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Staging random bug fixes
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@@ -626,6 +626,7 @@ namespace CodeWalker.GameFiles
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RpfFileEntry entry = CreateResourceFileEntry(ref data, 0);
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if ((data != null) && (entry != null))
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{
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data = ResourceBuilder.Decompress(data);
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file = new T();
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file.Load(data, entry);
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}
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