mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2025-02-11 03:52:53 +08:00
Changed field names in CScenarioChainingNode
This commit is contained in:
parent
f808c095c1
commit
6c8e6be726
@ -3356,6 +3356,8 @@ namespace CodeWalker.GameFiles
|
||||
Chains = 3254907796,
|
||||
ChainingGraph = 3696045377,
|
||||
rage__spdSphere = 1062159465,
|
||||
HasIncomingEdges = 407126079,
|
||||
HasOutgoingEdges = 1308720135,
|
||||
EdgeIds = 934700563,
|
||||
TypeNames = 3057471271,
|
||||
GroupNames = 2506712617,
|
||||
|
@ -404,8 +404,8 @@ namespace CodeWalker.GameFiles
|
||||
new MetaStructureEntryInfo_s(MetaName.Position, 0, MetaStructureEntryDataType.Float_XYZ, 0, 0, 0),
|
||||
new MetaStructureEntryInfo_s((MetaName)2602393771, 16, MetaStructureEntryDataType.Hash, 0, 0, 0),
|
||||
new MetaStructureEntryInfo_s(MetaName.ScenarioType, 20, MetaStructureEntryDataType.Hash, 0, 0, 0),
|
||||
new MetaStructureEntryInfo_s((MetaName)407126079, 24, MetaStructureEntryDataType.Boolean, 0, 0, 0),
|
||||
new MetaStructureEntryInfo_s((MetaName)1308720135, 25, MetaStructureEntryDataType.Boolean, 0, 0, 0)
|
||||
new MetaStructureEntryInfo_s(MetaName.HasIncomingEdges, 24, MetaStructureEntryDataType.Boolean, 0, 0, 0),
|
||||
new MetaStructureEntryInfo_s(MetaName.HasOutgoingEdges, 25, MetaStructureEntryDataType.Boolean, 0, 0, 0)
|
||||
);
|
||||
case MetaName.CScenarioChainingEdge:
|
||||
return new MetaStructureInfo(MetaName.CScenarioChainingEdge, 2004985940, 256, 8,
|
||||
@ -5287,16 +5287,16 @@ namespace CodeWalker.GameFiles
|
||||
{
|
||||
public Vector3 Position { get; set; } //0 0: Float_XYZ: 0: Position
|
||||
public float Unused0 { get; set; }//12
|
||||
public MetaHash Unk_2602393771 { get; set; } //16 16: Hash: 0: 2602393771
|
||||
public MetaHash Unk_2602393771 { get; set; } //16 16: Hash: 0: 2602393771 prop name, eg. prop_parknmeter_01, prop_atm_01, prop_bench_01a
|
||||
public MetaHash ScenarioType { get; set; } //20 20: Hash: 0: ScenarioType
|
||||
public byte Unk_407126079_NotFirst { get; set; } //24 24: Boolean: 0: 407126079 //can move backwards? (not first node)
|
||||
public byte Unk_1308720135_NotLast { get; set; } //25 25: Boolean: 0: 1308720135 //can move forwards? (not last node)
|
||||
public byte HasIncomingEdges { get; set; } //24 24: Boolean: 0: HasIncomingEdges (not first node)
|
||||
public byte HasOutgoingEdges { get; set; } //25 25: Boolean: 0: HasOutgoingEdges (not last node)
|
||||
public ushort Unused1 { get; set; }//26
|
||||
public uint Unused2 { get; set; }//28
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return //Unk_407126079.ToString() + ", " + Unk_1308720135.ToString() + ", " +
|
||||
return
|
||||
ScenarioType.ToString() + ", " + Unk_2602393771.ToString();
|
||||
}
|
||||
}
|
||||
@ -5310,11 +5310,11 @@ namespace CodeWalker.GameFiles
|
||||
public CScenarioChainingNode Data { get { return _Data; } set { _Data = value; } }
|
||||
|
||||
public Vector3 Position { get { return _Data.Position; } set { _Data.Position = value; } }
|
||||
public MetaHash Unk1 { get { return _Data.Unk_2602393771; } set { _Data.Unk_2602393771 = value; } }
|
||||
public MetaHash PropHash { get { return _Data.Unk_2602393771; } set { _Data.Unk_2602393771 = value; } }
