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ResourceDataReader pool improvement
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@@ -454,7 +454,7 @@ namespace CodeWalker.GameFiles
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}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))] public class ShaderParametersBlock : ResourceSystemBlock
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[TypeConverter(typeof(ExpandableObjectConverter))] public class ShaderParametersBlock : ResourceSystemBlock, IResourceNoCacheBlock
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{
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public override long BlockLength
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