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https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
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Cutscene viewer rendering peds
This commit is contained in:
parent
319214fd7c
commit
6467797c3d
@ -93,7 +93,7 @@ namespace CodeWalker.GameFiles
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public bool BuildExtendedJenkIndex = true;
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public bool BuildExtendedJenkIndex = true;
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public bool LoadArchetypes = true;
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public bool LoadArchetypes = true;
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public bool LoadVehicles = false;
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public bool LoadVehicles = false;
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public bool LoadPeds = false;
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public bool LoadPeds = true;
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private bool PreloadedMode = false;
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private bool PreloadedMode = false;
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private string GTAFolder;
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private string GTAFolder;
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@ -6259,6 +6259,7 @@ namespace CodeWalker.GameFiles
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}
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}
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public string GetTextureSuffix(int texnum)
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public string GetTextureSuffix(int texnum)
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{
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{
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if (texnum < 0) texnum = 0;
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const string alphas = "abcdefghijklmnopqrstuvwxyz";
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const string alphas = "abcdefghijklmnopqrstuvwxyz";
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var tex = TexData[texnum];
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var tex = TexData[texnum];
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var texid = tex.texId;
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var texid = tex.texId;
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@ -2902,6 +2902,8 @@ namespace CodeWalker.GameFiles
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public ClipMapEntry Next { get; set; }
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public ClipMapEntry Next { get; set; }
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public bool EnableRootMotion { get; set; } = false; //used by CW to toggle whether or not to include root motion when playing animations
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public bool EnableRootMotion { get; set; } = false; //used by CW to toggle whether or not to include root motion when playing animations
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public bool OverridePlayTime { get; set; } = false; //used by CW to manually override the animation playback time
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public float PlayTime { get; set; } = 0.0f;
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public override void Read(ResourceDataReader reader, params object[] parameters)
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public override void Read(ResourceDataReader reader, params object[] parameters)
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@ -117,5 +117,100 @@ namespace CodeWalker.World
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public void SetComponentDrawable(int index, string name, string tex, GameFileCache gfc)
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{
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if (string.IsNullOrEmpty(name))
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{
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DrawableNames[index] = null;
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Drawables[index] = null;
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Textures[index] = null;
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return;
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}
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MetaHash namehash = JenkHash.GenHash(name.ToLowerInvariant());
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Drawable d = null;
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if (Ydd?.Dict != null)
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{
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Ydd.Dict.TryGetValue(namehash, out d);
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}
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if ((d == null) && (DrawableFilesDict != null))
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{
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RpfFileEntry file = null;
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if (DrawableFilesDict.TryGetValue(namehash, out file))
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{
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var ydd = gfc.GetFileUncached<YddFile>(file);
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while ((ydd != null) && (!ydd.Loaded))
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{
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Thread.Sleep(20);//kinda hacky
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gfc.TryLoadEnqueue(ydd);
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}
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if (ydd?.Drawables?.Length > 0)
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{
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d = ydd.Drawables[0];//should only be one in this dict
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}
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}
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}
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MetaHash texhash = JenkHash.GenHash(tex.ToLowerInvariant());
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Texture t = null;
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if (Ytd?.TextureDict?.Dict != null)
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{
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Ytd.TextureDict.Dict.TryGetValue(texhash, out t);
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}
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if ((t == null) && (TextureFilesDict != null))
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{
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RpfFileEntry file = null;
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if (TextureFilesDict.TryGetValue(texhash, out file))
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{
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var ytd = gfc.GetFileUncached<YtdFile>(file);
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while ((ytd != null) && (!ytd.Loaded))
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{
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Thread.Sleep(20);//kinda hacky
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gfc.TryLoadEnqueue(ytd);
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}
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if (ytd?.TextureDict?.Textures?.data_items.Length > 0)
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{
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t = ytd.TextureDict.Textures.data_items[0];//should only be one in this dict
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}
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}
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}
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if (d != null) Drawables[index] = d;
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if (t != null) Textures[index] = t;
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DrawableNames[index] = name;
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}
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public void SetComponentDrawable(int index, int drawbl, int alt, int tex, GameFileCache gfc)
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{
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var vi = Ymt?.VariationInfo;
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if (vi != null)
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{
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var compData = vi.GetComponentData(index);
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if (compData?.DrawblData3 != null)
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{
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var item = (drawbl < (compData.DrawblData3?.Length ?? 0)) ? compData.DrawblData3[drawbl] : null;
