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Added MetaNames by 0x1F9F1 - from companion app
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@@ -1041,7 +1041,7 @@ namespace CodeWalker.Project.Panels
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ScenarioPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
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}
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populatingui = false;
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Unk_700327466 f = (Unk_700327466)iflags;
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CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
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lock (ProjectForm.ProjectSyncRoot)
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{
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if (CurrentScenarioNode.MyPoint.Flags != f)
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@@ -1078,7 +1078,7 @@ namespace CodeWalker.Project.Panels
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populatingui = true;
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ScenarioPointFlagsValueUpDown.Value = iflags;
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populatingui = false;
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Unk_700327466 f = (Unk_700327466)iflags;
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CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
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lock (ProjectForm.ProjectSyncRoot)
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{
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if (CurrentScenarioNode.MyPoint.Flags != f)
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@@ -1590,7 +1590,7 @@ namespace CodeWalker.Project.Panels
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ScenarioEntityPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
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}
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populatingui = false;
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Unk_700327466 f = (Unk_700327466)iflags;
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CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
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lock (ProjectForm.ProjectSyncRoot)
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{
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if (CurrentScenarioNode.EntityPoint.Flags != f)
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@@ -1627,7 +1627,7 @@ namespace CodeWalker.Project.Panels
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populatingui = true;
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ScenarioEntityPointFlagsUpDown.Value = iflags;
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populatingui = false;
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Unk_700327466 f = (Unk_700327466)iflags;
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CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
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lock (ProjectForm.ProjectSyncRoot)
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{
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if (CurrentScenarioNode.EntityPoint.Flags != f)
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@@ -2347,7 +2347,7 @@ namespace CodeWalker.Project.Panels
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ScenarioClusterPointFlagsCheckedListBox.SetItemCheckState(i, c ? CheckState.Checked : CheckState.Unchecked);
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}
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populatingui = false;
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Unk_700327466 f = (Unk_700327466)iflags;
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CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
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lock (ProjectForm.ProjectSyncRoot)
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{
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if (CurrentScenarioNode.ClusterMyPoint.Flags != f)
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@@ -2384,7 +2384,7 @@ namespace CodeWalker.Project.Panels
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populatingui = true;
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ScenarioClusterPointFlagsUpDown.Value = iflags;
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populatingui = false;
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Unk_700327466 f = (Unk_700327466)iflags;
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CScenarioPointFlags__Flags f = (CScenarioPointFlags__Flags)iflags;
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lock (ProjectForm.ProjectSyncRoot)
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{
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if (CurrentScenarioNode.ClusterMyPoint.Flags != f)
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