mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-27 01:12:54 +08:00
Particles resource packing improvements
This commit is contained in:
parent
57f6b71bf8
commit
767e54fa1f
@ -5198,11 +5198,13 @@ namespace CodeWalker.GameFiles
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drawablehashes.Add(h);
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drawablehashes.Add(h);
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}
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}
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}
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}
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if (drawables.Count > 0)
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{
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Hashes = drawablehashes.ToArray();
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Hashes = drawablehashes.ToArray();
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Drawables = new ResourcePointerArray64<DrawablePtfx>();
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Drawables = new ResourcePointerArray64<DrawablePtfx>();
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Drawables.data_items = drawables.ToArray();
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Drawables.data_items = drawables.ToArray();
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}
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}
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}
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public static void WriteXmlNode(DrawablePtfxDictionary d, StringBuilder sb, int indent, string ddsfolder, string name = "DrawableDictionary")
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public static void WriteXmlNode(DrawablePtfxDictionary d, StringBuilder sb, int indent, string ddsfolder, string name = "DrawableDictionary")
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{
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{
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if (d == null) return;
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if (d == null) return;
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@ -2059,8 +2059,8 @@ namespace CodeWalker.GameFiles
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public uint VFT2 { get; set; } = 0x4060e3e8; // 0x4060e3e8, 0x40610408
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public uint VFT2 { get; set; } = 0x4060e3e8; // 0x4060e3e8, 0x40610408
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public uint Unknown_34h = 1; // 0x00000001
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public uint Unknown_34h = 1; // 0x00000001
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public ulong EventEmittersPointer { get; set; }
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public ulong EventEmittersPointer { get; set; }
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public ushort EventEmittersCount1 { get; set; }
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public ushort EventEmittersCount { get; set; }
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public ushort EventEmittersCount2 { get; set; } = 32; //always 32
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public ushort EventEmittersCapacity { get; set; } = 32; //always 32
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public uint Unknown_44h; // 0x00000000
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public uint Unknown_44h; // 0x00000000
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public ulong UnknownData1Pointer { get; set; }
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public ulong UnknownData1Pointer { get; set; }
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public uint Unknown_50h { get; set; } // 0, 0xffffffff
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public uint Unknown_50h { get; set; } // 0, 0xffffffff
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@ -2095,8 +2095,8 @@ namespace CodeWalker.GameFiles
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public ParticleKeyframeProp KeyframeProp3 { get; set; }
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public ParticleKeyframeProp KeyframeProp3 { get; set; }
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public ParticleKeyframeProp KeyframeProp4 { get; set; }
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public ParticleKeyframeProp KeyframeProp4 { get; set; }
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public ulong KeyframePropsPointer { get; set; } //pointer to a list, which is pointing back to above items
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public ulong KeyframePropsPointer { get; set; } //pointer to a list, which is pointing back to above items
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public ushort KeyframePropsCount1 { get; set; } = 5; //always 5
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public ushort KeyframePropsCount { get; set; } = 5; //always 5
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public ushort KeyframePropsCount2 { get; set; } = 16; //always 16
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public ushort KeyframePropsCapacity { get; set; } = 16; //always 16
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public uint Unknown_39Ch; // 0x00000000
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public uint Unknown_39Ch; // 0x00000000
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public uint Unknown_3A0h { get; set; } // eg. 0x00090100
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public uint Unknown_3A0h { get; set; } // eg. 0x00090100
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public uint Unknown_3A4h; // 0x00000000
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public uint Unknown_3A4h; // 0x00000000
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@ -2129,8 +2129,8 @@ namespace CodeWalker.GameFiles
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this.VFT2 = reader.ReadUInt32();
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this.VFT2 = reader.ReadUInt32();
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this.Unknown_34h = reader.ReadUInt32();
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this.Unknown_34h = reader.ReadUInt32();
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this.EventEmittersPointer = reader.ReadUInt64();
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this.EventEmittersPointer = reader.ReadUInt64();
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this.EventEmittersCount1 = reader.ReadUInt16();
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this.EventEmittersCount = reader.ReadUInt16();
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this.EventEmittersCount2 = reader.ReadUInt16();
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this.EventEmittersCapacity = reader.ReadUInt16();
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this.Unknown_44h = reader.ReadUInt32();
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this.Unknown_44h = reader.ReadUInt32();
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this.UnknownData1Pointer = reader.ReadUInt64();
