Added LOD manager, improved shadows performance

This commit is contained in:
dexy
2019-12-08 05:42:06 +11:00
Unverified
parent ea1fe3b077
commit 6c76726131
49 changed files with 452 additions and 171 deletions
+1 -1
View File
@@ -720,7 +720,7 @@ namespace CodeWalker.Rendering
Shadowmap.BeginDepthRender(context, i);
float worldtocascade = cascade.WorldUnitsToCascadeUnits * 2.0f;
float minrad = cascade.WorldUnitsPerTexel * 3.0f;
float minrad = cascade.WorldUnitsPerTexel * 5.0f;
shadowbatch.Clear();
for (int c = 0; c < shadowcasters.Count; c++)