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if (item != null)
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{
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var name = item?.GetDrawableName(alt);
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var texn = item?.GetTextureName(tex);
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SetComponentDrawable(index, name, texn, gfc);
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}
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}
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}
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}
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public void LoadDefaultComponents(GameFileCache gfc)
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{
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for (int i = 0; i < 12; i++)
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{
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SetComponentDrawable(i, 0, 0, 0, gfc);
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}
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}
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}
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}
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}
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}
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65
PedsForm.cs
65
PedsForm.cs
@ -807,70 +807,9 @@ namespace CodeWalker.Peds
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var comboItem = comboObj as ComponentComboItem;
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var comboItem = comboObj as ComponentComboItem;
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var name = comboItem?.DrawableName;
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var name = comboItem?.DrawableName;
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if (string.IsNullOrEmpty(name))
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var tex = comboItem?.TextureName;
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{
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SelectedPed.DrawableNames[index] = null;
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SelectedPed.Drawables[index] = null;
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SelectedPed.Textures[index] = null;
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UpdateModelsUI();
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return;
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}
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MetaHash namehash = JenkHash.GenHash(name.ToLowerInvariant());
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SelectedPed.SetComponentDrawable(index, name, tex, GameFileCache);
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Drawable d = null;
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if (SelectedPed.Ydd?.Dict != null)
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{
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SelectedPed.Ydd.Dict.TryGetValue(namehash, out d);
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}
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if ((d == null) && (SelectedPed.DrawableFilesDict != null))
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{
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RpfFileEntry file = null;
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if (SelectedPed.DrawableFilesDict.TryGetValue(namehash, out file))
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{
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var ydd = GameFileCache.GetFileUncached<YddFile>(file);
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while ((ydd != null) && (!ydd.Loaded))
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{
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Thread.Sleep(20);//kinda hacky
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GameFileCache.TryLoadEnqueue(ydd);
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}
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if (ydd?.Drawables?.Length > 0)
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{
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d = ydd.Drawables[0];//should only be one in this dict
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}
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}
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}
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var tex = comboItem.TextureName;
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MetaHash texhash = JenkHash.GenHash(tex.ToLowerInvariant());
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Texture t = null;
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if (SelectedPed.Ytd?.TextureDict?.Dict != null)
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{
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SelectedPed.Ytd.TextureDict.Dict.TryGetValue(texhash, out t);
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}
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if ((t == null) && (SelectedPed.TextureFilesDict != null))
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{
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RpfFileEntry file = null;
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if (SelectedPed.TextureFilesDict.TryGetValue(texhash, out file))
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{
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var ytd = GameFileCache.GetFileUncached<YtdFile>(file);
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while ((ytd != null) && (!ytd.Loaded))
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{
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Thread.Sleep(20);//kinda hacky
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GameFileCache.TryLoadEnqueue(ytd);
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}
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if (ytd?.TextureDict?.Textures?.data_items.Length > 0)
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{
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t = ytd.TextureDict.Textures.data_items[0];//should only be one in this dict
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}
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}
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}
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if (d != null) SelectedPed.Drawables[index] = d;
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if (t != null) SelectedPed.Textures[index] = t;
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SelectedPed.DrawableNames[index] = name;
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UpdateModelsUI();
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UpdateModelsUI();
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}
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}
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@ -427,6 +427,11 @@ namespace CodeWalker.Rendering
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public void UpdateAnims(double realTime)
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public void UpdateAnims(double realTime)
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{
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{
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if (ClipMapEntry?.OverridePlayTime ?? false)
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{
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realTime = ClipMapEntry.PlayTime;
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}
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if (CurrentAnimTime == realTime) return;//already updated this!
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if (CurrentAnimTime == realTime) return;//already updated this!
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CurrentAnimTime = realTime;
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CurrentAnimTime = realTime;
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@ -2496,7 +2496,7 @@ namespace CodeWalker.Rendering
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return res;
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return res;
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}
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}
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public bool RenderDrawable(DrawableBase drawable, Archetype arche, YmapEntityDef entity, uint txdHash = 0, TextureDictionary txdExtra = null, Texture diffOverride = null, ClipMapEntry animClip = null)
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public bool RenderDrawable(DrawableBase drawable, Archetype arche, YmapEntityDef entity, uint txdHash = 0, TextureDictionary txdExtra = null, Texture diffOverride = null, ClipMapEntry animClip = null, Ped ped = null)
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{
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{
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//enqueue a single drawable for rendering.
