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Replaced floats with Vector3 for JointRotationLimit_s Min and Max
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@ -968,12 +968,8 @@ namespace CodeWalker.GameFiles
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public float Unknown_50h { get; set; } // -pi
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public float Unknown_50h { get; set; } // -pi
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public float Unknown_54h { get; set; } // pi
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public float Unknown_54h { get; set; } // pi
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public float Unknown_58h { get; set; } // 1.0
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public float Unknown_58h { get; set; } // 1.0
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public float MinX { get; set; }
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public Vector3 Min { get; set; }
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public float MinY { get; set; }
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public Vector3 Max { get; set; }
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public float MinZ { get; set; }
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public float MaxX { get; set; }
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public float MaxY { get; set; }
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public float MaxZ { get; set; }
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public float Unknown_74h { get; set; } // pi
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public float Unknown_74h { get; set; } // pi
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public float Unknown_78h { get; set; } // -pi
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public float Unknown_78h { get; set; } // -pi
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public float Unknown_7Ch { get; set; } // pi
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public float Unknown_7Ch { get; set; } // pi
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