mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-22 15:02:54 +08:00
Merge pull request #8 from kolardavid/master
Fixed generating of audio stream for AwcAudio, Implemented audio player base
This commit is contained in:
commit
6db375efe7
63
Forms/AwcForm.Designer.cs
generated
63
Forms/AwcForm.Designer.cs
generated
@ -28,12 +28,14 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(AwcForm));
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this.MainTabControl = new System.Windows.Forms.TabControl();
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this.PlayerTabPage = new System.Windows.Forms.TabPage();
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this.VolumeLabel = new System.Windows.Forms.Label();
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this.chbAutoJump = new System.Windows.Forms.CheckBox();
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this.PrevButton = new System.Windows.Forms.Button();
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this.NextButton = new System.Windows.Forms.Button();
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this.VolumeButton = new System.Windows.Forms.Button();
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this.PlayButton = new System.Windows.Forms.Button();
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this.PlayListView = new System.Windows.Forms.ListView();
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this.PlaylistNameHeader = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
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@ -43,7 +45,7 @@
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this.PositionTrackBar = new System.Windows.Forms.TrackBar();
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this.DetailsTabPage = new System.Windows.Forms.TabPage();
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this.DetailsPropertyGrid = new CodeWalker.WinForms.PropertyGridFix();
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this.label1 = new System.Windows.Forms.Label();
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this.Timer = new System.Windows.Forms.Timer(this.components);
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this.MainTabControl.SuspendLayout();
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this.PlayerTabPage.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.VolumeTrackBar)).BeginInit();
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@ -64,10 +66,10 @@
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//
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// PlayerTabPage
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//
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this.PlayerTabPage.Controls.Add(this.label1);
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this.PlayerTabPage.Controls.Add(this.VolumeLabel);
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this.PlayerTabPage.Controls.Add(this.chbAutoJump);
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this.PlayerTabPage.Controls.Add(this.PrevButton);
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this.PlayerTabPage.Controls.Add(this.NextButton);
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this.PlayerTabPage.Controls.Add(this.VolumeButton);
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this.PlayerTabPage.Controls.Add(this.PlayButton);
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this.PlayerTabPage.Controls.Add(this.PlayListView);
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this.PlayerTabPage.Controls.Add(this.VolumeTrackBar);
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@ -80,6 +82,26 @@
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this.PlayerTabPage.Text = "Player";
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this.PlayerTabPage.UseVisualStyleBackColor = true;
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//
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// VolumeLabel
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//
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this.VolumeLabel.AutoSize = true;
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this.VolumeLabel.Location = new System.Drawing.Point(414, 305);
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this.VolumeLabel.Name = "VolumeLabel";
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this.VolumeLabel.Size = new System.Drawing.Size(42, 13);
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this.VolumeLabel.TabIndex = 9;
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this.VolumeLabel.Text = "Volume";
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//
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// chbAutoJump
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//
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this.chbAutoJump.AutoSize = true;
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this.chbAutoJump.Enabled = false;
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this.chbAutoJump.Location = new System.Drawing.Point(17, 305);
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this.chbAutoJump.Name = "chbAutoJump";
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this.chbAutoJump.Size = new System.Drawing.Size(108, 17);
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this.chbAutoJump.TabIndex = 8;
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this.chbAutoJump.Text = "Auto-jump to next";
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this.chbAutoJump.UseVisualStyleBackColor = true;
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//
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// PrevButton
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//
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this.PrevButton.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
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@ -102,17 +124,6 @@
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this.NextButton.UseVisualStyleBackColor = true;
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this.NextButton.Click += new System.EventHandler(this.NextButton_Click);
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//
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// VolumeButton
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//
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this.VolumeButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
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this.VolumeButton.Location = new System.Drawing.Point(426, 301);
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this.VolumeButton.Name = "VolumeButton";
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this.VolumeButton.Size = new System.Drawing.Size(33, 23);
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this.VolumeButton.TabIndex = 5;
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this.VolumeButton.Text = "Vol";
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this.VolumeButton.UseVisualStyleBackColor = true;
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this.VolumeButton.Click += new System.EventHandler(this.VolumeButton_Click);
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//
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// PlayButton
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//
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this.PlayButton.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
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@ -136,11 +147,13 @@
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this.PlayListView.FullRowSelect = true;