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//enqueue a single drawable for rendering.
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@ -2521,10 +2521,10 @@ namespace CodeWalker.Rendering
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rndbl.ResetBoneTransforms();
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rndbl.ResetBoneTransforms();
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}
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}
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return RenderRenderable(rndbl, arche, entity);
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return RenderRenderable(rndbl, arche, entity, ped);
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}
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}
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private bool RenderRenderable(Renderable rndbl, Archetype arche, YmapEntityDef entity)
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private bool RenderRenderable(Renderable rndbl, Archetype arche, YmapEntityDef entity, Ped ped = null)
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{
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{
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//enqueue a single renderable for rendering.
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//enqueue a single renderable for rendering.
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@ -2564,6 +2564,15 @@ namespace CodeWalker.Rendering
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camrel += position;
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camrel += position;
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distance = entity.Distance;
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distance = entity.Distance;
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}
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}
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else if (ped != null)
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{
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position = ped.Position;
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orientation = ped.Rotation;
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bbmin += position;
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bbmax += position;
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camrel += position;
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distance = (camrel + bscen).Length();
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}
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else
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else
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{
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{
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distance = (camrel + bscen).Length();
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distance = (camrel + bscen).Length();
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@ -2799,7 +2808,7 @@ namespace CodeWalker.Rendering
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if (drawFlag)
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if (drawFlag)
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{
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{
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RenderDrawable(drawable, null, null, 0, td, texture, ac);
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RenderDrawable(drawable, null, null, 0, td, texture, ac, ped);
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}
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}
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@ -1,4 +1,5 @@
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using CodeWalker.GameFiles;
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using CodeWalker.GameFiles;
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using CodeWalker.Rendering;
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using SharpDX;
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using SharpDX;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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@ -69,7 +70,13 @@ namespace CodeWalker.World
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public void GetVisibleYmaps(Camera camera, Dictionary<MetaHash, YmapFile> ymaps)
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public void GetVisibleYmaps(Camera camera, Dictionary<MetaHash, YmapFile> ymaps)
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{
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{
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//use a temporary ymap for entities.
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//use a temporary ymap for entities?
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var renderer = WorldForm?.Renderer;
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if (renderer == null) return;
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if (Cutscene == null) return;
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Cutscene.Render(renderer);
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}
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}
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@ -140,12 +147,12 @@ namespace CodeWalker.World
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var csnode = CutsceneTreeView.Nodes.Add(cutFile.FileEntry?.Name);
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var csnode = CutsceneTreeView.Nodes.Add(cutFile.FileEntry?.Name);
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csnode.Tag = cs;
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csnode.Tag = cs;
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if (cf.pCutsceneObjects != null)
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if (cs.SceneObjects != null)
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{
