diff --git a/CodeWalker.Core/GameFiles/FileTypes/MrfFile.cs b/CodeWalker.Core/GameFiles/FileTypes/MrfFile.cs index c779a20..c56f227 100644 --- a/CodeWalker.Core/GameFiles/FileTypes/MrfFile.cs +++ b/CodeWalker.Core/GameFiles/FileTypes/MrfFile.cs @@ -80,7 +80,7 @@ namespace CodeWalker.GameFiles public uint Unk2 { get; set; } public uint Unk3 { get; set; } public uint Unk4 { get; set; } - public uint Unk5 { get; set; } + public MetaHash Unk5 { get; set; } public uint Unk6 { get; set; } public override void Parse(DataReader r) @@ -103,7 +103,7 @@ namespace CodeWalker.GameFiles if (unkTypeFlag != 1) return; - Unk5 = r.ReadUInt32(); + Unk5 = new MetaHash(r.ReadUInt32()); } Unk6 = r.ReadUInt32(); @@ -140,7 +140,7 @@ namespace CodeWalker.GameFiles { public MrfHeaderNameFlag Header { get; set; } public uint Unk1 { get; set; } - public uint Unk2 { get; set; } + public MetaHash Unk2 { get; set; } public uint Unk3 { get; set; } public override void Parse(DataReader r) @@ -156,7 +156,7 @@ namespace CodeWalker.GameFiles if (unkTypeFlag != 1) return; - Unk2 = r.ReadUInt32(); + Unk2 = new MetaHash(r.ReadUInt32()); } Unk3 = r.ReadUInt32(); @@ -1049,9 +1049,9 @@ namespace CodeWalker.GameFiles public MrfHeaderNameFlag Header { get; set; } public uint Unk1 { get; set; } public uint Unk2 { get; set; } - public MetaHash Unk3 { get; set; } - public uint Unk4 { get; set; } - public uint Unk5 { get; set; } + public MetaHash DictName { get; set; } + public MetaHash ClipName { get; set; } + public float Unk5 { get; set; } public uint Unk6 { get; set; } public uint Unk7 { get; set; } public uint Unk8 { get; set; } @@ -1065,10 +1065,10 @@ namespace CodeWalker.GameFiles case 1: { Unk2 = r.ReadUInt32(); - Unk3 = new MetaHash(r.ReadUInt32()); + DictName = new MetaHash(r.ReadUInt32()); if (Unk2 != 3) - Unk4 = r.ReadUInt32(); + ClipName = new MetaHash(r.ReadUInt32()); break; } @@ -1078,7 +1078,7 @@ namespace CodeWalker.GameFiles } if (((Header.Flags >> 2) & 3) != 0) - Unk5 = r.ReadUInt32(); + Unk5 = r.ReadSingle(); if (((Header.Flags >> 4) & 3) != 0) Unk6 = r.ReadUInt32(); @@ -1278,10 +1278,10 @@ namespace CodeWalker.GameFiles public MrfHeaderNameFlag Header { get; set; } public uint Unk1 { get; set; } public uint Unk2 { get; set; } - public uint Unk3 { get; set; } + public MetaHash Unk3 { get; set; } public uint Unk4 { get; set; } public uint Unk5 { get; set; } - public uint Unk6 { get; set; } + public float Unk6 { get; set; } public uint[][] Unk7 { get; set; } public override void Parse(DataReader r) @@ -1292,7 +1292,7 @@ namespace CodeWalker.GameFiles switch (Header.Flags & 3) { case 1: - Unk3 = r.ReadUInt32(); + Unk3 = new MetaHash(r.ReadUInt32()); Unk4 = r.ReadUInt32(); break; case 2: @@ -1301,7 +1301,7 @@ namespace CodeWalker.GameFiles } if (((Header.Flags >> 2) & 3) != 0) - Unk6 = r.ReadUInt32(); + Unk6 = r.ReadSingle(); var unk7Count = (Header.Flags >> 28); @@ -1453,7 +1453,7 @@ namespace CodeWalker.GameFiles public uint Unk1 { get; set; } public uint Unk2 { get; set; } public uint Unk3 { get; set; } - public uint Unk4 { get; set; } + public MetaHash Unk4 { get; set; } public uint Unk5 { get; set; } public override void Parse(DataReader r) @@ -1473,7 +1473,7 @@ namespace CodeWalker.GameFiles if (unkTypeFlag != 1) return; - Unk4 = r.ReadUInt32(); + Unk4 = new MetaHash(r.ReadUInt32()); } Unk5 = r.ReadUInt32();