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this.PlayListView.HideSelection = false;
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this.PlayListView.Location = new System.Drawing.Point(6, 6);
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this.PlayListView.MultiSelect = false;
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this.PlayListView.Name = "PlayListView";
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this.PlayListView.Size = new System.Drawing.Size(556, 216);
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this.PlayListView.Size = new System.Drawing.Size(556, 235);
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this.PlayListView.TabIndex = 0;
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this.PlayListView.UseCompatibleStateImageBehavior = false;
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this.PlayListView.View = System.Windows.Forms.View.Details;
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this.PlayListView.DoubleClick += new System.EventHandler(this.PlayListView_DoubleClick);
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//
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// PlaylistNameHeader
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//
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@ -176,7 +189,7 @@
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this.PositionTrackBar.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.PositionTrackBar.BackColor = System.Drawing.SystemColors.ControlLightLight;
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this.PositionTrackBar.LargeChange = 50;
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this.PositionTrackBar.LargeChange = 1000;
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this.PositionTrackBar.Location = new System.Drawing.Point(6, 263);
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this.PositionTrackBar.Maximum = 1000;
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this.PositionTrackBar.Name = "PositionTrackBar";
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@ -205,14 +218,10 @@
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this.DetailsPropertyGrid.Size = new System.Drawing.Size(562, 326);
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this.DetailsPropertyGrid.TabIndex = 0;
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//
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// label1
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// Timer
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(44, 238);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(248, 13);
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this.label1.TabIndex = 7;
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this.label1.Text = "NOTE: Work in progress... Audio does not play yet!";
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this.Timer.Enabled = true;
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this.Timer.Tick += new System.EventHandler(this.Timer_Tick);
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//
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// AwcForm
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//
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@ -223,6 +232,7 @@
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.Name = "AwcForm";
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this.Text = "AWC Player - CodeWalker by dexyfex";
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.AwcForm_FormClosing);
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this.MainTabControl.ResumeLayout(false);
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this.PlayerTabPage.ResumeLayout(false);
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this.PlayerTabPage.PerformLayout();
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@ -245,10 +255,11 @@
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private System.Windows.Forms.ColumnHeader PlaylistLengthHeader;
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private System.Windows.Forms.Button PrevButton;
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private System.Windows.Forms.Button NextButton;
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private System.Windows.Forms.Button VolumeButton;
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private System.Windows.Forms.Button PlayButton;
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private System.Windows.Forms.TrackBar VolumeTrackBar;
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private System.Windows.Forms.TrackBar PositionTrackBar;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.Timer Timer;
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private System.Windows.Forms.CheckBox chbAutoJump;
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private System.Windows.Forms.Label VolumeLabel;
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}
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}
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270
Forms/AwcForm.cs
270
Forms/AwcForm.cs
@ -2,15 +2,8 @@
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using SharpDX.Multimedia;
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using SharpDX.XAudio2;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Diagnostics;
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using System.Windows.Forms;
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namespace CodeWalker.Forms
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@ -19,6 +12,11 @@ namespace CodeWalker.Forms
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{
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public AwcFile Awc { get; set; }
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private XAudio2 xAudio2;
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private MasteringVoice masteringVoice;
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private AudioBuffer audioBuffer;
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private SourceVoice sourceVoice;
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private string fileName;
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public string FileName
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{
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@ -31,36 +29,35 @@ namespace CodeWalker.Forms
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}
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public string FilePath { get; set; }
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private bool Playing = false;
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private enum PlayerState { Stopped, Playing, Paused };
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private PlayerState playerState = PlayerState.Stopped;
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private Stopwatch playtime;
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private float trackLength;
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public AwcForm()
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{
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InitializeComponent();
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playtime = new Stopwatch();
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}
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private void UpdateFormTitle()
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{
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Text = fileName + " - AWC Player - CodeWalker by dexyfex";
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}
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public void LoadAwc(AwcFile awc)
