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BoundGeomOctants reading/writing/padding improvements
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@ -947,8 +947,8 @@ namespace CodeWalker.GameFiles
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public float Unknown_ACh { get; set; }
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public ulong VerticesPointer { get; set; }
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public ulong VertexColoursPointer { get; set; }
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public ulong Unknown1CountsPointer { get; set; }
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public ulong Unknown1DataPointer { get; set; }
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public ulong OctantsPointer { get; set; }
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public ulong OctantItemsPointer { get; set; }
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public uint VerticesCount { get; set; }
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public uint PolygonsCount { get; set; }
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public uint Unknown_D8h { get; set; } // 0x00000000
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@ -978,8 +978,7 @@ namespace CodeWalker.GameFiles
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public BoundPolygon[] Polygons { get; set; }
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public Vector3[] Vertices { get; set; }
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public BoundMaterialColour[] VertexColours { get; set; }//not sure, it seems like colours anyway, see eg. prologue03_10.ybn
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public uint[] Unknown1Counts { get; set; }
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public BoundGeomUnknown1 Unknown1Data { get; set; }
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public BoundGeomOctants Octants { get; set; }
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public BoundMaterial_s[] Materials { get; set; }
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public BoundMaterialColour[] MaterialColours { get; set; }
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public byte[] PolygonMaterialIndices { get; set; }
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@ -988,7 +987,6 @@ namespace CodeWalker.GameFiles
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private ResourceSystemDataBlock PolygonsBlock = null;
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private ResourceSystemStructBlock<BoundVertex_s> VerticesBlock = null;
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private ResourceSystemStructBlock<BoundMaterialColour> VertexColoursBlock = null;
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private ResourceSystemStructBlock<uint> Unknown1CountsBlock = null;
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private ResourceSystemStructBlock<BoundMaterial_s> MaterialsBlock = null;
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private ResourceSystemStructBlock<BoundMaterialColour> MaterialColoursBlock = null;
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private ResourceSystemStructBlock<byte> PolygonMaterialIndicesBlock = null;
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@ -1013,8 +1011,8 @@ namespace CodeWalker.GameFiles
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this.Unknown_ACh = reader.ReadSingle();
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this.VerticesPointer = reader.ReadUInt64();
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this.VertexColoursPointer = reader.ReadUInt64();
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this.Unknown1CountsPointer = reader.ReadUInt64();
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this.Unknown1DataPointer = reader.ReadUInt64();
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this.OctantsPointer = reader.ReadUInt64();
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this.OctantItemsPointer = reader.ReadUInt64();
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this.VerticesCount = reader.ReadUInt32();
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this.PolygonsCount = reader.ReadUInt32();
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this.Unknown_D8h = reader.ReadUInt32();
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@ -1066,11 +1064,7 @@ namespace CodeWalker.GameFiles
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this.VertexColours = reader.ReadStructsAt<BoundMaterialColour>(this.VertexColoursPointer, this.VerticesCount);
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this.Unknown1Counts = reader.ReadUintsAt(this.Unknown1CountsPointer, 8);//item counts
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if (this.Unknown1Counts != null)
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{
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this.Unknown1Data = reader.ReadBlockAt<BoundGeomUnknown1>(this.Unknown1DataPointer, this.Unknown1Counts);
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}
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this.Octants = reader.ReadBlockAt<BoundGeomOctants>(this.OctantsPointer, this.OctantItemsPointer);
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this.Materials = reader.ReadStructsAt<BoundMaterial_s>(this.MaterialsPointer, this.MaterialsCount);
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@ -1080,21 +1074,27 @@ namespace CodeWalker.GameFiles
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if (Vertices2Count != VerticesCount)
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{ }//no hit here
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if (Unknown_9Ch != 0)
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{ }
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if (Unknown_ACh != 0)
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{ }
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//if (Vertices2Count != VerticesCount)
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//{ }//no hit here
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//if (Unknown_9Ch != 0)
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//{ }
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//if (Unknown_ACh != 0)
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//{ }
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switch (Unknown_82h)
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{
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case 0:
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case 1://ybns
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break;
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default://des_.ydr's? some extra data to read..?? is this some extra poly count?
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break;
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}
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//switch (Unknown_82h)
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//{
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// case 0:
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// case 1://ybns
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// break;
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// default://des_.ydr's? some extra data to read..?? is this some extra poly count?
