From ad27004fa156adf5ddfaf4420a619fded0902d1d Mon Sep 17 00:00:00 2001 From: ook3d <47336113+ook3D@users.noreply.github.com> Date: Fri, 22 Dec 2023 17:31:50 -0500 Subject: [PATCH] Fix Activation Size Scale UI Display --- CodeWalker/Project/Panels/EditAudioZonePanel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CodeWalker/Project/Panels/EditAudioZonePanel.cs b/CodeWalker/Project/Panels/EditAudioZonePanel.cs index 1cdc9f9..ea8d4cb 100644 --- a/CodeWalker/Project/Panels/EditAudioZonePanel.cs +++ b/CodeWalker/Project/Panels/EditAudioZonePanel.cs @@ -89,7 +89,7 @@ namespace CodeWalker.Project.Panels ActivationZoneCentreTextBox.Text = FloatUtil.GetVector3String(z.ActivationZoneCentre); ActivationSizeTextBox.Text = FloatUtil.GetVector3String(z.ActivationZoneSize); ActivationRotationOffsetTextBox.Text = FloatUtil.GetVector3String(z.ActivationZonePostRotationOffset); - ActivationRotationOffsetTextBox.Text = FloatUtil.GetVector3String(z.ActivationZoneSizeScale); + ActivationSizeScaleTextBox.Text = FloatUtil.GetVector3String(z.ActivationZoneSizeScale); PositioningCentreTextBox.Text = FloatUtil.GetVector3String(z.PositioningZoneCentre); PositioningSizeTextBox.Text = FloatUtil.GetVector3String(z.PositioningZoneSize);