|
||||
public MetaHash TypeHash { get { return _Data.ScenarioType; } set { _Data.ScenarioType = value; } }
|
||||
public ScenarioTypeRef Type { get; set; }
|
||||
public bool NotFirst { get { return _Data.Unk_407126079_NotFirst == 1; } set { _Data.Unk_407126079_NotFirst = (byte)(value ? 1 : 0); } }
|
||||
public bool NotLast { get { return _Data.Unk_1308720135_NotLast == 1; } set { _Data.Unk_1308720135_NotLast = (byte)(value ? 1 : 0); } }
|
||||
public bool HasIncomingEdges { get { return _Data.HasIncomingEdges == 1; } set { _Data.HasIncomingEdges = (byte)(value ? 1 : 0); } }
|
||||
public bool HasOutgoingEdges { get { return _Data.HasOutgoingEdges == 1; } set { _Data.HasOutgoingEdges = (byte)(value ? 1 : 0); } }
|
||||
|
||||
public int NodeIndex { get; set; }
|
||||
public MCScenarioChain Chain { get; set; }
|
||||
|
@ -13200,8 +13200,8 @@ namespace CodeWalker.GameFiles
|
||||
new PsoStructureEntryInfo(MetaName.Position, PsoDataType.Float3a, 16, 0, 0),
|
||||
new PsoStructureEntryInfo((MetaName)2602393771, PsoDataType.String, 32, 7, 0),
|
||||
new PsoStructureEntryInfo(MetaName.ScenarioType, PsoDataType.String, 36, 7, 0),
|
||||
new PsoStructureEntryInfo((MetaName)407126079, PsoDataType.Bool, 40, 0, 0),
|
||||
new PsoStructureEntryInfo((MetaName)1308720135, PsoDataType.Bool, 41, 0, 0)
|
||||
new PsoStructureEntryInfo(MetaName.HasIncomingEdges, PsoDataType.Bool, 40, 0, 0),
|
||||
new PsoStructureEntryInfo(MetaName.HasOutgoingEdges, PsoDataType.Bool, 41, 0, 0)
|
||||
);
|
||||
case MetaName.CScenarioChainingEdge:
|
||||
return new PsoStructureInfo(MetaName.CScenarioChainingEdge, 0, 0, 16,
|
||||
|
@ -458,8 +458,8 @@ namespace CodeWalker.World
|
||||
if ((vid1 >= r.Paths.Nodes.Length) || (vid2 >= r.Paths.Nodes.Length)) continue;
|
||||
var v1 = r.Paths.Nodes[vid1];
|
||||
var v2 = r.Paths.Nodes[vid2];
|
||||
byte cr1 = (v1.NotFirst) ? (byte)255 : (byte)0;
|
||||
byte cr2 = (v2.NotFirst) ? (byte)255 : (byte)0;
|
||||
byte cr1 = (v1.HasIncomingEdges) ? (byte)255 : (byte)0;
|
||||
byte cr2 = (v2.HasIncomingEdges) ? (byte)255 : (byte)0;
|
||||
byte cg = 0;// (chain._Data.Unk_1156691834 > 1) ? (byte)255 : (byte)0;
|
||||
//cg = ((v1.Unk1 != 0) || (v2.Unk1 != 0)) ? (byte)255 : (byte)0;
|
||||
//cg = (edge.Action == CScenarioChainingEdge__eAction.Unk_7865678) ? (byte)255 : (byte)0;
|
||||
@ -469,8 +469,8 @@ namespace CodeWalker.World
|
||||
byte cb2 = (byte)(255 - cr2);
|
||||
pv1.Position = v1.Position;
|
||||
pv2.Position = v2.Position;
|
||||
pv1.Colour = (uint)new Color(cr1, cg, cb1, (byte)255).ToRgba();// (v1._Data.Unk_407126079 == 1) ? cred : cblu;
|
||||
pv2.Colour = (uint)new Color(cr2, cg, cb2, (byte)255).ToRgba();// (v2._Data.Unk_407126079 == 1) ? cred : cblu;
|
||||
pv1.Colour = (uint)new Color(cr1, cg, cb1, (byte)255).ToRgba();// (v1._Data.HasIncomingEdges == 1) ? cred : cblu;
|
||||
pv2.Colour = (uint)new Color(cr2, cg, cb2, (byte)255).ToRgba();// (v2._Data.HasIncomingEdges == 1) ? cred : cblu;
|
||||
pathverts.Add(pv1);
|
||||
pathverts.Add(pv2);
|
||||
}
|
||||
@ -794,8 +794,8 @@ namespace CodeWalker.World
|
||||
Region.Paths.AddEdge(newEdge);
|
||||
|
||||
//chain start/end have these flags set... make sure they are updated!