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{
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var objsnode = csnode.Nodes.Add("Objects");
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var objsnode = csnode.Nodes.Add("Objects");
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objsnode.Name = "Objects";
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objsnode.Name = "Objects";
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foreach (var obj in cf.pCutsceneObjects)
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foreach (var obj in cs.SceneObjects.Values)
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{
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{
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var objnode = objsnode.Nodes.Add(obj.ToString());
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var objnode = objsnode.Nodes.Add(obj.ToString());
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objnode.Tag = obj;
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objnode.Tag = obj;
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@ -400,38 +407,84 @@ namespace CodeWalker.World
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float cutOffset = newTime - cutStart;//offset into the current cut
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float cutOffset = newTime - cutStart;//offset into the current cut
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void updateObjectTransform(CutsceneObject obj, ClipMapEntry cme, ushort boneTag, byte posTrack, byte rotTrack)
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{
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if (cme != null)
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{
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if (cme.Clip is ClipAnimation canim)
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{
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if (canim.Animation != null)
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{
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var t = canim.GetPlaybackTime(cutOffset);
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var f = canim.Animation.GetFramePosition(t);
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var p = canim.Animation.FindBoneIndex(boneTag, posTrack);
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var r = canim.Animation.FindBoneIndex(boneTag, rotTrack);
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if (p >= 0) obj.Position = canim.Animation.EvaluateVector4(f, p, true).XYZ();
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if (r >= 0) obj.Rotation = canim.Animation.EvaluateQuaternion(f, r, true);
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}
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}
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else if (cme.Clip is ClipAnimationList alist)
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{
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if (alist.Animations?.Data != null)
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{
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foreach (var anim in alist.Animations.Data)
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{
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var t = anim.GetPlaybackTime(cutOffset);
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var f = anim.Animation.GetFramePosition(t);
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var p = anim.Animation.FindBoneIndex(boneTag, posTrack);
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var r = anim.Animation.FindBoneIndex(boneTag, rotTrack);
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if (p >= 0) obj.Position = anim.Animation.EvaluateVector4(f, p, true).XYZ();
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if (r >= 0) obj.Rotation = anim.Animation.EvaluateQuaternion(f, r, true);
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}
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}
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}
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}
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}
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var ycd = (cutIndex < (Ycds?.Length ?? 0)) ? Ycds[cutIndex] : null;
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var ycd = (cutIndex < (Ycds?.Length ?? 0)) ? Ycds[cutIndex] : null;
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if (ycd?.CutsceneMap != null)
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if (ycd?.CutsceneMap != null)
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{
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{
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ClipMapEntry cme = null;
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if (CameraObject != null)
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if (CameraObject != null)
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{
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{
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ClipMapEntry cme = null;
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ycd.CutsceneMap.TryGetValue(CameraObject.Name, out cme);
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ycd.CutsceneMap.TryGetValue(CameraObject.Name, out cme);
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if (cme != null)
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updateObjectTransform(CameraObject, cme, 0, 7, 8);
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{
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if (cme.Clip is ClipAnimation canim)
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{
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if (canim.Animation != null)
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{
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var t = canim.GetPlaybackTime(PlaybackTime);