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this.UnknownData1Pointer = reader.ReadUInt64();
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this.Unknown_50h = reader.ReadUInt32();
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this.Unknown_50h = reader.ReadUInt32();
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@ -2165,8 +2165,8 @@ namespace CodeWalker.GameFiles
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this.KeyframeProp3 = reader.ReadBlock<ParticleKeyframeProp>();
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this.KeyframeProp3 = reader.ReadBlock<ParticleKeyframeProp>();
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this.KeyframeProp4 = reader.ReadBlock<ParticleKeyframeProp>();
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this.KeyframeProp4 = reader.ReadBlock<ParticleKeyframeProp>();
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this.KeyframePropsPointer = reader.ReadUInt64();
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this.KeyframePropsPointer = reader.ReadUInt64();
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this.KeyframePropsCount1 = reader.ReadUInt16();
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this.KeyframePropsCount = reader.ReadUInt16();
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this.KeyframePropsCount2 = reader.ReadUInt16();
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this.KeyframePropsCapacity = reader.ReadUInt16();
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this.Unknown_39Ch = reader.ReadUInt32();
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this.Unknown_39Ch = reader.ReadUInt32();
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this.Unknown_3A0h = reader.ReadUInt32();
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this.Unknown_3A0h = reader.ReadUInt32();
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this.Unknown_3A4h = reader.ReadUInt32();
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this.Unknown_3A4h = reader.ReadUInt32();
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@ -2177,9 +2177,9 @@ namespace CodeWalker.GameFiles
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// read reference data
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// read reference data
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this.Name = reader.ReadBlockAt<string_r>(this.NamePointer);
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this.Name = reader.ReadBlockAt<string_r>(this.NamePointer);
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this.EventEmitters = reader.ReadBlockAt<ResourcePointerArray64<ParticleEventEmitter>>(this.EventEmittersPointer, this.EventEmittersCount1);
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this.EventEmitters = reader.ReadBlockAt<ResourcePointerArray64<ParticleEventEmitter>>(this.EventEmittersPointer, this.EventEmittersCapacity);
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this.UnknownData = reader.ReadBlockAt<ParticleUnknown1>(this.UnknownData1Pointer);
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this.UnknownData = reader.ReadBlockAt<ParticleUnknown1>(this.UnknownData1Pointer);
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this.KeyframeProps = reader.ReadBlockAt<ResourcePointerArray64<ParticleKeyframeProp>>(this.KeyframePropsPointer, this.KeyframePropsCount1);
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this.KeyframeProps = reader.ReadBlockAt<ResourcePointerArray64<ParticleKeyframeProp>>(this.KeyframePropsPointer, this.KeyframePropsCapacity);
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if (!string.IsNullOrEmpty(Name?.Value))
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if (!string.IsNullOrEmpty(Name?.Value))
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{
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{
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@ -2507,17 +2507,6 @@ namespace CodeWalker.GameFiles
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this.UnknownData1Pointer = (ulong)(this.UnknownData != null ? this.UnknownData.FilePosition : 0);
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this.UnknownData1Pointer = (ulong)(this.UnknownData != null ? this.UnknownData.FilePosition : 0);
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this.KeyframePropsPointer = (ulong)(this.KeyframeProps != null ? this.KeyframeProps.FilePosition : 0);
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this.KeyframePropsPointer = (ulong)(this.KeyframeProps != null ? this.KeyframeProps.FilePosition : 0);
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if (KeyframeProps?.data_items != null)
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{
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var kfplist = new List<ulong>();
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foreach (var kf in KeyframeProps?.data_items)
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{
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kfplist.Add((ulong)kf.FilePosition);//manually write pointers for this
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}
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for (int i = kfplist.Count; i < 16; i++) kfplist.Add(0);
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KeyframeProps.data_pointers = kfplist.ToArray();
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}
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// write structure data
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// write structure data
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writer.Write(this.VFT);
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writer.Write(this.VFT);
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writer.Write(this.Unknown_4h);
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writer.Write(this.Unknown_4h);
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@ -2530,8 +2519,8 @@ namespace CodeWalker.GameFiles
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writer.Write(this.VFT2);
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writer.Write(this.VFT2);
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writer.Write(this.Unknown_34h);
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writer.Write(this.Unknown_34h);
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writer.Write(this.EventEmittersPointer);
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writer.Write(this.EventEmittersPointer);
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writer.Write(this.EventEmittersCount1);
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writer.Write(this.EventEmittersCount);
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writer.Write(this.EventEmittersCount2);
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writer.Write(this.EventEmittersCapacity);
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writer.Write(this.Unknown_44h);
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writer.Write(this.Unknown_44h);
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writer.Write(this.UnknownData1Pointer);
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writer.Write(this.UnknownData1Pointer);
