TextureBase BlockLength fix, ResourceAnalyzer improvement, resource packing improvement

This commit is contained in:
dexy
2020-03-12 00:05:49 +11:00
Unverified
parent b89c707175
commit 65a3435fb9
7 changed files with 224 additions and 133 deletions
@@ -244,7 +244,7 @@ namespace CodeWalker.GameFiles
{
block.FilePosition = basePosition + currentPosition;
currentPosition += block.BlockLength + SKIP_SIZE;
currentPosition += block.BlockLength;
if ((currentPosition % ALIGN_SIZE) != 0)
{