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Auto update room portal counts when adding/editing portals
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parent
8ac37258c3
commit
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@ -315,6 +315,8 @@ namespace CodeWalker.GameFiles
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{
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rooms[i].Index = i;
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}
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UpdatePortalCounts();//portal room indices probably would need to be updated anyway
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}
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public void AddPortal(MCMloPortalDef portal)
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@ -327,6 +329,8 @@ namespace CodeWalker.GameFiles
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var newportals = portals?.ToList() ?? new List<MCMloPortalDef>();
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newportals.Add(portal);
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portals = newportals.ToArray();
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UpdatePortalCounts();
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}
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public void RemovePortal(MCMloPortalDef portal)
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{
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@ -340,6 +344,8 @@ namespace CodeWalker.GameFiles
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{
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portals[i].Index = i;
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}
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UpdatePortalCounts();
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}
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public void AddEntitySet(MCMloEntitySet set)
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@ -432,6 +438,26 @@ namespace CodeWalker.GameFiles
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}
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}
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public void UpdatePortalCounts()
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{
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if ((rooms == null) || (portals == null)) return;
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foreach (var room in rooms)
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{
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uint count = 0;
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foreach (var portal in portals)
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{
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if ((portal._Data.roomFrom == room.Index) || (portal._Data.roomTo == room.Index))
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{
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count++;
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}
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}
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room._Data.portalCount = count;
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}
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}
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public void LoadChildren(Meta meta)
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{
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var centities = MetaTypes.ConvertDataArray<CEntityDef>(meta, MetaName.CEntityDef, _MloArchetypeDefData.entities);
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@ -103,6 +103,7 @@ namespace CodeWalker.Project.Panels
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if (CurrentPortal._Data.roomFrom != u)
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{
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CurrentPortal._Data.roomFrom = u;
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CurrentPortal.OwnerMlo?.UpdatePortalCounts();
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ProjectForm.SetYtypHasChanged(true);
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}
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}
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@ -123,6 +124,7 @@ namespace CodeWalker.Project.Panels
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if (CurrentPortal._Data.roomTo != u)
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{
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CurrentPortal._Data.roomTo = u;
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CurrentPortal.OwnerMlo?.UpdatePortalCounts();
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ProjectForm.SetYtypHasChanged(true);
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}
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}
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