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var f = canim.Animation.GetFramePosition(t);
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var p = canim.Animation.FindBoneIndex(0, 7);//camera position
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var r = canim.Animation.FindBoneIndex(0, 8);//camera rotation
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if (p >= 0) CameraObject.Position = canim.Animation.EvaluateVector4(f, p, true).XYZ();
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if (r >= 0) CameraObject.Rotation = canim.Animation.EvaluateQuaternion(f, r, true);
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}
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}
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|
||||||
}
|
|
||||||
|
|
||||||
//var animname = CameraObject.Name.ToString() + "-" + cutIndex.ToString();
|
|
||||||
//MetaHash animhash = JenkHash.GenHash()
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (SceneObjects != null)
|
||||||
|
{
|
||||||
|
foreach (var obj in SceneObjects.Values)
|
||||||
|
{
|
||||||
|
if (obj.Ped != null)
|
||||||
|
{
|
||||||
|
ycd.CutsceneMap.TryGetValue(obj.Ped.NameHash, out cme);
|
||||||
|
var pos = Position;
|
||||||
|
var rot = Rotation;
|
||||||
|
if (cme != null)
|
||||||
|
{
|
||||||
|
cme.OverridePlayTime = true;
|
||||||
|
cme.PlayTime = cutOffset;
|
||||||
|
|
||||||
|
updateObjectTransform(obj, cme, 0, 5, 6);
|
||||||
|
|
||||||
|
pos = pos + obj.Position;
|
||||||
|
rot = rot * obj.Rotation;
|
||||||
|
}
|
||||||
|
obj.Ped.Position = pos;
|
||||||
|
obj.Ped.Rotation = rot;
|
||||||
|
obj.Ped.AnimClip = cme;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -439,6 +492,26 @@ namespace CodeWalker.World
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Render(Renderer renderer)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (SceneObjects != null)
|
||||||
|
{
|
||||||
|
foreach (var obj in SceneObjects.Values)
|
||||||
|
{
|
||||||
|
if (obj.Ped != null)
|
||||||
|
{
|
||||||
|
renderer.RenderPed(obj.Ped);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
private void RaiseEvents(float upToTime)
|
private void RaiseEvents(float upToTime)
|
||||||
{
|
{
|
||||||
|
|
||||||
@ -747,8 +820,10 @@ namespace CodeWalker.World
|
|||||||
var dur = args.fSubtitleDuration;
|
var dur = args.fSubtitleDuration;
|
||||||
|
|
||||||
txt = txt.Replace("~z~", "");
|
txt = txt.Replace("~z~", "");
|
||||||
|
txt = txt.Replace("~c~~n~", "\n - ");
|
||||||
txt = txt.Replace("~n~", "\n");
|
txt = txt.Replace("~n~", "\n");
|
||||||
txt = txt.Replace("~c~", " - ");
|
txt = txt.Replace("~c~", " - ");
|
||||||
|
txt = txt.Replace("~t~", " - ");
|
||||||
|
|
||||||
WorldForm.ShowSubtitle(txt, dur);
|
WorldForm.ShowSubtitle(txt, dur);
|
||||||
}
|
}
|
||||||
@ -858,7 +933,7 @@ namespace CodeWalker.World
|
|||||||
foreach (var obj in Objects.Values)
|
foreach (var obj in Objects.Values)
|
||||||
{
|
{
|
||||||
var sobj = new CutsceneObject();
|
var sobj = new CutsceneObject();
|
||||||
sobj.Init(obj);
|
sobj.Init(obj, GameFileCache);
|
||||||
SceneObjects[sobj.ObjectID] = sobj;
|
SceneObjects[sobj.ObjectID] = sobj;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -873,8 +948,10 @@ namespace CodeWalker.World
|
|||||||
public Vector3 Position { get; set; }
|
public Vector3 Position { get; set; }
|
||||||
public Quaternion Rotation { get; set; }
|
public Quaternion Rotation { get; set; }
|
||||||
|
|
||||||
|
public Ped Ped { get; set; }
|
||||||
|
|
||||||
public void Init(CutObject obj)
|
|
||||||
|
public void Init(CutObject obj, GameFileCache gfc)
|
||||||
{
|
{
|
||||||
CutObject = obj;
|
CutObject = obj;
|
||||||
ObjectID = obj?.iObjectId ?? -1;
|
ObjectID = obj?.iObjectId ?? -1;
|
||||||
@ -895,18 +972,23 @@ namespace CodeWalker.World
|
|||||||
}
|
}
|
||||||
else if (obj is CutPedModelObject ped)
|
else if (obj is CutPedModelObject ped)
|
||||||
{
|
{
|
||||||
|
InitPed(ped, gfc);
|
||||||
}
|
}
|
||||||
else if (obj is CutPropModelObject prop)
|
else if (obj is CutPropModelObject prop)
|
||||||
{
|
{
|
||||||
|
InitProp(prop, gfc);
|
||||||
}
|
}
|
||||||
else if (obj is CutVehicleModelObject veh)
|
else if (obj is CutVehicleModelObject veh)
|
||||||
{
|
{
|
||||||
|
InitVehicle(veh, gfc);
|
||||||
}
|
}
|
||||||
else if (obj is CutWeaponModelObject weap)
|
else if (obj is CutWeaponModelObject weap)
|
||||||
{
|
{
|
||||||
|
InitWeapon(weap, gfc);
|
||||||
}
|
}
|
||||||
else if (obj is CutHiddenModelObject hid)
|
else if (obj is CutHiddenModelObject hid)
|
||||||
{
|
{
|
||||||
|
InitHiddenModel(hid, gfc);
|
||||||
}
|
}
|
||||||
else if (obj is CutFixupModelObject fix)
|
else if (obj is CutFixupModelObject fix)
|
||||||
{
|
{
|
||||||
@ -948,6 +1030,41 @@ namespace CodeWalker.World
|
|||||||
{ }
|
{ }
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void InitPed(CutPedModelObject ped, GameFileCache gfc)
|
||||||
|
{
|
||||||
|
|
||||||
|
Ped = new Ped();
|
||||||
|
Ped.Init(ped.StreamingName, gfc);
|
||||||
|
Ped.LoadDefaultComponents(gfc);
|
||||||
|
|
||||||
|
if (ped.StreamingName == JenkHash.GenHash("player_zero"))
|
||||||
|
{
|
||||||
|
//for michael, switch his outfit so it's not glitching everywhere (until it's fixed?)
|
||||||
|
Ped.SetComponentDrawable(3, 27, 0, 0, gfc);
|
||||||
|
Ped.SetComponentDrawable(4, 19, 0, 0, gfc);
|
||||||
|
Ped.SetComponentDrawable(6, null, null, gfc);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitProp(CutPropModelObject prop, GameFileCache gfc)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitVehicle(CutVehicleModelObject veh, GameFileCache gfc)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitWeapon(CutWeaponModelObject weap, GameFileCache gfc)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void InitHiddenModel(CutHiddenModelObject hid, GameFileCache gfc)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
|
Loading…
Reference in New Issue
Block a user