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Moved CalcYmapExtents and CalcYmapFlags functionality into YmapFile
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parent
c5a3dc258b
commit
91712e7867
@ -878,6 +878,189 @@ namespace CodeWalker.GameFiles
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}
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public bool CalcFlags()
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{
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uint flags = 0;
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uint contentFlags = 0;
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if (AllEntities != null)
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{
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foreach (var yent in AllEntities)
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{
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var cent = yent.CEntityDef;
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switch (cent.lodLevel)
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{
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case Unk_1264241711.LODTYPES_DEPTH_ORPHANHD:
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case Unk_1264241711.LODTYPES_DEPTH_HD:
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contentFlags = SetBit(contentFlags, 0); //1
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break;
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case Unk_1264241711.LODTYPES_DEPTH_LOD:
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contentFlags = SetBit(contentFlags, 1); //2
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flags = SetBit(flags, 1); //2
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break;
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case Unk_1264241711.LODTYPES_DEPTH_SLOD1:
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contentFlags = SetBit(contentFlags, 4); //16
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flags = SetBit(flags, 1); //2
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break;
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case Unk_1264241711.LODTYPES_DEPTH_SLOD2:
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case Unk_1264241711.LODTYPES_DEPTH_SLOD3:
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case Unk_1264241711.LODTYPES_DEPTH_SLOD4:
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contentFlags = SetBit(contentFlags, 2); //4
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contentFlags = SetBit(contentFlags, 4); //16
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flags = SetBit(flags, 1); //2
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break;
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}
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}
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}
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if ((CMloInstanceDefs != null) && (CMloInstanceDefs.Length > 0))
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{
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contentFlags = SetBit(contentFlags, 3); //8
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}
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if ((physicsDictionaries != null) && (physicsDictionaries.Length > 0))
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{
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contentFlags = SetBit(contentFlags, 6); //64
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}
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bool change = false;
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if (_CMapData.flags != flags)
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{
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_CMapData.flags = flags;
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change = true;
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}
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if (_CMapData.contentFlags != contentFlags)
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{
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_CMapData.contentFlags = contentFlags;
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change = true;
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}
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return change;
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}
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public bool CalcExtents()
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{
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Vector3 emin = new Vector3(float.MaxValue);
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Vector3 emax = new Vector3(float.MinValue);
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Vector3 smin = new Vector3(float.MaxValue);
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Vector3 smax = new Vector3(float.MinValue);
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Vector3[] c = new Vector3[8];
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Vector3[] s = new Vector3[8];
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if (AllEntities != null)
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{
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for (int i = 0; i < AllEntities.Length; i++)
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{
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var ent = AllEntities[i];
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var arch = ent.Archetype;
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var ori = ent.Orientation;
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float loddist = ent._CEntityDef.lodDist;
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Vector3 bbmin = ent.Position - ent.BSRadius; //sphere
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Vector3 bbmax = ent.Position + ent.BSRadius;
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Vector3 sbmin = bbmin - loddist;
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Vector3 sbmax = bbmax + loddist;
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if (arch != null)
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{
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if (loddist <= 0.0f)
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{
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loddist = arch.LodDist;
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}
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Vector3 abmin = arch.BBMin * ent.Scale; //entity box
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Vector3 abmax = arch.BBMax * ent.Scale;
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c[0] = abmin;
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c[1] = new Vector3(abmin.X, abmin.Y, abmax.Z);
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c[2] = new Vector3(abmin.X, abmax.Y, abmin.Z);
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c[3] = new Vector3(abmin.X, abmax.Y, abmax.Z);
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c[4] = new Vector3(abmax.X, abmin.Y, abmin.Z);
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c[5] = new Vector3(abmax.X, abmin.Y, abmax.Z);
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c[6] = new Vector3(abmax.X, abmax.Y, abmin.Z);
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c[7] = abmax;
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abmin = arch.BBMin * ent.Scale - loddist; //streaming box
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abmax = arch.BBMax * ent.Scale + loddist;
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s[0] = abmin;
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s[1] = new Vector3(abmin.X, abmin.Y, abmax.Z);
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s[2] = new Vector3(abmin.X, abmax.Y, abmin.Z);
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s[3] = new Vector3(abmin.X, abmax.Y, abmax.Z);
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s[4] = new Vector3(abmax.X, abmin.Y, abmin.Z);
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s[5] = new Vector3(abmax.X, abmin.Y, abmax.Z);
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s[6] = new Vector3(abmax.X, abmax.Y, abmin.Z);
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s[7] = abmax;
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bbmin = new Vector3(float.MaxValue);
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bbmax = new Vector3(float.MinValue);
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sbmin = new Vector3(float.MaxValue);
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sbmax = new Vector3(float.MinValue);
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for (int j = 0; j < 8; j++)
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{
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Vector3 corn = ori.Multiply(c[j]) + ent.Position;
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bbmin = Vector3.Min(bbmin, corn);
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bbmax = Vector3.Max(bbmax, corn);
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corn = ori.Multiply(s[j]) + ent.Position;
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sbmin = Vector3.Min(sbmin, corn);
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sbmax = Vector3.Max(sbmax, corn);
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}
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}
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emin = Vector3.Min(emin, bbmin);
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emax = Vector3.Max(emax, bbmax);
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smin = Vector3.Min(smin, sbmin);
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smax = Vector3.Max(smax, sbmax);
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}
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}
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if (GrassInstanceBatches != null)
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{
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var lodoffset = Vector3.Zero;// new Vector3(0, 0, 100); //IDK WHY -neos7 //dexy: i guess it's not completely necessary...
