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https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-26 08:52:52 +08:00
Dat151 and Dat54 name and type updates
This commit is contained in:
parent
0790169e2e
commit
9c41a21217
@ -3357,14 +3357,14 @@ namespace CodeWalker.GameFiles
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public Dat54GranularSoundData DataItem4 { get; set; } //0x4C-0x54
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public Dat54GranularSoundData DataItem5 { get; set; } //0x54-0x5C
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public Dat54GranularSoundData DataItem6 { get; set; } //0x5C-0x64
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public int UnkInt0 { get; set; } //0x64-0x68
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public int UnkInt1 { get; set; } //0x68-0x6C
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public ushort UnkShort0 { get; set; } //0x6C-0x6E
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public ushort UnkShort1 { get; set; } //0x6E-0x70
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public ushort UnkShort2 { get; set; } //0x70-0x72
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public ushort UnkShort3 { get; set; } //0x72-0x74
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public ushort UnkShort4 { get; set; } //0x74-0x76
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public ushort UnkShort5 { get; set; } //0x76-0x78
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public float UnkFloat0 { get; set; } //0x64-0x68
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public float UnkFloat1 { get; set; } //0x68-0x6C
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public short UnkShort0 { get; set; } //0x6C-0x6E
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public short UnkShort1 { get; set; } //0x6E-0x70
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public short UnkShort2 { get; set; } //0x70-0x72
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public short UnkShort3 { get; set; } //0x72-0x74
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public short UnkShort4 { get; set; } //0x74-0x76
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public short UnkShort5 { get; set; } //0x76-0x78
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public MetaHash TrackName { get; set; } //0x78-0x7C
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public byte UnkVecCount { get; set; } //0x7C-0x7D
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public Vector2[] UnkVecData { get; set; } //0x7D-...
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@ -3398,14 +3398,14 @@ namespace CodeWalker.GameFiles
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DataItem5 = new Dat54GranularSoundData(br);
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DataItem6 = new Dat54GranularSoundData(br);
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UnkInt0 = br.ReadInt32();
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UnkInt1 = br.ReadInt32();
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UnkShort0 = br.ReadUInt16();
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UnkShort1 = br.ReadUInt16();
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UnkShort2 = br.ReadUInt16();
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UnkShort3 = br.ReadUInt16();
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UnkShort4 = br.ReadUInt16();
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UnkShort5 = br.ReadUInt16();
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UnkFloat0 = br.ReadSingle();
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UnkFloat1 = br.ReadSingle();
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UnkShort0 = br.ReadInt16();
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UnkShort1 = br.ReadInt16();
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UnkShort2 = br.ReadInt16();
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UnkShort3 = br.ReadInt16();
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UnkShort4 = br.ReadInt16();
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UnkShort5 = br.ReadInt16();
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TrackName = br.ReadUInt32();
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@ -3434,14 +3434,14 @@ namespace CodeWalker.GameFiles
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DataItem4 = new Dat54GranularSoundData(node, "DataItem4");
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DataItem5 = new Dat54GranularSoundData(node, "DataItem5");
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DataItem6 = new Dat54GranularSoundData(node, "DataItem6");
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UnkInt0 = Xml.GetChildIntAttribute(node, "UnkInt0", "value");
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UnkInt1 = Xml.GetChildIntAttribute(node, "UnkInt1", "value");
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UnkShort0 = (ushort)Xml.GetChildUIntAttribute(node, "UnkShort0", "value");
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UnkShort1 = (ushort)Xml.GetChildUIntAttribute(node, "UnkShort1", "value");
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UnkShort2 = (ushort)Xml.GetChildUIntAttribute(node, "UnkShort2", "value");
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UnkShort3 = (ushort)Xml.GetChildUIntAttribute(node, "UnkShort3", "value");
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UnkShort4 = (ushort)Xml.GetChildUIntAttribute(node, "UnkShort4", "value");
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UnkShort5 = (ushort)Xml.GetChildUIntAttribute(node, "UnkShort5", "value");
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UnkFloat0 = Xml.GetChildFloatAttribute(node, "UnkFloat0", "value");
