R26_dev8 - First public commit

This commit is contained in:
dexyfex
2017-09-21 20:33:05 +10:00
Unverified
commit a8243c3e0e
391 changed files with 157678 additions and 0 deletions
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("CodeWalker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CodeWalker")]
[assembly: AssemblyCopyright("Copyright © 2016")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("3bb16320-99bf-4e30-9065-ca0877a36bf4")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeWalker.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeWalker.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon CW {
get {
object obj = ResourceManager.GetObject("CW", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
internal static byte[] magic {
get {
object obj = ResourceManager.GetObject("magic", resourceCulture);
return ((byte[])(obj));
}
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
<data name="CW" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\CW.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
</data>
<data name="magic" type="System.Resources.ResXFileRef, System.Windows.Forms">
<value>..\Resources\magic.dat;System.Byte[], mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</data>
</root>
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace CodeWalker.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.1.0.0")]
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
public static Settings Default {
get {
return defaultInstance;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string Key {
get {
return ((string)(this["Key"]));
}
set {
this["Key"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("C:\\Program Files (x86)\\Steam\\SteamApps\\common\\Grand Theft Auto V")]
public string GTAFolder {
get {
return ((string)(this["GTAFolder"]));
}
set {
this["GTAFolder"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string CompiledScriptFolder {
get {
return ((string)(this["CompiledScriptFolder"]));
}
set {
this["CompiledScriptFolder"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string DecompiledScriptFolder {
get {
return ((string)(this["DecompiledScriptFolder"]));
}
set {
this["DecompiledScriptFolder"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string GTAExeDumpFile {
get {
return ((string)(this["GTAExeDumpFile"]));
}
set {
this["GTAExeDumpFile"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string ExtractedTexturesFolder {
get {
return ((string)(this["ExtractedTexturesFolder"]));
}
set {
this["ExtractedTexturesFolder"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string ExtractedRawFilesFolder {
get {
return ((string)(this["ExtractedRawFilesFolder"]));
}
set {
this["ExtractedRawFilesFolder"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string ExtractedShadersFolder {
get {
return ((string)(this["ExtractedShadersFolder"]));
}
set {
this["ExtractedShadersFolder"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool FullScreen {
get {
return ((bool)(this["FullScreen"]));
}
set {
this["FullScreen"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool Wireframe {
get {
return ((bool)(this["Wireframe"]));
}
set {
this["Wireframe"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool Skydome {
get {
return ((bool)(this["Skydome"]));
}
set {
this["Skydome"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool ShowTimedEntities {
get {
return ((bool)(this["ShowTimedEntities"]));
}
set {
this["ShowTimedEntities"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool ShowCollisionMeshes {
get {
return ((bool)(this["ShowCollisionMeshes"]));
}
set {
this["ShowCollisionMeshes"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("4")]
public int CollisionMeshRange {
get {
return ((int)(this["CollisionMeshRange"]));
}
set {
this["CollisionMeshRange"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool DynamicLOD {
get {
return ((bool)(this["DynamicLOD"]));
}
set {
this["DynamicLOD"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("5")]
public int DetailDist {
get {
return ((int)(this["DetailDist"]));
}
set {
this["DetailDist"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("Glokon Marker")]
public string MarkerStyle {
get {
return ((string)(this["MarkerStyle"]));
}
set {
this["MarkerStyle"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("Glokon Debug")]
