Cutscene viewer props using bone animations

This commit is contained in:
dexy
2019-11-26 04:57:21 +11:00
Unverified
parent 7e240682d0
commit 96d34ec154
2 changed files with 12 additions and 2 deletions
+3 -1
View File
@@ -503,6 +503,7 @@ namespace CodeWalker.World
}
obj.Prop.Position = pos;
obj.Prop.Orientation = rot;
obj.AnimClip = cme;
}
}
@@ -530,7 +531,7 @@ namespace CodeWalker.World
}
if (obj.Prop != null)
{
renderer.RenderArchetype(obj.Prop.Archetype, obj.Prop);
renderer.RenderArchetype(obj.Prop.Archetype, obj.Prop, null, true, obj.AnimClip);
}
}
}
@@ -993,6 +994,7 @@ namespace CodeWalker.World
public YmapEntityDef Prop { get; set; }
public ClipMapEntry AnimClip { get; set; }
public void Init(CutObject obj, GameFileCache gfc)