Peds and weapons rendering support for multiple skeleton instances

This commit is contained in:
dexy
2019-11-27 15:01:43 +11:00
Unverified
parent 0823702527
commit 783248aeab
5 changed files with 109 additions and 28 deletions
+1
View File
@@ -489,6 +489,7 @@ namespace CodeWalker.World
{
obj.Ped.Position = pos;
obj.Ped.Rotation = rot;
obj.Ped.UpdateEntity();
obj.Ped.AnimClip = cme;
}
if (obj.Prop != null)