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// break;
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//}
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//if (OctantsPointer != 0)
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//{
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// if (OctantItemsPointer != OctantsPointer + 32)
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// { }//no hit
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//}
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}
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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@ -1106,8 +1106,8 @@ namespace CodeWalker.GameFiles
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this.PolygonsPointer = (ulong)(this.PolygonsBlock != null ? this.PolygonsBlock.FilePosition : 0);
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this.VerticesPointer = (ulong)(this.VerticesBlock != null ? this.VerticesBlock.FilePosition : 0);
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this.VertexColoursPointer = (ulong)(this.VertexColoursBlock != null ? this.VertexColoursBlock.FilePosition : 0);
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this.Unknown1CountsPointer = (ulong)(this.Unknown1CountsBlock != null ? this.Unknown1CountsBlock.FilePosition : 0);
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this.Unknown1DataPointer = (ulong)(this.Unknown1Data != null ? this.Unknown1Data.FilePosition : 0);
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this.OctantsPointer = (ulong)(this.Octants != null ? this.Octants.FilePosition : 0);
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this.OctantItemsPointer = (OctantsPointer != 0) ? OctantsPointer + 32 : 0;
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this.VerticesCount = (uint)(this.VerticesBlock != null ? this.VerticesBlock.ItemCount : 0);
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this.Vertices2Count = this.VerticesCount;
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this.PolygonsCount = (uint)(this.Polygons != null ? this.Polygons.Length : 0);
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@ -1132,8 +1132,8 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Unknown_ACh);
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writer.Write(this.VerticesPointer);
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writer.Write(this.VertexColoursPointer);
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writer.Write(this.Unknown1CountsPointer);
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writer.Write(this.Unknown1DataPointer);
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writer.Write(this.OctantsPointer);
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writer.Write(this.OctantItemsPointer);
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writer.Write(this.VerticesCount);
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writer.Write(this.PolygonsCount);
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writer.Write(this.Unknown_D8h);
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@ -1190,11 +1190,11 @@ namespace CodeWalker.GameFiles
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{
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YbnXml.WriteCustomItemArray(sb, Polygons, indent, "Polygons");
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}
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if (Unknown1Data != null)
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if (Octants != null)
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{
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YbnXml.OpenTag(sb, indent, "UnkData");
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Unknown1Data.WriteXml(sb, indent + 1);
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YbnXml.CloseTag(sb, indent, "UnkData");
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YbnXml.OpenTag(sb, indent, "Octants");
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Octants.WriteXml(sb, indent + 1);
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YbnXml.CloseTag(sb, indent, "Octants");
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}
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}
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public override void ReadXml(XmlNode node)
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@ -1233,18 +1233,17 @@ namespace CodeWalker.GameFiles
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}
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}
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var unode = node.SelectSingleNode("UnkData");
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if (unode != null)
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var onode = node.SelectSingleNode("Octants");
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if (onode != null)
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{
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Unknown1Data = new BoundGeomUnknown1();
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Unknown1Data.ReadXml(unode);
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Octants = new BoundGeomOctants();
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Octants.ReadXml(onode);
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}
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BuildMaterials();
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CalculateQuantum();
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UpdateEdgeIndices();
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UpdateTriangleAreas();
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UpdateUnknown1Counts();
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FileVFT = 1080226408;
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}
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@ -1311,14 +1310,9 @@ namespace CodeWalker.GameFiles
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VertexColoursBlock = new ResourceSystemStructBlock<BoundMaterialColour>(VertexColours);
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list.Add(VertexColoursBlock);
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}
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if (Unknown1Counts != null)
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if (Octants != null)
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{
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Unknown1CountsBlock = new ResourceSystemStructBlock<uint>(Unknown1Counts);
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list.Add(Unknown1CountsBlock);
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}
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if (Unknown1Data != null)
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{
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list.Add(Unknown1Data);//this one is already a resource block!
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list.Add(Octants);//this one is already a resource block!
