mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2026-05-14 15:45:42 +08:00
fix(gamefiles): Added proper description to game audio file
This commit is contained in:
@@ -6216,8 +6216,8 @@ namespace CodeWalker.GameFiles
|
||||
public MetaHash Hash1 { get; set; }
|
||||
public uint Unk02 { get; set; }
|
||||
public float Unk03 { get; set; }
|
||||
public float Unk04 { get; set; }
|
||||
public float Unk05 { get; set; }
|
||||
public float Reverb { get; set; }
|
||||
public float Echo { get; set; }
|
||||
public MetaHash Unk06 { get; set; }
|
||||
public float Unk07 { get; set; }
|
||||
public float Unk08 { get; set; }
|
||||
@@ -6240,8 +6240,8 @@ namespace CodeWalker.GameFiles
|
||||
Hash1 = br.ReadUInt32();
|
||||
Unk02 = br.ReadUInt32();
|
||||
Unk03 = br.ReadSingle();
|
||||
Unk04 = br.ReadSingle();
|
||||
Unk05 = br.ReadSingle();
|
||||
Reverb = br.ReadSingle();
|
||||
Echo = br.ReadSingle();
|
||||
Unk06 = br.ReadUInt32();
|
||||
Unk07 = br.ReadSingle();
|
||||
Unk08 = br.ReadSingle();
|
||||
@@ -6265,8 +6265,8 @@ namespace CodeWalker.GameFiles
|
||||
bw.Write(Hash1);
|
||||
bw.Write(Unk02);
|
||||
bw.Write(Unk03);
|
||||
bw.Write(Unk04);
|
||||
bw.Write(Unk05);
|
||||
bw.Write(Reverb);
|
||||
bw.Write(Echo);
|
||||
bw.Write(Unk06);
|
||||
bw.Write(Unk07);
|
||||
bw.Write(Unk08);
|
||||
@@ -6284,8 +6284,8 @@ namespace CodeWalker.GameFiles
|
||||
RelXml.StringTag(sb, indent, "Hash1", RelXml.HashString(Hash1));
|
||||
RelXml.ValueTag(sb, indent, "Unk02", Unk02.ToString());
|
||||
RelXml.ValueTag(sb, indent, "Unk03", FloatUtil.ToString(Unk03));
|
||||
RelXml.ValueTag(sb, indent, "Unk04", FloatUtil.ToString(Unk04));
|
||||
RelXml.ValueTag(sb, indent, "Unk05", FloatUtil.ToString(Unk05));
|
||||
RelXml.ValueTag(sb, indent, "Reverb", FloatUtil.ToString(Reverb));
|
||||
RelXml.ValueTag(sb, indent, "Echo", FloatUtil.ToString(Echo));
|
||||
RelXml.StringTag(sb, indent, "Unk06", RelXml.HashString(Unk06));
|
||||
RelXml.ValueTag(sb, indent, "Unk07", FloatUtil.ToString(Unk07));
|
||||
RelXml.ValueTag(sb, indent, "Unk08", FloatUtil.ToString(Unk08));
|
||||
@@ -6303,8 +6303,8 @@ namespace CodeWalker.GameFiles
|
||||
Hash1 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Hash1"));
|
||||
Unk02 = Xml.GetChildUIntAttribute(node, "Unk02", "value");
|
||||
Unk03 = Xml.GetChildFloatAttribute(node, "Unk03", "value");
|
||||
Unk04 = Xml.GetChildFloatAttribute(node, "Unk04", "value");
|
||||
Unk05 = Xml.GetChildFloatAttribute(node, "Unk05", "value");
|
||||
Reverb = Xml.GetChildFloatAttribute(node, "Reverb", "value");
|
||||
Echo = Xml.GetChildFloatAttribute(node, "Echo", "value");
|
||||
Unk06 = XmlRel.GetHash(Xml.GetChildInnerText(node, "Unk06"));
|
||||
Unk07 = Xml.GetChildFloatAttribute(node, "Unk07", "value");
|
||||
Unk08 = Xml.GetChildFloatAttribute(node, "Unk08", "value");
|
||||
|
||||
Reference in New Issue
Block a user