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writer.Write(this.Unknown_50h);
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writer.Write(this.Unknown_50h);
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@ -2566,8 +2555,8 @@ namespace CodeWalker.GameFiles
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writer.WriteBlock(this.KeyframeProp3);
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writer.WriteBlock(this.KeyframeProp3);
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writer.WriteBlock(this.KeyframeProp4);
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writer.WriteBlock(this.KeyframeProp4);
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writer.Write(this.KeyframePropsPointer);
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writer.Write(this.KeyframePropsPointer);
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writer.Write(this.KeyframePropsCount1);
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writer.Write(this.KeyframePropsCount);
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writer.Write(this.KeyframePropsCount2);
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writer.Write(this.KeyframePropsCapacity);
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writer.Write(this.Unknown_39Ch);
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writer.Write(this.Unknown_39Ch);
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writer.Write(this.Unknown_3A0h);
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writer.Write(this.Unknown_3A0h);
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writer.Write(this.Unknown_3A4h);
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writer.Write(this.Unknown_3A4h);
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@ -2603,11 +2592,15 @@ namespace CodeWalker.GameFiles
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YptXml.ValueTag(sb, indent, "Unknown3A0", YptXml.UintString(Unknown_3A0h));
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YptXml.ValueTag(sb, indent, "Unknown3A0", YptXml.UintString(Unknown_3A0h));
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if (EventEmitters?.data_items != null)
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if (EventEmitters?.data_items != null)
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{
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{
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YptXml.WriteItemArray(sb, EventEmitters.data_items, indent, "EventEmitters");
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var ee = new ParticleEventEmitter[EventEmittersCount];//trim the unused items from this array
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Array.Copy(EventEmitters.data_items, 0, ee, 0, EventEmittersCount);
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YptXml.WriteItemArray(sb, ee, indent, "EventEmitters");
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}
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}
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if (KeyframeProps?.data_items != null)
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if (KeyframeProps?.data_items != null)
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{
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{
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YptXml.WriteItemArray(sb, KeyframeProps.data_items, indent, "KeyframeProperties");
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var kp = new ParticleKeyframeProp[KeyframePropsCount];//trim the unused items from this array
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Array.Copy(KeyframeProps.data_items, 0, kp, 0, KeyframePropsCount);
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YptXml.WriteItemArray(sb, kp, indent, "KeyframeProperties");
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}
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}
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if (UnknownData != null)
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if (UnknownData != null)
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{
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{
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@ -2644,7 +2637,7 @@ namespace CodeWalker.GameFiles
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Unknown_3A0h = Xml.GetChildUIntAttribute(node, "Unknown3A0");
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Unknown_3A0h = Xml.GetChildUIntAttribute(node, "Unknown3A0");
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var emlist = XmlMeta.ReadItemArray<ParticleEventEmitter>(node, "EventEmitters")?.ToList() ?? new List<ParticleEventEmitter>();
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var emlist = XmlMeta.ReadItemArray<ParticleEventEmitter>(node, "EventEmitters")?.ToList() ?? new List<ParticleEventEmitter>();
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EventEmittersCount1 = (ushort)emlist.Count;
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EventEmittersCount = (ushort)emlist.Count;
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for (int i = emlist.Count; i < 32; i++) emlist.Add(null);
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for (int i = emlist.Count; i < 32; i++) emlist.Add(null);
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EventEmitters = new ResourcePointerArray64<ParticleEventEmitter>();
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EventEmitters = new ResourcePointerArray64<ParticleEventEmitter>();
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EventEmitters.data_items = emlist.ToArray();
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EventEmitters.data_items = emlist.ToArray();
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@ -2663,9 +2656,12 @@ namespace CodeWalker.GameFiles
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KeyframeProp2 = (kflist.Count > 2) ? kflist[2] : new ParticleKeyframeProp();
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KeyframeProp2 = (kflist.Count > 2) ? kflist[2] : new ParticleKeyframeProp();
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KeyframeProp3 = (kflist.Count > 3) ? kflist[3] : new ParticleKeyframeProp();
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KeyframeProp3 = (kflist.Count > 3) ? kflist[3] : new ParticleKeyframeProp();
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KeyframeProp4 = (kflist.Count > 4) ? kflist[4] : new ParticleKeyframeProp();
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KeyframeProp4 = (kflist.Count > 4) ? kflist[4] : new ParticleKeyframeProp();
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for (int i = kflist.Count; i < 16; i++) kflist.Add(null);
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KeyframeProps = new ResourcePointerArray64<ParticleKeyframeProp>();
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KeyframeProps = new ResourcePointerArray64<ParticleKeyframeProp>();
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KeyframeProps.data_items = kflist.ToArray();
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KeyframeProps.data_items = kflist.ToArray();
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KeyframePropsCount1 = 5;//this should always be 5.......