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UnkFloat1 = Xml.GetChildFloatAttribute(node, "UnkFloat1", "value");
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UnkShort0 = (short)Xml.GetChildIntAttribute(node, "UnkShort0", "value");
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UnkShort1 = (short)Xml.GetChildIntAttribute(node, "UnkShort1", "value");
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UnkShort2 = (short)Xml.GetChildIntAttribute(node, "UnkShort2", "value");
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UnkShort3 = (short)Xml.GetChildIntAttribute(node, "UnkShort3", "value");
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UnkShort4 = (short)Xml.GetChildIntAttribute(node, "UnkShort4", "value");
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UnkShort5 = (short)Xml.GetChildIntAttribute(node, "UnkShort5", "value");
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TrackName = XmlRel.GetHash(Xml.GetChildInnerText(node, "TrackName"));
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UnkVecData = Xml.GetChildRawVector2Array(node, "UnkVecData");
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UnkVecCount = (byte)UnkVecData?.Length;
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@ -3462,8 +3462,8 @@ namespace CodeWalker.GameFiles
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DataItem4.WriteXml(sb, indent, "DataItem4");
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DataItem5.WriteXml(sb, indent, "DataItem5");
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DataItem6.WriteXml(sb, indent, "DataItem6");
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RelXml.ValueTag(sb, indent, "UnkInt0", UnkInt0.ToString());
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RelXml.ValueTag(sb, indent, "UnkInt1", UnkInt1.ToString());
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RelXml.ValueTag(sb, indent, "UnkFloat0", FloatUtil.ToString(UnkFloat0));
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RelXml.ValueTag(sb, indent, "UnkFloat1", FloatUtil.ToString(UnkFloat1));
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RelXml.ValueTag(sb, indent, "UnkShort0", UnkShort0.ToString());
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RelXml.ValueTag(sb, indent, "UnkShort1", UnkShort1.ToString());
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RelXml.ValueTag(sb, indent, "UnkShort2", UnkShort2.ToString());
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@ -3493,8 +3493,8 @@ namespace CodeWalker.GameFiles
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DataItem5.Write(bw);
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DataItem6.Write(bw);
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bw.Write(UnkInt0);
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bw.Write(UnkInt1);
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bw.Write(UnkFloat0);
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bw.Write(UnkFloat1);
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bw.Write(UnkShort0);
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bw.Write(UnkShort1);
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bw.Write(UnkShort2);
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@ -10693,8 +10693,8 @@ namespace CodeWalker.GameFiles
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{
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public FlagsUint Unk00 { get; set; }
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public int MasterVolume { get; set; }
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public MetaHash Unk02 { get; set; }
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public MetaHash Unk03 { get; set; }
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public MetaHash EngineAccel { get; set; }
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public MetaHash ExhaustAccel { get; set; }
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public int Unk04 { get; set; }
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public int Unk05 { get; set; }
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public int Unk06 { get; set; }
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@ -10722,12 +10722,12 @@ namespace CodeWalker.GameFiles
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public float Unk28 { get; set; }
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public int Unk29 { get; set; }
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public int Unk30 { get; set; }
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public MetaHash Unk31 { get; set; }
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public MetaHash Unk32 { get; set; }
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public MetaHash Unk33 { get; set; }
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public MetaHash Unk34 { get; set; }
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public MetaHash Unk35 { get; set; }
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public MetaHash Unk36 { get; set; }
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public MetaHash EngineSubmix { get; set; }
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public MetaHash EngineSubmixPreset { get; set; }
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public MetaHash ExhaustSubmix { get; set; }
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public MetaHash ExhaustSubmixPreset { get; set; }
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public MetaHash EngineAccelNPC { get; set; }
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public MetaHash ExhaustAccelNPC { get; set; }
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public MetaHash Unk37 { get; set; }
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public int Unk38 { get; set; }
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public int Unk39 { get; set; }
