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R26_dev8 - First public commit
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@@ -0,0 +1,225 @@
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using CodeWalker.GameFiles;
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using CodeWalker.Properties;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace CodeWalker
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{
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public partial class ExtractShadersForm : Form
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{
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private volatile bool KeysLoaded = false;
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private volatile bool InProgress = false;
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private volatile bool AbortOperation = false;
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public ExtractShadersForm()
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{
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InitializeComponent();
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}
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private void ExtractShadersForm_Load(object sender, EventArgs e)
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{
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FolderTextBox.Text = Settings.Default.GTAFolder;
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OutputFolderTextBox.Text = Settings.Default.ExtractedShadersFolder;
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try
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{
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GTA5Keys.LoadFromPath(Settings.Default.GTAFolder);
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KeysLoaded = true;
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UpdateExtractStatus("Ready to extract.");
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}
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catch
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{
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UpdateExtractStatus("Keys not found! This shouldn't happen.");
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}
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}
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private void FolderTextBox_TextChanged(object sender, EventArgs e)
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{
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Settings.Default.GTAFolder = FolderTextBox.Text;
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}
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private void OutputFolderTextBox_TextChanged(object sender, EventArgs e)
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{
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Settings.Default.ExtractedShadersFolder = OutputFolderTextBox.Text;
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}
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private void FolderBrowseButton_Click(object sender, EventArgs e)
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{
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FolderBrowserDialog.SelectedPath = Settings.Default.GTAFolder;
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DialogResult res = FolderBrowserDialog.ShowDialog();
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if (res == DialogResult.OK)
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{
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FolderTextBox.Text = FolderBrowserDialog.SelectedPath;
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}
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}
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private void OutputFolderBrowseButton_Click(object sender, EventArgs e)
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{
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FolderBrowserDialog.SelectedPath = OutputFolderTextBox.Text;
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DialogResult res = FolderBrowserDialog.ShowDialog();
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if (res == DialogResult.OK)
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{
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OutputFolderTextBox.Text = FolderBrowserDialog.SelectedPath;
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}
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}
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private void ExtractButton_Click(object sender, EventArgs e)
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{
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if (InProgress) return;
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if (!KeysLoaded)
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{
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MessageBox.Show("Please scan a GTA 5 exe dump for keys first, or include key files in this app's folder!");
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return;
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}
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if (!Directory.Exists(FolderTextBox.Text))
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{
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MessageBox.Show("Folder doesn't exist: " + FolderTextBox.Text);
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return;
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}
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if (!Directory.Exists(OutputFolderTextBox.Text))
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{
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MessageBox.Show("Folder doesn't exist: " + OutputFolderTextBox.Text);
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return;
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}
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//if (Directory.GetFiles(OutputFolderTextBox.Text, "*.ysc", SearchOption.AllDirectories).Length > 0)
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//{
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// if (MessageBox.Show("Output folder already contains .ysc files. Are you sure you want to continue?", "Output folder already contains .ysc files", MessageBoxButtons.OKCancel) != DialogResult.OK)
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// {
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// return;
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// }
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//}
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InProgress = true;
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AbortOperation = false;
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string searchpath = FolderTextBox.Text;
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string outputpath = OutputFolderTextBox.Text;
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string replpath = searchpath + "\\";
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bool cso = CsoCheckBox.Checked;
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bool asm = AsmCheckBox.Checked;
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bool meta = MetaCheckBox.Checked;
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Task.Run(() =>
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{
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UpdateExtractStatus("Keys loaded.");
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RpfManager rpfman = new RpfManager();
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rpfman.Init(searchpath, UpdateExtractStatus, UpdateExtractStatus);
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UpdateExtractStatus("Beginning shader extraction...");
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StringBuilder errsb = new StringBuilder();
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foreach (RpfFile rpf in rpfman.AllRpfs)
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{
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foreach (RpfEntry entry in rpf.AllEntries)
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{
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if (AbortOperation)
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{
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UpdateExtractStatus("Operation aborted");
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InProgress = false;
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return;
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}
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try
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{
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if (entry.NameLower.EndsWith(".fxc"))
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{
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UpdateExtractStatus(entry.Path);
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FxcFile fxc = rpfman.GetFile<FxcFile>(entry);
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if (fxc == null) throw new Exception("Couldn't load file.");
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string basepath = outputpath + "\\" + rpf.Name.Replace(".rpf", "");
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if (!Directory.Exists(basepath))
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{
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Directory.CreateDirectory(basepath);
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}
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string pleft = entry.Path.Substring(0, entry.Path.Length - (entry.Name.Length + 1));
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string ppart = pleft.Substring(pleft.LastIndexOf('\\'));
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string opath = basepath + ppart;
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if (!Directory.Exists(opath))
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{
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Directory.CreateDirectory(opath);
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}
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string obase = opath + "\\" + entry.Name;
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foreach (var shader in fxc.Shaders)
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{
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string filebase = obase + "_" + shader.Name;
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if (cso)
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{
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string csofile = filebase + ".cso";
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File.WriteAllBytes(csofile, shader.ByteCode);
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}
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if (asm)
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{
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string asmfile = filebase + ".hlsl";
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File.WriteAllText(asmfile, shader.Disassembly);
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}
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}
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if (meta)
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{
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string metafile = obase + ".meta.txt";
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string metastr = fxc.GetMetaString();
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File.WriteAllText(metafile, metastr);
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}
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}
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}
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catch (Exception ex)
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{
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string err = entry.Name + ": " + ex.Message;
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UpdateExtractStatus(err);
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errsb.AppendLine(err);
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}
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}
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}
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File.WriteAllText(outputpath + "\\_errors.txt", errsb.ToString());
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UpdateExtractStatus("Complete.");
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InProgress = false;
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});
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}
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private void AbortButton_Click(object sender, EventArgs e)
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{
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AbortOperation = true;
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}
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private void UpdateExtractStatus(string text)
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{
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try
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{
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if (InvokeRequired)
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{
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Invoke(new Action(() => { UpdateExtractStatus(text); }));
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}
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else
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{
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ExtractStatusLabel.Text = text;
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}
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}
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catch { }
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}
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}
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}
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