|
||||
copy.ChainingNode.NotLast = true;
|
||||
n.ChainingNode.NotLast = false;
|
||||
copy.ChainingNode.HasOutgoingEdges = true;
|
||||
n.ChainingNode.HasOutgoingEdges = false;
|
||||
|
||||
if (copy.Region == Region) //only add the new edge if we're in the same region...
|
||||
{
|
||||
|
@ -158,11 +158,11 @@
|
||||
this.ScenarioChainNodeTypeComboBox = new System.Windows.Forms.ComboBox();
|
||||
this.ScenarioChainNodeIndexTextBox = new System.Windows.Forms.TextBox();
|
||||
this.label115 = new System.Windows.Forms.Label();
|
||||
this.ScenarioChainNodeLastCheckBox = new System.Windows.Forms.CheckBox();
|
||||
this.ScenarioChainNodeFirstCheckBox = new System.Windows.Forms.CheckBox();
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox = new System.Windows.Forms.CheckBox();
|
||||
this.ScenarioChainNodeHasIncomingCheckBox = new System.Windows.Forms.CheckBox();
|
||||
this.label123 = new System.Windows.Forms.Label();
|
||||
this.ScenarioChainNodeUnk1HashLabel = new System.Windows.Forms.Label();
|
||||
this.ScenarioChainNodeUnk1TextBox = new System.Windows.Forms.TextBox();
|
||||
this.ScenarioChainNodePropHashLabel = new System.Windows.Forms.Label();
|
||||
this.ScenarioChainNodePropTextBox = new System.Windows.Forms.TextBox();
|
||||
this.label119 = new System.Windows.Forms.Label();
|
||||
this.ScenarioChainNodeGoToButton = new System.Windows.Forms.Button();
|
||||
this.ScenarioChainNodePositionTextBox = new System.Windows.Forms.TextBox();
|
||||
@ -1760,11 +1760,11 @@
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeTypeComboBox);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeIndexTextBox);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.label115);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeLastCheckBox);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeFirstCheckBox);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeHasOutgoingCheckBox);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeHasIncomingCheckBox);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.label123);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeUnk1HashLabel);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeUnk1TextBox);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodePropHashLabel);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodePropTextBox);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.label119);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodeGoToButton);
|
||||
this.ScenarioChainNodePanel.Controls.Add(this.ScenarioChainNodePositionTextBox);
|
||||
@ -1806,27 +1806,27 @@
|
||||
this.label115.TabIndex = 16;
|
||||
this.label115.Text = "Index:";
|
||||
//
|
||||
// ScenarioChainNodeLastCheckBox
|
||||
// ScenarioChainNodeHasOutgoingCheckBox
|
||||
//
|
||||
this.ScenarioChainNodeLastCheckBox.AutoSize = true;
|
||||
this.ScenarioChainNodeLastCheckBox.Location = new System.Drawing.Point(73, 105);
|
||||
this.ScenarioChainNodeLastCheckBox.Name = "ScenarioChainNodeLastCheckBox";
|
||||
this.ScenarioChainNodeLastCheckBox.Size = new System.Drawing.Size(86, 17);
|
||||
this.ScenarioChainNodeLastCheckBox.TabIndex = 15;
|
||||
