mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-09-29 04:27:30 +08:00
Don't generate VerticesShrunk and Octants for BoundBVH
This commit is contained in:
parent
09d7cf68ff
commit
76d0ac224c
@ -1720,6 +1720,12 @@ namespace CodeWalker.GameFiles
|
|||||||
|
|
||||||
public void CalculateOctants()
|
public void CalculateOctants()
|
||||||
{
|
{
|
||||||
|
if (Type != BoundsType.Geometry)
|
||||||
|
{
|
||||||
|
Octants = null;//don't use octants for BoundBVH
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Octants = new BoundGeomOctants();
|
Octants = new BoundGeomOctants();
|
||||||
|
|
||||||
Vector3[] flipDirection = new Vector3[8]
|
Vector3[] flipDirection = new Vector3[8]
|
||||||
@ -1797,8 +1803,9 @@ namespace CodeWalker.GameFiles
|
|||||||
//thanks to ranstar74
|
//thanks to ranstar74
|
||||||
//https://github.com/ranstar74/rageAm/blob/master/projects/app/src/rage/physics/bounds/boundgeometry.cpp
|
//https://github.com/ranstar74/rageAm/blob/master/projects/app/src/rage/physics/bounds/boundgeometry.cpp
|
||||||
|
|
||||||
if (Vertices == null) return;//must have existing vertices for this!
|
|
||||||
VerticesShrunk = null;
|
VerticesShrunk = null;
|
||||||
|
if (Type != BoundsType.Geometry) return;//don't use VerticesShrunk for BoundBVH
|
||||||
|
if (Vertices == null) return;//must have existing vertices for this!
|
||||||
var size = Vector3.Abs(BoxMax - BoxMin) * 0.5f;
|
var size = Vector3.Abs(BoxMax - BoxMin) * 0.5f;
|
||||||
var margin = Math.Min(Math.Min(Math.Min(Margin, size.X), size.Y), size.Z);
|
var margin = Math.Min(Math.Min(Math.Min(Margin, size.X), size.Y), size.Z);
|
||||||
while (margin > 1e-6f)
|
while (margin > 1e-6f)
|
||||||
@ -2016,6 +2023,12 @@ namespace CodeWalker.GameFiles
|
|||||||
|
|
||||||
public void CalculateVertsShrunkByNormals()
|
public void CalculateVertsShrunkByNormals()
|
||||||
{
|
{
|
||||||
|
if (Type != BoundsType.Geometry)
|
||||||
|
{
|
||||||
|
VerticesShrunk = null;//don't use VerticesShrunk for BoundBVH
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
Vector3[] vertNormals = CalculateVertNormals();
|
Vector3[] vertNormals = CalculateVertNormals();
|
||||||
VerticesShrunk = new Vector3[Vertices.Length];
|
VerticesShrunk = new Vector3[Vertices.Length];
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user