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KeyframeProps.ManualReferenceOverride = true;
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KeyframePropsCount = 5;//this should always be 5.......
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KeyframePropsCapacity = 16;//should always be 16...
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var udnode = node.SelectSingleNode("UnknownData");
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var udnode = node.SelectSingleNode("UnknownData");
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if (udnode != null)
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if (udnode != null)
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@ -2684,8 +2680,7 @@ namespace CodeWalker.GameFiles
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if (UnknownData != null) list.Add(UnknownData);
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if (UnknownData != null) list.Add(UnknownData);
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if (KeyframeProps != null)
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if (KeyframeProps != null)
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{
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{
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KeyframeProps.ManualPointerOverride = true;
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KeyframeProps.ManualReferenceOverride = true;
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KeyframeProps.data_pointers = new ulong[16];
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list.Add(KeyframeProps);
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list.Add(KeyframeProps);
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}
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}
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return list.ToArray();
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return list.ToArray();
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@ -3606,17 +3601,6 @@ namespace CodeWalker.GameFiles
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this.KeyframeProps2Pointer = (ulong)(this.KeyframeProps2 != null ? this.KeyframeProps2.FilePosition : 0);
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this.KeyframeProps2Pointer = (ulong)(this.KeyframeProps2 != null ? this.KeyframeProps2.FilePosition : 0);
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//this.refcnt2 = (ushort)(this.refs != null ? this.refs.Count : 0);
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//this.refcnt2 = (ushort)(this.refs != null ? this.refs.Count : 0);
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if ((KeyframeProps1 != null) && (KeyframeProps2 != null))
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{
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var kfplist = new List<ulong>();
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foreach (var kf in KeyframeProps1)
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{
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kfplist.Add((ulong)kf.FilePosition);//manually write pointers for this
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}
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for (int i = kfplist.Count; i < 10; i++) kfplist.Add(0);
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KeyframeProps2.data_pointers = kfplist.ToArray();
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}
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// write structure data
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// write structure data
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writer.Write(this.VFT);
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writer.Write(this.VFT);
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@ -3679,7 +3663,8 @@ namespace CodeWalker.GameFiles
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}
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}
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KeyframeProps2 = new ResourcePointerArray64<ParticleKeyframeProp>();
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KeyframeProps2 = new ResourcePointerArray64<ParticleKeyframeProp>();
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KeyframeProps2.data_items = KeyframeProps1;//just temporary to make correct block length
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KeyframeProps2.data_items = KeyframeProps1;
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KeyframeProps2.ManualReferenceOverride = true;
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}
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}
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public override IResourceBlock[] GetReferences()
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public override IResourceBlock[] GetReferences()
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@ -3691,8 +3676,7 @@ namespace CodeWalker.GameFiles
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if (Domain3 != null) list.Add(Domain3);
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if (Domain3 != null) list.Add(Domain3);
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if (KeyframeProps2 != null)
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if (KeyframeProps2 != null)
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{
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{
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KeyframeProps2.ManualPointerOverride = true;
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KeyframeProps2.ManualReferenceOverride = true;
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KeyframeProps2.data_pointers = new ulong[10];
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list.Add(KeyframeProps2);
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list.Add(KeyframeProps2);
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}