this.ScenarioChainNodeLastCheckBox.Text = "Last in chain";
|
||||
this.ScenarioChainNodeLastCheckBox.UseVisualStyleBackColor = true;
|
||||
this.ScenarioChainNodeLastCheckBox.CheckedChanged += new System.EventHandler(this.ScenarioChainNodeLastCheckBox_CheckedChanged);
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox.AutoSize = true;
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox.Location = new System.Drawing.Point(73, 105);
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox.Name = "ScenarioChainNodeHasOutgoingCheckBox";
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox.Size = new System.Drawing.Size(124, 17);
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox.TabIndex = 15;
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox.Text = "Has Outgoing Edges";
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox.UseVisualStyleBackColor = true;
|
||||
this.ScenarioChainNodeHasOutgoingCheckBox.CheckedChanged += new System.EventHandler(this.ScenarioChainNodeHasOutgoingCheckBox_CheckedChanged);
|
||||
//
|
||||
// ScenarioChainNodeFirstCheckBox
|
||||
// ScenarioChainNodeHasIncomingCheckBox
|
||||
//
|
||||
this.ScenarioChainNodeFirstCheckBox.AutoSize = true;
|
||||
this.ScenarioChainNodeFirstCheckBox.Location = new System.Drawing.Point(73, 82);
|
||||
this.ScenarioChainNodeFirstCheckBox.Name = "ScenarioChainNodeFirstCheckBox";
|
||||
this.ScenarioChainNodeFirstCheckBox.Size = new System.Drawing.Size(85, 17);
|
||||
this.ScenarioChainNodeFirstCheckBox.TabIndex = 14;
|
||||
this.ScenarioChainNodeFirstCheckBox.Text = "First in chain";
|
||||
this.ScenarioChainNodeFirstCheckBox.UseVisualStyleBackColor = true;
|
||||
this.ScenarioChainNodeFirstCheckBox.CheckedChanged += new System.EventHandler(this.ScenarioChainNodeFirstCheckBox_CheckedChanged);
|
||||
this.ScenarioChainNodeHasIncomingCheckBox.AutoSize = true;
|
||||
this.ScenarioChainNodeHasIncomingCheckBox.Location = new System.Drawing.Point(73, 82);
|
||||
this.ScenarioChainNodeHasIncomingCheckBox.Name = "ScenarioChainNodeHasIncomingCheckBox";
|
||||
this.ScenarioChainNodeHasIncomingCheckBox.Size = new System.Drawing.Size(124, 17);
|
||||
this.ScenarioChainNodeHasIncomingCheckBox.TabIndex = 14;
|
||||
this.ScenarioChainNodeHasIncomingCheckBox.Text = "Has Incoming Edges";
|
||||
this.ScenarioChainNodeHasIncomingCheckBox.UseVisualStyleBackColor = true;
|
||||
this.ScenarioChainNodeHasIncomingCheckBox.CheckedChanged += new System.EventHandler(this.ScenarioChainNodeHasIncomingCheckBox_CheckedChanged);
|
||||
//
|
||||
// label123
|
||||
//
|
||||
@ -1837,34 +1837,34 @@
|
||||
this.label123.TabIndex = 11;
|
||||
this.label123.Text = "Type:";
|
||||
//
|
||||
// ScenarioChainNodeUnk1HashLabel
|
||||
// ScenarioChainNodePropHashLabel
|
||||
//
|
||||
this.ScenarioChainNodeUnk1HashLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ScenarioChainNodeUnk1HashLabel.AutoSize = true;
|
||||
this.ScenarioChainNodeUnk1HashLabel.Location = new System.Drawing.Point(382, 32);
|
||||
this.ScenarioChainNodeUnk1HashLabel.Name = "ScenarioChainNodeUnk1HashLabel";
|
||||
this.ScenarioChainNodeUnk1HashLabel.Size = new System.Drawing.Size(44, 13);
|
||||