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foreach (var batch in GrassInstanceBatches) //thanks to Neos7
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{
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emin = Vector3.Min(emin, batch.AABBMin);
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emax = Vector3.Max(emax, batch.AABBMax);
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smin = Vector3.Min(smin, (batch.AABBMin - batch.Batch.lodDist) + lodoffset);
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smax = Vector3.Min(smax, (batch.AABBMax + batch.Batch.lodDist) - lodoffset);
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}
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}
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bool change = false;
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if (_CMapData.entitiesExtentsMin != emin)
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{
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_CMapData.entitiesExtentsMin = emin;
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change = true;
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}
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if (_CMapData.entitiesExtentsMax != emax)
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{
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_CMapData.entitiesExtentsMax = emax;
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change = true;
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}
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if (_CMapData.streamingExtentsMin != smin)
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{
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_CMapData.streamingExtentsMin = smin;
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change = true;
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}
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if (_CMapData.streamingExtentsMax != smax)
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{
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_CMapData.streamingExtentsMax = smax;
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change = true;
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}
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return change;
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}
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private static uint SetBit(uint value, int bit)
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{
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return (value | (1u << bit));
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}
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}
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155
ProjectForm.cs
155
ProjectForm.cs
@ -1448,64 +1448,10 @@ namespace CodeWalker
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if (populatingui) return;
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if (CurrentYmapFile == null) return;
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uint flags = 0;
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uint contentFlags = 0;
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if (CurrentYmapFile.AllEntities != null)
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{
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foreach (var yent in CurrentYmapFile.AllEntities)
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{
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var cent = yent.CEntityDef;
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switch (cent.lodLevel)
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{
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case Unk_1264241711.LODTYPES_DEPTH_ORPHANHD:
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case Unk_1264241711.LODTYPES_DEPTH_HD:
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contentFlags = SetBit(contentFlags, 0); //1
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break;
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case Unk_1264241711.LODTYPES_DEPTH_LOD:
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contentFlags = SetBit(contentFlags, 1); //2
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flags = SetBit(flags, 1); //2
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break;
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case Unk_1264241711.LODTYPES_DEPTH_SLOD1:
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contentFlags = SetBit(contentFlags, 4); //16
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flags = SetBit(flags, 1); //2
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break;
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case Unk_1264241711.LODTYPES_DEPTH_SLOD2:
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case Unk_1264241711.LODTYPES_DEPTH_SLOD3:
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case Unk_1264241711.LODTYPES_DEPTH_SLOD4:
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contentFlags = SetBit(contentFlags, 2); //4
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contentFlags = SetBit(contentFlags, 4); //16
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flags = SetBit(flags, 1); //2
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break;
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}
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}
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}
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if (CurrentYmapFile.CMloInstanceDefs != null)
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{
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if (CurrentYmapFile.CMloInstanceDefs.Length > 0)
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{
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contentFlags = SetBit(contentFlags, 3); //8
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}
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}
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if (CurrentYmapFile.physicsDictionaries != null)
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{
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if (CurrentYmapFile.physicsDictionaries.Length > 0)
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{
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contentFlags = SetBit(contentFlags, 6); //64
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}
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}
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lock (ymapsyncroot)
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{
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if (CurrentYmapFile._CMapData.flags != flags)
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if (CurrentYmapFile.CalcFlags())
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{
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CurrentYmapFile._CMapData.flags = flags;
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SetYmapHasChanged(true);
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}
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if (CurrentYmapFile._CMapData.contentFlags != contentFlags)
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{
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CurrentYmapFile._CMapData.contentFlags = contentFlags;
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SetYmapHasChanged(true);
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}
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}
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@ -1528,100 +1474,21 @@ namespace CodeWalker
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return;
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}
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Vector3 emin = new Vector3(float.MaxValue);
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Vector3 emax = new Vector3(float.MinValue);