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{
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Awc = awc;
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DetailsPropertyGrid.SelectedObject = awc;
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//MainTabControl.SelectedTab = DetailsTabPage;//remove this
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fileName = awc?.Name;
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if (string.IsNullOrEmpty(fileName))
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{
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fileName = awc?.FileEntry?.Name;
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}
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PlayListView.Items.Clear();
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if (awc.Audios != null)
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{
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@ -76,79 +73,129 @@ namespace CodeWalker.Forms
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UpdateFormTitle();
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}
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private void Stop()
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{
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if (playerState != PlayerState.Stopped)
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{
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sourceVoice.DestroyVoice();
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sourceVoice.Dispose();
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audioBuffer.Stream.Dispose();
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SetPlayerState(PlayerState.Stopped);
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}
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}
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private void SetPlayerState(PlayerState newState)
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{
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if (playerState != newState)
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{
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switch (newState)
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{
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case PlayerState.Playing:
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if (playerState == PlayerState.Stopped)
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playtime.Reset();
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playtime.Start();
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break;
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default:
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playtime.Stop();
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break;
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}
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playerState = newState;
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}
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}
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private void InitializeAudio(AwcAudio audio)
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{
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trackLength = audio.Length;
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if (xAudio2 == null)
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{
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xAudio2 = new XAudio2();
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masteringVoice = new MasteringVoice(xAudio2);
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}
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Stream wavStream = audio.GetWavStream();
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SoundStream soundStream = new SoundStream(wavStream);
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audioBuffer = new AudioBuffer
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{
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Stream = soundStream.ToDataStream(),
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AudioBytes = (int)soundStream.Length,
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Flags = BufferFlags.EndOfStream
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};
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soundStream.Close();
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wavStream.Close();
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sourceVoice = new SourceVoice(xAudio2, soundStream.Format, true);
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sourceVoice.SubmitSourceBuffer(audioBuffer, soundStream.DecodedPacketsInfo);
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sourceVoice.SetVolume((float)VolumeTrackBar.Value / 100);
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}
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private void Play()
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{
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if (PlayListView.SelectedItems.Count != 1) return;
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Stop();
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var item = PlayListView.SelectedItems[0];
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var audio = item.Tag as AwcAudio;
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if (PlayListView.SelectedItems.Count == 1)
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{
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var item = PlayListView.SelectedItems[0];
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var audio = item.Tag as AwcAudio;
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if (audio == null) return;
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//see https://github.com/sharpdx/SharpDX-Samples/blob/master/Desktop/XAudio2/PlaySound/Program.cs
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//see https://github.com/sharpdx/SharpDX-Samples/blob/master/Desktop/XAudio2/AudioPlayerApp/AudioPlayer.cs
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//var mstrm = new MemoryStream(audio.Data);
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//var sstrm = new SoundStream(mstrm);
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//SourceVoice sv=new SourceVoice()
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var mstrm = audio.GetWavStream();
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////var mdata = ((MemoryStream)mstrm).GetBuffer();
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////File.WriteAllBytes("C:\\test2.wav", mdata);
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////return;
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//var sstrm = new SoundStream(mstrm);
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//var waveFormat = sstrm.Format;
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//var buffer = new AudioBuffer
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//{
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// Stream = sstrm.ToDataStream(),
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// AudioBytes = (int)sstrm.Length,
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// Flags = BufferFlags.EndOfStream
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//};
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//sstrm.Close();
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//var xaudio2 = new XAudio2();//cache this...
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//var masteringVoice = new MasteringVoice(xaudio2);//cache this...