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@ -10736,7 +10736,7 @@ namespace CodeWalker.GameFiles
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public int Unk42 { get; set; }
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public int Unk43 { get; set; }
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public int Unk44 { get; set; }
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public MetaHash Unk45 { get; set; }
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public MetaHash IdleSub { get; set; }
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public int Unk46 { get; set; }
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public int Unk47 { get; set; }
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public int Unk48 { get; set; }
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@ -10761,8 +10761,8 @@ namespace CodeWalker.GameFiles
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{
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Unk00 = br.ReadUInt32();
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MasterVolume = br.ReadInt32();
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Unk02 = br.ReadUInt32();
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Unk03 = br.ReadUInt32();
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EngineAccel = br.ReadUInt32();
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ExhaustAccel = br.ReadUInt32();
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Unk04 = br.ReadInt32();
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Unk05 = br.ReadInt32();
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Unk06 = br.ReadInt32();
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@ -10790,12 +10790,12 @@ namespace CodeWalker.GameFiles
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Unk28 = br.ReadSingle();
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Unk29 = br.ReadInt32();
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Unk30 = br.ReadInt32();
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Unk31 = br.ReadUInt32();
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Unk32 = br.ReadUInt32();
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Unk33 = br.ReadUInt32();
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Unk34 = br.ReadUInt32();
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Unk35 = br.ReadUInt32();
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Unk36 = br.ReadUInt32();
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EngineSubmix = br.ReadUInt32();
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EngineSubmixPreset = br.ReadUInt32();
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ExhaustSubmix = br.ReadUInt32();
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ExhaustSubmixPreset = br.ReadUInt32();
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EngineAccelNPC = br.ReadUInt32();
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ExhaustAccelNPC = br.ReadUInt32();
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Unk37 = br.ReadUInt32();
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Unk38 = br.ReadInt32();
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Unk39 = br.ReadInt32();
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@ -10804,7 +10804,7 @@ namespace CodeWalker.GameFiles
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Unk42 = br.ReadInt32();
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Unk43 = br.ReadInt32();
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Unk44 = br.ReadInt32();
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Unk45 = br.ReadUInt32();
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IdleSub = br.ReadUInt32();
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Unk46 = br.ReadInt32();
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Unk47 = br.ReadInt32();
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Unk48 = br.ReadInt32();
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@ -10931,8 +10931,8 @@ namespace CodeWalker.GameFiles
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WriteTypeAndOffset(bw);
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bw.Write(Unk00);
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bw.Write(MasterVolume);
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bw.Write(Unk02);
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bw.Write(Unk03);
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bw.Write(EngineAccel);
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bw.Write(ExhaustAccel);
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bw.Write(Unk04);
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bw.Write(Unk05);
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bw.Write(Unk06);
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@ -10960,12 +10960,12 @@ namespace CodeWalker.GameFiles
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bw.Write(Unk28);
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bw.Write(Unk29);
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bw.Write(Unk30);
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bw.Write(Unk31);
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bw.Write(Unk32);
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bw.Write(Unk33);
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bw.Write(Unk34);
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bw.Write(Unk35);
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bw.Write(Unk36);
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bw.Write(EngineSubmix);
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bw.Write(EngineSubmixPreset);
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bw.Write(ExhaustSubmix);
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bw.Write(ExhaustSubmixPreset);
