Update Scenario Point Cluster Unknowns

This commit is contained in:
ook3d 2024-07-02 21:18:10 -04:00
parent 21242cffff
commit 71671940eb
3 changed files with 20 additions and 20 deletions

View File

@ -5581,8 +5581,8 @@ namespace CodeWalker.GameFiles
{
public CScenarioPointContainer Points { get; set; } //0 0: Structure: CScenarioPointContainer//2380938603: Points//702683191
public rage__spdSphere ClusterSphere { get; set; } //48 48: Structure: 1062159465: ClusterSphere//352461053
public float Unk_1095875445 { get; set; } //64 64: Float: 0: 1095875445 //spawn chance? eg 5, 30
public byte Unk_3129415068 { get; set; } //68 68: Boolean: 0: 3129415068
public float NextSpawnAttemptDelay { get; set; } //64 64: Float: 0: 1095875445 //spawn chance? eg 5, 30
public byte AllPointsRequiredForSpawn { get; set; } //68 68: Boolean: 0: 3129415068
public uint Unused0 { get; set; }//72
public uint Unused1 { get; set; }//76
@ -5618,8 +5618,8 @@ namespace CodeWalker.GameFiles
_Data.ClusterSphere = new rage__spdSphere() { centerAndRadius = v4 };
}
}
public float Unk1 { get { return _Data.Unk_1095875445; } set { _Data.Unk_1095875445 = value; } }
public bool Unk2 { get { return _Data.Unk_3129415068==1; } set { _Data.Unk_3129415068 = (byte)(value?1:0); } }
public float NextSpawnAttemptDelay { get { return _Data.NextSpawnAttemptDelay; } set { _Data.NextSpawnAttemptDelay = value; } }
public bool AllPointsRequiredForSpawn { get { return _Data.AllPointsRequiredForSpawn==1; } set { _Data.AllPointsRequiredForSpawn = (byte)(value?1:0); } }
public MCScenarioPointCluster() { }
public MCScenarioPointCluster(MCScenarioPointRegion region) { Region = region; }