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//var sourceVoice = new SourceVoice(xaudio2, waveFormat, true);
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////sourceVoice.BufferEnd += (context) => Console.WriteLine(" => event received: end of buffer");
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//sourceVoice.SubmitSourceBuffer(buffer, sstrm.DecodedPacketsInfo);
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//sourceVoice.Start();
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//while (sourceVoice.State.BuffersQueued > 0) // && !IsKeyPressed(ConsoleKey.Escape))
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//{
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// Thread.Sleep(10);
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//}
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//sourceVoice.DestroyVoice();
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//sourceVoice.Dispose();
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//buffer.Stream.Dispose();
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//masteringVoice.Dispose();//on form exit?
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//xaudio2.Dispose();//on form exit?
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|
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|
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Playing = true;
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if (audio != null)
|
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{
|
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InitializeAudio(audio);
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sourceVoice.Start();
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SetPlayerState(PlayerState.Playing);
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}
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}
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}
|
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|
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private void PlayPrevious()
|
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{
|
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Stop();
|
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if (PlayListView.SelectedIndices.Count > 0)
|
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{
|
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var nextIndex = PlayListView.SelectedIndices[0] - 1;
|
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if (nextIndex >= 0)
|
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{
|
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PlayListView.Items[nextIndex].Selected = true;
|
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PlayListView.Items[nextIndex].Focused = true;
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Play();
|
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}
|
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}
|
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}
|
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|
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private void PlayNext()
|
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{
|
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Stop();
|
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if (PlayListView.SelectedIndices.Count > 0)
|
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{
|
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var nextIndex = PlayListView.SelectedIndices[0] + 1;
|
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if (nextIndex < PlayListView.Items.Count)
|
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{
|
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PlayListView.Items[nextIndex].Selected = true;
|
||||
PlayListView.Items[nextIndex].Focused = true;
|
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Play();
|
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}
|
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}
|
||||
}
|
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|
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private void Pause()
|
||||
{
|
||||
|
||||
Playing = false;
|
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if (playerState == PlayerState.Playing)
|
||||
{
|
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sourceVoice.Stop();
|
||||
SetPlayerState(PlayerState.Paused);
|
||||
}
|
||||
}
|
||||
|
||||
private void Prev()
|
||||
{
|
||||
private void Resume()
|
||||
{
|
||||
if (playerState == PlayerState.Paused)
|
||||
{
|
||||
sourceVoice.Start();
|
||||
SetPlayerState(PlayerState.Playing);
|
||||
}
|
||||
}
|
||||
|
||||
private void Next()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void PositionTrackBar_Scroll(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
@ -156,41 +203,66 @@ namespace CodeWalker.Forms
|
||||
|
||||
private void PlayButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (Playing) Pause();