this.ScenarioChainNodeUnk1HashLabel.TabIndex = 10;
|
||||
this.ScenarioChainNodeUnk1HashLabel.Text = "Hash: 0";
|
||||
this.ScenarioChainNodePropHashLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ScenarioChainNodePropHashLabel.AutoSize = true;
|
||||
this.ScenarioChainNodePropHashLabel.Location = new System.Drawing.Point(382, 32);
|
||||
this.ScenarioChainNodePropHashLabel.Name = "ScenarioChainNodePropHashLabel";
|
||||
this.ScenarioChainNodePropHashLabel.Size = new System.Drawing.Size(44, 13);
|
||||
this.ScenarioChainNodePropHashLabel.TabIndex = 10;
|
||||
this.ScenarioChainNodePropHashLabel.Text = "Hash: 0";
|
||||
//
|
||||
// ScenarioChainNodeUnk1TextBox
|
||||
// ScenarioChainNodePropTextBox
|
||||
//
|
||||
this.ScenarioChainNodeUnk1TextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
this.ScenarioChainNodePropTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.ScenarioChainNodeUnk1TextBox.Location = new System.Drawing.Point(73, 29);
|
||||
this.ScenarioChainNodeUnk1TextBox.Name = "ScenarioChainNodeUnk1TextBox";
|
||||
this.ScenarioChainNodeUnk1TextBox.Size = new System.Drawing.Size(303, 20);
|
||||
this.ScenarioChainNodeUnk1TextBox.TabIndex = 9;
|
||||
this.ScenarioChainNodeUnk1TextBox.TextChanged += new System.EventHandler(this.ScenarioChainNodeUnk1TextBox_TextChanged);
|
||||
this.ScenarioChainNodePropTextBox.Location = new System.Drawing.Point(73, 29);
|
||||
this.ScenarioChainNodePropTextBox.Name = "ScenarioChainNodePropTextBox";
|
||||
this.ScenarioChainNodePropTextBox.Size = new System.Drawing.Size(303, 20);
|
||||
this.ScenarioChainNodePropTextBox.TabIndex = 9;
|
||||
this.ScenarioChainNodePropTextBox.TextChanged += new System.EventHandler(this.ScenarioChainNodePropTextBox_TextChanged);
|
||||
//
|
||||
// label119
|
||||
//
|
||||
this.label119.AutoSize = true;
|
||||
this.label119.Location = new System.Drawing.Point(28, 32);
|
||||
this.label119.Location = new System.Drawing.Point(35, 32);
|
||||
this.label119.Name = "label119";
|
||||
this.label119.Size = new System.Drawing.Size(39, 13);
|
||||
this.label119.Size = new System.Drawing.Size(32, 13);
|
||||
this.label119.TabIndex = 8;
|
||||
this.label119.Text = "Unk 1:";
|
||||
this.label119.Text = "Prop:";
|
||||
//
|
||||
// ScenarioChainNodeGoToButton
|
||||
//
|
||||
@ -2746,11 +2746,11 @@
|
||||
private System.Windows.Forms.ComboBox ScenarioChainNodeTypeComboBox;
|
||||
private System.Windows.Forms.TextBox ScenarioChainNodeIndexTextBox;
|
||||
private System.Windows.Forms.Label label115;
|
||||
private System.Windows.Forms.CheckBox ScenarioChainNodeLastCheckBox;
|
||||
private System.Windows.Forms.CheckBox ScenarioChainNodeFirstCheckBox;
|
||||
private System.Windows.Forms.CheckBox ScenarioChainNodeHasOutgoingCheckBox;
|
||||
private System.Windows.Forms.CheckBox ScenarioChainNodeHasIncomingCheckBox;
|
||||
private System.Windows.Forms.Label label123;
|
||||
private System.Windows.Forms.Label ScenarioChainNodeUnk1HashLabel;
|
||||
private System.Windows.Forms.TextBox ScenarioChainNodeUnk1TextBox;
|
||||
private System.Windows.Forms.Label ScenarioChainNodePropHashLabel;
|
||||