public string LocatorStyle {
get {
return ((string)(this["LocatorStyle"]));
}
set {
this["LocatorStyle"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool MarkerDepthClip {
get {
return ((bool)(this["MarkerDepthClip"]));
}
set {
this["MarkerDepthClip"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("None")]
public string BoundsStyle {
get {
return ((string)(this["BoundsStyle"]));
}
set {
this["BoundsStyle"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool BoundsDepthClip {
get {
return ((bool)(this["BoundsDepthClip"]));
}
set {
this["BoundsDepthClip"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("100")]
public int BoundsRange {
get {
return ((int)(this["BoundsRange"]));
}
set {
this["BoundsRange"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool ShowErrorConsole {
get {
return ((bool)(this["ShowErrorConsole"]));
}
set {
this["ShowErrorConsole"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool Shadows {
get {
return ((bool)(this["Shadows"]));
}
set {
this["Shadows"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("6")]
public int ShadowCascades {
get {
return ((int)(this["ShadowCascades"]));
}
set {
this["ShadowCascades"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool ShowStatusBar {
get {
return ((bool)(this["ShowStatusBar"]));
}
set {
this["ShowStatusBar"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool WaitForChildren {
get {
return ((bool)(this["WaitForChildren"]));
}
set {
this["WaitForChildren"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2147483648")]
public long CacheSize {
get {
return ((long)(this["CacheSize"]));
}
set {
this["CacheSize"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("10")]
public double CacheTime {
get {
return ((double)(this["CacheTime"]));
}
set {
this["CacheTime"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("536870912")]
public long GPUGeometryCacheSize {
get {
return ((long)(this["GPUGeometryCacheSize"]));
}
set {
this["GPUGeometryCacheSize"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("1073741824")]
public long GPUTextureCacheSize {
get {
return ((long)(this["GPUTextureCacheSize"]));
}
set {
this["GPUTextureCacheSize"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("134217728")]
public long GPUBoundCompCacheSize {
get {
return ((long)(this["GPUBoundCompCacheSize"]));
}
set {
this["GPUBoundCompCacheSize"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("1")]
public double GPUCacheTime {
get {
return ((double)(this["GPUCacheTime"]));
}
set {
this["GPUCacheTime"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0.1")]
public double GPUCacheFlushTime {
get {
return ((double)(this["GPUCacheFlushTime"]));
}
set {
this["GPUCacheFlushTime"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("10")]
public float CameraSmoothing {
get {
return ((float)(this["CameraSmoothing"]));
}
set {
this["CameraSmoothing"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("0.005")]
public float CameraSensitivity {
get {
return ((float)(this["CameraSensitivity"]));
}
set {
this["CameraSensitivity"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("1")]
public float CameraFieldOfView {
get {
return ((float)(this["CameraFieldOfView"]));
}
set {
this["CameraFieldOfView"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("Default")]
public string RenderMode {
get {
return ((string)(this["RenderMode"]));
}
set {
this["RenderMode"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("DiffuseSampler")]
public string RenderTextureSampler {
get {
return ((string)(this["RenderTextureSampler"]));
}
set {
this["RenderTextureSampler"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("Texture coord 1")]
public string RenderTextureSamplerCoord {
get {
return ((string)(this["RenderTextureSamplerCoord"]));
}
set {
this["RenderTextureSamplerCoord"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("Installers;_CommonRedist")]
public string ExcludeFolders {
get {
return ((string)(this["ExcludeFolders"]));
}
set {
this["ExcludeFolders"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool AnisotropicFiltering {
get {
return ((bool)(this["AnisotropicFiltering"]));
}
set {
this["AnisotropicFiltering"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool HDR {
get {
return ((bool)(this["HDR"]));
}
set {