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Vector3 smin = new Vector3(float.MaxValue);
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Vector3 smax = new Vector3(float.MinValue);
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Vector3[] c = new Vector3[8];
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Vector3[] s = new Vector3[8];
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if (allents != null)
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lock (ymapsyncroot)
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{
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for (int i = 0; i < allents.Length; i++)
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if (CurrentYmapFile.CalcExtents())
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{
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var ent = allents[i];
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var arch = ent.Archetype;
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var ori = ent.Orientation;
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float loddist = ent._CEntityDef.lodDist;
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Vector3 bbmin = ent.Position - ent.BSRadius; //sphere
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Vector3 bbmax = ent.Position + ent.BSRadius;
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Vector3 sbmin = bbmin - loddist;
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Vector3 sbmax = bbmax + loddist;
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if (arch != null)
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{
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if (loddist <= 0.0f)
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{
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loddist = arch.LodDist;
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}
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Vector3 abmin = arch.BBMin * ent.Scale; //entity box
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Vector3 abmax = arch.BBMax * ent.Scale;
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c[0] = abmin;
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c[1] = new Vector3(abmin.X, abmin.Y, abmax.Z);
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c[2] = new Vector3(abmin.X, abmax.Y, abmin.Z);
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c[3] = new Vector3(abmin.X, abmax.Y, abmax.Z);
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c[4] = new Vector3(abmax.X, abmin.Y, abmin.Z);
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c[5] = new Vector3(abmax.X, abmin.Y, abmax.Z);
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c[6] = new Vector3(abmax.X, abmax.Y, abmin.Z);
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c[7] = abmax;
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abmin = arch.BBMin * ent.Scale - loddist; //streaming box
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abmax = arch.BBMax * ent.Scale + loddist;
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s[0] = abmin;
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s[1] = new Vector3(abmin.X, abmin.Y, abmax.Z);
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s[2] = new Vector3(abmin.X, abmax.Y, abmin.Z);
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s[3] = new Vector3(abmin.X, abmax.Y, abmax.Z);
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s[4] = new Vector3(abmax.X, abmin.Y, abmin.Z);
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s[5] = new Vector3(abmax.X, abmin.Y, abmax.Z);
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s[6] = new Vector3(abmax.X, abmax.Y, abmin.Z);
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s[7] = abmax;
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bbmin = new Vector3(float.MaxValue);
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bbmax = new Vector3(float.MinValue);
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sbmin = new Vector3(float.MaxValue);
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sbmax = new Vector3(float.MinValue);
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for (int j = 0; j < 8; j++)
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{
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Vector3 corn = ori.Multiply(c[j]) + ent.Position;
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bbmin = Vector3.Min(bbmin, corn);
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bbmax = Vector3.Max(bbmax, corn);
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corn = ori.Multiply(s[j]) + ent.Position;
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sbmin = Vector3.Min(sbmin, corn);
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sbmax = Vector3.Max(sbmax, corn);
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}
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}
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emin = Vector3.Min(emin, bbmin);
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emax = Vector3.Max(emax, bbmax);
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smin = Vector3.Min(smin, sbmin);
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smax = Vector3.Max(smax, sbmax);
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SetYmapHasChanged(true);
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}
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}
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if (allbatches != null)
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{
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var lodoffset = Vector3.Zero;// new Vector3(0, 0, 100); //IDK WHY -neos7
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foreach (var batch in allbatches) //thanks to Neos7
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{
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emin = Vector3.Min(emin, batch.AABBMin);
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emax = Vector3.Max(emax, batch.AABBMax);
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smin = Vector3.Min(smin, (batch.AABBMin - batch.Batch.lodDist) + lodoffset);
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smax = Vector3.Min(smax, (batch.AABBMax + batch.Batch.lodDist) - lodoffset);
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}
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}
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YmapEntitiesExtentsMinTextBox.Text = FloatUtil.GetVector3String(emin);
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YmapEntitiesExtentsMaxTextBox.Text = FloatUtil.GetVector3String(emax);
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YmapStreamingExtentsMinTextBox.Text = FloatUtil.GetVector3String(smin);
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YmapStreamingExtentsMaxTextBox.Text = FloatUtil.GetVector3String(smax);
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populatingui = true;
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var md = CurrentYmapFile.CMapData;
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YmapEntitiesExtentsMinTextBox.Text = FloatUtil.GetVector3String(md.entitiesExtentsMin);
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YmapEntitiesExtentsMaxTextBox.Text = FloatUtil.GetVector3String(md.entitiesExtentsMax);
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YmapStreamingExtentsMinTextBox.Text = FloatUtil.GetVector3String(md.streamingExtentsMin);
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YmapStreamingExtentsMaxTextBox.Text = FloatUtil.GetVector3String(md.streamingExtentsMax);
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populatingui = false;
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}
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private void UpdateYmapPhysicsDictionariesUI()
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