private System.Windows.Forms.TextBox ScenarioChainNodePropTextBox;
|
||||
private System.Windows.Forms.Label label119;
|
||||
private System.Windows.Forms.Button ScenarioChainNodeGoToButton;
|
||||
private System.Windows.Forms.TextBox ScenarioChainNodePositionTextBox;
|
||||
|
@ -469,11 +469,11 @@ namespace CodeWalker.Project.Panels
|
||||
ScenarioChainNodeAddToProjectButton.Enabled = false;
|
||||
ScenarioChainNodeDeleteButton.Enabled = false;
|
||||
ScenarioChainNodePositionTextBox.Text = "";
|
||||
ScenarioChainNodeUnk1TextBox.Text = "";
|
||||
ScenarioChainNodeUnk1HashLabel.Text = "Hash: 0";
|
||||
ScenarioChainNodePropTextBox.Text = "";
|
||||
ScenarioChainNodePropHashLabel.Text = "Hash: 0";
|
||||
ScenarioChainNodeTypeComboBox.SelectedItem = null;
|
||||
ScenarioChainNodeFirstCheckBox.Checked = false;
|
||||
ScenarioChainNodeLastCheckBox.Checked = false;
|
||||
ScenarioChainNodeHasIncomingCheckBox.Checked = false;
|
||||
ScenarioChainNodeHasOutgoingCheckBox.Checked = false;
|
||||
ScenarioChainNodeIndexTextBox.Text = "";
|
||||
}
|
||||
else
|
||||
@ -483,11 +483,11 @@ namespace CodeWalker.Project.Panels
|
||||
ScenarioChainNodeDeleteButton.Enabled = ProjectForm.ScenarioExistsInProject(CurrentScenario);
|
||||
ScenarioChainNodeAddToProjectButton.Enabled = !ScenarioChainNodeDeleteButton.Enabled;
|
||||
ScenarioChainNodePositionTextBox.Text = FloatUtil.GetVector3String(n.Position);
|
||||
ScenarioChainNodeUnk1TextBox.Text = n.Unk1.ToString();
|
||||
ScenarioChainNodeUnk1HashLabel.Text = "Hash: " + n.Unk1.Hash.ToString();
|
||||
ScenarioChainNodePropTextBox.Text = n.PropHash.ToString();
|
||||
ScenarioChainNodePropHashLabel.Text = "Hash: " + n.PropHash.Hash.ToString();
|
||||
ScenarioChainNodeTypeComboBox.SelectedItem = ((object)n.Type) ?? "";
|
||||
ScenarioChainNodeFirstCheckBox.Checked = !n.NotFirst;
|
||||
ScenarioChainNodeLastCheckBox.Checked = !n.NotLast;
|
||||
ScenarioChainNodeHasIncomingCheckBox.Checked = n.HasIncomingEdges;
|
||||
ScenarioChainNodeHasOutgoingCheckBox.Checked = n.HasOutgoingEdges;
|
||||
ScenarioChainNodeIndexTextBox.Text = n.NodeIndex.ToString();
|
||||
}
|
||||
}
|
||||
@ -1683,24 +1683,24 @@ namespace CodeWalker.Project.Panels
|
||||
}
|
||||
}
|
||||
|
||||
private void ScenarioChainNodeUnk1TextBox_TextChanged(object sender, EventArgs e)
|
||||
private void ScenarioChainNodePropTextBox_TextChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (populatingui) return;
|
||||
if (CurrentScenarioNode == null) return;
|
||||
if (CurrentScenarioNode.ChainingNode == null) return;
|
||||
uint hash = 0;
|
||||
string name = ScenarioChainNodeUnk1TextBox.Text;
|
||||
string name = ScenarioChainNodePropTextBox.Text;
|
||||
if (!uint.TryParse(name, out hash))//don't re-hash hashes
|
||||
{
|
||||
hash = JenkHash.GenHash(name);
|
||||
JenkIndex.Ensure(name);
|
||||
}
|
||||
ScenarioChainNodeUnk1HashLabel.Text = "Hash: " + hash.ToString();
|
||||
ScenarioChainNodePropHashLabel.Text = "Hash: " + hash.ToString();
|
||||
lock (ProjectForm.ProjectSyncRoot)
|
||||
{
|
||||
if (CurrentScenarioNode.ChainingNode.Unk1 != hash)
|
||||
if (CurrentScenarioNode.ChainingNode.PropHash != hash)
|
||||
{
|
||||