this["HDR"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool WindowMaximized {
get {
return ((bool)(this["WindowMaximized"]));
}
set {
this["WindowMaximized"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool EnableMods {
get {
return ((bool)(this["EnableMods"]));
}
set {
this["EnableMods"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("")]
public string DLC {
get {
return ((string)(this["DLC"]));
}
set {
this["DLC"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute(@"<?xml version=""1.0"" encoding=""utf-16""?>
<ArrayOfString xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
<string>Move Forwards: W</string>
<string>Move Backwards: S</string>
<string>Move Left: A</string>
<string>Move Right: D</string>
<string>Move Up: R</string>
<string>Move Down: F</string>
<string>Move Slower / Zoom In: Z</string>
<string>Move Faster / Zoom Out: X</string>
<string>Toggle Mouse Select: C</string>
<string>Toggle Toolbar: T</string>
<string>Exit Edit Mode: Q</string>
<string>Edit Position: W</string>
<string>Edit Rotation: E</string>
<string>Edit Scale: R</string>
</ArrayOfString>")]
public global::System.Collections.Specialized.StringCollection KeyBindings {
get {
return ((global::System.Collections.Specialized.StringCollection)(this["KeyBindings"]));
}
set {
this["KeyBindings"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("True")]
public bool XInputLThumbInvert {
get {
return ((bool)(this["XInputLThumbInvert"]));
}
set {
this["XInputLThumbInvert"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("False")]
public bool XInputRThumbInvert {
get {
return ((bool)(this["XInputRThumbInvert"]));
}
set {
this["XInputRThumbInvert"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public float XInputLThumbSensitivity {
get {
return ((float)(this["XInputLThumbSensitivity"]));
}
set {
this["XInputLThumbSensitivity"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public float XInputRThumbSensitivity {
get {
return ((float)(this["XInputRThumbSensitivity"]));
}
set {
this["XInputRThumbSensitivity"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("2")]
public float XInputZoomSpeed {
get {
return ((float)(this["XInputZoomSpeed"]));
}
set {
this["XInputZoomSpeed"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("15")]
public float XInputMoveSpeed {
get {
return ((float)(this["XInputMoveSpeed"]));
}
set {
this["XInputMoveSpeed"] = value;
}
}
}
}
+181
View File
@@ -0,0 +1,181 @@
<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" GeneratedClassNamespace="CodeWalker.Properties" GeneratedClassName="Settings">
<Profiles />
<Settings>
<Setting Name="Key" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="GTAFolder" Type="System.String" Scope="User">
<Value Profile="(Default)">C:\Program Files (x86)\Steam\SteamApps\common\Grand Theft Auto V</Value>
</Setting>
<Setting Name="CompiledScriptFolder" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="DecompiledScriptFolder" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="GTAExeDumpFile" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="ExtractedTexturesFolder" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="ExtractedRawFilesFolder" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="ExtractedShadersFolder" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="FullScreen" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="Wireframe" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="Skydome" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="ShowTimedEntities" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="ShowCollisionMeshes" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="CollisionMeshRange" Type="System.Int32" Scope="User">
<Value Profile="(Default)">4</Value>
</Setting>
<Setting Name="DynamicLOD" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="DetailDist" Type="System.Int32" Scope="User">
<Value Profile="(Default)">5</Value>
</Setting>
<Setting Name="MarkerStyle" Type="System.String" Scope="User">
<Value Profile="(Default)">Glokon Marker</Value>
</Setting>
<Setting Name="LocatorStyle" Type="System.String" Scope="User">
<Value Profile="(Default)">Glokon Debug</Value>
</Setting>
<Setting Name="MarkerDepthClip" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="BoundsStyle" Type="System.String" Scope="User">
<Value Profile="(Default)">None</Value>