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}
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return list.ToArray();
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return list.ToArray();
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@ -4205,8 +4189,6 @@ namespace CodeWalker.GameFiles
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public enum ParticleDomainType : byte
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public enum ParticleDomainType : byte
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{
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{
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Box = 0,
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Box = 0,
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@ -4445,6 +4427,7 @@ namespace CodeWalker.GameFiles
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public override Tuple<long, IResourceBlock>[] GetParts()
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public override Tuple<long, IResourceBlock>[] GetParts()
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{
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{
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KeyframeProps.ManualCountOverride = true;
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KeyframeProps.ManualCountOverride = true;
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KeyframeProps.ManualReferenceOverride = true;
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KeyframeProps.EntriesCount = 4;
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KeyframeProps.EntriesCount = 4;
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KeyframeProps.EntriesCapacity = 16;
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KeyframeProps.EntriesCapacity = 16;
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@ -4569,6 +4552,7 @@ namespace CodeWalker.GameFiles
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this.Unknown_28h = reader.ReadUInt64();
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this.Unknown_28h = reader.ReadUInt64();
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KeyframeProps.ManualCountOverride = true; //incase re-saving again
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KeyframeProps.ManualCountOverride = true; //incase re-saving again
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KeyframeProps.ManualReferenceOverride = true;
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//if (Unknown_4h != 1)
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//if (Unknown_4h != 1)
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//{ }//no hit
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//{ }//no hit
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@ -4676,19 +4660,30 @@ namespace CodeWalker.GameFiles
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public void CreateKeyframeProps(params ParticleKeyframeProp[] props)
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public void CreateKeyframeProps(params ParticleKeyframeProp[] props)
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{
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{
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var plist = props.ToList();
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var plist = props.ToList();
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if (plist.Count > 0)
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{
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for (int i = plist.Count; i < 16; i++)
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for (int i = plist.Count; i < 16; i++)
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{
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{
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plist.Add(null);
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plist.Add(null);
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}
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}
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}
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KeyframeProps = new ResourcePointerList64<ParticleKeyframeProp>();
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KeyframeProps = new ResourcePointerList64<ParticleKeyframeProp>();
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KeyframeProps.data_items = plist.ToArray();
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KeyframeProps.data_items = plist.ToArray();
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KeyframeProps.ManualCountOverride = true;
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KeyframeProps.ManualCountOverride = true;
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KeyframeProps.ManualReferenceOverride = true;
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KeyframeProps.EntriesCount = (ushort)(props?.Length ?? 0);
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KeyframeProps.EntriesCount = (ushort)(props?.Length ?? 0);
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KeyframeProps.EntriesCapacity = 16;
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KeyframeProps.EntriesCapacity = (ushort)((plist.Count > 0) ? 16 : 0);
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}
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}
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public override Tuple<long, IResourceBlock>[] GetParts()
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{
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return new Tuple<long, IResourceBlock>[] {
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new Tuple<long, IResourceBlock>(0x10, KeyframeProps)
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};
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}
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}
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}
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[TC(typeof(EXP))] public class ParticleBehaviourAge : ParticleBehaviour