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bw.Write(EngineAccelNPC);
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bw.Write(ExhaustAccelNPC);
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bw.Write(Unk37);
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bw.Write(Unk38);
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bw.Write(Unk39);
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@ -10974,7 +10974,7 @@ namespace CodeWalker.GameFiles
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bw.Write(Unk42);
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bw.Write(Unk43);
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bw.Write(Unk44);
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bw.Write(Unk45);
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bw.Write(IdleSub);
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bw.Write(Unk46);
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bw.Write(Unk47);
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bw.Write(Unk48);
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@ -10997,8 +10997,8 @@ namespace CodeWalker.GameFiles
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{
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RelXml.ValueTag(sb, indent, "Unk00", "0x" + Unk00.Hex);
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RelXml.ValueTag(sb, indent, "MasterVolume", MasterVolume.ToString());
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RelXml.StringTag(sb, indent, "Unk02", RelXml.HashString(Unk02));
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RelXml.StringTag(sb, indent, "Unk03", RelXml.HashString(Unk03));
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RelXml.StringTag(sb, indent, "EngineAccel", RelXml.HashString(EngineAccel));
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RelXml.StringTag(sb, indent, "ExhaustAccel", RelXml.HashString(ExhaustAccel));
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RelXml.ValueTag(sb, indent, "Unk04", Unk04.ToString());
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RelXml.ValueTag(sb, indent, "Unk05", Unk05.ToString());
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RelXml.ValueTag(sb, indent, "Unk06", Unk06.ToString());
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@ -11026,12 +11026,12 @@ namespace CodeWalker.GameFiles
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RelXml.ValueTag(sb, indent, "Unk28", FloatUtil.ToString(Unk28));
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RelXml.ValueTag(sb, indent, "Unk29", Unk29.ToString());
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RelXml.ValueTag(sb, indent, "Unk30", Unk30.ToString());
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RelXml.StringTag(sb, indent, "Unk31", RelXml.HashString(Unk31));
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RelXml.StringTag(sb, indent, "Unk32", RelXml.HashString(Unk32));
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RelXml.StringTag(sb, indent, "Unk33", RelXml.HashString(Unk33));
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RelXml.StringTag(sb, indent, "Unk34", RelXml.HashString(Unk34));
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RelXml.StringTag(sb, indent, "Unk35", RelXml.HashString(Unk35));
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RelXml.StringTag(sb, indent, "Unk36", RelXml.HashString(Unk36));
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RelXml.StringTag(sb, indent, "EngineSubmix", RelXml.HashString(EngineSubmix));
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RelXml.StringTag(sb, indent, "EngineSubmixPreset", RelXml.HashString(EngineSubmixPreset));
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RelXml.StringTag(sb, indent, "ExhaustSubmix", RelXml.HashString(ExhaustSubmix));
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RelXml.StringTag(sb, indent, "ExhaustSubmixPreset", RelXml.HashString(ExhaustSubmixPreset));
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RelXml.StringTag(sb, indent, "EngineAccelNPC", RelXml.HashString(EngineAccelNPC));
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RelXml.StringTag(sb, indent, "ExhaustAccelNPC", RelXml.HashString(ExhaustAccelNPC));
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RelXml.StringTag(sb, indent, "Unk37", RelXml.HashString(Unk37));
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RelXml.ValueTag(sb, indent, "Unk38", Unk38.ToString());
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RelXml.ValueTag(sb, indent, "Unk39", Unk39.ToString());
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@ -11040,7 +11040,7 @@ namespace CodeWalker.GameFiles
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RelXml.ValueTag(sb, indent, "Unk42", Unk42.ToString());
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RelXml.ValueTag(sb, indent, "Unk43", Unk43.ToString());
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RelXml.ValueTag(sb, indent, "Unk44", Unk44.ToString());
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RelXml.StringTag(sb, indent, "Unk45", RelXml.HashString(Unk45));
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RelXml.StringTag(sb, indent, "IdleSub", RelXml.HashString(IdleSub));
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RelXml.ValueTag(sb, indent, "Unk46", Unk46.ToString());
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RelXml.ValueTag(sb, indent, "Unk47", Unk47.ToString());
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RelXml.ValueTag(sb, indent, "Unk48", Unk48.ToString());
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@ -11060,8 +11060,8 @@ namespace CodeWalker.GameFiles
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{
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Unk00 = Xml.GetChildUIntAttribute(node, "Unk00", "value");