</Setting>
<Setting Name="BoundsDepthClip" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="BoundsRange" Type="System.Int32" Scope="User">
<Value Profile="(Default)">100</Value>
</Setting>
<Setting Name="ShowErrorConsole" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="Shadows" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="ShadowCascades" Type="System.Int32" Scope="User">
<Value Profile="(Default)">6</Value>
</Setting>
<Setting Name="ShowStatusBar" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="WaitForChildren" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="CacheSize" Type="System.Int64" Scope="User">
<Value Profile="(Default)">2147483648</Value>
</Setting>
<Setting Name="CacheTime" Type="System.Double" Scope="User">
<Value Profile="(Default)">10</Value>
</Setting>
<Setting Name="GPUGeometryCacheSize" Type="System.Int64" Scope="User">
<Value Profile="(Default)">536870912</Value>
</Setting>
<Setting Name="GPUTextureCacheSize" Type="System.Int64" Scope="User">
<Value Profile="(Default)">1073741824</Value>
</Setting>
<Setting Name="GPUBoundCompCacheSize" Type="System.Int64" Scope="User">
<Value Profile="(Default)">134217728</Value>
</Setting>
<Setting Name="GPUCacheTime" Type="System.Double" Scope="User">
<Value Profile="(Default)">1</Value>
</Setting>
<Setting Name="GPUCacheFlushTime" Type="System.Double" Scope="User">
<Value Profile="(Default)">0.1</Value>
</Setting>
<Setting Name="CameraSmoothing" Type="System.Single" Scope="User">
<Value Profile="(Default)">10</Value>
</Setting>
<Setting Name="CameraSensitivity" Type="System.Single" Scope="User">
<Value Profile="(Default)">0.005</Value>
</Setting>
<Setting Name="CameraFieldOfView" Type="System.Single" Scope="User">
<Value Profile="(Default)">1</Value>
</Setting>
<Setting Name="RenderMode" Type="System.String" Scope="User">
<Value Profile="(Default)">Default</Value>
</Setting>
<Setting Name="RenderTextureSampler" Type="System.String" Scope="User">
<Value Profile="(Default)">DiffuseSampler</Value>
</Setting>
<Setting Name="RenderTextureSamplerCoord" Type="System.String" Scope="User">
<Value Profile="(Default)">Texture coord 1</Value>
</Setting>
<Setting Name="ExcludeFolders" Type="System.String" Scope="User">
<Value Profile="(Default)">Installers;_CommonRedist</Value>
</Setting>
<Setting Name="AnisotropicFiltering" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="HDR" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="WindowMaximized" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="EnableMods" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="DLC" Type="System.String" Scope="User">
<Value Profile="(Default)" />
</Setting>
<Setting Name="KeyBindings" Type="System.Collections.Specialized.StringCollection" Scope="User">
<Value Profile="(Default)">&lt;?xml version="1.0" encoding="utf-16"?&gt;
&lt;ArrayOfString xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"&gt;
&lt;string&gt;Move Forwards: W&lt;/string&gt;
&lt;string&gt;Move Backwards: S&lt;/string&gt;
&lt;string&gt;Move Left: A&lt;/string&gt;
&lt;string&gt;Move Right: D&lt;/string&gt;
&lt;string&gt;Move Up: R&lt;/string&gt;
&lt;string&gt;Move Down: F&lt;/string&gt;
&lt;string&gt;Move Slower / Zoom In: Z&lt;/string&gt;
&lt;string&gt;Move Faster / Zoom Out: X&lt;/string&gt;
&lt;string&gt;Toggle Mouse Select: C&lt;/string&gt;
&lt;string&gt;Toggle Toolbar: T&lt;/string&gt;
&lt;string&gt;Exit Edit Mode: Q&lt;/string&gt;
&lt;string&gt;Edit Position: W&lt;/string&gt;
&lt;string&gt;Edit Rotation: E&lt;/string&gt;
&lt;string&gt;Edit Scale: R&lt;/string&gt;
&lt;/ArrayOfString&gt;</Value>
</Setting>
<Setting Name="XInputLThumbInvert" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">True</Value>
</Setting>
<Setting Name="XInputRThumbInvert" Type="System.Boolean" Scope="User">
<Value Profile="(Default)">False</Value>
</Setting>
<Setting Name="XInputLThumbSensitivity" Type="System.Single" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="XInputRThumbSensitivity" Type="System.Single" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="XInputZoomSpeed" Type="System.Single" Scope="User">
<Value Profile="(Default)">2</Value>
</Setting>
<Setting Name="XInputMoveSpeed" Type="System.Single" Scope="User">
<Value Profile="(Default)">15</Value>
</Setting>
</Settings>
</SettingsFile>