CurrentScenarioNode.ChainingNode.Unk1 = hash;
|
||||
CurrentScenarioNode.ChainingNode.PropHash = hash;
|
||||
ProjectForm.SetScenarioHasChanged(true);
|
||||
}
|
||||
}
|
||||
@ -1724,18 +1724,18 @@ namespace CodeWalker.Project.Panels
|
||||
ProjectForm.ProjectExplorer?.UpdateScenarioNodeTreeNode(CurrentScenarioNode);
|
||||
}
|
||||
|
||||
private void ScenarioChainNodeFirstCheckBox_CheckedChanged(object sender, EventArgs e)
|
||||
private void ScenarioChainNodeHasIncomingCheckBox_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (populatingui) return;
|
||||
if (CurrentScenarioNode == null) return;
|
||||
if (CurrentScenarioNode.ChainingNode == null) return;
|
||||
bool v = !ScenarioChainNodeFirstCheckBox.Checked;
|
||||
bool v = ScenarioChainNodeHasIncomingCheckBox.Checked;
|
||||
bool change = false;
|
||||
lock (ProjectForm.ProjectSyncRoot)
|
||||
{
|
||||
if (CurrentScenarioNode.ChainingNode.NotFirst != v)
|
||||
if (CurrentScenarioNode.ChainingNode.HasIncomingEdges != v)
|
||||
{
|
||||
CurrentScenarioNode.ChainingNode.NotFirst = v;
|
||||
CurrentScenarioNode.ChainingNode.HasIncomingEdges = v;
|
||||
ProjectForm.SetScenarioHasChanged(true);
|
||||
change = true;
|
||||
}
|
||||
@ -1749,18 +1749,18 @@ namespace CodeWalker.Project.Panels
|
||||
}
|
||||
}
|
||||
|
||||
private void ScenarioChainNodeLastCheckBox_CheckedChanged(object sender, EventArgs e)
|
||||
private void ScenarioChainNodeHasOutgoingCheckBox_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
if (populatingui) return;
|
||||
if (CurrentScenarioNode == null) return;
|
||||
if (CurrentScenarioNode.ChainingNode == null) return;
|
||||
bool v = !ScenarioChainNodeLastCheckBox.Checked;
|
||||
bool v = ScenarioChainNodeHasOutgoingCheckBox.Checked;
|
||||
bool change = false;
|
||||
lock (ProjectForm.ProjectSyncRoot)
|
||||
{
|
||||
if (CurrentScenarioNode.ChainingNode.NotLast != v)
|
||||
if (CurrentScenarioNode.ChainingNode.HasOutgoingEdges != v)
|
||||
{
|
||||
CurrentScenarioNode.ChainingNode.NotLast = v;
|
||||
CurrentScenarioNode.ChainingNode.HasOutgoingEdges = v;
|
||||
ProjectForm.SetScenarioHasChanged(true);
|
||||
change = true;
|
||||
}
|
||||
|
@ -5563,8 +5563,8 @@ namespace CodeWalker.Project
|
||||
n2.ChainingNode.CopyFrom(copyn);
|
||||
}
|
||||
|
||||
n1.ChainingNode.NotLast = true;
|
||||
n2.ChainingNode.NotFirst = true;
|
||||
n1.ChainingNode.HasOutgoingEdges = true;
|
||||
n2.ChainingNode.HasIncomingEdges = true;
|
||||
|
||||
n1.ChainingNode.ScenarioNode = n1;
|
||||
n2.ChainingNode.ScenarioNode = n2;
|
||||
@ -6167,8 +6167,8 @@ namespace CodeWalker.Project
|
||||
thisnode.ChainingNode.Chain = chain;
|
||||
thisnode.ChainingNode.Type = stype;
|
||||
thisnode.ChainingNode.TypeHash = stype.NameHash;
|
||||
thisnode.ChainingNode.NotLast = (i < (lines.Length - 1));
|
||||
thisnode.ChainingNode.NotFirst = (lastnode != null);
|
||||
thisnode.ChainingNode.HasOutgoingEdges = (i < (lines.Length - 1));
|
||||
thisnode.ChainingNode.HasIncomingEdges = (lastnode != null);
|
||||
|
||||
thisnode.SetPosition(pos);
|
||||
thisnode.Orientation = thisnode.MyPoint.Orientation;
|
||||
|
Loading…
Reference in New Issue
Block a user