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MasterVolume = Xml.GetChildIntAttribute(node, "MasterVolume", "value");
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Unk02 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk02"));
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Unk03 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk03"));
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EngineAccel = XmlRel.GetHash(Xml.GetChildInnerText(node, "EngineAccel"));
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ExhaustAccel = XmlRel.GetHash(Xml.GetChildInnerText(node, "ExhaustAccel"));
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Unk04 = Xml.GetChildIntAttribute(node, "Unk04", "value");
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Unk05 = Xml.GetChildIntAttribute(node, "Unk05", "value");
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Unk06 = Xml.GetChildIntAttribute(node, "Unk06", "value");
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@ -11089,12 +11089,12 @@ namespace CodeWalker.GameFiles
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Unk28 = Xml.GetChildFloatAttribute(node, "Unk28", "value");
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Unk29 = Xml.GetChildIntAttribute(node, "Unk29", "value");
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Unk30 = Xml.GetChildIntAttribute(node, "Unk30", "value");
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Unk31 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk31"));
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Unk32 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk32"));
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Unk33 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk33"));
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Unk34 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk34"));
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Unk35 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk35"));
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Unk36 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk36"));
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EngineSubmix = XmlRel.GetHash(Xml.GetChildInnerText(node, "EngineSubmix"));
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EngineSubmixPreset = XmlRel.GetHash(Xml.GetChildInnerText(node, "EngineSubmixPreset"));
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ExhaustSubmix = XmlRel.GetHash(Xml.GetChildInnerText(node, "ExhaustSubmix"));
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ExhaustSubmixPreset = XmlRel.GetHash(Xml.GetChildInnerText(node, "ExhaustSubmixPreset"));
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EngineAccelNPC = XmlRel.GetHash(Xml.GetChildInnerText(node, "EngineAccelNPC"));
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ExhaustAccelNPC = XmlRel.GetHash(Xml.GetChildInnerText(node, "ExhaustAccelNPC"));
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Unk37 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk37"));
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Unk38 = Xml.GetChildIntAttribute(node, "Unk38", "value");
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Unk39 = Xml.GetChildIntAttribute(node, "Unk39", "value");
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@ -11103,7 +11103,7 @@ namespace CodeWalker.GameFiles
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Unk42 = Xml.GetChildIntAttribute(node, "Unk42", "value");
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Unk43 = Xml.GetChildIntAttribute(node, "Unk43", "value");
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Unk44 = Xml.GetChildIntAttribute(node, "Unk44", "value");
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Unk45 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk45"));
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IdleSub = XmlRel.GetHash(Xml.GetChildInnerText(node, "IdleSub"));
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Unk46 = Xml.GetChildIntAttribute(node, "Unk46", "value");
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Unk47 = Xml.GetChildIntAttribute(node, "Unk47", "value");
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Unk48 = Xml.GetChildIntAttribute(node, "Unk48", "value");
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@ -11146,42 +11146,36 @@ namespace CodeWalker.GameFiles
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public int Unk21 { get; set; }
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public int Unk22 { get; set; }
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public FlagsUint Unk23 { get; set; }
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//public FlagsUshort Unk23a { get; set; }//0x0002
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//public FlagsUshort Unk23b { get; set; }//0x0801
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public MetaHash IndicatorOn { get; set; }
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public MetaHash IndicatorOff { get; set; }
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public MetaHash Handbrake { get; set; }
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public FlagsUint Unk27 { get; set; }
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//public FlagsUshort Unk27a { get; set; }
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//public FlagsUshort Unk27b { get; set; }
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public MetaHash Unk28 { get; set; }
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public FlagsUint Unk29 { get; set; }
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//public FlagsUshort Unk29a { get; set; }//0x0070
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//public FlagsUshort Unk29b { get; set; }//0x55fc