View File

@ -2024,7 +2024,7 @@
//
this.ScenarioClusterRadiusTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.ScenarioClusterRadiusTextBox.Location = new System.Drawing.Point(100, 29);
this.ScenarioClusterRadiusTextBox.Location = new System.Drawing.Point(146, 29);
this.ScenarioClusterRadiusTextBox.Name = "ScenarioClusterRadiusTextBox";
this.ScenarioClusterRadiusTextBox.Size = new System.Drawing.Size(204, 20);
this.ScenarioClusterRadiusTextBox.TabIndex = 9;
@ -2033,7 +2033,7 @@
// label157
//
this.label157.AutoSize = true;
this.label157.Location = new System.Drawing.Point(51, 32);
this.label157.Location = new System.Drawing.Point(97, 32);
this.label157.Name = "label157";
this.label157.Size = new System.Drawing.Size(43, 13);
this.label157.TabIndex = 8;
@ -2044,9 +2044,9 @@
this.ScenarioClusterUnk2CheckBox.AutoSize = true;
this.ScenarioClusterUnk2CheckBox.Location = new System.Drawing.Point(100, 81);
this.ScenarioClusterUnk2CheckBox.Name = "ScenarioClusterUnk2CheckBox";
this.ScenarioClusterUnk2CheckBox.Size = new System.Drawing.Size(55, 17);
this.ScenarioClusterUnk2CheckBox.Size = new System.Drawing.Size(169, 17);
this.ScenarioClusterUnk2CheckBox.TabIndex = 12;
this.ScenarioClusterUnk2CheckBox.Text = "Unk 2";
this.ScenarioClusterUnk2CheckBox.Text = "All Points Required For Spawn";
this.ScenarioClusterUnk2CheckBox.UseVisualStyleBackColor = true;
this.ScenarioClusterUnk2CheckBox.CheckedChanged += new System.EventHandler(this.ScenarioClusterUnk2CheckBox_CheckedChanged);
//
@ -2054,7 +2054,7 @@
//
this.ScenarioClusterUnk1TextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.ScenarioClusterUnk1TextBox.Location = new System.Drawing.Point(100, 55);
this.ScenarioClusterUnk1TextBox.Location = new System.Drawing.Point(146, 55);
this.ScenarioClusterUnk1TextBox.Name = "ScenarioClusterUnk1TextBox";
this.ScenarioClusterUnk1TextBox.Size = new System.Drawing.Size(204, 20);
this.ScenarioClusterUnk1TextBox.TabIndex = 11;
@ -2065,14 +2065,14 @@
this.label140.AutoSize = true;
this.label140.Location = new System.Drawing.Point(4, 58);
this.label140.Name = "label140";
this.label140.Size = new System.Drawing.Size(90, 13);
this.label140.Size = new System.Drawing.Size(137, 13);
this.label140.TabIndex = 10;
this.label140.Text = "Probability Unk 1:";
this.label140.Text = "Next Spawn Attempt Delay:";
//
// ScenarioClusterGoToButton
//
this.ScenarioClusterGoToButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
this.ScenarioClusterGoToButton.Location = new System.Drawing.Point(382, 1);
this.ScenarioClusterGoToButton.Location = new System.Drawing.Point(428, 1);
this.ScenarioClusterGoToButton.Name = "ScenarioClusterGoToButton";
this.ScenarioClusterGoToButton.Size = new System.Drawing.Size(68, 23);
this.ScenarioClusterGoToButton.TabIndex = 7;
@ -2084,7 +2084,7 @@
//
this.ScenarioClusterCenterTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.ScenarioClusterCenterTextBox.Location = new System.Drawing.Point(100, 3);
this.ScenarioClusterCenterTextBox.Location = new System.Drawing.Point(146, 3);
this.ScenarioClusterCenterTextBox.Name = "ScenarioClusterCenterTextBox";
this.ScenarioClusterCenterTextBox.Size = new System.Drawing.Size(276, 20);
this.ScenarioClusterCenterTextBox.TabIndex = 6;
@ -2093,7 +2093,7 @@
// label139
//
this.label139.AutoSize = true;
this.label139.Location = new System.Drawing.Point(53, 6);
this.label139.Location = new System.Drawing.Point(99, 6);
this.label139.Name = "label139";
this.label139.Size = new System.Drawing.Size(41, 13);
this.label139.TabIndex = 5;

View File

@ -516,8 +516,8 @@ namespace CodeWalker.Project.Panels
ScenarioClusterAddToProjectButton.Enabled = !ScenarioClusterDeleteButton.Enabled;
ScenarioClusterCenterTextBox.Text = FloatUtil.GetVector3String(c.Position);
ScenarioClusterRadiusTextBox.Text = FloatUtil.ToString(c.Radius);
ScenarioClusterUnk1TextBox.Text = FloatUtil.ToString(c.Unk1);
ScenarioClusterUnk2CheckBox.Checked = c.Unk2;
ScenarioClusterUnk1TextBox.Text = FloatUtil.ToString(c.NextSpawnAttemptDelay);
ScenarioClusterUnk2CheckBox.Checked = c.AllPointsRequiredForSpawn;
ScenarioClusterPointsListBox.Items.Clear();
ScenarioClusterAddPointButton.Enabled = true;
@ -2009,9 +2009,9 @@ namespace CodeWalker.Project.Panels
float v = FloatUtil.Parse(ScenarioClusterUnk1TextBox.Text);
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Cluster.Unk1 != v)
if (CurrentScenarioNode.Cluster.NextSpawnAttemptDelay != v)
{
CurrentScenarioNode.Cluster.Unk1 = v;
CurrentScenarioNode.Cluster.NextSpawnAttemptDelay = v;
ProjectForm.SetScenarioHasChanged(true);
}
}
@ -2025,9 +2025,9 @@ namespace CodeWalker.Project.Panels
bool v = ScenarioClusterUnk2CheckBox.Checked;
lock (ProjectForm.ProjectSyncRoot)
{
if (CurrentScenarioNode.Cluster.Unk2 != v)
if (CurrentScenarioNode.Cluster.AllPointsRequiredForSpawn != v)
{
CurrentScenarioNode.Cluster.Unk2 = v;
CurrentScenarioNode.Cluster.AllPointsRequiredForSpawn = v;
ProjectForm.SetScenarioHasChanged(true);
}
}