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@ -1080,6 +1080,30 @@ namespace CodeWalker.GameFiles
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}
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}
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public float Float
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{
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get
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{
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return MetaTypes.ConvertData<float>(MetaTypes.ConvertToBytes(Hash));
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}
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}
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public short Short1
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{
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get
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{
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return (short)(Hash & 0xFFFF);
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}
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}
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public short Short2
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{
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get
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{
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return (short)((Hash >> 16) & 0xFFFF);
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}
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}
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public MetaHash(uint h) { Hash = h; }
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public override string ToString()
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