|
||||
else Play();
|
||||
switch (playerState)
|
||||
{
|
||||
case PlayerState.Stopped:
|
||||
Play();
|
||||
break;
|
||||
case PlayerState.Playing:
|
||||
Pause();
|
||||
break;
|
||||
case PlayerState.Paused:
|
||||
Resume();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void PrevButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
Prev();
|
||||
PlayPrevious();
|
||||
}
|
||||
|
||||
private void NextButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
Next();
|
||||
}
|
||||
|
||||
private void VolumeButton_Click(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
PlayNext();
|
||||
}
|
||||
|
||||
private void VolumeTrackBar_Scroll(object sender, EventArgs e)
|
||||
{
|
||||
|
||||
}
|
||||
if (playerState == PlayerState.Playing)
|
||||
sourceVoice.SetVolume((float)VolumeTrackBar.Value / 100);
|
||||
}
|
||||
|
||||
private void Timer_Tick(object sender, EventArgs e)
|
||||
{
|
||||
if (playerState != PlayerState.Stopped)
|
||||
{
|
||||
int playedMs = (int)playtime.Elapsed.TotalMilliseconds;
|
||||
int totalMs = (int)(trackLength * 1000);
|
||||
PositionTrackBar.Maximum = totalMs;
|
||||
PositionTrackBar.Value = playedMs < totalMs ? playedMs : totalMs;
|
||||
}
|
||||
else
|
||||
{
|
||||
PositionTrackBar.Value = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void PlayListView_DoubleClick(object sender, EventArgs e)
|
||||
{
|
||||
if (playerState == PlayerState.Playing)
|
||||
Stop();
|
||||
Play();
|
||||
}
|
||||
|
||||
private void AwcForm_FormClosing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
Stop();
|
||||
if (xAudio2 != null)
|
||||
{
|
||||
masteringVoice.Dispose();
|
||||
xAudio2.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
public class AudioPlayer
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
@ -117,6 +117,9 @@
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="Timer.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
|
@ -414,9 +414,9 @@ namespace CodeWalker.GameFiles
|
||||
[TC(typeof(EXP))] public class AwcFormatChunk
|
||||
{
|
||||
public uint Samples { get; set; }
|
||||
public int UnkMinusOne { get; set; }
|
||||
public int LoopPoint { get; set; }
|
||||
public ushort SamplesPerSecond { get; set; }
|
||||
public ushort Unk1 { get; set; }
|
||||
public short Headroom { get; set; }
|
||||
public ushort Unk2 { get; set; }
|
||||
public ushort Unk3 { get; set; }
|
||||
public ushort Unk4 { get; set; }
|
||||
@ -426,9 +426,9 @@ namespace CodeWalker.GameFiles
|
||||
public AwcFormatChunk(DataReader r)
|
||||
{
|
||||
Samples = r.ReadUInt32();
|
||||
UnkMinusOne = r.ReadInt32();
|
||||
LoopPoint = r.ReadInt32();
|
||||
SamplesPerSecond = r.ReadUInt16();
|
||||
Unk1 = r.ReadUInt16();
|
||||
Headroom = r.ReadInt16();
|
||||
Unk2 = r.ReadUInt16();
|
||||
Unk3 = r.ReadUInt16();
|
||||
Unk4 = r.ReadUInt16();
|
||||
@ -443,7 +443,7 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Unk1.ToString() + ", " + Unk6.ToString() + ": " + Samples.ToString() + " samples, " + SamplesPerSecond.ToString() + " samples/sec";
|
||||
return Headroom.ToString() + ", " + Unk6.ToString() + ": " + Samples.ToString() + " samples, " + SamplesPerSecond.ToString() + " samples/sec";
|
||||
}
|
||||
}
|
||||
|
||||
@ -503,14 +503,20 @@ namespace CodeWalker.GameFiles
|
||||
return fmt + ((hz > 0) ? (", " + hz.ToString() + " Hz") : "");
|
||||
}
|
||||
}
|
||||
|
||||
public float Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return Format == null ? 0 : (float)Format.Samples / Format.SamplesPerSecond;
|
||||
}
|
||||
}
|
||||
|
||||
public string LengthStr
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Format == null) return "0:00";
|
||||
float sec = (float)Format.Samples / Format.SamplesPerSecond;
|
||||
TimeSpan ts = TimeSpan.FromSeconds(sec);
|
||||
return ts.ToString("m\\:ss");
|
||||
return TimeSpan.FromSeconds(Length).ToString("m\\:ss");
|
||||
}
|
||||
}
|
||||
|
||||
@ -534,8 +540,8 @@ namespace CodeWalker.GameFiles
|
||||
|
||||
public Stream GetWavStream()
|
||||
{
|
||||
MemoryStream ms = new MemoryStream();
|
||||
BinaryWriter w = new BinaryWriter(ms);
|
||||
MemoryStream stream = new MemoryStream();
|
||||
BinaryWriter w = new BinaryWriter(stream);
|
||||
|
||||
|
||||
//see http://icculus.org/SDL_sound/downloads/external_documentation/wavecomp.htm
|
||||
@ -543,70 +549,38 @@ namespace CodeWalker.GameFiles
|
||||
//see https://msdn.microsoft.com/en-us/library/windows/desktop/ff538799(v=vs.85).aspx
|
||||
|
||||
|
||||
int sampleCount = SampleCount;
|
||||
int samplesPerSec = SamplesPerSecond;
|
||||
//short sampleSize = (short)((BitsPerSample / 8) * Channels);//2
|
||||
//int avgBytesPerSec = sampleSize * samplesPerSec;
|
||||
short blockAlign = 512;
|
||||
|
||||
short samplesPerBlock = (short)((((blockAlign - (7 * Channels)) * 8) / (BitsPerSample * Channels)) + 2);
|
||||
int avgBytesPerSec = ((samplesPerSec / samplesPerBlock) * blockAlign);
|
||||
|
||||
w.Write("RIFF".ToCharArray());
|
||||
w.Write(0); //file size written later...
