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Fix loading some YCDs
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@@ -430,6 +430,8 @@ namespace CodeWalker.Rendering
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var q = interpolate ? Quaternion.Slerp(q0, q1, falpha) : q0;
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bone.AnimRotation = q;
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break;
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case 2: //scale?
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break;
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default:
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break;
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}
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