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public MetaHash Unk30 { get; set; }
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public MetaHash Unk31 { get; set; }
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public MetaHash Unk32 { get; set; }
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public MetaHash StartupSequence { get; set; }//flags?? 0xB807DF3E
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public MetaHash Unk34 { get; set; }//flags?? 0xE38FCF16
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public MetaHash StartupSequence { get; set; }// 0xB807DF3E
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public MetaHash Unk34 { get; set; }// 0xE38FCF16
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public MetaHash Unk35 { get; set; }
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public MetaHash Unk36 { get; set; }
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public float Unk37 { get; set; }
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public float Unk38 { get; set; }
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public MetaHash Unk39 { get; set; }
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public int Unk40 { get; set; }
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public MetaHash Unk41 { get; set; }//flags? 0x49DF3CF8 0x8E53EC78
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public MetaHash Sirens { get; set; }// 0x49DF3CF8 0x8E53EC78
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public int Unk42 { get; set; }
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public int Unk43 { get; set; }
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public int Unk44 { get; set; }
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public MetaHash Unk45 { get; set; }
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public MetaHash Unk46 { get; set; }
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public MetaHash Unk47 { get; set; }//flags? 0x83FC62DA
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public MetaHash Unk47 { get; set; }// 0x83FC62DA
|
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public MetaHash TurretSounds { get; set; }
|
||||
public int Unk49 { get; set; }
|
||||
public MetaHash Unk50 { get; set; }//flags? 0x65A95A8B, 0x85439DAD
|
||||
public MetaHash Unk51 { get; set; }//flags? 0x6213618E, 0x990D0483
|
||||
public MetaHash Unk50 { get; set; }// 0x65A95A8B, 0x85439DAD
|
||||
public MetaHash Unk51 { get; set; }// 0x6213618E, 0x990D0483
|
||||
public int Unk52 { get; set; }
|
||||
public MetaHash Unk53 { get; set; }//flags? 0x04D73241, 0x7F471776
|
||||
public MetaHash Unk53 { get; set; }// 0x04D73241, 0x7F471776
|
||||
public float Unk54 { get; set; }
|
||||
public MetaHash Unk55 { get; set; }
|
||||
public int Unk56 { get; set; }
|
||||
@ -11239,8 +11233,6 @@ namespace CodeWalker.GameFiles
|
||||
IndicatorOff = br.ReadUInt32();
|
||||
Handbrake = br.ReadUInt32();
|
||||
Unk27 = br.ReadUInt32();
|
||||
//Unk27a = br.ReadUInt16();
|
||||
//Unk27b = br.ReadUInt16();
|
||||
Unk28 = br.ReadUInt32();
|
||||
Unk29 = br.ReadUInt32();
|
||||
//Unk29a = br.ReadUInt16();//0x0070
|
||||
@ -11256,7 +11248,7 @@ namespace CodeWalker.GameFiles
|
||||
Unk38 = br.ReadSingle();
|
||||
Unk39 = br.ReadUInt32();
|
||||
Unk40 = br.ReadInt32();
|
||||
Unk41 = br.ReadUInt32();//flags? 0x49DF3CF8 0x8E53EC78
|
||||
Sirens = br.ReadUInt32();//flags? 0x49DF3CF8 0x8E53EC78
|
||||
Unk42 = br.ReadInt32();
|
||||
Unk43 = br.ReadInt32();
|
||||
Unk44 = br.ReadInt32();
|
||||
@ -11416,8 +11408,6 @@ namespace CodeWalker.GameFiles
|
||||
bw.Write(IndicatorOff);
|
||||
bw.Write(Handbrake);
|
||||
bw.Write(Unk27);
|
||||
//bw.Write(Unk27a);
|
||||
//bw.Write(Unk27b);
|
||||
bw.Write(Unk28);
|
||||
bw.Write(Unk29);
|
||||
//bw.Write(Unk29a);//0x0070
|
||||
@ -11433,7 +11423,7 @@ namespace CodeWalker.GameFiles
|
||||
bw.Write(Unk38);
|
||||
bw.Write(Unk39);
|
||||
bw.Write(Unk40);
|
||||
bw.Write(Unk41);//flags? 0x49DF3CF8 0x8E53EC78
|
||||
bw.Write(Sirens);//flags? 0x49DF3CF8 0x8E53EC78
|
||||
bw.Write(Unk42);
|
||||
bw.Write(Unk43);
|
||||
bw.Write(Unk44);
|
||||
@ -11518,7 +11508,7 @@ namespace CodeWalker.GameFiles
|
||||
RelXml.ValueTag(sb, indent, "Unk38", FloatUtil.ToString(Unk38));
|
||||
RelXml.StringTag(sb, indent, "Unk39", RelXml.HashString(Unk39));
|
||||
RelXml.ValueTag(sb, indent, "Unk40", Unk40.ToString());
|
||||
RelXml.StringTag(sb, indent, "Unk41", RelXml.HashString(Unk41));
|
||||
RelXml.StringTag(sb, indent, "Sirens", RelXml.HashString(Sirens));
|
||||
RelXml.ValueTag(sb, indent, "Unk42", Unk42.ToString());
|
||||
RelXml.ValueTag(sb, indent, "Unk43", Unk43.ToString());
|
||||
RelXml.ValueTag(sb, indent, "Unk44", Unk44.ToString());
|
||||
@ -11594,7 +11584,7 @@ namespace CodeWalker.GameFiles
|
||||
Unk38 = Xml.GetChildFloatAttribute(node, "Unk38", "value");
|
||||
Unk39 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk39"));
|
||||
Unk40 = Xml.GetChildIntAttribute(node, "Unk40", "value");
|
||||
Unk41 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk41"));
|
||||
Sirens = XmlRel.GetHash(Xml.GetChildInnerText(node, "Sirens"));
|
||||
Unk42 = Xml.GetChildIntAttribute(node, "Unk42", "value");
|
||||
Unk43 = Xml.GetChildIntAttribute(node, "Unk43", "value");
|
||||
Unk44 = Xml.GetChildIntAttribute(node, "Unk44", "value");
|
||||
|
@ -3484,6 +3484,32 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//GranularSound dat54.rel FileName hashes from NotGigo
|
||||
engine_accel = 3748922026,
|
||||
exhaust_accel = 598446449,
|
||||
engine_decel = 2556723864,
|
||||
exhaust_decel = 780159042,
|
||||
engine_idle = 1025030561,
|
||||
exhaust_idle = 396221610,
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//from dav90's PSO_RBF_XMLExport_V5.7
|
||||
AutoJunctionAdjustments = 1352439928,
|
||||
vLocation = 929088795,
|
||||
|
Loading…
Reference in New Issue
Block a user