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Added vertex shaders for skin mesh support
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@@ -66,6 +66,14 @@
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<FxCompile Include="SkyMoonVS.hlsl" />
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<FxCompile Include="SkyMoonPS.hlsl" />
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<FxCompile Include="PathDynVS.hlsl" />
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<FxCompile Include="BasicVS_PBBNCT.hlsl" />
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<FxCompile Include="BasicVS_PBBNCTX.hlsl" />
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<FxCompile Include="BasicVS_PBBNCTT.hlsl" />
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<FxCompile Include="BasicVS_PBBNCTTT.hlsl" />
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<FxCompile Include="BasicVS_PNCTTT.hlsl" />
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<FxCompile Include="BasicVS_PBBNCCT.hlsl" />
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<FxCompile Include="BasicVS_PBBNCCTX.hlsl" />
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<FxCompile Include="BasicVS_PBBNCTTX.hlsl" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Quaternion.hlsli" />
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