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[TC(typeof(EXP))] public class ParticleBehaviourAge : ParticleBehaviour
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@ -31,13 +31,16 @@ namespace CodeWalker.GameFiles
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public override string ToString()
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public override string ToString()
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{
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{
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var type = "########## ??? ##########";
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var type = "########## ??? ##########";
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var val = "";
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if (SystemBlock != null)
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if (SystemBlock != null)
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{
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{
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type = SystemBlock.GetType().Name;
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type = SystemBlock.GetType().Name;
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//val = SystemBlock.ToString();
|
||||||
}
|
}
|
||||||
else if (GraphicsBlock != null)
|
else if (GraphicsBlock != null)
|
||||||
{
|
{
|
||||||
type = GraphicsBlock.GetType().Name;
|
type = GraphicsBlock.GetType().Name;
|
||||||
|
//val = GraphicsBlock.ToString();
|
||||||
}
|
}
|
||||||
else if (Array != null)
|
else if (Array != null)
|
||||||
{
|
{
|
||||||
@ -45,9 +48,11 @@ namespace CodeWalker.GameFiles
|
|||||||
}
|
}
|
||||||
else if (String != null)
|
else if (String != null)
|
||||||
{
|
{
|
||||||
type = "string - \"" + String + "\"";
|
type = "string";
|
||||||
|
val = "\"" + String + "\"";
|
||||||
}
|
}
|
||||||
return Offset.ToString() + " - " + Length.ToString() + " - " + type + (Overlapping ? " (embedded)" : "");
|
var valstr = (string.IsNullOrEmpty(val) ? "" : " - " + val);
|
||||||
|
return Offset.ToString() + " - " + Length.ToString() + " - " + type + valstr + (Overlapping ? " (embedded)" : "");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1383,10 +1383,6 @@ namespace CodeWalker.GameFiles
|
|||||||
{
|
{
|
||||||
get
|
get
|
||||||
{
|
{
|
||||||
if (ManualPointerOverride)
|
|
||||||
{
|
|
||||||
return (data_pointers != null) ? 8 * data_pointers.Length : 0;
|
|
||||||
}
|
|
||||||
return (data_items != null) ? 8 * data_items.Length : 0;
|
return (data_items != null) ? 8 * data_items.Length : 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1395,8 +1391,7 @@ namespace CodeWalker.GameFiles
|
|||||||
public ulong[] data_pointers { get; set; }
|
public ulong[] data_pointers { get; set; }
|
||||||
public T[] data_items { get; set; }
|
public T[] data_items { get; set; }
|
||||||
|
|
||||||
public bool ManualPointerOverride = false;//use this to manually write data_pointers
|
public bool ManualReferenceOverride = false;//use this if the items are embedded in something else
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public ResourcePointerArray64()
|
public ResourcePointerArray64()
|
||||||
@ -1423,8 +1418,6 @@ namespace CodeWalker.GameFiles
|
|||||||
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
public override void Write(ResourceDataWriter writer, params object[] parameters)
|
||||||
{
|
{
|
||||||
// update...
|
// update...
|
||||||
if (ManualPointerOverride == false)
|
|
||||||
{
|
|
||||||
var list = new List<ulong>();
|
var list = new List<ulong>();
|
||||||
foreach (var x in data_items)
|
foreach (var x in data_items)
|
||||||
{
|
{
|
||||||
@ -1438,7 +1431,7 @@ namespace CodeWalker.GameFiles
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
data_pointers = list.ToArray();
|
data_pointers = list.ToArray();
|
||||||
}
|
|
||||||
|
|
||||||
// write...
|
// write...
|
||||||
foreach (var x in data_pointers)
|
foreach (var x in data_pointers)
|
||||||
@ -1450,7 +1443,7 @@ namespace CodeWalker.GameFiles
|
|||||||
{
|
{
|
||||||
var list = new List<IResourceBlock>();
|
var list = new List<IResourceBlock>();
|
||||||
|
|
||||||
if (ManualPointerOverride == false)
|
if (ManualReferenceOverride == false)
|
||||||
{
|
{
|
||||||
foreach (var x in data_items)
|
foreach (var x in data_items)
|
||||||
{
|
{
|
||||||
@ -1571,6 +1564,7 @@ namespace CodeWalker.GameFiles
|
|||||||
public T[] data_items { get; set; }
|
public T[] data_items { get; set; }
|
||||||
|
|
||||||
public bool ManualCountOverride = false; //use this to manually specify the count
|
public bool ManualCountOverride = false; //use this to manually specify the count
|
||||||
|
public bool ManualReferenceOverride = false; //use this if the items are embedded in something else
|
||||||
|
|
||||||
private ResourcePointerArray64<T> data_block;//used for saving.
|
private ResourcePointerArray64<T> data_block;//used for saving.
|
||||||
|
|
||||||
@ -1587,7 +1581,7 @@ namespace CodeWalker.GameFiles
|
|||||||
// this.EntriesCount
|
// this.EntriesCount
|
||||||
//);
|
//);
|
||||||
|
|
||||||
data_pointers = reader.ReadUlongsAt(EntriesPointer, EntriesCount);
|
data_pointers = reader.ReadUlongsAt(EntriesPointer, EntriesCapacity);
|
||||||
data_items = new T[EntriesCount];
|
data_items = new T[EntriesCount];
|
||||||
for (int i = 0; i < EntriesCount; i++)
|
for (int i = 0; i < EntriesCount; i++)
|
||||||
{
|
{
|
||||||
@ -1623,6 +1617,7 @@ namespace CodeWalker.GameFiles
|
|||||||
{
|
{
|
||||||
data_block = new ResourcePointerArray64<T>();
|
data_block = new ResourcePointerArray64<T>();
|
||||||
data_block.data_items = data_items;
|
data_block.data_items = data_items;
|
||||||
|
data_block.ManualReferenceOverride = ManualReferenceOverride;
|
||||||
list.Add(data_block);
|
list.Add(data_block);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
Loading…
Reference in New Issue
Block a user