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List and render DrawableArray (damaged) models for fragments in ModelForm (and VehicleForm)
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@@ -616,6 +616,17 @@ namespace CodeWalker.GameFiles
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assign(PhysicsLODGroup.PhysicsLOD2);
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assign(PhysicsLODGroup.PhysicsLOD3);
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if (DrawableArray?.data_items != null)
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{
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foreach (var arrd in DrawableArray.data_items)
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{
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assigndr(arrd, null, 0);
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}
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}
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}
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public void AssignChildrenSkeletonsAndBounds()
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