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}
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if (Materials != null)
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{
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@ -1896,18 +1890,6 @@ namespace CodeWalker.GameFiles
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}
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}
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public void UpdateUnknown1Counts()
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{
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if (Unknown1Data?.Items != null)
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{
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Unknown1Counts = new uint[8];
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for (int i = 0; i < 8; i++)
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{
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Unknown1Counts[i] = (i < Unknown1Data.Items.Length) ? (uint)(Unknown1Data.Items[i]?.Length ?? 0) : 0;
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}
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}
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}
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public bool DeletePolygon(BoundPolygon p)
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{
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if (Polygons != null)
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@ -4073,57 +4055,85 @@ namespace CodeWalker.GameFiles
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}
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}
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[TC(typeof(EXP))] public class BoundGeomUnknown1 : ResourceSystemBlock, IMetaXmlItem
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[TC(typeof(EXP))] public class BoundGeomOctants : ResourceSystemBlock, IMetaXmlItem
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{
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public uint[][] Items { get; private set; }
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private ResourceSystemStructBlock<uint>[] ItemBlocks = null;
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public uint[] Counts { get; set; } = new uint[8];
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public uint[][] Items { get; private set; } = new uint[8][];
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public override long BlockLength
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{
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get
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{
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return Items != null ? (Items.Length*8) : 0; //main pointer array has 8 items, 8 bytes each
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long len = 128; // (8*(4 + 8)) + 32
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for (int i = 0; i < 8; i++)
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{
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len += (Counts[i] * 4);
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}
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return len;
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}
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}
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public BoundGeomUnknown1() { }
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public BoundGeomUnknown1(uint[][] items)
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{
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Items = items;
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}
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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if ((parameters?.Length ?? 0) < 1)
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{ return; } //shouldn't happen!
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var itemcounts = (uint[])parameters[0];
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ulong ptr = (ulong)reader.Position; //pointer array pointer
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ulong ptr = (ulong)parameters[0]; //pointer array pointer
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if (itemcounts != null)
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for (int i = 0; i < 8; i++)
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{
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ulong[] ptrlist = reader.ReadUlongsAt(ptr, (uint)itemcounts.Length);
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Items = new uint[itemcounts.Length][];
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for (int i = 0; i < itemcounts.Length; i++)
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{
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Items[i] = reader.ReadUintsAt(ptrlist[i], itemcounts[i]);
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}
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Counts[i] = reader.ReadUInt32();
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}
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ulong[] ptrlist = reader.ReadUlongsAt(ptr, 8);
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//if (ptr != (ulong)reader.Position)
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//{ }//no hit
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//ptr += 64;
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for (int i = 0; i < 8; i++)
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{
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Items[i] = reader.ReadUintsAt(ptrlist[i], Counts[i]);
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//if (ptrlist[i] != ptr)
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//{ ptr = ptrlist[i]; }//no hit
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//ptr += (Counts[i] * 4);
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}
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//reader.Position = (long)ptr;
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//var b = reader.ReadBytes(32);
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//for (int i = 0; i < b.Length; i++)
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//{
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// if (b[i] != 0)
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// { }//no hit
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//}
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}
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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//just write the pointer array.
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if (ItemBlocks != null)
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var ptr = writer.Position + 96;
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for (int i = 0; i < 8; i++)
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{
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foreach (var item in ItemBlocks)
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writer.Write(Counts[i]);
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}
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for (int i = 0; i < 8; i++)
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{
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writer.Write((ulong)ptr);
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ptr += (Counts[i] * 4);
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}
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for (int i = 0; i < 8; i++)
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{
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var items = (i < Items.Length) ? Items[i] : null;
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if (items == null)
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{ continue; }
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var c = Counts[i];
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for (int n = 0; n < c; n++)
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{
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writer.Write((ulong)item.FilePosition);
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var v = (n < items.Length) ? items[n] : 0;
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writer.Write(v);
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}
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}
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writer.Write(new byte[32]);
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}
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public void WriteXml(StringBuilder sb, int indent)
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{
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@ -4168,26 +4178,21 @@ namespace CodeWalker.GameFiles
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collist.Add(rowlist.ToArray());
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}
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Items = collist.ToArray();
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UpdateCounts();
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}
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public override IResourceBlock[] GetReferences()
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public void UpdateCounts()
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{
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var list = new List<IResourceBlock>(base.GetReferences());
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var ilist = new List<ResourceSystemStructBlock<uint>>();
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if (Items != null)
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for (int i = 0; i < 8; i++)
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{
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foreach (var item in Items)
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{
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var block = new ResourceSystemStructBlock<uint>(item);
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ilist.Add(block);
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list.Add(block);
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}
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Counts[i] = (i < (Items?.Length ?? 0)) ? (uint)(Items[i]?.Length ?? 0) : 0;
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}
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ItemBlocks = ilist.ToArray();
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return list.ToArray();
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}
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}
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