/wAAAP7+//n7//b5//r7//7//wAAAAAAAAAAAAAAAP7+//f5/+rw/9Pa9fL0/v7//wAAAAAA
APv8//H1/+Tr/7i/91liu0NPq0VQrS06m0NNqDdCoYqU1+nv//v8/wAAAAAAAPn7/9zi/qSt59ri/fL1
//v8//7//wAAAPz9//D0/8rT+h0sjkVQrPD0/wAAAAAAAAAAAAAAAAAAAPz9/+7z/8LL9Jqk4aGq6LW/
8c3W9+Xs/vH1//v8/wAAAAAAAAAAAPf5/6at5gAAbxIfh6u16+Po/fr7/wAAAPb5/6ev5gAIeAAPernC
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