|
||||
w.Write("WAVE".ToCharArray());
|
||||
w.Write("fmt ".ToCharArray());
|
||||
w.Write(50); //(PCM:16) //header size
|
||||
w.Write((short)2); //pcm format tag 1=PCM, 2=ADPCM
|
||||
w.Write(Channels);
|
||||
w.Write(samplesPerSec);
|
||||
w.Write(avgBytesPerSec);
|
||||
w.Write(blockAlign);// sampleSize);
|
||||
w.Write(BitsPerSample);
|
||||
w.Write((short)32);//extra byte count for WAVEFORMATEX
|
||||
|
||||
w.Write(samplesPerBlock);
|
||||
w.Write((short)7);//num coefficients
|
||||
w.Write((short)256); //coeff 0
|
||||
w.Write((short)0);
|
||||
w.Write((short)512); //coeff 1
|
||||
w.Write((short)-256);
|
||||
w.Write((short)0); //coeff 2
|
||||
w.Write((short)0);
|
||||
w.Write((short)192); //coeff 3
|
||||
w.Write((short)64);
|
||||
w.Write((short)240); //coeff 4
|
||||
w.Write((short)0);
|
||||
w.Write((short)460); //coeff 5
|
||||
w.Write((short)-208);
|
||||
w.Write((short)392); //coeff 6
|
||||
w.Write((short)-232);
|
||||
Channels = 1;
|
||||
BitsPerSample = 16;
|
||||
int byteRate = samplesPerSec * Channels * BitsPerSample / 8;
|
||||
short blockAlign = (short)(Channels * BitsPerSample / 8);
|
||||
|
||||
// RIFF chunk
|
||||
var fileSize = 4 + 24 + 8 + Data.Length;
|
||||
w.Write("RIFF".ToCharArray()); // 0x00 - "RIFF" magic
|
||||
w.Write(fileSize); // 0x04 - file size
|
||||
w.Write("WAVE".ToCharArray()); // 0x08 - "WAVE" magic
|
||||
|
||||
// fmt sub-chunk
|
||||
w.Write("fmt ".ToCharArray()); // 0x0C - "fmt " magic
|
||||
w.Write(16); // 0x10 - header size (16 bytes)
|
||||
w.Write((short)1); // 0x14 - audio format (1=PCM)
|
||||
w.Write(Channels); // 0x16 - number of channels
|
||||
w.Write(samplesPerSec); // 0x18
|
||||
w.Write(byteRate); // 0x1C
|
||||
w.Write(blockAlign);// sampleSize); // 0x20
|
||||
w.Write(BitsPerSample); // 0x22
|
||||
|
||||
// data sub-chunk
|
||||
w.Write("data".ToCharArray());
|
||||
w.Write(0); //data size written later...
|
||||
|
||||
if (sampleCount != 0)
|
||||
{
|
||||
|
||||
//var sc = sampleCount * sampleSize;
|
||||
var datalen = Data.Length;
|
||||
w.Write(Data);
|
||||
}
|
||||
else
|
||||
{
|
||||
w.Write(Data);
|
||||
}
|
||||
|
||||
ms.Position = 4;
|
||||
w.Write((int)ms.Length - 8);
|
||||
|
||||
ms.Position = 74;// 40;
|
||||
w.Write((int)ms.Length - 78);// 44);
|
||||
w.Write(Data.Length);
|
||||
w.Write(Data);
|
||||
|
||||
w.Flush();
|
||||
|
||||
ms.Position = 0;
|
||||
return ms;
|
||||
stream.Position = 0;
|
||||
return stream;
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user